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Devlogs Page 2

okay wow hi guys. upcoming content + addressing NSFW concerns
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oh. oh, that's top 10 of the visual novel page. what the fuck. sure. this is on incognito mode to filter out NSFW entries for the purposes of this devlog, as in...
New Bosses and map bosses
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heres a overview of my bosses and map bosses :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Updated to version 1.4.4!
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Notas del parche Sistema: Se rehizo gran parte del sistema de sincronización entre jugadores en PVP para garantizar estabilidad, y permitir que Driver como Ult...
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Thanks for the help, detectives! The Precinct 58
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Thanks for your help Detective, We know, not everything is ok with you right now. But let us get you some incentives. The price of this game has been updated to...
Fillable PDFs added!
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Good news, digital FIST players - fillable campaign sheet and player materials PDFs have been added to MANDELBROT SET, courtesy of our wonderful community membe...
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Update #1
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Just a tiny update that : - Adds ghost crosses for better visibility - Expands practice mode to cover loop 2 - Adds some iframes to grenade startup...
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Piston Chaos:KCC-Beauty and Chaos: Designing the Volcanic Village
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Hey Racers! I've been heads down on development, part of which involved testing core systems in new project( https://lightshadowgames.itch.io/hamstered/devlog...
More efficiency, more compatibility
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This update provides maximum performance for 040 and 060+ configurations. Now also compatible with Amiga OS4 - tested on Amiga x5000/020 and x5000/040. The atta...
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Demo Devlog #2: The Art of Info Dumping
Game Design
Creating prompts, concept art, and sharing pre-existing designs and information to others was a core responsibility that I had to fulfill during the initial sta...
input system evaluation
Tech Discussion
Play Disable My Brain on itch.io Hello everyone! 👋 I'm making a casual game and I could really use the kind of help only the internet can provide: brutal hon...
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How To Make Car Sound
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Tech Discussion
I was able to create all the car engine noises in this game with free tools. Buckle up though, because it was a decent amount of work. Overview Generate engine...
Over 3100 players already! Thank you all!
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We are very happy that so many have already tried the game and many seem to be enjoying it! What we have learned so far is that for some players the difficulty...
Home base
I've added home base level. I've imagined it to be a place where you will be able to craft, trade, recruit new party members and find some quests. You will be a...
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Devlog #1: New prototype and development details so far
Game Design
Hi all, and welcome to the On Fighting Shadows devlog! This project is a very personal endeavor. I grew up playing JRPGs and, as a teenager, dabbled with RPG Ma...
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Falemor: Chapter One - is OUT! v0.02
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Falemor: Chapter One - is available for download! For the last couple of months we've been constantly working on our first major update, that includes: - Enhanc...
1.2?
We have an alpha! It's working great! There's a reasonable amount of bugs! Thank you for your patience, Johto is coming...
Version 1.3.8b - Multiple bug fixes
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Slightly improved performance related to attached elements Added an useful information to plugin description Fixed the font settings of text window can be erase...
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Leon - Preparation Devlog
For the first two weeks of the preparation, I was assigned to the task of programming. I need to set up the implementation of a basic 2D drag-and-drop function...
Guide (Warning: Spoilers)
There are 6 endings in total. Two of them are fairly easy to achieve. Ending 1: Be as unfriendly as possible towards Stanley. Ending 5: Be as friendly as possib...
Code Animator now on your Browser!
Major Update
The Open Source Tool for CS Educators, Students, and Content Creators is now available right in the browser! Just open up the tool, and follow the same steps fo...
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0.2.0 Release!
Major Update
I wanted to share an update on my game and be a bit more honest about the process behind it. Part of learning and growing as a developer is taking criticism ser...
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web player added
Now the game is available to play on website! enjoy!...
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Major Update
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Reworked player controls, enemies, enemy ai. Major bugfixes with enemy ai and player controls Redesign of enemies...
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We are Coming to Kickstarter
Major Update
SURREALPUNK is coming to Kickstarter! After about five years of writing, playtesting, revising, cutting, rebuilding, and playing this game at as many tables as...
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The Speed Update
Hi palsies! First and last update here for Gart Simpson. Below is the changelog, roughly sorted from most to least important/noticeable. Thank you!! Speedups ar...
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Voices
Major Update
Hi everyone! A big update for Pilar IV is out! I have added full audio immersion to make the investigation much scarier: Sofia Speaks (English Mode): You can no...
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Update v1.1.3: Responsive fixes, locked choices & other creator upgrades.
Hello everyone! 👋 This is another update for Capsule VN Studio . We focused on stability, mobile rendering, and player experience. Here is what's new in v...
Pattern Hunter 0.1.0 is out now!
Major Update
Hello everyone, Welcome to my new game, Pattern Hunter!! Yeah, the title is a bit generic, but I had no other title in mind, so surely I'll change it for the ne...
Bus Stop at World's End 📋 Devlogs: Art #01
Game Design
Hi there, this is Maib and I’m the artist on Bus Stop at World’s End . I’ll be sharing my background art progress, from ideation to finalization, in this...
1.02 Bleed
Minor update: Added a new boss (Shrike), a new normal enemy (Fly Swarm), two new items (Great Mace and Putrid Mantle) and two new crafting recipes...
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Devlog #8 - Bitrot_0.0.2-patch.0125
Hello Everyone! Here is a new patch for 0.0.2 with some bugfixes and new content! - [x] Fix: Item: Reduce infection using medication_vaccine - [x] Add: Weapon...
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Decked Out: Infinity: The Plans for the Future
Culture
I just now realize I haven't quite made this clear in any way so far, but I actually have many plans related to the future of Decked Out Infinity. Right now in...
Update 20: Stealth and Detection
Summary: The AI will now become alerted if they are attacked by the player and not killed, if another AI character close to them is alerted, if they see a dead...
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Mad Metal Ranked in Top 100 + Campaign & SteamDeck Update
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Major Update
Thank you for voting Mad Metal into Indie.db TOP 100! All vehicle skins and materials have been unlocked. Jan. 20, 2026 ( live ) - Added a custom original sound...
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New update! Shields are now included!
Hello folks, for some reason the shield pack was not included as part of the ULTIMATE pack so now its fixed and you can find it on the updates folder!...
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End day 1!!!
Major Update
(images in the following are rough sketch, not final, if they upload) Hi everyone! Thanks for sticking around for day 3! The next update will be posted in a few...
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New PnP Game: Baby Ls!
Major Update
Hello all– Just letting you know that I’ve released a new print n’ play game. I call it Baby Ls! Throw a pair of dice, scribble your colours in the game g...
New PnP Game - Baby Ls
Major Update
Hello all– Just letting you know that I’ve released a new print n’ play game. I call it Baby Ls! Throw a pair of dice, scribble your colours in the game g...
Patreon
So I've been thinking about setting up a Patreon where I’d share early previews of scenes as I write them, along with some behind-the-scenes and cut content...
Devlog: Parasite Z – Early Stage Build Coming soon
🧟 Devlog – Progress Update I’ve added some new screenshots to show the current state of Parasite Z . This update focuses on improving the survival-horror...
V_0.0.5
Added camera controls with arrow keys Fixed engine audio issue (browser only issue) where it would not loop the audio and cut out after a couple of seconds...
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Draw on a Block v1.0 is now available to download!
Major Update
Draw on a Block v1.0 is now available to download! What is Draw on a Block? A precision 3D texture painter that feels like a professional tool and plays like a...
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New Update 14 (hammer time)
The game has been updated with a new town! I added hammer effects and new par animations to improve the feel and progression of the game. Check it out and let m...
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new game: shark bites
Major Update
yesterday at midnight, I thought to myself how I missed gamedev so much but don't really have any time for it. So I started writing down small game ideas, like...
Now playable on Itch!
!English version below! Das Spiel ist nun auf Itch direkt spielbar, aber es gibt Probleme mit der Edition: Das licht ist viel zu dunkel und ich musste die Post...
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Bug Fix v0.0.2
Fixed prefab preview flickering — previews now display consistently and without visual artifacts. The final placed object now matches the preview exactly. Sim...
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​Game's canceled
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Major Update
Game's canceled, folks. i've explained it better over on: TUMBLR...
Update soon :)
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yup another update!...
A Counter Strike Case opening game with some other unique features involved
Update 0.5.6
Hi I’ve added all the main visual effects and finished integrating music and sound across the game. I also reworked some systems and did a light balance pass...
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Traits & Abilities PDFs AVAILABLE!
After dragging my feet for a bit, I finally decided to convert some of the google docs to PDFs! They aren't pretty, but they're legible...
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