Devlogs Page 2
The game is currently in open playtesting. Feedback can be submitted at the link in the game's description. All feedback is greatly appreciated. Changelog: New...
1 file — 0.4.2
Its been three years working on this project and we have advanced a lot in the game from graphical updates to fully voiced characters and cinematic cutscenes we...
After a long wait, Eeyok's full route is finally here! Becoming a fan favourite in James' route, Eeyok was voted to become the next installment in Tailor Tales...
1 file — 7.0.5
New: Export and import creatures with the new CreatureCode text box! Use CreatureCode text for an easy way to save and share your creatures with other players...
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GOT3D Released! GOT3D now available on Windows & Linux. After lying dormant for too long, the project is finally complete. Game turned out much better than I ha...
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Hey everyone! Thanks so much to everyone who's played through transparent girl! We're so happy to see all the people this story resonated with. This is a very s...
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Fixed my Parallax Slider issues, and added more variance, for personal preference, it's very subtle and you may not even really notice but it's simply there to...
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New features: -Added a new ability to each played Unit: Fortify ! Every played Unit can be removed with a right mouse click to grant a power/health bonus to the...
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Building the Foundation of GLITCH (Level 1) The Vision When I started working on GLITCH, the goal was clear: create a 2D cyberpunk platformer that feels respons...
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greetings, fellow turret dwelling critters! (and also to our furriends down in the hull) good news i guess. today i'm announcing that this will no longer be jus...
0.1.5 Update: Added Fishing (Wip). Added Racing (Very Wip). More Buildings To Enter. Better Boat Controller. Bug Fixes. Delivery Job Update. New Regions. Perfor...
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Px2d v2.6 Update Log 1. Material interface update 2. Two display images have been deleted 3. Three new buttons have been added. They are two material buttons an...
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She was here before the Fred character, but I forgot to introduce her. My bad! Here she is!...
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Extremely Gorgeous Illustration by Artist Saffeine OUR LOCAL NEIGHBORHOOD RAGEBAITER IS FINALLY HERE!! For all the Kuna'a fans, their beta route is FINALLY READ...
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-Bug Fixes -Removed ads, added full version PRO buy only -Added 2 different conversion types as requested...
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Made SteamCmd Window visible by default. Improved error handling during activation process. Added ini settings for enable/disable gamma setting. Added Extra log...
1 file — 0.6.6-beta.4
For the Boneflower, death is not an end. It is fertile ground . And life is not a sanctuary. It is the next plot to be sown . This stalker embodies the horror o...
+3 more animals +Shop window Money & Selling not yet implemented. "Shop" essentially a spawnlist right now...
Fixed (hopefully) a bug where a new game was contaminated by previous save's data...
Added internal cubes for the sphere, rebalance upgrades, added music...
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Update, update, update. TarotWeaver 5.1.2 Changelog: Starting value for stats in Character Creation IS now officially 4 instead of 2 (I triple checked this time...
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With Reclvse wrapped up and the physical copies around the corner, I’m excited to share what’s coming next. My next project is Svnken , a complete solo engi...
Afin de faciliter la jouabilité, il est désormais possible de jouer à ce jeu sur navigateur...
The second episode of the u_nvrz series will be available here on itch.io starting February 2nd. In the days leading up to the release, new content will be rele...
Hello Sweepy Heads! We're back with another Clean Sweep Devlog! If this is your first time here and you don't know what Clean Sweep is, let us tell you! Clean S...
Initial Release of Kingdom My first game that I have published. I have wrote many games and parts of games, but never actually shared these, hope you enjoy it...
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🚀 Update Summary Asteroid movement completely overhauled They used to appear to “blast left” faster and faster as distance increased. The real issue was...
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Happy Friday, Saturday , Sunday , Monday! Apologies for the delay in getting this devlog out! I’ve had some meetings I needed to attend that took up a lot of...
Consolidating ALL 2.1.x patch notes into this post to save clutter on the game page: Adjusted stationary Tinrae’s hitbox size Added a visual to stationary Tin...
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Enabled experimental Dark Mode Theme (Preferences->Appearence->Dark Mode). Made SteamCmd Window visible by default. Improved error handling during activation pr...
1 file — 0.6.6-beta.4
| 前言 各位玩家们: 欢迎阅读本次的开发者日志。本次更新主要为剧情更新,我们将进入铁蹄区的另一面,了解Aurora的研...
This update brings improved drift control, as well as longer gears for the muscle car and more details stored in replays. increased stability when ending a drif...
It's the first build! This build was mainly made over the weekend and we managed to cram a lot of stuff in (most of it being groundwork for future systems :) )...
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Hi Guys, just letting you know that we started with the development. Regards, ShiftedRealms Emtertainment...
Launching alpha 1 of DOS WARS (name pending). I made this project because I wanted to make tower defense game. The art style is a throwback to DOS era gaming an...
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Hey all! I recently made a video about how I made Gutter Night and Side Hustle. So if you liked my games you can see how I did it. You can watch the Video here...
-added a three-second countdown before the game starts. (Thanks to u/mindsnare from Reddit for the suggestion!)...
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We're listening. We're learning. We're yearning. Here at Highguard Games we are proud to drop the biggest update yet in Highguard History, adding a triumvirate...
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A lot of people were requesting a browser embedded version of the game. Well. IT'S HERE. I had not done it originally because I thought I was wayyyyy over the f...
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V1.1 for Her Echoes is here! Sorry for taking so long 🥲 Updates: Fixed various bugs in gameplay (hopefully you don't get stuck now) Included better player gu...
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I just wanted to stop by and mention that we have a wiki. It's not completely finished, but feel free to take a look. You can also add something interesting you...
In this post I want to talk about procedural generation. Since before starting developing games I idealized them and dreamed of making worlds that were not repe...
Balances Balanced AI aggressiveness on Easy and Very Easy difficulties There is now a grace period in the first 10 years of the game (from 1971 to 1981), where...
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Yo! It's been a while. And by a while, I mean...well, a while. What gives? I've been pretty busy. Busy with school, with work (which is strangling the life outt...
Jungle Forest Background A pack of pixel art background assets to build your own forest/jungle outdoor scene. Ready for seamless parallax background. This pack...
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Nothing new in the game, but new with me in general! After working on it for a while and mentally grappling with it, I decided to wiggle a Patreon: https://www...
01/26/26 set up new tictactoe microgame functionality worked more on Book of Knowledge still polishing and planning out Scarecrow Battles...
Just fixes you falling through the elevator...
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Gorilla Tag Horror but in the form of a fan game!
For now the camera is mouse controlled. I'll probably want something a bit more direction of travel when I make the transition to dual stick controllers. Super...
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