Hello folks! Long time no see! 💜 As you may or may not know, we are still working in our Kickstarter campaign. Right now, we are 77% funded with almost 600 b...
It's a big day for us here in the raccoon den! We're very excited to share Keir and Cirrus' second chapters and hope very much that you'll enjoy them! The game...
Hello lovely raccoon friends! We were so close to having an issue-free release, but one bug got past us that made some players unable to actually collect the ac...
Very soon we will return with another patch!! See you on September 20. Along with the episode, the room decoration mini-game is included. Do you want to play it...
👋Hello👋 This update adds a bunch of new icons for everything in the asset pack! Changes: Lots of correction to mistakes (missing pixels, wrong colours, sh...
Hello everyone! I'm happy to announce that Baldi's Basics Plus version 0.7 is available now! This update is entirely focused on bringing field trips back to the...
Writing continues on File 04. Here's what I worked on since the last devlog. • Finished Chapter 17 • Finished Chapter 18 • Started writing Chapter 19 I'm...
Incredible! Two years later, I'm finally back on itch with a brand new and improved demo! For those who have played the last version uploaded here, this will be...
Thank you for all the amazing feedback and comments! This is a tiny update: Added a table of contents for those not using a PDF viewer Grouped the Skills under...
β1.93 - The swarm enemies are now defeated, if only fodder remain. - Glutton’s healing has been HEAVILY reduced. - Dim Mak 1 & 2 have been reworked for bette...
Ring Formations a Hoax Breaking reports reveal that the supposed "banding artefacts" in Saturn’s rings were nothing more than a sensor malfunction. Initially...
New Update with bug fixes AND many new comfort features (tile highlight where to spawn, better visibility for buildings and units, easier winning condition, bet...
Cute Fantasy Update #6: Bombshroom! 6th update to Cute Fantasy rpg asset pack. This update contains new enemy type "Bombshroom", beach, waterfall and stone brid...
Fixed issue with increased loading times for certain dialogs (like gear get and character sheets) for players with many mods Tools: Fixed some bugs with Mod Inj...
New Animations Hey everyone, it's been a while since the last update. I am back and have added a bunch of new animations and working through other requested ani...
It’s been three years since Wayfarer’s launch. I would like to thank everyone who has joined for the journey so far. When I started making this game I never...
Here's a new snail character with 2 animations: Move Hide Don't froget to rate the collection it means helps me continue updating it. Happy Gamedev!...
Greetings cyborgs and resistance fighters! The game is officially LAUNCHED! The game has been sent ou through the Kickstarter pledge or you can buy it here if y...
Hello and bonjour! Night of the Hogmen: maintenant disponible en version française, traduit par Clément Martin! I'm delighted to announce that our earliest, f...
Hey all, My point and click horror adventure Devil’s Hideout is out! Fully voiced in English! Get it here for 20% off during the launch sale: https://cosmicvo...
update v37.3 A bunch of updates to enhance what should be the core of this asset: the city - Added a modular version of the front-view stair - Added a modular s...
Hi hi hello! Since the release of Day 3, I noticed a few mistakes I did within the game files. They do not change the story so if you've played Day 3, it's fine...
Hey folks! We've been hard at work preparing this update, and there's a lot to cover across Core Engine, Deck Editor and Card Shop . Let's get into it. Fixes/Ch...
https://zefrost.itch.io/sprout-valley So what await you in the anniversary update? From today you can change Nico's appearance and use a new emoji. From 8th of...
Hello, everyone! Welcome to another devlog. I hope you’re all safe and healthy wherever you are! This month was a mix of writing, some asset-creation, and som...
Hey guys! I just wanted to reach out and let everyone know that the Dokimon Steam page is finally up. You can see a new trailer, a list of planned features, and...
[DEVLOG] Week 20 Mix New Game Genre? I started experimenting with a bullet hell plugin Bullet Up Hell for Godot. Idea is to have a boss battle minigame inside t...
Patch 8 brings - Game Engine update from Godot 3.5.2 to Godot 3.6 - New Logo ! Join the Harmony Honey Games Discord ! - https://discord.gg/qGKzEykNyA...
...the release date for Sigh of the Abyss is here! 📅 Friday, October 11th It's still 'around September', just a handful of days after. Testing everything is...
Thanks for the early feedback on the demo by CoronaVitae , who spotted a pretty major issue that came about if you rolled into a specific type of slope (an 8px...
Before starting on the next round of features, here's a small but important bug fix release. The main fixes is issues where large projects were causing the appl...
Hello everyone! Thank you all for playing Castaway! I have addressed some of the feedback I got in the QoL Update (Quality of Life) that will be released very s...
Why does it look like that?: I'm doing Nuclear Lizard Island Rampage mostly in a PSX style with a SEGA twist. If you have five minutes, you should absolutely go...
The PortMaster crew ported Kikai to Linux-based handhelds! I haven't gotten the chance to try it out yet, but if you've got an Anbernic or one of the other supp...
Hey folks! You may have seen the v1.6.2 update to Core Engine , and a part of our major update to how our Library works required that we update Core Engine, Sho...
Hi, guys! What's up? How did your week go? Mine was as busy as always~ my office is preparing for a new project since the artists team is ahead of the programme...
Good morning! I've released an update for this asset pack to bring it more visually in line with the rest of the "Japan Collection" series. Some examples includ...
I'm excited to announce that I will be crowdfunding a Second Edition of MONSTER GUTS! You can check out the campaign here . I'm expanding the first edition, add...
Hello Tamers! It's been quite the event since the game's release! I can't thank everyone enough for the huge success it is! And because of that, I'm bringing a...
Emergency Hotfix: Reverting an unintentional change and nerfing a TOD Air Gun Hitbox range shortened Black True input Electrical Wiring Gripping Fist has damage...
Improvements: Added difficulty level selection on new game Added version number to splash screen Added information to credits screen Fixes: Fixed typos in outro...
[…] Well, new week, new update, it seems. But this one's a neat one! It introduces a couple of requested features , some design changes and tons of fixes (oop...