This is a topic where you can post your ideas.
Try not to post duplicate ideas, up vote other similar ideas instead so that we can find the most popular ideas.
An Oceanic Survival Game · By
goodboy_BG That's only if you have it set to run on integrated graphics that it'll use up memory and it's not just laptops that can run integrated graphics, towers can run on them too. Laptops and notebooks can also have video cards but it depends on the laptop itself. I personally have a GeForce GTX 950M 2GB video card in my 15.4 inch laptop and I can run it just fine on max settings.
Yeah ur right.Add some more resolutions or even graphic options.For example turn off the fog.because the fog is the laggiest bit.water particles off or on.Beautiful skies like in minecraft to turn off or on or just make the game that is playable on every platform.that it doesnt matter how much RAM do u have or how much does ur graphic card have,etc.
Sorry love raft but the fog is the only laggy stuff. If the fog isnt there my game would run at 60 fps but with tje fog is running like dog poop. Literally. And resolutions like 800 6đ0 should be added for smoother gameplay. Its not worth it tjat the game looks good it only matters that its playable and i say no to fog!!!
"Rubber Duckies"? Does it at least have a benefit?
The "pets" part is a bit flimsy though, cause how are you going to be able to obtain one if you can die very easily in the ocean
The island part is kind of dumb though... Why would you have an island in a game that revolves around a raft. I feel like it's kind of defeating the purpose of the game
Regarding pets, I could see having a seagull land on the raft from time to time with something in its beak. You could feed it some fish and tell it to go collect something specific you're short on. Obviously, they couldn't carry a barrel but I could see them grabbing some scrap or seeds or a tin can. Yeah, that requires a bit more intelligence than is really realistic for a bird but this is a video game.
A parrot could be a fun animal companion. While it may not be helpful in terms of collecting stuff, it could squawk when the shark approaches or give you occasional hints.
Создатели игры Raft не могли бы вы добавить оружие которое помогает быстрее избавится от акулу к примеру дробовик чтоб был лучше копья и дробовик состоял из таких деталей как 40 дерева 50 железа и 10 листьев пальмы это сам дробовик сделан а патроны к нему делались так 30 железа 10 дерева 10 пальмовых листьев и чтоб убивало акулу побыстрее . и чтоб вмещалось в него 2 патроны! если добавите к примеру версиях как 1.05 или в 1.06,1.07 я буду рад и пожалуйста можно после убийства акулы она возродится через минуту а не сразу! пожалуйста!
What type kind of abilitys do you have in mind, i believe a tiered ability system could be plausable.
What type of material, and what would the material be used for?
What kinds of upgrades? Perhaps you could upgrade parts of your raft to increase health. Possibly to increase boyouncy in the future (hint,hint)
You could go for a type of smeltery, where u can smelt scrap into metal ingot and u need like 10 scrap for 1 ingot or some stuff, then you can improve your raft with metal reinforced planks with like 250 health, but u need planks and scrap to repair it. Sometimes its bit unrealistic you dont have to fire up the cook station or the water supply. I had much fun til now playing this game, keep up the good work, thank you so much for your thousands hours of time!!
I love the game and thanks to you that you are working on it. I wish that you would include a night. To make it a bit harder maybe things like waves, illness or storms. I also would like more ways of hunting ( birds with a bow or crabs with a busket). A new recourse like plastic garbage would be also interesting. Or how awesome would it be, If you could catch some turtles and use them. The game would be also harder, If you must keep you warm and hide from rain. All in all there are many ways to improve this wonderful game so keep it on guys. ¯\_(ツ)_/¯
Had to have arpao. Boats.chuva .... When you kill 1 shark, you get 2 when you kill 2 and you're 3 ... a mount to put in the shark and to tame some. Wetsuit, flashlight .. shark leather to do the wetsuit. Had to have a shelf to put a 4 chest on the side and on top of the other inguau the rust.ilha. The shark could jump. Cave. Under the sea. Motor for the boat.fuego bed day night. Bulbulous An alarm system.The doll cries when bitten.
I agree with the carrots and cucumbers. But perhaps the extra trees would be a bit overkill?
Another thought would be recipes and more food ingredients. You could make bowls, large cooking stations, soups, stews, fish steaks... Perhaps you could brew some special tea if you find enough of a rare herb that can replenish your stamina quickly. Obviously, the different foods would require different cooking times and a special UI, so it'd take time to implement. That's just my two-cents, though.
The palm trees already grow in a tree crop plot. Perhaps there could be fruit trees? Oranges, apples, lemons... (I should note that citrus fruits are logical on the ocean, as vitamin C is needed to prevent scurvy. Yes, scurvy is a real disease and not just an insult thrown at low-ranking sailors.) Tropical fruits would be the main reason to have more trees. Other than that, I can't think of much else. Maybe some trees produce a sticky resin for water-proofing things? Resin could be useful for making boats.
I don't think the game needs more food at the moment, my entire playthrough I never had to worry about food. I could survive very easily off coconuts and shark meat with the occasional fish. Shark meat restores a lot of hunger and you get a lot of it. Water would be more deserving of improvements than food at the moment.
Really, the coconut palm is passable because it has shallow roots and is salt tolerant. But citrus trees on a raft? I don't think that would wash. Scurvy only sets in after months at sea, and I really don't play this game for that long. Besides, you could get vitamin c from growing bell peppers You don't need trees.
It would be nice if you add some stuff like a trap for fishes.
Or you could add some defense stuff against the shark , something like a spickes .
And i think after playing 1 hour its too easy to survive , so something like a dificulty would be nice too.
So like if you play easy there is only 1 Shark . If you play middle there are like 3 Sharks . And if you play Hard /Extreme there are 5< Sharks.
Greats ideas.
HAs a bug with the spears, you cant use it when you have more or less 45min game
I thinks, wil be fun too,
more type of enemy, a kind of bird that steals your fish, or bites you for example.
Temperature problems, need of a fire to survive. Ad a campfire or similar
more difficult to agriculture
Rain,
and a water collect, that can be drinked direcly
vertical stairs (¡¡¡PLEASE!!!)
On a longfuture.. maybe...
¿underwater playing?
a little ship to move away the base
Little isles, with coconuts (loot)
brocken ships (Loot)
VERY IMPORTANT MULTIPLAYER OPTION
In terms of underwater, snorkeling would be great, but you have to keep track of where the raft is drifting to so you don't lose it. Danger of shark attacks when you get too far out, or maybe limits on stamina.
Spear fishing would be cool underwater, with a chance that each kill might attract the shark so you have to be vigilant.
Agree with the too low damage but if you are dead, everything you have built in many many hours is gone and you have to start at the beginning.
So first the system of saving your game has to change. You can continue from your last save when dying and not at the world´s first beginning.
Makes more sense, if the game has some kind of dangerous stuff like diving for treasures, so you can risk a bit and not lose everything.
The tools should also be able to brake after using it too much.. like the spear, hatched, fishing pole
the food should spoil after a certain amount of time.. adding salt could prevent them from spoiling..
i know it is hard for a small team like the raft team to just make every wish come true in the game but so far the raft team has done a hell of a good job.. keep up the good work guys :)
yeah it would be soo cool.. then the crafting of clothes would be and option as well.. i dont know if it's possible to use shark skin as cloting.. if not.. a new animal with fur should be added in the game like a seal or walrus..
a firepit for light is not an option because it will burn down the raft and it's not logical... if you can make metal foundation then it would be and option to make a firepit..
On the subject of pirates, you could make it so that they only start appearing once you have a couple of chests. They come to steal your chests and you have to fend them off. If they were to use, say, a harpoon gun or a fishhook like yours to grab the chests, you could cut the ropes with your spear or the axe. You could protect the chests with walls - actually having a purpose for walls would be nice!
I was thinking you could have an automatic harpoon, like a shark trap, however it would do less damage, deter the shark easier, use up ammunition instead of using none, the ammo would get stuck to the shark, and you could retrive it if the shark got close enough, have a clip version which would store more ammo, and another version which would have a bell buoy which would make noise, and alert you if the shark was getting close.
There should be gun parts in barrels that are very rare to find, like 1/100 barrels have 1 part, and find blueprints for making gunpowder, bullets and a crafting station, like you can do in ARK, and cannons for fighting pirates and maybe multiplayer combats. (if you do this, make PvP and EvP servers and LAN possible) Also, nig youtube channels like ZerkaaPlays and Slogoman play this game, look at their vids for feedback, and as a Promotion source.
These are great ideas. Adverse weather effects and a day/night cycle are fantastic additions. Needing to seek shade during harsh sunlight and warmth during cold nights is realistic - with rain/snow exacerbating the issue.
Scripted-events would be a great addition. As you progress, certain resources should begin to dwindle. These events would provide a way of obtaining those resources but would only appear after a set amount of play time. Here are a few examples:
1. You drift toward a derelict raft. You need to determine whether or not its worth the risk of leaving your raft to explore this new raft. Maybe there are enemies hidden on-board or sharks surrounding it. There's also the risk of your raft drifting too far away to return.
2. You land at a small island. You can explore it for resources but you risk encountering dangerous animals. The island doesn't generate important resources. It MUST be harder to survive on an island than floating on the raft.
3. You float over an undersea cavern which can be explored after dropping an anchor. There could be treasure inside but also enemies and possible drowning concerns. Maybe even traps.
4. You approach a whirlpool which will destroy your raft if you don't steer around it.
5. You're approached by a militant raft with human enemies that use fire to damage your raft.
6. You're approached by a friendly raft that has armed or unarmed traders or NPCs.
I'm not totally on-board with armor as it would likely tunnel the game progression toward reaching that safety net.
I think rain and water purification/collection system from rain would be cool, but as an adverse effect make rain put out all fire necessary items(cooking etc.) that are not under a safe platform.
I would also love to see thatched roof systems and maybe thatch pipes to carry said water from a rain catcher to a barrell?
First off, love this game. As new and basic as it is right now, its as additive as crack. I would love to see some more realistic food values. It should not take a whole stack of ten potatoes to fill you or five whole fish.
It would also be cool to have sun vs shade affect your dehydration level. Please keep developing this game. I think it will be a best seller when it's finished.