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Soul Piece V3.0 is now available !
Soul Piece V3.0 - Release -New Visuals and sfxs. -Performance optimization. -File size reduction from 640 to 160 ! ( reduced textures size while maintaining sam...
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Our game has been chosen for the GDWC Fan Favourite vote :)
Yay! Our game has been chosen for the fan favourite vote on the Game Development World Championship 2018. We will be very grateful if you vote for us! The votin...
new core updates to the demo
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After a lot of struggling to get my life together (and I still have no internet at my new place), I managed to work out some core mechanic updates. Chairs can b...
Chapter 2 Sneak Peek #17: New Town Updates!
Time for another sneak peek! We spent the whole week adding new props and aesthetics to the new town, which unfortunately still not added to the game. This new...
Beta 1
Ok, so I guess this is the first update in this devlog. I've mostly created the itch.io page for use when my game was actually final. But in the interest of bei...
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Update 1.62 and 1.61 Notes
1.61 and 1.62 Update Notes Update 1.62 - * Housekeeping Update * Reworked Harold's days 6-21 (except 20) to include new sprites and a variety of other things...
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Last Day - #LOWREZJAM 2018
Well. It's here. It's done. I did it. It's finished. I did the Jam. Teh LOWREZJAM. I think. I know? I don't know. I'm tired. It's 2 AM. But AI is added, and eve...
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v0.2 Right Around the Corner!
After a bit of time and a lot of work, we are finally ready to ship v0.2. More details soon.
Map update+Quest
3D RPG Fantasy simulation game
New tree system,Optimization,New Desert Sound...
New tree system, Loading, farming, and optimization New Tree Trunk model Desert Sound Ambience New sand texture Fixed footsteps sounds Crosshair Removed(For now...
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0.3.6
Finally fixed issues with background variations... Current Fixed background variations (for real this time) What's Next More abilities More enemies/bosses [In P...
I really like how this bandit camp blended with the landscape
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Discord Patreon Please feel free to contact me with any problems or feedback you have with the game :)
10S delayed a week - Free Demo expanded
Hey folks! Some tech issues with the endgame & added levels 6+7 popped up last minute, so the 10S release has been unfortunately delayed until the 20th while I...
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Known issues and patch 1.01
Hello, TANGLEWOOD fans! We've identified an issue with the game crashing on startup on some Windows 7 computers, as well as an issue with incorrect resolutions...
Aquaworld 2 v1.0.2 Inventory Fix Release
v1.0.2 Change Log Consumables are now only consumable from the inventory with Left Click (A on Gamepad) Only weapons and placeable items are equippable Empty sp...
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Release: Final Update for Summer Sherbert Demo is now available!
Hello Villagers! The final new version of the Summer Sherbert demo has been released. This is a small update containing mostly crash and display fixes. The next...
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changelog: new rules, other minor updates
Hi folks! I've updated the PDF file you can download - it's pretty much exactly the same, except: The formatting is slightly different (each section starts on a...
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0.3.5
Had a small bug in background variations. Current Fixed background variations What's Next More abilities More enemies/bosses [In Progress] More items/treasure...
0.3.4 - Updated Level Backgrounds
Pushing build 0.3.4 to add background variations to levels. Current Added level background variations What's Next More abilities More enemies/bosses [In Progres...
Version 1.8 Released
Hey everyone! Just making a release to fix a crash we came across recently. Another thanks goes out to Rémi Verschelde for lending his debugging expertise on...
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New drone is coming, look at that beast!
Drones Invasions are Coming !! Prepare For Survive .
Mortar towers and experimental build
Hi everyone, time for another devlog. This one's been a bit delayed - real life has gotten the better of me lately, but fear not, work continues in the backgrou...
Ice and fulcrum towers
Hey everyone, another round of updates I've got two more new towers for you, with all new synergies. - The fulcrum tower, which I've mentioned before, but has n...
Light and dark towers
Hi all, devlog time again. Over the last little while, I've been hard at work implementing the towers for the new art. So to illustrate, here's a little video o...
v1.0
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Initial release
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Come join us in the web~
Will be posting devlogs here as well again
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Hi all, I've realised that although I'm mainly maintaining my devlog on tigsource, there's no reason not to cross-post it here too. So you'll see a whole bunch...
Version 0.6! Fly Again!
Version 0.6 of Flewberry is out now! The big addition here is the Fly Again button on the Game Over screen! By popular demand, Birbs can automatically restart...
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Mac and Linux Versions Now Available
Mac and Linux versions are now available for download. Normally I would boot up the Mac and Linux machines to build on their respective OS. However, I realized...
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Update to Tile's B and new Iconset
LittleGameDev has finished the icon set for the pack, so now you can enjoy gameboy themed icons as well. I've also added some changes to the B layer, making bri...
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Walkthrough
This is a quick breakdown of the intended paths for the game, and how to get all of the endings. I would recommend playing the game before reading this! Part...
Neopraxia Devlog #9 - Can't Think of a Title for this One ><;;
itch.io updated the dev log posting interface. Pretty cool! Anyway there's three topics I want to discuss today. 1) Official Site Tweaks For those who don’t k...
New Version of Plague - Horrorgame!
Bug Fixes - Blackscreen Bug - Clon Doctor Bug News - New Intro - Stand up Animation more...
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Patch 1.2
Patchnote v1.2: First, I just want to say thank you to everyone. It has been amazing watching people play on Twitch and Youtube and reading comments both here o...
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v2.0 Announcement
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-Support development: ko-fi.com/carpetwurm -Join the community: discord.gg/8nWdBTN
New version!
UI Issues have been solved. Now the game can be played in 16:9 and 16:10. Other bugshave also been fixed. Thank you for playing this game :D
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Festival Live released!
I managed to get through the final stages of dev a lot faster than I thought I would when I wrote my postmortem for Battle Live's anniversary, so Festival Live...
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Update #7: Logistics System and Zeppelins
Good afternoon! Update number 7 adds the long-awaited logistics system. It allows you to link stockpiles and transport systems like trains and zeppelins. When a...
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Sector 2 minigame patched
This build lets you shoot the trees in the sector 2 minigame! Some other notable changes in this build: Bugs fixed in recently added spawner tell visual Locked...
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Tape 1.1.2 RELEASED
Hæ everyone— Tape 1.1.2 is available. This version includes the ability to edit Collection names and rearrange them. Simply double click the text of any Coll...
August 15 - Tapping Adventure
The male model has been added! At last the new player models are in. I'll be working on incorporating everything else using the new appearances. You can now fin...
Devlog #12: a small devlog for a lizard
Greetings everyone! This is it. Our scheduled launch date is today, and we have our release build ready to go, with just a couple of minor tweaks from our playt...
Q&A Sessions with the cast
Join the Q&A Sessions for the cast of Reimei no Gakuen.&nbsp;The first up is our heroine! Send in your questions through discord/tumblr/twitter/kickstarter and...
V-23
Hello, this is a small update about adding a true base-UI to the game and reducing by a lot the memory usage of it, I had to remove the in game HUD because it...
v1.03
little tweaks in gun mechanics
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Amoklauf simulator.
Shortest Trip to Earth has made it to Steam!
Check it out (contains a new trailer): https://store.steampowered.com/app/812040/Shortest_Trip_to_Earth/#app_reviews_ha... We've been pretty much working throug...
BIG update coming soon
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New updates coming soon. as of right now the game is a very confusing set of pretty rooms, but this next update will add more stuff to explore along with a few...
ZGB Jam Report
Wow this one has been really fun! I feel extremely happy about the outcome of this jam! Almost everything in its organization was improvised, but good friends a...
Wallpapers
Where am I going to put all these lemons?
Build 43: Portraits, Scenarios and New Objectives
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After a looooong wait, we finally have Build 43 ready to play! I’ll take you through what’s new! Scenarios The old builds had a few different scenarios that...
3 files — Build 43.7
Update to v1.1
difficulty grows way faster, making the game harder at higher levels weirdly-shaped items are easier to stack now rings got nerfed starting events are more bal...
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