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Devlogs

The Official Trailer of my dream game that took me three years to make!
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The Official Trailer of my dream game that took me three years to make! I hope you guys will like this trailer. I'll update more detail on my progress, thanks!...
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172th update: Metropolis 69/?
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update v19.5 The "Metropolis" update series will include tons of new buildings and elements for your city, with the goal to supply a complete and realistic city...
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1.2 Update
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Major Update
Hey! With the Kickstarter of Issue 02 having been a big success, I thought it a good idea to fix some small issues I found in the first issue. Nothing major, mo...
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UPDATE 13/3/2023!
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Hi guys! What's up? I'm still busy over here, but it's finally on a manageable level X'D My laptop's keyboard is still making trouble; 4 R F V are unresponsive...
New Game Out!
Major Update
Its free! Get over there and play it and support my work and love you. bye bye! https://anoverthinker.itch.io/see-no-fear...
The Thorns of War Update #31
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Hello all Just a quick update. Frederique’s route is progressing, but I’ve also got a small treat for any Leopold fans who might be interested. A very gener...
Version 3 is out now!
An all-new Li'l Ladds is now available! It includes twice as many hairstyles, two new nose sliders and most importantly: saving! You can now save and load up to...
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Release Date Announcement
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Good Day Folks, Today I have a very important announcement to make. The Game of Fourtune will be releasing… April 4th, 2023! After a couple of years of develo...
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Kickstarter Campaign for Physical Copies of our Visual Novels!
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We just launched a Kickstarter campaign to fund disc-based physical copies of our first three visual novels, "Highway Blossoms," "Heart of the Woods," and "Plea...
Collectibles and Animations
New topics and free stuff! Since Godot 4's official release I've been thrilled by the community's reaction and the number of people trying out Godot 4 Beginners...
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SpriteMancer v0.2.0.2 Released!
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Added direction widgets for particle's direction and angle properties. Added "Cross" particle to the particle library. "Allow panel resizing" is now enabled by...
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Mac version now has (most) accessibility features
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The Mac version has been updated and has the accessibility features! Except one: positional audio unfortunately had to be disabled as it causes crashes, due to...
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Version 1.11 Now Available
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Welcome all once again for another update! This time around I've focused on feedback provided by the community to improve the quality of the game experience, as...
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Episode 5 Launch!
Major Update
# Level 5 Release Changelog: ## General: * Added localization system (English only) * Fixed typo on Narspel Jacks card. * Updated Credits. * Fixed bug where inv...
3 files — 648
Update v1.6.0 - new robot!
This is an update that took the longest by far but will make adding new things further on so much easier. So the almost complete list of all the changes include...
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1.13.8 update
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Update v1.13.8 Define global variable and access it from anywhere using key pair. Interface Flexible panel. Save and load layout workspace. Pop out panels into...
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Numina Part II - Releasing March 16th
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Major Update
Yeaaaaaah I'm so happy to announce that NUMINA Part II will release March 16th here on itch.io, Steam and the Epic Games Store. Since July last year, I've been...
5 files — 1.19.0
Update 1.3, also Now on Steam too!
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Quick announcement: The game is now out on steam too! It was also showcased on the Latin American Games Showcase which was so good, I which encourage everyone t...
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AN OUTCRY - Update to ending 1/5 + Bugfixes
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Changelog (03/12/23): Change and expand ending 1/5 Fix a bug that would decrease the player's movement speed throughout the rest of the game in FOLLOW Fix sever...
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V1.3 Spring Cleaning
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V1.3 S PRING C LEANING • Added some clarification about how rolling against Division Strength is different during Conflict Turns and Downtime, and why that is...
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Devlog 2: Research & Prep
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Game Design
The jam hadn't quite started yet, we still had about a week before the clock started ticking. But of course, our minds were buzzing with ideas and excitement. T...
Kickstarter Campaign for Physical Copies of our Visual Novels!
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We just launched a Kickstarter campaign to fund disc-based physical copies of our first three visual novels, "Highway Blossoms," "Heart of the Woods," and "Plea...
Quality of life updates, bugfixes
automatically equips items when bought simplifies loot and gig requirements adds minor scaling to block hp based on depth terminal can be crashed + rebooted uni...
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Kickstarter Campaign for Physical Copies of our Visual Novels!
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We just launched a Kickstarter campaign to fund disc-based physical copies of our first three visual novels, "Highway Blossoms," "Heart of the Woods," and "Plea...
LOK Digital demo available now!
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Major Update
I'm happy to announce that on Friday, we have released the demo of LOK Digital , the video-game adaptation of LOK the puzzle book! Made in collaboration between...
New Character Class - Artist
Added the new character class, the Artist!...
A japanese horror ttrpg inspired by world of horror and itou junji.
Thank You for 1000+ Downloads + Questions Answered + An Accident Has Occurred (my arm is now broken >.<)
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Okay, so, there's a lot to say here and it's going to take me a few days to type it out because my dominant arm is currently broken in multiple places x3 I want...
Chapter 9 is out
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A rogue immortal steals a powerful magical artifact from a hidden temple deep in the jungle. The artifact has the power to control the elements, and the rogue i...
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Episode 3 - Progress Update
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It's DONE! Episode 3's story is officially finished and will be available for Patron Beta Testing this Friday , with a public release following short on its hee...
Thank you so much for 10k+ downloads!!
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Where Winter Crows Go has reached 10k+ downloads!! Thank you so much for the incredible support, I still can't believe this is real 😭💘💘💘 Here's a li...
Combat Workflow Added...
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Major Update
Added my personal combat workflow I use as a GM. It def speeds the process for me...
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Thank you for 10k+ downloads!(with celebration picture)
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Thank you for 10k downloads ! Here is the celebration picture🫣 I still can’t believe it! Thank you and love you all❤️ Also, I am planning to upload the...
100,000 players on the counters.
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Postmortem
100,000 players on the counters. 100,000 players to date for INVITATIONEM. A figure that I find rather reasonable for a project intended to reach a niche audien...
Upheaval Alpha Version 0.0.8 is Available (The Mac and Linux Update)
Major Update
Hi adventurers! Upheaval Alpha Version 0.0.8 is the Mac and Linux Update ! Upheaval comes to Mac and Linux, and gets a bunch of nice quality updates as well! I...
14 files — 0.0.8
Update v1.1.3
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PATCH NOTES Added Brazilian Portuguese language support Fixed an issue where you could tell the possessed body by the location of the embalming report Fixed an...
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Limsod v0.10.0
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Major Update
Hello everyone ! We are very happy to present you the long awaited update. As expected, all the new features announced in the last patch are here (even with lit...
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Rexuiz-2.5.4-230312 published
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Bugs fixes and code improvements. New monster models. Monsters and bots navigation improved...
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Wallet Stations!
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Major Update
A sci fi version of Wallet Dungeons is finally here: Wallet Stations! Works almost the same as Wallet Dungeons with a just a few tweaks, and creates a space sta...
Update .19 and Steam Page!
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Major Update
Ahoy and well met to all friends and strangers alike. Today is a good day, for it is patch day, and I am very happy to see you here again. To start, an announce...
Quality Improvements Done!
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Game Design
Got the important (and boring) things finished! 'Aliens Caught' Tracker Level Select Screen and Save Functionality Vsync and Fullscreen Options 4K Textures Resi...
Tests, UI & More...
Hello everyone! It's been a while since I didn't post here on Itch (even if I'm a bit more active on my blog or social media). So what have I been working on la...
Fur Food Contest DELUXE last beta!
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The last beta of this game is here, after this I will take a quite long to do the next update, but it will have a lot of things to do. Changelog: - 15 playable...
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Puzzles in the Meta Maze
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Major Update
The Observatory has been added to the Sample!* This update comes along with many gameplay-related features that make the Meta Maze even more fun to explore! The...
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Up All Night: Daybreak —​ Now Released
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Major Update
Night after night, nightmare after nightmare. Despite the passage of time, Nick Torres just can’t seem to shake the ghosts of his past… and one ghost in par...
DVR Simulator Application SpaceWarp support is out!
Hello everyone, I just pushed a new update with application spacewarp support on Oculus Quest (including the demo). It's disabled by default but you can enable...
2 files — 1.0.0-rc5
171th update: Metropolis 68/?
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update v19.4 The "Metropolis" update series will include tons of new buildings and elements for your city, with the goal to supply a complete and realistic city...
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Devlog 02: Prototyping
Game Design
Hello and welcome to our second devlog! This week our team has worked hard bringing a playable Prototype. The art book is well on its way, and the Environment i...
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THIS Is What You Get When a Chicken Loves a Crocodile: Devlog Weeks 9 - 10
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We built more foundation for our crazy evolution game this month: Functional evolution UI (not pretty, yet) Wrangling creature postures, UVs, and more Figuring...
Short Story, Derek's POV
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I published Derek's point of view when he turns MC into a vampire, it's on my blog . I'll also leave here the link to the post where I explain a bit more. And I...
Up All Night: Daybreak —​ Now Released
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Major Update
Night after night, nightmare after nightmare. Despite the passage of time, Nick Torres just can’t seem to shake the ghosts of his past… and one ghost in par...
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