Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Devlogs Page 2

Fritz wird zurechtgerückt
1
2
Game Design
Hellow liebe Interessierte und Fans vom kleinen Fritz! Auf dem Weg zum Release muss ich heute meine Unity-Szene etwas aufräumen (Iiih! Aufräumen! Damit kann m...
HAZEL STICK Version 2.1 is out?
I just couldn't let it go. About a year after abandoning development due to GameMaker breaking save states, I had the urge to fix my game and implement a new sa...
Design Notes!
Game Design
Inspiration I don't have a framework for coming up with game ideas, though working on smaller games gives me the advantage of being able to draw inspiration fro...
Hi, Jinks!
Tech Discussion
This is the first released game built using Jinks, which is my new game engine…and so much more. You may find this hard to believe, but it is a totally new wa...
1 file
Something wicked this way comes
1
11
Catch me on Tumblr to find out what that means. https://juneakaspace.tumblr.com/ Silly little announcement on Sunday...
Update Announcement
Game Design
What you should expect from this developer log This is the devlog about Bazooka Boy: Obstacle Evader 3D's update announcement. Things in here will include the c...
Recent updates , new room designs
1
1
Here is a preview of some of our room content that we are going over some initial bugs and prepping for added content to our game. Feel free to comment , feedba...
1 file
Thank you for 68k plays (and an actual announcement)
15
25
Just like the title says, thank you so much for 68k browser plays and 13k downloads! (woah mama) I didn't realize how many people this silly little game reached...
Meet characters from Tavern Talk Stories: Dreamwalker - #4 Quasar
8
Game Design
Dear Tavernkeep! Are you taking things too serious sometimes? You are not alone - meet Quasar (he/him) ! He is your friendly neighborhood paladin of Cassiopeia...
2 files
3d fixed!!!
1
We are done fr now thank you Shimpie for all the help from the jam. This was for a summer class that I am doing but they just helped as a friend and I couldn't...
3 files
My experience of the GMTK Game Jam 2026
1
Postmortem
Hey people! I participated in the GMTK Game Jam 2026 and here's my experience of it, for those who were wondering. The idea When the jam started, I had little t...
1 file
Venturous 1.7.2
1
A number of small improvements based on what I've seen during longplays. -Fixed a bug that caused heavy troops to drop 2 Panzerschrecks -Panzerschreck rockets b...
1 file
First lunch a Parody gacha activity game!
1
Major Update
Hi everyone I'm so excited to be lunch first game on itch.io this game idea by a programmer, guys who loves to play gacha game we hope you will enjoy playing th...
Silver Heave - Clear skies / Release
5
Major Update
Hello everyone, This is Silver Heaven - Clear skies , a SFW version of Aucyon Project's Silver Heaven . Remember you can still access the classic NSFW version o...
4 files
Tessarium v1.5
2
A lot of fixes and quality of life improvements for real work in Tessarium. How saving and tabs are handled, UX improvement, text leading settings and bug fixes...
The Delicate Balance Between Limits and Visuals
1
Game Design
One of the biggest challenges when designing a game for the original Game Boy is working within the hardware's limitations. You can't simply put any scene you c...
Whoops_I_Forgot_To_Tell_You_I_Added_Music Update
1
Game Design
Guys I added music. I did this like hours ago but I forgot to post about it. There's music now its really good. Be prepared to turn off the music when you launc...
💚 50% off Ultimate Fantasy RPG Icons for existing customers
1
Major Update
50% off Ultimate Fantasy RPG Icons for existing customers 💚 Hi everyone! As I mentioned in the previous devlog, my original Fantasy RPG Icon Pack has now evo...
v147 - New food types & build update
2
Major Update
Time for a new update! 6 new food types added an techno used for builds updated. Build update The game is already six years old this month. And so are the techn...
3 files
Printed!
Just got these back from the printer. Hopefully I will have some information on where to buy them soon...
Version 0.14.6 Is Live!
One final round of fixes before ChairGTables' tournament tomorrow! Check out the announcement here if you haven't heard about it yet! Super Moves Made a tentati...
1 file
Mission ... accomplished?
Major Update
When you follow a series of labyrinthine confusing AF tutorials, only for the web release to be not able to handle all this awesomeness at all. [sigh] Oh well...
1 file
AUTODELVE v0.0.2 - Standing Orders
2
Standing Orders Nobody is at the keyboard to call a retreat, so now you set it in advance. Press ORDERS at the Stairhead. Retreat Triggers: Turn back at 20%...
1 file
"The Artillery Update" (1.3.0) out now!
Major Update
INTRODUCING (among other things) THE ANKLE-BITING LIZARD LAUNCHER!!!! Does it bite ankles or launch ankle-biting lizards? ...Yes. However, this is far from the...
A quick update on MORSE after a summer of festivals and workshops!
1
Hey folks! I got back last night from Electromagnetic Field Camp, which marks the end of an incredible 2 months of research, travelling and exhibiting. It was a...
So Perfect I Could Eat You Up - RELEASE!!!
12
Major Update
So this is the game I’ve been working on for 4 months and is why I’ve been on a mini hiatus! And it’s finally out!!!!! Honestly, this one has me really ex...
2 files
Planets and Space. A view of the pre-alpha client. Now testing.
Hi, I have added planets to the background. These simple sprite images really help complete the parallax effect. The planets also balance the visuals and give t...
Borrowed Face is Out Now!
1
Major Update
Hi everyone! After months of work, I finally released my latest psychological horror game, Borrowed Face, on itch.io! In Borrowed Face you were hired to recover...
1 file
Cyberfu V0.1 Update
Game Design
We have updated Cyberfu V0.1! Here are some of the changelogs -Added checkpoints in levels -Added a level selector. (currently only one level but more are on th...
1 file
GMTK Jam Entry - Mind Eater
Major Update
I didn't have a lot of time since I was working during the weekdays. It really came down to the wire, but I think I finished what I set out to do! Day 1 - I kne...
2 files
Factor of Safety technical demo is now out!
Major Update
The demo for our upcoming physics-based digging game is now playable. Take on the role of a “tunnel rat” and dig your way to an abandoned metro where a long...
1 file
Cat Core System v0.2.23
2
Major Update
Bug fixes. La eliminar de un enemigo en especifico generaba acumulación de errores en el log provocando tirones (stuttering) y caídas de FPS después de mucho...
2 files
Snail Chase RELEASED
Major Update
YO WASSAP BEAUTIFUL PEOPLE My friends and I participated in the GMTK GameJam and managed to create this game, which I might suggest, is the best game that came...
1 file
Submission!
Major Update
Submission! Collaborating with Jade Cheese Dev, Voxxer, and basshuma was an enjoyable and fun time, one that gave me further experience with working alongside t...
2 files
2.0.0: saving and loading
1
28
Major Update
Perilous Shores now supports loading (importing) maps exported as JSON files. Compared to the preview , this version fixes a few bugs of varying severity, and r...
THE RETHINK UPDATE!!!!!!!!!!
So, I have added the ability to enlarge window 1.5x in which you are playing Anter by pressing F11. This resizes everything bigger in the tab running Anter. Als...
1 file
Uploaded My first Game Video
I just uploaded the very first gameplay video for the project! It's still early in development, but I wanted to share a look at how everything is coming togethe...
Ghost Edge v0.4.0: New Onboarding and QTE Combat
1
Major Update
Ghost Edge v0.4.0 is available now! This is our biggest gameplay update yet. Version 0.4.0 rebuilds the first-run experience, introduces a new cinematic QTE com...
1 file
Fantasy RPG Pixel Inventory Icons – Starter Pack released
I’ve put together a small free starter pack of inventory icons to share the visual style I’m building for my upcoming fantasy pixel art collection. What’s...
1 file
Build Update & Project Thoughts new version 0.7.4
1
Some news: I posted the previous build on Reddit, where it gathered 3k views and got a really positive response. I collected all the feedback and spent time add...
2 files
Movement and Layers
It took a while for me to figure out how to set up my game world with an isometric view and multiple layers. I tried following so many YouTube video tutorials f...
Update #6
The game now has music ! The two tracks were generously shared and created by Jimmy McGee on YouTube. Link to his main channel | Link to the music video...
2 files — 25
False Kings version 16.7 released! Single-player Arcade mode.
Major Update
Big changes in this release! New Features: - A single-player arcade mode using ring-out mode has been added to the game. Character dialogue was added as well. -...
2 files
Jam done
I just uploaded my submission for the GMTK Jam. It's a platformer game. I experimented with 2.5D graphics and I think I did ok. I think I'm going to focus on bi...
3 files
Minor Update: Unity 6.5 support
A new minor update for the Paperdoll System is now available! Just 2 lines to adds supports to Unity 6.5. The GetIstanceID() is now deprecated, long life to Get...
1 file
1.0.6
- Improved multiplayer movement playback so acting players, opponents, and reconnecting observers preserve the exact server-approved path without duplicate, inf...
4 files — 1.1.6+77
Update log
1
1.2.: added a dash feature and a death animation. 1.3: added a whole new part of the map and some little changes. 1.4: ???...
1 file
ByteCraft v2.0.1 Released — Development Begins on v3.0
Major Update
ByteCraft v2.0.1 is now complete and available. This is a focused stability update that corrects a rare background-streaming issue found after the release of v...
3 files
Release day, it's live!
I had screenshots to share in this devlog, but apparently uploads related to the game are blocked during the rating period. That includes files that aren't part...
1 file
bitsy repositories moved to codeberg
2
28
Major Update
[ post originally published on blog.adamledoux.net ] --- as of today, i've moved the bitsy and bitsybox repositories from github to codeberg . bitsy has been on...
Loading more posts...