Devlogs Page 2
It's been unusually quiet. And I apologize for the lack of anything from my end. I'm kinda here to speak my mind on some things relating to the current hiatus...
After almost 3 years, A House for Alesa 3 was updated. The game had many issues that needed to be fixed, but what really triggered this update was a change in t...
Never thought I'd be uploading a bugfix for the soundtrack. The old zips were put together in MacOS, which led to 2 problems I didn't realize until I tested it...
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So, it turns out I'm a huge dunce. Who's surprised? Thanks to developer rose , the game works without needing to install RPGMAKER vxace RTP. Would you like to s...
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When I first released Solo TTRPG Notation , I wanted to give solo players a shared language for recording their games – something that: Separates mechanics fr...
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After pouring through your feedback and reviews, I am excited to ship the biggest update yet for Terminal Colony: Deep Core . This patch addresses the pacing is...
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Today marks the final update for Dating Killmulator 1. What does this update add? You no longer need an account to play Dating Killmulator! We're already on a g...
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Hello ! We have reached the goal of 50 preorders which mean an epilogue will be released as a free DLC after the release of the main game. I can't promise how m...
Hey folks <3 Today's update brings the Class Sheets in line with the recent v1.1 update for the Core Rulebook and Atlases, to be physically released alongside t...
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I’ve added five new palm trees, available in two color options. You can also choose versions with or without shadows...
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February 4, 2026, marks the second anniversary of "To My Darling" . It's truly unbelievable to me how much time has passed since release. Though this game and i...
-Hid debug mode -Added achievements, including the Fearless and Fearless+ challenge for beating Normal and Hard modes without any health upgrades, as well as hi...
Update 0.6 is Here! What’s New? NOTE: These are all changes from the last quicklook to now! GENERAL Changes Added Time Attack Button to the Main Menu. Added S...
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It's been a few days since I opened the gates to Taleth here on itch.io and many people tried it out already! What started as a personal technical challenge is...
Hello everyone who follows Dating and Dungeons, I'm so glad to speak with you all again. I need to first give a little context for this game and myself. I start...
Hope everyone has been enjoying the game! We noticed a few common bugs and did our best to squash them quickly. Fixed (hopefully 🤞): 🦝 Containment Breach...
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STILLFRAME Game Devlog v0.52 - Survival System, Statistics & Dynamic Weather! Huge update for my deer survival game! This week I implemented a complete deer sur...
Hey guys, So, after getting the demo updated by Thursday, I realized there was still a lot more work left to do. In this devlog, you’ll see: Running into a su...
Web version of Shrinko is now live! There are some missing elements from this version, most notably decals don't work so you won't be able to see the following...
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after a year of working on a project (and learning godot) i made my firsr godot game lolo...
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Let's see one of the mechanics in the new build: the Mirror of Light . Edelweiss Knights places an emphasis on Units positioning and battlefield hazards . In th...
This is a significant update which includes several critical bug fixes and adds new features. A major issue was resolved which could cause the plugin to unexpec...
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Hello everyone! After a week of testing and improving, I just updated Subtitle Viewer VST to version 1.3.0. New in v1.3.0: LRC file support - Load karaoke lyric...
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Version 1.3.6 is out and comes with some optional performance upgrades: The minimap scans for events spawned by other plugins (e.g., Visustella, YEP, GALV Event...
UI & Station Systems Update – Hangars, Markets, and Polish Patch Notes – UI, Stations & World Polish Update This update focuses on improving core station in...
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Blackmyre is a tabletop roleplaying game designed for those who find beauty in the struggle. It is a world where the environment is as lethal as the blade, and...
Thank you to everyone who tested the beta yesterday. Tons of bugs were fixed, including characters repeating the same moves after a chain, along with some minor...
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Version 2.0.0 Anniversary update! Artifact Krewe is three years old! This little update celebrates this milestone with minor improvements and quality of life ch...
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I'm forcing myself to write a bit of a silly upbeat blog right now, because it's such a strange time in history and I'm trying to distract myself from the reali...
Hello Seekers! Big news on the GLIDE: Part Two front - it has reached funding! I'm using BackerKit this time around, instead of my typical Kickstarter. The succ...
Hello yellow, dear economists! It is I, CrumbleKoek! Huzzah! I haven't had the time to work on Merchant Quest...Oh? That name's outdated? Well yes it is! The ga...
Version 1.7.1 addresses Unicode corruption, table normalization, token tracking, validation tag cleanup, plausibility scoring, proto-form notation, font loading...
1 file — 1.7.1
- Added a BOOST button in the top-right corner (above the stratosphere) with the same effect as the space bar. Supports both mouse and touch. - Added red guide...
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Added +4 inns from the town of Prigwort, now at 12. I have counted that there are 40 inns (and taverns) in Dolmenwood. I am going to prioritise the inns in sett...
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ShiCor’s Fixing Is A Small Update, Depending On How You Look At It. Fixed Minigame: Escape Changes : One Extra Map For Maze New Stuffs: ShiCor Added, Now You...
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Talents for enchaning the basic actions coming soon ( Probabbly in 1 week) Until then, playtest is available...
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2/7/26 In Combat : Sixes hit no matter what and deal damage equal to the difference of the numbers rolled plus 1 . Defense is not applied at all. In Combat : If...
Added enemy customization as in app purchase and sorting options to bestiary Added a link icon to the “Stats” header with a little description Changed auto...
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Hi everyone! First of all, a huge thank you to those who have already viewed, collected, and rated the Pigeon Pack. Seeing those 5-star reviews really means a l...
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¡Seguimos vivos! (English bellow) Han pasado más de 6 meses desde el último devlog del juego, y a estas alturas esperaba poder mostraros mucho más, pero en...
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Commando: Hell's Target 3D V1.1.6.2 - level 04 added, there are now 4 maps in the game (more to come) - added fire sprite (just a visual effect, does not do dam...
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HIIIII!!!! ヽ(•‿•)ノ I made my first tool ever , and I’m so excited to finally share it with you all! Story Assistant is an idea and character generat...
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DON'T FORGET TO BACKUP BEFORE UPDATE !! NEW Added VFX Event Added Chat Event trigger Added API Webhook trigger New UI/UX Bug fix Fix the move event so it does n...
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Hi! In this devlog, I'll talk a little about level 4 of the game. But first: I've decided that the game will have 7 levels, exactly 7. Again, from the images at...
02/06/26 monitoring new Testflight release still looking for more bugs added in more features to Scarecrow Battles...
Not a fan of commentary on your comics? I get you, and therefor there's now a "raw" version available with the text comments removed, leaving just the comic in...
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Hit character BILLY FINALLY gets his OWN GAME! It's been a long time coming and I'm honestly surprised that a character as iconic as Billy has only just receive...
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Hi all, today this plugin was updated to version Alpha R2! This version makes it so that hardcore files can only save over one save file slot. If they start a n...
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Now's a good time to talk about fan works. Anything goes! Want to mod the game? Go for it! Art? Great! Want to sell your art? Even better! We don't want your mo...
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