Devlogs
HI HI! I WANT TO ANNOUNCE YOU THAT ACT 2.5 FINALLY HERE! First of all, thank you for your patience and support! About the content: Act 2.5 continues the main ro...
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We’re nearing Scritchy Scratchy's 100 days anniversary and what an amazing 100 days it has been! We have had more than 50.000 players on itch so far! We have...
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Mythic GME 2e v1.5.6 Release Notes October 10, 2025 What's New Game Log: Swipe-to-delete : Quickly remove entries with confirmation; entries are removed from yo...
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We are glad to announce that our narrative-driven horror dating sim, "Don't Eat The Cashier," is now officially available in Chinese! We are incredibly excited...
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This year’s new merchandise is themed around Blue Roses and the 1st Anniversary of the Relationship. 🩸 Pre-order Bloody Painter 11th Anniversary Merchandis...
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Waking up to all your comments had me giggling. I appreciate the excitement, the new chapter is now live! Chapter 4 is 55k words, bringing the total word count...
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Version 1.04 is out with the following changes: * All versions (ST(e),Windows/Linux): - Various minor tweaks, fixes, text corrections, missing sound effects...
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Heya all, I've added a new Zip file to this asset pack containing the Unity Package version (GuttyKreum_JapaneseBar_Unity_v7.zip) so you can import directly int...
Here we are! We've been working on Liminascent 2 for quite a while now... And it has a demo on Steam! The game was renamed ULTRA VERTIGO to make it easier to sa...
In summary: Expanded accessible interiors and NPC interactions, primarily in First Layer areas. Added tooltips to main menu to reduce confusion in how to contin...
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Scenery patch 23 is now live with the following changes: Custom models, textures and materials Fixed a possible crash in custom model loading Fixed a possible c...
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This week get a combo pack with Roads and Rivers!...
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⭐️ Pay attention or pay the price ⭐️
Enkhirydion: Testament of Shadows – Official Release Date We’re thrilled to announce that Enkhirydion: Testament of Shadows will officially launch on Octobe...
Just a quick update here with changes to the Italic weight, this reduces spacing and sits words more neatly together. However! If you're already using the Itali...
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Estoy usando MTL para este registro de desarrollo, así que disculpen cualquier error, pero tengan la seguridad de que la traducción del juego fue realizada po...
Hi all, Tom here. You might have seen that Unity has... well, had a bad time recently. Long story short, there has been a rare vulnerability discovered which ha...
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Hello everyone! We have updated the game to a new 0.2 version that now can be translated properly in other languages! We also updated a new translation tool spe...
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Hi everyone, It's been a while since I updated y'all here, but I have good news! Heatwave is (almost) done! Last month, I finished adding every feature to the g...
(looking back at my calendar) Wow, I went to a lot of conventions in a month! I’ve done showcase/workshop circuits for my games before, but not since COVID hi...
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Hello! This is Moka. I pushed this update so that what I consider the most potentially controversial scene (no spoilers here) can go live while the Next Fest sp...
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Hi y'all, The character sheet is finally fixed! I've got some big plans in 2026 for the Alternate Classes, but in the meantime I've fixed a couple of small thin...
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Hey everyone, I'm happy to announce the next major demo update v0.9.0 is now live on Itch.io and Steam for PC, Linux, Mac and Web . A lot went into this one so...
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Hi everyone! A small first update! What's New: The End of an Era for Diana! We've introduced character customization. You can now choose your cashier's name, pr...
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Even though the content of the demo did not change much, we saw the need to release a new version - we just wanted to give you a little treat by adding Hallowee...
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Hey hey, Akua here! I’m the character design and sprite artist of Onigashima, having also drawn the cover art and main menu art of the MC! Also, temporary pag...
Hello, we just added a new interactive ending scene to the game that is quite intense and potentially controversial among player. It does not change the gamepla...
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Halloween is around the corner, so its getting time to get spooky! This years event will start 18th October and last until 16th November. We added some new/old...
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In case you haven't heard, there was a big security issue found in the Unity Engine recently that needed to be patched. I updated vTuber Kit to address this. I...
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Hi adventurers! Wow you guys, 3 more days to go until Sewer Sanctuary is launching on Gamefound ! It has been quite a journey since releasing the early version...
We've been keeping our heads low, in between outsource projects (need that cashflow T_T), for the past few months to FINALLY bring you some updates! So what cha...
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I created a new version of theTileset because I felt the old one was too complex to use. Next week, I'll create a step-by-step tutorial showing how to get the m...
Egg Harvester has a recieved an enormous update! Tons of new items, tools, and ways to expand your egg machine A web mysterious doors, caverns, and tunnels to u...
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Hi everyone! It’s been a little while and I hope you’re all doing well! To start, I wanted to thank everyone for their kindness in supporting the game and e...
Hello fellow fossil fans! We are so happy that so many people are enjoying our game! Thank you everyone who took the time to check it out and especially those w...
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Tome Thieves! V1.0 is Here Thank you so much to all of you who have supported this project up until now. Without my original players here on itch and my backers...
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Hi!! I went back and added a bunch of improvements from the second game as well as adding toggleable Halloween decorations!! - The camera system has been switch...
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Hello everyone! Atom Idle 0.5.2 has finally released! It's been some time, but finally, it brings many balance changes to many parts of the game, mainly The Min...
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Version 007 ... Licence to Meaow! For those who donated, you get access to the recent PC build (the gamemaker version used for prototyping) , C64 production is...
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Thank you again for all the love and support! Worked on optimizations to improve FPS and performance of the game. Future plans are to make it run identically on...
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Artists, grab your drawing tools! 🖌️ North of Lawride Town , the latest town that we've featured on our Tour of Explora for Townseek , there's a Happy Tree...
ABOUT Hey! Exciting halloween themed update for Retro Lines! This update adds loads of new assets including multiple new enemies (including my first large enemy...
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I’ve always wanted a fast, flexible way to pose 2D characters for my games — something that lets me drag a few limbs, lock constraints, swap art, and instan...
Upgrades are now revealed progressively Added level selection (amongst any unlocked level) Added upgrade respecs (with resource refund up to your storage capaci...
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we fixed it also, we added a little smth lol...
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Sprunki 2008 Real
Hello everyone! I've been hard at work polishing up Platelle and making some major leaps ahead- so let's see what's new! -Controls and movement tweaks- quality...
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Just a little passionate about this one. Included some music I listened to while writing at the top! (Yes drama informs 100% of my creative process and this dev...
Now you can download the version of the game that runs natively on C128 (no GO64 command needed)...
Hey everyone, welcome back! We’re super excited to have you here again—thanks for following along as we keep building this world from the ground up. So, wha...
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Hola de nuevo!!, somos O.P. Company y vamos a compartir nuestro progreso, esta vez, como se menciono en el devlog anterior, trabajamos en implementar los efecto...
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