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Devlogs Page 2

A possible plan for the future...
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Hello, all, and I hope you were able to have a nice holiday no matter where you were or what you were doing. Also that you will have a nice New Year's soon. I a...
🦋Happy Holidays & A First Look at Teen Edmund from Save the Villainess!
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Dear Villains and Villainesses, This is Tanya and Emily, the dynamic duo behind Save the Villainess, wishing you a very happy end to your year! If you celebrate...
Devlog 16: Update on 'Things'
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Game Design
Seasons Greetings Bludgeoneers! It has been a wild second half of '25 for us. I cover a bit of that in my last Devlog where I talk about needing to take a bit o...
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UPDATE for 2025
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Level 10 Adjustments Fixed an issue where Level 10 could become incompletable if all special abilities were used and two blocks could no longer be collected. Ge...
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🟧We're REMASTERING ALL our games! - Game 3🕹️🏅🔥
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Major Update
Before the end of the year, we're REMASTERING all our games. 6 games, 6 days. For the past MONTHS, we've been secretly updating & adding content. All that's lef...
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5 Tricks to Enrich Your World Design
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Game Design
Your platformer game can engage players 100x better if you create a world they want to explore. Finding it difficult to design an interesting world to get your...
12/2025
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Added a new Map to test the Radio Player plugin. Added a new map to test the Fast Forward plugin. Added a new common event to test the Max Items full item featu...
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Discrete Golf 0.6
Major Update
Discrete Golf now can be played in browser . We also added features of scoring and gold collection alongside full mobile touch support and multi-resolution scal...
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Full Game Launch
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Major Update
Boom! Bet you didn't expect this one to ever actually get an update, did you? Informash full release I've been working on Informash , on and off again, ever sin...
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Development Update – Recent Progress and Improvements
Hello everyone, It’s been a while since our last update, and we’d like to share some development news. Although i haven’t posted many announcements since...
[LIMITED RELEASE] CICATRIX BLUE
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Major Update
Cicatrix Blue is out! Limited release of up to day 2, that is. The rest shall come soon, you can only do so much in a month! Some mechanics are subject to chang...
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Year-End Update: More Loot, Less Downtime
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This patch was all about tightening the core loop and cleaning up edge cases that were getting in the way of momentum. Combat should feel more reliable now —...
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One year of "Out of Print"
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Postmortem
So this game has been out for a little over a year and I always enjoy going back and recording my thoughts to see if I can make improvements in the future and p...
A Little Bit About Me and the Bioweapon Pre-Alpha
Major Update
Hello everyone! I am Morgan Caraway. I am (among other things) a solo video and tabletop game developer. I started working on a dark fantasy TTRPG, Multidimensi...
Holidays are over
Holidays done, and now I can again focus on finishing the demo. Which will probably be released as early access on steam as well as on itch. I'm not sure if it'...
Version 2.5
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Major Update
Thank you for everyone's patience! Here are some of the new features in our latest major release: YouTube Embedding Due to changes in YouTube's embedding policy...
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Happy New Year!
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Updated with a New Year thing ^^...
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Collection of holiday nonsense
Crítica en la revista BreakSpace Issue2
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Culture
Los chicos de la revista BreakSpace repasan y hacen una crítica del juego. Se ve que lo han jugado bastante y que les ha gustado :D La revista se puede descarg...
Mystery Pack 78
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This week get some Cyberpunk themed assets...
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⭐️ Pay attention or pay the price ⭐️
Bug fix and balance
Hey everyone, We have fixed a bug that caused the Mine Launcher to crash the Playdate, and we have performed a significant rebalance of weapons. Now the guns ar...
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Overworld V1.06
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I've made the pieces of Citermel and have started work on that story section. But this is where we take a pause and switch. I feel bad cause I didn't get much...
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Improved walking animation
Improved Horse walking animation from by changing from 4 frames to 6 frames...
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Operation DMZ DevBlog - 2025/12/31
Hello everyone, this is Operation DMZ. We've recently made some updates to provide you with a better gaming experience. First, the remastered player sprite look...
Ver. 1.1.2: Hover Indicators!
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Major Update
This is a highly recommended bugfix and feature update . Features: Tag-rule-based hover indicators (“cursor tips”). Hover-tags-to-preset-tags integration wi...
1 file — 1.1.2
DISPARATEUM ACT II
Major Update
ACT II IS OUT NOW! Welcome back to the Disparateum, an endless collection of tangled and interconnected worlds, a space where anything is possible and everythin...
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Menus
Sorry for not working on the game for so long! I made an update the main & pause menu. Now you are able to adjust the volume of the sfx and music...
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🏝️ Major Update 0.0.5 — New Systems, New Islands & Big Visual Upgrades
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Major Update
🏝️ Major Update 0.0.5 — New Systems, New Islands & Big Visual Upgrades This update focuses on persistence, polish, and expanding the world. It also marks...
Added wandering wizard trader
Added wandering wizard trader + Houses...
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Top Down 2D open-world
🧊 CT_CooldownSystem — Launch Devlog
Major Update
CT_CooldownSystem is now available for RPG Maker MZ. This plugin adds a simple, turn-based cooldown system for skills and items, designed to work with RPG Maker...
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0.9.2
Added reset option to settings screen...
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GBA nonogram game
Android Version updated
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Hey! I fixed the issue with the dialogue box missing which causes the text to go offscreen. It should be working but if theres anything I missed, let me know! T...
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Blue Princess 1.3 Patch Notes (Last Patch)
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Hi! Last Day of 2025, last patch of Blue Princess! Yes, this is officially the last big patch that I release for this game. I may release one or two small patch...
Mind Game Fighter
# Mind-Game Fighter (Prototype) A single-file, turn-based “fighter” about reads, habits, and momentum. ## Play - **Attack (A)** - **Guard (G)** - **Feint (F...
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The new, polished game
Major Update
Hi all! Your favourite gang got their asses in gear this month and we present to you: a more polished version of Shopping Fever! The game should not have any ma...
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Playable online
With the help of the "export to web" option in gb-studio I made the game finally playable in a browser. I reuploaded the original ROM as well, but that is the e...
Monthly developer's blog (progress update)
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Hi folks! I'm here to give you a wrap-up development blog for December! I've updated the Patreon/Kofi demo twice since I last posted a monthly devlog here: firs...
Kickstarter launches tomorrow.
Major Update
The Kickstarter Make100 campaign launching on January 1 is your chance to own the premium color hardcover edition of Dwarfdom volume 1: What Lies Before . Stric...
Pre-Alpha Update – v0.5.7
Major Update
Hallo zusammen es gibt ein größeres Pre-Alpha-Update für Mankind Odyssee . Was ist neu: Speichern & Laden von Spielständen Neues Optionsmenü (Grafik, Audio...
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Mini final 2025 update
A small patch that adds two bosses and two missions to Deephearth (though mission selection is bugged xd oopsie) Also went over the Profiler again and made the...
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v0.0.8 - Customizable key bindings, Stability improvements
Implement customizable key bindings Stability improvements Full Changelog : https://github.com/RetoraDev/PadManiacs/compare/v0.0.7…v0.0.8...
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Third Party License
Want to make something for Grand Armor ? Well now you can! The mechanics and game rules of Grand Armor may be reused and referenced freely though you cannot reu...
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AmigaOS 32se lite v8.52
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Upgrade For AmigaOS 3.2.x
Trying X's Edit Image out of Curiosity
So I went on X and tried Edit Image on one of my past drawings of my OC, Hong Kong Protester Chan, out of curiosity for the lolz. Top is original, bottom is AI-...
Power-up Update
Added power-ups added 3 more enemys got stuff ready to add more levels and achievements...
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Making cool looking documents is hard
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Major Update
[ENGLISH] So, this took a while. I had several goals, I achieved one... and a half? 1) Making an alpha with some more content than just an engineto solve TTRPG...
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Precision Farming Fixed
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After conducting extensive research, I finally determined why Precision Farming was not functioning in my map. The result was an easy fix that requires the map...
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Fighty Driver: New DEMO for 2026!
Start the year with a bang! We want to celebrate 2026 with a special gift for all of you: the new DEMO is officially live! Get a head start and dive into two fu...
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Version 0.25 - Cyrillic, Greek
Cyrillic script and Greek alphabet are now included. An alternative lowercase letter 'a' with OpenType font features is now available. Added 257 new glyphs. Cor...
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Happy New Year 2026!
I just want to thank everyone for all the feedback and support throughout 2025. Wishing you an amazing 2026. Thank you for everything!...
End of the year 2025
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Culture
Hello everyone! It is the end of 2025, and I wanted to tell you all what I learned and whether I will continue making games. I have released 5 games so far on i...
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