Devlogs Page 2
More patches for you guys!: Fixes: Fixed demonic raptor not being able to hit player increased frenzy’s sword damage by 100% on all swords changed how focus i...
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🆕 NEW Added FPS limit and VSync settings. 🔧 MODIFIED Major UI overhaul by Clarisse. Updated object pooling systems . Improved Axe Chains performance and v...
3 files — 0.43
Expanded the free sample to include more items...
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Circuit Puzzles, Control Panels & More
Hi :) Improvements of the rock wall textures (A5, D sheets)...
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Warlord's Penance OST is now available on YouTube...
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Fast-paced, short-form dungeon crawler. Locate and rescue your allies to form a deadly, ability-combining party.
Added the resource conversion feature and upgrade (replacing the passive income one) Fixed building selection not always working while the game is pause...
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Scoot base stamina increased by 10. Reeler base stamina increased by 5. Metal bar crafting cost now displays a hint about Furnace unlock requirement if the Furn...
Luckily, it’s only been a few hours and only a few people had downloaded 12 to be affected by this bug, but 12 had a crash that occurred when returning from a...
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Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in your run...
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Jeff from Bucephalus and myself traded interviews on each other games. You can catch the videos here!...
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We are preparing our glorious participation in the upcoming Steam Next Fest, which will take place between February 23 and March 2. For this reason, and in orde...
Hi there, I just thought i'd share the stuff in my GDD (Game Design Document). These are all just brainstorm/ideas stuff and might change. Feel free to comment...
A bit belated, but 1.19.20 has been released. Overall this is a fairly quiet release, but most notable is that several scenarios in Eastern Invasion have had we...
1 file — 1.19.20
Danger Space has been updated. An alternative ending for Aldrich has been added, consisting of 6 images, which can also be viewed in the gallery. Please report...
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Hey everyone! One more year, I made an extensive recap about how Minifantasy has grown during the last 12 months. This has become some sort of silly tradition...
The weeks since the last devlog may have been among the most challenging since I began working on Atlantic ‘41. And yet I merely needed to implement automated...
i should proly sleep or sum but lets all play ts game if u dont lick mi toes u no sigma uhhhh...
ENGLISH: Hey there! How’s it going, Text-your-lifers? We hope you’ve had an amazing January 💕 On our end, it’s been a bit of a stressful month. Unfortu...
Hi everyone! The game has been updated to Demo 2. Here's the changes I've made: New gameplay: Rumour mechanic: New mechanic used in two quests. Rumours increase...
OUR STEAM PAGE IS OFFICIALLY LIVE!! 🎉🎉 If you’re excited for Heartstop Tour, please go WISHLIST IT ON STEAM —it genuinely helps us pspspspspspsppsps...
hey y’all i want to do something a little special for the 100th bitsyjam but im still figuring out the details, so no jam this month. stay tuned for updates!...
This week in Lumiterra felt quietly productive. A mix of playful energy, steady building, creator moments, and small signals that point toward a world that keep...
Hello again dear void◆sprite users! A brand new update is upon us, bringing the much awaited GIF export to the table, alongside other features! New features...
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The new update includes separated character PNGs, the continuation of the village update, farm buildings with three upgrade levels (Normal, Big, and Deluxe), an...
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New Devlog For The New Year Whoa! First devlog of the year and I think you will agree that the updates won’t disappoint. We’ve been cranking away since Nove...
The Pioneer development team is proud to announce the release of Pioneer 2026-02-03, our ninth annual "Pioneer Day" release! This past year was mostly spent on...
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We here at Newmoon are proud to bring you our next visual novel, Moonlighters! If you've read our first VN A Fall from Grace, this new project is completely dif...
Hey all, sorry for the lack of updates. I should have had chapter 5 out by now but lots of things are happening all at once. The most exciting of which the boat...
My 10 year old son likes to play chess. We play a couple of games every so often and it's always a lot of fun. I find it particularly enjoyable to see how his g...
Path & Wave Designer – v1.0.0.1 This update makes editing paths and waves faster, smoother, and more intuitive. Highlights Point Editing – select and drag p...
So, I've been coding for Just remembered that no one knows who I am (or cares, currently), so instead of a whole long thing, I'll just say that I'm new to the p...
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What I want Damnata To Be Damnata is being built as a synergistic deck versus deck roguelite, where success comes from how your cards work together, not from in...
4 files — 18022026_%e%f%g
This update introduces a refreshed startup wizard, adds report integrity verification, applies workflow improvements to screenshot management, and updates the l...
As I mentioned on the homepage v0.1.0 is ALL about nailing the gameplay. The graphics are basic, there's no sound, it's as bare bones as a game can possibly get...
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Hi again, this release solves a nasty issue with the collision masks in the spider webs. Thanks to Nacho for reporting it :-)...
4 files — 1.0.2
So I'm trying to write the script, but also using the input system of Unity. If I look at my curses I'm doing it good, but the Cat won't move. But that are prob...
TL;DR: We designed the file formats for the game and built out the map editor. The story has also been in very active development. I'm excited to begin sharing...
Hi, its been so long isn't? while this is not an update post, this is more of an informative post, to announce we have a discord server for upcoming updates and...
Added downloadable version of the game for windows, added new sounds and major bug fixes...
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Patch Notes #39 - February 3rd, 2026 Converted the web client scene to use canvas rendering instead of html elements...
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I’m happy to share that 5th Grade Simulator’s PC & Browser version is officially complete and fully released 🎉 At the same time, the mobile version is no...
Opa, pessoal, tudo bom com vocês? Primeiramente, desculpa pelo sumiço de LONGOS E LONGOS MESES, pois eu tava produzindo o update pro jogo, e não, eu não aba...
About the project This is a one-man project . No studio. No budget. No deadlines. Just late nights, too much coffee, AI literacy, and a lifetime of accumulated...
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UPDATES: Unusable options from the UI settings are removed. (Functional versions of those checkboxes will be added in later updates.)...
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Hi all, The final round of updates prior to Steam publication are represented in v. 1.2.1. I hope for this to be the game's last major update, but we shall see...
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Ænigma Eden Beta 2.4 Patch Notes English Removed Introductory Guide: The separate introductory guide has been removed to streamline the document. Key informati...
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It has been a few weeks since the last update. Here are some updates: Step-Based Collision Detection Improvements I’ve continued refining the collision system...
Look in the images in the game and find what is the real password PostData:Open it with .zip...
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Hello everybody! As promised in the previous devlog, I'm opening a Discord server so you can follow my work on the game, directly discuss with me of the game's...
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