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Devlogs Page 2

Proofreading now applied
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Hey there, Just applied a bunch of small fixes (typos, stylization, punctuation) both to the core book and the book of tables. No major changes besides that. En...
2 files
v0.1.3
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Small Demo Update - v0.1.3 The following things were changed in this update: "Gold Over Time" upgrade replaced with "Dividends" upgrade. Keyboard shortcuts were...
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i promise ive made the game playable >.>
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I've been hard at work getting Screaming Metal up to a playable state and I think it's there now. CHANGELOG: Simplified hunger, thirst, and exhaustion into Toll...
1 file
Code-signed build for Silicon Macs
Code signing the MacOS builds has been giving me a major headache since way back in 2024. Today, I finally got a code-signed build working and uploaded. This on...
1 file
SHC 0.18.1 - Performance Tweaks
Another small update to SHC today. This one has a small bug fix, a shiny new icon, but most importantly I've updated its back-end to use SDL 3.4 rather than...
3 files
Fixed the X-Face+Face headers
I fixed the X-Face+Face headers to work better in edge cases involving Datula...
5 files
Update 0.0.3
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- Fixed animation speed not quite speeding up fully to 2x/3x. 3x speed should be a lot faster now. - Cards will no longer shift around in hand after playing car...
2 files
How to Start Researching
Tutorial
A starter video series for new players, explaining the basics of gameplay and how research works. Thank you for playing and the support...
Kingdom of Night v1.04 - Chinese Localization Added
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Major Update
The Lunar New Year is here, and the latest update will add both Traditional and Simplified Chinese to Kingdom of Night , allowing more players to venture into M...
1 file
The Ruins have finally been conquered: Demo Incoming
Major Update
Yes, you read that right. And not just done , but DONE, DONE, DONE , as Rumi, Zoe and Mira would probably put it. Mechanics, content, story, menus, progression...
update 4.2.0
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not even 24 hours have passed after my last update.. this was also supposed to be a simple bugfix version lol bugfixes: the "now playing" text now layers proper...
2 files
v0.4.1: helper snail hotifx
Wow, thousands more people have played our game again after we updated recently. Thanks for feeding the forest so much 🙏 A couple of you reported a critical...
4 files
Lots of fixes!!!
Today I got a lot of fixes and random polish items in: Frontend Music now plays a loop as the intro track ends, so the music doesn’t fully drop away when you...
2 files
P2 Update + What's up with PCRPG?
Major Update
Hey, it's been a while. I have good news and bad news. The bad news is this game is probably never going to be finished. It's been years since the completion of...
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Updated the sample of the 'PSX Tech' pack
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Major Update
The 'PSX Tech' pack sample now includes more content...
1 file
Large Bundle
Version 1.4
Version 1.4 fixes several typos and minor bugs, and rewords a few decisions to clarify them...
3 files
Emergency Launch Patch v0.2.1
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We got some bug reports already, and here comes an emergency patch day one XD WhereIsMyDad_v0.2.1 Patch Notes 13/02/2026 Bug Fixes : Fixed wild moon puzzle phys...
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Bundle, lightmode, and the teensiest error
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Hi everyone, It's my first actual, official announcement of this game! I still consider it a 0th edition, but I also consider it fair game for anyone to remix u...
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Update Live Brush v2.1.0– Brush Set Storage Upgrade
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Update Live Brush v2.1.0 - JSON-Based Brush Set Storage This update replaces the previous internal storage system with a dedicated JSON file for saving Brush Se...
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Devlog #1: Inspiration
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Game Design
Hello again, Diecaster! Maybe you’re wondering: What is this game? Why does it exist? And why did it suddenly come out of nowhere? Well, those are all good qu...
Here, Have A Cryptid
Game Design
One of my favorite things to do is come up with new and weird cryptids for my one-shots. Using the 10 question prompts it often times feels like cheating. For i...
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014: Changelog — Raspberry Crop Added
Major Update
Added Raspberry Crop set (9 assets) to expand farming library variety and support richer crop rotation systems. Growth stages + harvest state, optimized for qui...
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0.2.2 - Multiplayer & Optimizations
Just a small Hot-Fix / QoL -esc Patch! Please join our Discord if you'd like to share your thoughts https://discord.gg/KShabrZgHq Additions Add Controls-Info to...
2 files — 0.2.2
2026 Files! At Long Last!
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After nearly a whole year of navel-gazing, 'm really pleased to be uploading some stuff again... even if it's a little short of what I had intended to share thi...
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Devlog of demo 5 #2 - Biggeeeeeeeeeer!!!
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Game Design
Hello human beings! This is PlayerXT, and today is... ◇ Day 2 of demo 5 production (day 9 if you want to be pedantic) ◇ And for today... [Drumroll] I'll be...
New Valentines for 2026!
Major Update
Spread the love with Lichen Labs themed valentines :)...
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Spread some love with printable Lichen Labs valentines cards!
Additions
Major Update
I've revamped and re-playtested the combat system significantly (again) and am now fully happy with it. It's a very cool system and super easy to run as a GM; f...
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Bug fix
Windows no longer snap to mouse position when dragging...
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update #023: New playable character
A big update of the character after TGS2026 is coming...
Competitive 2D Action
Multi-monitor support, speed up typewriter effect and 20% off!
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This update brings various UX improvements. Each improvement by itself might seem minor, but they do add up! The trade route lines are now clickable. If you wan...
6 files — 1.0.17
Parallox Demo
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Major Update
Parallox Demo is finally here! for so long you've been waiting.. but we are a step ahead now. Parallox , the game where you are both the hero and the villain !...
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Combat
About the combat. Here's what I'm thinking. Three different weapons to choose from; melee, light, and heavy. Each weapon type has its own pros and cons. Melee w...
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WELCOME TO ISO-Z
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Game Design
Welcome to ISO-Z agame where solid geometry is fon to learn buy just building. Tell me what will be your favorite update to see next...
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Update 1.01
Major Update
Added in a windows install file, added a loading screen, other minor changes...
2 files
PostMortem, by the Game director
Postmortem
Reflection Report Role: Game Director Project: Tracebound Programme: DADIU 1. Introduction This report reflects on my work as Game Director for Tracebound, the...
Update 0.1.3
Changelog: Tank controls added as an option for all control layouts Disabled delay when exiting Third Person Aiming mode Fixed Playstation controler hints in so...
1 file — 0.1.3
Update 2: The UI :(
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Major Update
This update took me a while xd, Who thought UI was this annoying? 🌿UI Additions > Basic Pack : Includes a collection of useful UI Sprites for making a game...
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Save Fix, UI improvements
- Fixed some bugs causing the app to not save on the Web build - Adjusted some UI elements to appear more natural...
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Two new backgrounds
I added a generic blank wall corner, and generic door, since that sort of thing feels like it could be useful and wasn't very difficult...
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OPUS TORRENITA IS OUT NOWWWW!!!
Major Update
Just under a year ago I released the demo for Opus Torrentia, and now finally after a lot of time and crazy life changes I'm so happy that the game is finally o...
Actualización 2.69
Se ha mejorado el modo dimensión y ahora se podrán obtener puntos de invocación, personajes, objetos y habilidades. Además también tendrá su propio rankin...
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FIRST MAJOR Update: 1.1
Hello again everyone! Thank you so much for all the lovely feedback and constructive criticism I received after publishing Gemlings 1.0. It truly gave me so muc...
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Is this scary?
Marketing
You are being socially evaluated by a gorilla and everything can offend him.
Cyclico: Designing a Pattern Matching Game
Game Design
It’s released!! Cyclico started as a note I wrote a year ago about a “pattern‑matching” game inspired by the weakness triangles in Fire Emblem and Poké...
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Devlog 2026-02-13 (Calling all Beta Testers!)
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Happy Friday! Skipping over the personal stuff to get to the exciting stuff! We’re ready to start accepting Beta Testers for Episode 4 - part 3, our next big...
Hello Hello!
Major Update
Not much, I'm very new in this, but I wanted to share my new project/hobby here :)...
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new artpack added
Major Update
I added a new zip folder with artwork. The motives are inspired by community. If you are missing some typical dungeon motive, please write a comment and I will...
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Cosmic Bliss Full Release
Major Update
Cosmic Bliss is now fully released. Funny that it ended up on Friday the 13th. Anyway, here is a list of changes and additions: - completely new sound design wi...
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Version v3.1
🚀 Voidloop III — Version 3.1 arrives tomorrow! (2/14/26) We’re expanding the arcade chaos with 3 brand-new game modes, giving every run a completely diff...
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