Devlogs Page 2
Dear Innkeepers! We have just released a wonderful short story as a pay what you want PDF for you. It is set in the Tavern Talk universe, Asteria . If you're fa...
Two quick fixes: added equipment lookup-table to savefile - this should fix future situations where adding equipment types would offset the indices (won’t aff...
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We're adding fully animated PURPLE crystal tiles. We love it when things move. Use them to enrich your visuals! Looks magical, doesn't it?...
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We're working as fast as we can to respond to playtest feedback AND get ready for our next playtest, and the one after that. PHEW. A lot of work. This is the fu...
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Hi everyone! I hope you’ve been well! I wanted to check in, update folks on progress and give a little sneak peek to some of the characters you’ll be meetin...
Narration now directly addresses the player as "you" (1.4.4b) The game now asks you to confirm the amount of VRAM it's seeing 5000 series RTX GPUs now use MMQ...
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Hello everyone Today we have a new enemy, the Troll with the following animations: idle, walk, atk1, atk2, hurt, death. Next update I'll work on the third enemy...
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Ver 1.0.1 Beta (The Performence And Expanding Update) Will Be The 1st Major Update With Alot Of New Things Planned Release Of A MacOS And Linux Port If Testing...
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🎅 Ho-Ho-Hello!🎄 Another year, another December - and with it comes a small music update 🎶! Changelog: Replaced licensed music with own tracks If there...
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Hello, you two! I have finally finished 1.3.2. This update focuses more on quality-of-life changes and bugfixes than additional content to the game, including b...
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Hey! You! Potential person and/or raccoon with an ereader who bought this novella. Guitar Concerto in C Flat Major, Op 12: Lucina (aka Opus) is now out. Go down...
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So, many things happened since our last update. And to cut to the chase, as our protagonist would do, my ssd died and with it, the game project. As sad as this...
What was once a browser-only game now becomes something you can download. The Mac and Linux versions are untested; if any problems occur, please report them to...
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UPDATE 0.0.5 What`s New? - Now the game is also on Android and Linux; - A REALLY RARE Sleep Paralysis Event; - A fall animation when fallin in the church; - Cam...
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This update just adds some new monster animations and fixes some bugs...
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The release of Xeno Fighters R v0.400 is a major milestone that supercharges the game with content and polish, rolling out a wave of fresh excitement for both l...
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I've finally fixed the screen issues now no matter the screen size it'll stretch to ensure you don't have grey or black bars on the sides. I still need more pat...
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We updated the Prototype/Demo: Added Music (I hope it's not awfull) Added Village Region (with new enemy) Added Cavern Region (with new enemies and boss) Variou...
Today I added: 1) House 2 now belongs to Simon the craftsman, Kandice, his wife, and Alicia (Yep the girl in the forest), his daughter. You can have a brief con...
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This is Devlog7.A, which has the Audio components implementation. It has sound effects and background musics for the game. Github LINK to the specific commit: h...
Hi all, it's been a minute. This isn't a huge update, but I got a comment on Steam about the controls and decided it warranted fixing, so here we are. The chang...
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Ruadine is now available on Steam! https://store.steampowered.com/app/4183360/Ruadine/ Alongside the 1.0.3 patch, which brings a few small changes: Changed defa...
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Angels of Battle is updated to v1.7! While we're still working on the major update which is v2.0, we decided to release a mid way update with balancing and bug...
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This is an initial release of a project I've been kicking around for a while. If it gets any kind of support I'll think about building it out a bit more. Largel...
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Hello! I've published a new demo build with some small updates. But before talking about that, I want to announce that this game finally has a Steam page! Check...
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UI Fixes Major Game Restart bug fixed Piss Bum Ending incoming, Animation is very big and so is area. New area to explore...
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Happy Holidays again, adventurers! Another December, another update for this Christmas game, and it's one with some extra cool new features: REBINDABLE CONTROLS...
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NÅ har jeg ENDELIG et godt battle-system jeg koser meg med!! Samme reglene gjelder som før, med terninger for sjanse til å treffe, bonuser og våpenstyrke...
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Quick thank you to everyone who has checked out Blood for Glory so far. If you have downloaded it, free or paid, I would love a rating or a few words about what...
To better convey the game’s core concept, the following improvements have been made: Start of the game Updates Revised the scenario at the start of the game...
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December 12, 2025 update. Stuffing Santa was originally designed for Android and coded in portrait mode. A PC version was released alongside the Android version...
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Hi and welcome to what I'm calling the first tech demo of Valley Forge, alpha 0.1 In January this year my friends and I were playing Apocalypse World, and our h...
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Hey y'all, time for a quick update on Anomaly Archive! If you don't know, Anomaly Archive is a PS1 aesthetic horror game in which you find and listen to cassett...
Not sure where we're going to go with this one, going to try to keep it short and semi - sweet, like a dark chocolate Dani DeVito. WTF are you even blathering a...
Hey so small update, the model pack was temporarily removed as a download last night due to an issue with one of the models that I didn't have time to fix, it's...
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Okay, this one is good. We now have a shader for the game that gives it an old look, similar to the PlayStation One. Yet, there is still a lack of gameplay. You...
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Howdy Ya'll! Moss here with the exciting announcement that I'll be able to release a demo update this week! After working on a solid bit of full-game content in...
- Added visual randomly generated characters (will eventually have hair, clothes and other things) - Will at some point be available in custom mode (somehow hah...
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There will be so many decorations during December. And the version will become v1.1...
First update of 2025! YAY! Better late than never ... The truth is, there is this shared phenomenon in gamedev, a hardship of turning your grand vision into rea...
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Howdy, HCs! Just briefly chiming in to share three great posts from Jack Shirai's blog where he really makes HARDCASE shine, playing for 3 entire in-game months...
RigidBody is for simulation. CharacterBody is for custom physics. There you have it. I won’t waste your time. But if you want to understand when you need simu...
Bug Fixes/Patch Notes Fixed bug causing tutorial prompts to appear on screen at incorrect times if specific player movement occurred. Fixed lost and found box c...
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Numismatics is the world of coins. They are fun to collect and if you don't mind waiting a little, you can also make a nice penny selling them. The trick is to...
Hey, haven't touched this game in a while. And it kinda shows. This is part 1 of my planned update, after which I'll be able to confidently say "the game is don...
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A small translation patch in the Squire Card...
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Hey guys. Just letting you all know how grateful i am for your support and ongoing contributions! I have attached 3 new source files, 1. Television Trim Sheet.b...
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A new game was created today, please play it and add comments ------------------------------------------------------------------ Dzisiaj powstała nowa gra zapr...
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Bug-fixes and Changes in this version: Full rebranding to "She Vampires". Added a popup to indicate Game is Paused (press control to pause game). Added the Inst...
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