Devlogs Page 2
Thank you everyone that played "she danced in the wind like a holographic dream before the world died"! As of writing this the game has made $155 on itch.io sal...
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- map area is now a closed frame to prevent that the wizard can go off screen...
Hey everyone, Welcome to the new Ninkyo Dantai v1.0.8 - Return of the Chivalrous Gangs Update released on 16th February 2026. Additions Added new terrain meshes...
Hello everyone! Issue #55 of the Amare Bulletin is out now! 🎉 The Amare Games Festival is officially in full swing, and it’s already shaping up to be somet...
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its finally ready for the public to play!...
Yall begging for this mod, its now here!!!!
This is a small fix that should fix issues with saving in chrome...
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Because a bug in Unity 6 got spotted where the package manager keeps on lying about the packages (by marking 'em as invalid), it's time to update the engine onc...
Hello everyone!, This is my first game i've been working on it for a month now and it's still in development , I'm still adding more features It's currently in...
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Join us tomorrow at 15:00 CET on YouTube for a massive livestream! We’re diving deep into everything we’ve been building: ✨ Season 2 Sneak Peek: Character...
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Portals: That Never Repeat What we made Portals are small ambient programs that can take you to another place. I wish for them to bring anyone any bit of peace...
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Hello, hello! We've uploaded a new build of the game that adds some voice lines for John, Cain, and Rory in the two available routes. Griffin Puatu, Tom Aglio...
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Bug Fix for where getting your hair washed by Palmier caused a crash. Also Happy Valentine's day!...
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Hey guys, we have released Version 1.3.1 to the public now. This is a President's Day Update! What's new? - Returned the Windows 11 Night Time Desktop - Returne...
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Hi everyone, just wanting to let you know I've managed to upload a browser playable version of the game. It's not perfect but should give a good idea of what th...
Updated new and old hexes with new baselayers from Rustard. Also added his airplane height limit warning layer for mountains. I still need to update new hex reg...
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Hello, Progress on the update is going well. I aim to do at least one progress update a week but I don't want to spoil the story content and so imma just show y...
Up until now, HalfEngine has been about infrastructure. Simulation loops. Serialization and persistence. Structured logging. Protocol negotiation. Commands, rep...
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Hey all! This update comes with a new Glitter shader which uses a configurable Voronoi pattern to overlay glitter particles onto the mesh. You can tweak how nar...
1 file — 1.1.0
Hey everyone! I just noticed I forgot to make this game public last week. It's live now, sorry about that! Before making this one, I read through a lot of Tenge...
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So... I think it's safe to say we're not meeting our goal of releasing False Fruit v2.0 before the end of 2025. I could have an entire section dedicated to goin...
Hello DungeonSweepers! Small patch for some minor bugs. Starting to run out of ideas and features to work on so keep the comments coming! General Updates Fixed...
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just fixed some cosmetics not working. also added a table with a grappling gun next to zero gravity sign. the grappling gun helps with moving in the zero gravit...
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- Hole in the Day 3 map is removed - Bug causing food count not to change on return to menu fixed...
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The first public demo of DeckSlash: Multiverse is now available on the project page. This build showcases the core systems: Initiative-based tactical combat Bas...
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Its not only you who can be hurt by the suicide bombers :)...
The latest update for Executioners focuses on the "guts" of our combat system. I’ve moved away from a unified system to a fully modular weapon architecture, b...
Lo primero y más claro es que cambié el archivo con las proxys de las cartas. Las redacté para intentar que sean más claras y les dí una diagramación pens...
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Thank you for your patience 🥺 A lot happened in the past week but we're back! Excited to keep working on this game~...
I have to build the cave! I'm trying to focus on building a cave and at the same time incorporating a level design that uses the player abilities! It's really r...
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Hey everyone! A short update today. Progress has been coming along well - we're well and truly looking good for getting the vertical slice done by PAX, if not e...
I create my first game in Godot I decided to create 2D games yesterday, and I chose Godot to accompany me on this adventure... I first tried a Rogue Like, but I...
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ASSET & ILLUSTRATION POLICY Midnight Gun is developed with no production budget. As such, I use the tools and solutions that I find most relevant to the complet...
I'm excited to announce the demo release of Shauder Town , a top-down murder-mystery RPG set in a rural village where everyone knows everyone and everyone works...
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Hello everyone! I will be doing a live 2-player playthrough of the campaign mode this Friday, Feb 20th at 6 PM ET https://discord.gg/WCpCVqbX This will be a liv...
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Welcome to the 61st week devlog for Cosmic Construct. This was a short dev week to catch myself back up to current. To follow the game's progress you can join m...
silly grass...
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adventure fps (tech demo)
Hey Guys :D Sooo after thinking a little I found that the old version sucked sooo i worked i think... 1 month or 2? idk on this remaster to clean of my homepage...
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Fixed Gambler's Den rewards being affect by currency multipliers Fixed an issue where equipment was changing rarity colors to locked tiers in Demo Fixed a bug t...
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I've updated both the browser and Windows versions of the game. This update focuses on improving navigation, especially in the sky area. I received some feedbac...
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The year is 1984. The place is the Soviet Union. The air is thick with the scent of blooming lindens, the sun is perpetually at its zenith. For Denis, an ordina...
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funny codes james animation tips...
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kit fake
I've set up a page to hold all the material I've created for my personal campaign setting for the World's Okayest Role-Playing Game. If you're an avid collector...
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Patch 0.25.1: Added: Added 'coyote time' to assist with jumping puzzles Added player camera vertical movement smoothing Changed: Improved player movement Player...
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the game has now been open sourced! i forgot to do this earlier since i already made the game free, but its open source now atleast you can find the github link...
You can now jump by tapping the screen and duck by swiping down. :)...
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New encounter set “Longshot” Engine Fixed rotate image. Game Updated Referential Ability. Updated buffs structure. Updated “YouMayPlayCardLikeInHand”. U...
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idk what it was maybe it was the way i slept maybe the food i ate but whatever it is IM POPPING OUT LEVELS LIKE THAT BRO UR SO WELCOME i think you'll like these...
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New deleted content will be added to this project whenever I have time to work on it. Version 1.2.0 brings the unavailable "Secret" dialog choice for Amanda bac...
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I just finished making Frogger, you can play it here: https://kyle-fuji.itch.io/frogger These are all the assets used to create the game. I figured there will b...
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I updated the android version of the app to match the way it looks when playing the game in browser by adding a black status bar at the top. This status bar is...
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