Devlogs Page 2
- Fixed some things that were bothering me during initial release, now the story will flow better. (Adjusted missing sprites, clipping images, and missing scene...
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Fixed a bunch of bugs and crashes Further tweaked a bunch of numbers Various GUI improvements Steam Demo release is coming very soon...
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Welcome to the Kingdom of Jurica. Located on an isolated peninsula, this kingdom is always at odds with nature spirits known as Roe, and demonic forces known as...
Sunshine Showdown has been ported to Android devices! (Android 10+ required) Download and open the .apk file to install the game into your Android device. (disa...
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Hi everyone! I’ve just updated the Primitive Survival Lite pack. I’ve remodeled the assets to match the new high-quality style of the full version. Everythi...
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This update adds the Prestige Shop , a meta-progression layer where you spend Quantum Points (QP) earned from prestige resets on permanent upgrades that carry o...
I've decided to launch a dedicated Free Edition of my metal boss collection. Creating a separate space for these free tracks is much cleaner for you to use and...
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Changelog v0.01 Added Added select difficulty: Easy, Normal, and Hard...
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02/16 Quick fixes for Robert's unusual responses to Leon and Mona, where some sentences and expressions were missing. 02/16 快速修復羅伯特對於雷昂、...
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UPDATE 1.0: -I added some quality of life things to the game. Now you can't just fly off to the side of the screen and added a missile upgrade. I also added an...
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Reworked Several Edges and Spells, while removing mentions of mechanics that don't exist, including: Battle Fury (Buffed) Unarmored Defense (Buffed) Chef (Buffe...
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Hello Developers. Based on user feedback regarding PC game development support, I have updated the asset kit. This version adds 44 new source files (PNGs) speci...
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Made little update for changes on 0.6 better to see Patch Notes: Accelerator now has red indicator for his acceleration speed, more red - more speed, more looki...
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I reimplemented the inventory system because a first version and tutorial I followed wasn't the exact inventory I wanted. The first one showed all items before...
sorry for the delay of the update, i have had to deal with other things for a while, very sorry. but i do promise a release between 18/02/2026 to 30/02/2026. so...
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▼ Changes ▼ Music: Lobby Music: Enjoy the new track "fragment" while navigating the menus. Achievement System: Icon Integration: A unique icon has been adde...
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Added some minor bug fixes: The instructions for the tuna stacking mini game is now correct. Fixed issues with dialogue speed, and clipping. Added ambient music...
Hello again, we´re back with a major update. Thanks for all the support and feedback until now. We listened to you and are happy to present version 0.1.0. Chan...
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GBStudio 4.2 has launched, and with it Platformer+ has been incorporated into the default platforming engine. There are also some new tweaks that make it even b...
One of the systems I’ve been quietly rebuilding behind the scenes is cursed equipment — and it just crossed the line from “working” to fun and readable...
Hey, guys. Really appreciate your interest in my game. And that's why I'd like to ask you to join my Patreon , which is completely free now. That doesn't mean I...
New Controls! ~ Look - Mouse ~ ~ Jump - Space ~ ~ Pause - Escape ~ ~ Hold R - Bullet Swap Menu ~ ~ Tap R - Reload Last Bullet Set ~ ~ In Bullet Swap Menu ~ Left...
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I'm excited to officially release the Stylized Isometric Forest Progress Map Pack (2D)! This pack includes 95 handcrafted isometric forest maps designed for pro...
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Do you want bigger maps? Does the game not run on Windows? If you said yes to either of those questions, this update is for you! Added 200x100 sized maps, along...
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Update - Version 1.4 Changelog : Nouveau : carnet avec histoire progressive Contexte d'introduction : on est un journaliste qui raconte une affaire Ajout de que...
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small update, i only bugfixes: fixed a typo in the bestiary features: added special splash texts that only appear during some days unrelated i completely forgot...
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Hey everyone! We now have a new trap at our disposal: the Punch Trap. This one delivers a nice, straight punch right into the adventurer, knocking him back a co...
Hey there! Like Clockwork is back to announce that the electronic prototype is out and available for playing. If you are interested in playing this barebones ve...
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I have been made aware of a bug that prevents the player from choosing Evie's post-nightmare scene! As soon as I get home later today I will leap to my computer...
NOW WITH WOODEN AXE THRUST ATTACK ANIMATION!...
Fantasy goblin girl for your 2D side-scrolling game
Effortless compression tool with a preview of the compressed image, easily export to WebP or JPG...
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The demo has been updated to match the current game version, including all recent fixes and improvements...
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walk animations 4 directions (up/down/left/right) consistent top-down proportions and style The goal with this pack was to provide ready-to-use NPCs that fit na...
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Starting today the update 0.10 is avaiable. Patchnotes: Different textes got optimized Known errors got fixed Plugin Additions Added entries to the database (It...
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rainy day reside update new catchers added brand new catchers each catcher has different movement and ability styles adjusted older catchers for better balance...
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Sorter v1.3 — Changelog ✨ New Added a Mining system Mining is now a dedicated gameplay feature with its own progression. New unlock system via “ore crates...
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The changes that have been made are listed below. Glass knocking sound has been changed. Minor Visual bugs on items has been fixed. The Glass knocking sound and...
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Changelog V1.1 Fixed interior camera rotation, please download new version...
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I worked to make the attack animations more readable, especially when the camera is facing the character's backside. I took some animation advice to start with...
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UPDATE AFK FNF...
Auto-play any FNF mod while AFK. All mods supported. Set timer from 1 minute to 24 hours. No injection, just keys.
I've added a couple of important features enemies flash red on low health Timer to keep track of survival time added start menu controller select bind fixed a n...
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I accidentally deleted this mod. I thought it did pretty well on here... This was my procedurally generated map mod for Doom 2... This version had platforming i...
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What has been changed and improved The eye-tracking system has been fully refactored from a hardcoded position-mapping to a mathematically correct vector-based...
Hello everyone! Mazer is currently in development, and a brand-new trailer is now available showcasing some of the latest features added to the game! What is Ma...
Linux Support is Here! PixZels Update I know many of you have been waiting for this! After a long night of troubleshooting builds (and quite a bit of coffee), P...
Hi everybody During my time making double V I recorded my progress of the project to archive; if you are interested in how double V was made, I have created a t...
New Build containing updated walls. We are aware of pathfinding issues with the enemies and are working to solve them!...
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I am very excited to report that the Ratline will be coming out on PC/MAC MARCH 17TH 2026 Now comes the awkward part. Due to size constraints, the title will no...
Uploaded a tileset file to have all the sprites on a unique grid...
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