Devlogs Page 2
Hello everyone! I’ve just released a new demo of Under Canopies , and it comes with several improvements and new features I’ve been working hard on: A more...
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gray's interview bonus should work NOW...
3 files — 1.0
it's not forcefem if you're enjoying it
We're thrilled to announce that Roguecraft DX (Amiga) is now available for purchase HERE ! For fans who purchased the original, we've applied a generous 40% dis...
AI2U’s first update of the year is bubbling just beneath the surface! Much like that certain island-themed secret room some of you managed to crack the code f...
Just wanted everyone to know I finally got around to uploading the apk file for Gun Rounds! Yay! Hopefully it works properly, to be totally honest I didn't test...
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I've got a very exciting announcement today. High Fantasy Idle now has a PUBLISHER! I have decided to partner with 2 Left Thumbs to publish HFI and I couldn't b...
in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
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in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
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Hey folks! Just a quick update here - we fixed a bug in the Samples package that could cause errors when you tried to build your project. This change only affec...
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Hi Dead Stick Fans and other puzzlers, It has been some time since I posted an update about Dead Sticks on this site. The truth is that in the current ICT atmos...
v2.2: Clockwork Factory expansion. Metal walls and floors Railings Animated conveyor belts Cogs Steam machinery Lamps Pipes and more! Hope you like the addition...
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More patches for you guys!: Fixes: Fixed demonic raptor not being able to hit player increased frenzy’s sword damage by 100% on all swords changed how focus i...
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🆕 NEW Added FPS limit and VSync settings. 🔧 MODIFIED Major UI overhaul by Clarisse. Updated object pooling systems . Improved Axe Chains performance and v...
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Expanded the free sample to include more items...
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Circuit Puzzles, Control Panels & More
Hi :) Improvements of the rock wall textures (A5, D sheets)...
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This update focuses on improving overall stability, item systems, gameplay and combat feel. — UPDATE HIGHLIGHTS — • New bosses added • New smithing rand...
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Warlord's Penance OST is now available on YouTube...
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Fast-paced, short-form dungeon crawler. Locate and rescue your allies to form a deadly, ability-combining party.
Hey, I'm back with a (delayed) progress update! Apologies to those waiting on the next update, for the last months I’ve been swamped in my job. This progress...
Added the resource conversion feature and upgrade (replacing the passive income one) Fixed building selection not always working while the game is pause...
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V.1.0.0.2: ADDED WEAR, ADDED LEON BLADE, ADDED HINIKER FENDERS, OTHER MINOR FIXES...
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Scoot base stamina increased by 10. Reeler base stamina increased by 5. Metal bar crafting cost now displays a hint about Furnace unlock requirement if the Furn...
Hey, we've updated the game! Let's just jump right in! Shatter Units now become shattered when reaching zero hit points, symbolised by some cracks. The big chan...
Here are the latest development updates from our turn-based casual combat game Paul. This is already the 11th dev log and I didn’t expect that I’d actually...
Dear Tavernkeep! Our Kickstarter campaign for Tavern Talk Stories: Dreamwalker reached the stretch goal of 30.000 € and we can add more flavour to our game: T...
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- there is a minor text change on title screen...
jump & run cave crawler
I've found some time to work on the project again. My current focus is not on adding more content, but on polishing what already exists, as I want to make sure...
Luckily, it’s only been a few hours and only a few people had downloaded 12 to be affected by this bug, but 12 had a crash that occurred when returning from a...
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************************************************ Hi everyone! I’m here to announce to everyone interested in the first game of this "saga" that I released the...
Cannot wait for your feedback...
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We are Battle Omega and we welcome you to the FRENZY ZONE!
Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in your run...
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I added all the card options (and the Joker too). I made a health bar, and it looks like a battery...
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Welp! We're back in this beat up old, rinky dink project gettin' into the nitty gritty again, and it's daunting, and terrifying to think we gotta try to make th...
Jeff from Bucephalus and myself traded interviews on each other games. You can catch the videos here!...
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Note: If you would be interested in: Getting info on future play testing opportunities Chatting with the devs and like-minded people about your favorite games T...
We are preparing our glorious participation in the upcoming Steam Next Fest, which will take place between February 23 and March 2. For this reason, and in orde...
A few people mentioned they wanted some in-game screenshots. I was reluctant to post any, because this release is NOT about graphics, but about if the gameplay...
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We noticed that some players often mentioned that what’s happening on the screenshots can be hard to read, and that the overall visuals felt too noisy. Becaus...
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It's now possible to play Project Colonia - Demo 1 in your browser! The browser version has some limitations, such as the absence of post-processing, but some b...
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Some screenshot had been added...
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Shoot robot and go deeper
Hi everyone. Today i wanted to showcase new Gifs / pictures i will be adding more soon as the game gets closer to the V6 release. Some new things in V6 are "mar...
I’ve added full Substance Painter source files to the pack. All 12 plasticine materials now come with their own .spp projects, packed into 7z archives so you...
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Due to some sickness and personal life choices, such as having to pawn my computer for a while so we could stay in our motel during the big freeze, I have decid...
Hi everyone! The game has been updated to Demo 2. Here's the changes I've made: New gameplay: Rumour mechanic: New mechanic used in two quests. Rumours increase...
This version will temporarily remove ricochet and slowing mechanics (as they are under heavy development) but allows you to play the game again. Aplogies for th...
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Change log: UI/Controls overhaul Volume control added Levels extended with new "sub-challenges" Optimization Small environment changes...
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Updated some info on controls and stats in game. This is probably the final update...
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Hello there. Another batch of smaller fixes: I polished the final credits scene so it shows now the time of your attempt. Feel free to share it! Also added achi...
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Dear Players, You asked, we listened! A frequently requested new feature is now available for the Earthlings Demo ! From now on you'll be able to pick up and as...
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This has taken quite a while to get together and into a some what reasonably playable state, but here we have it, a full rework to the party member UI and the C...
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Hello! The extended version of the game is out. Sorry, I got distracted on other projects. The extended version includes: Two new endings Ending cards for each...
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