Devlogs
Hi, guys! What's up? Thanks for the much needed rest! I'm still tired, but I was able to refill some of my energy and brainstormed about my next projects! (espe...
Hello everyone! I'm happy to announce that Baldi's Basics Plus version 0.8 is available now! This update brings a mix of different new features, the biggest of...
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the game now has a name, "waxweaver"! theres a lot of stuff in this update, some of which is currently a bit bland and still needs further development. I've dec...
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Source code for Mineshaft Gap...
Lead your bunker dwellers to a brighter futuer
🌻 Can't we have just a few more days together? 🌻 Beyond the Bet , our brand new A Date with Death DLC , is here! 💀✨ 💜 4 new endings (will you get...
hiiii we fixed some bugs real quick: push-to-talk has visual feedback now , to let you know what's happening behind the scenes; MIDI channels no longer mix with...
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yay...
Did you wake up on the wrong side?
Hello everyone. New update and improvements available. -Added roofs as events for a centered placement. (can also combined with the tileset) -Improved barrels...
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Hi everyone, Just posting a quick devlog to let you know I've uploaded a shiny new build of this VN for you to enjoy! The new build fixes a handful of typos whi...
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v.2.4.6f (December 10, 2024) Fixed: If monitor screen was being scaled, it would cause vertices to become unselectable...
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I released the full version of LazerGrrl publicly and for free on Steam. https://store.steampowered.com/app/993770/LazerGrrl/?beta=0 The server for this game ha...
- The map screen in the dungeon now shows locations for staircases when you get the Map item. - Applied misc. bug fixes...
We've kept you waiting for a long time despite your requests. A Steam version will be released soon. (This will take at least 2 weeks) The store is live and you...
This is a tiny follow-up update to the previous one ... (more)...
Do you use a controller or keyboard when you play games? 🎮 We just released a new demo version of Mushroom Musume that features improved gamepad support and...
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Wow, look at that, it's December again, and... wait- this is my second time making a Winter Expansion?! 🤯 That's right folks, Pixel Spaces is turning 2 YEARS...
I did it today as part of a musical challenge...
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🎵 36+ free tracks in various styles!
Dear Companions, Thank you for the rapid response and feedback around 1.10.0. PUMC is getting big! if you have missed the latest large release, take a look here...
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Interface Add manual verification to the Patreon process. Reduce lag when loading large files. Reduce save file size. [Graph] Improve display performance. [Grap...
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Bugfixes & Improvements Updated Europe 1938 scenario Added a 35 character limit to unification names Reversed the terrain painting change for crossings, but not...
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Merry meet, friends. Today's news is as follows. Famed Treasure Hunter Missing Midlarian treasure seeker Helma Winterfaun hasn't been seen in a month, leading m...
Why do solo game devs choose to spend years on a single project? Wouldn't it be faster to just hire a team? In this devlog, I put that advice to the test and br...
Hi again! Just wanted to drop in and say that the discord server for Goodlands is up and running! Join if you'd like to keep updated on development or chat more...
Here's a list of the fun things that have happened, are happening, and will happen in regards to Detective Beebo: Night at the Mansion -------------------------...
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Hey Dads (that's everyone for this game, ICYDK)! The new BoJ demo (v0.5.2) is now available! The latest slice of our upcoming parent-simulator comes complete wi...
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Greetings surveyors! Here are a few extra improvements to share for Periphery Synthetic. These were found while storyboarding and collecting footage for an upco...
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Welcome back for another devlog! Today we’re going to be sharing some inside information, as well as teasing some future plans. Taking a deep dive into the de...
🦝Hello everyone! Coming at you today with a new build of Blobun, which makes a very significant change based on the recent survey we did. So, first I wanna t...
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Hey everyone, Welcome to the new Ninkyo Dantai v1.0.6 - Map Editor & Bug Fixes released on 11th December 2024. This is a small patch update to address bug fixes...
🦊Howdy! Coming at you with a small patch to yesterday's build which fixes a few bugs that were found, including a game crash. Please be sure to download it...
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🔪 WISHLIST ‘KILLER CHAT!: DEFINITIVE EDITION’ ON STEAM NOW🩷 hello rotterlings! we want to make KC! even bigger and bloodier in 2025, and have so many...
Greetings Cosmonauts! Devin here to announce Pale Dot Version 1.2 , including a MASSIVE redesign of the document to make it it more beautiful, vibey, and easier...
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2.2.4 Changes Bug fix : Infinite maps no longer break inheritance of Unity layer assignment Feature : Better reporting when Prefab Replacements invokes user cod...
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Hi, the following is a detailed version of the mini guide I posted before. If you are a skilled adventure player, please don't use it, or use the mini guide whi...
Hello, all! It's ice cold up in the North of the UK. I hope you are staying warm wherever you are! Sorry this update was a bit delayed; itch has been having som...
Hello, hello to all my beautiful raccoon friends! It has been a busy week for me, let’s say. All’s well now, but it did mean finding time to put down this u...
v.2.4.6e (December 9, 2024) Fixed: If the resolution of the viewport was set below 100%, it would cause flickering...
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Hello everyone! I'm thrilled to announce the biggest update yet for City Game Studio! Since the Steam Daily Deal, I've been working hard to deliver an improved...
For the first time in a long time, I've achieved something AHEAD of schedule: The December update for the PARIAH sandbox is here! As promised, there is a combin...
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Hello everyone! It's been a while, but It's officially been one year since the release of Closing at 2 version 1. What started as a class project turned into so...
Hello darlings! I know I haven't made an update to this game since... well, 2021 or something. It's been a minute. But I wanted to finally - FINALLY - be able t...
One of my first special interests, long before I knew what “special interest” meant, was carnivals and side shows. I was specifically interested in Feejee m...
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Hey everyone! The last update was a bit rushed so it's quite understandable to have some bugs and typos here and there. Let’s get the formalities out of the w...
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Enemy Movement This recent update focused on the movement of enemy ships. I based the movement on the design of the ships, plus what made sense for gameplay of...
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BIG BIG THANKS to everyone who bought my book, read it and said such nice things about it. I never dreamed it would be this popular. I’m stunned! Thank you! I...
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Final Project + Build for my Game Design 1 class. Unfortunately I could not for the life of me figure out how Github works and my packaged game was barely over...
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Role: I am the main sound designer for the project. I also was a secondary UI artist. Process: SFX was produced by a combination of stock and custom-recorded no...
Chapter 1: The Unruly Bugs Two puzzling issues surfaced in my game’s upgrade system: The damage aura ability kept showing up twice, defying its max quantity o...
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Changelog V2.1 - Added new versions of the bars to be compatible with the Simplicity 12t and 20t Tow-behind Air Carts by AussieFarmSIm Complete with static rear...
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Had a bit of a break but we got some temporary UI done to make the game feel more professional, fixed a good amount of bugs, and nowwe are hard at work making n...
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