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Devlogs Page 2

Update V 0.1.4 part 1 : Rebirth Update!
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2
Major Update
Greetings, everyone! I've re-emerge from the void to announce this awesome news! New update as my birthday gift to all of you! 13th January was actually my birt...
2 files
Vibe coding is making design patterns worth it again
Tech Discussion
When I started programming, I wanted to learn everything about design patterns. After all, architecture and design seems to follow the ethos of "work smart, not...
1 file
Devlog 1.7.2: Tweaks
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Major Update
Tweaked the export settings to avoid possible issues while using these in Godot...
1 file
Belts of Iron Update 0.2
Major Update
Release Notes v0.2 ⚠️ NOTE: Save Game Incompatibility ⚠️ Due to the massive changes in this update, v0.2 is not compatible with previous save files. You...
1 file — 0.2.0a104
Discord and Pending Class Playtest
Hello, hello folks! I've got two announcements for you today! Firstly, for those who have asked in the past *and* for those who haven't: RiftKidGames officially...
demo update + release date announcement!
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updated the demo to add various improvements, such as reformatting the extras menu and adding alt text to the menu options. the mc should (hopefully) no longer...
2 files
v1.14.16
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* Fixed Shadow Casting Mode not saving when changed in the inspector...
1 file
Hotfix v1.0.1
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A quick (late) hotfix update! I was hoping to do bug fixing sooner, but things have been busier than expected since release. Thankfully, this gave me more time...
1 file
Update 0.1.1 [Beta]
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Major Update
Implemented: bug fixes spinning arrows arrow spin speed new enemies purple enemies Soon to be implemented: rebirth...
1 file
lateral movement
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- lateral movement of jumps improved as requested...
jump & run cave crawler
Friends and Family! Version 1.3 Update!
Major Update
Wow, it hasn't even been half a year since the last update? This is a breakneck development pace for me! Today, I present to you another massive gameplay update...
1 file
Update #2
Another rewrite for enemy attack logic. Now enemies will select a skill they want to use and select a target at the start of a round on player's turn, instead o...
1 file
How I Heard It On Backerkit
Major Update
Hello First Pancakes! How I Heard It - A Campfire Folk Storytelling TTRPG is launching on Backerkit in less than a week. I'm super excited to bring this game to...
Patch 0.1.2 - A General Gameplay Update
In this patch I have made several fixes and improvements to systems affecting the gameplay, so let's get into it. New Features: Controller support has been adde...
1 file
Leaderboard!!!!
Major Update
After finishing a game, the end results will now show a new leaderboard with stats for each player! You can see things like ranks, wins, and kills, all sorted v...
1 file
New Update (1.0.2)
I know I said the next update would be in the UI, but I noticed that I needed to change the format of the data file (the file it generates to store all your sav...
1 file
New update!
Lots of updates. Timeline Icon Map multiple midi-channel to a singel uge-channel with diffrent instruments. Map noisechannel per note (different instrument per...
Patch 1.03 - Inventory QoL and Optimization
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Patch 1.03 Quick little patch on top of yesterday's massive changes: today we've got a smaller (but still important patch) to make the gameplay experience a lit...
2 files
Update 28: Enemy Blocking & Improved Melee Combat
Summary: Refined the combat to quite a bit. And got the AI put up a lot more of a fight. A little too hard if fighting more than two at once and they still need...
1 file
Slisland Rebuild 6 - Patch Notes
- Just altered combat stuff slightly to make it more manageable...
Version 1.5.0, Maintenance Update
General maintenance. Changes are as follows: ## [1.5.0] - 2026-01-28 ### Changed - Updated godot to 4.6 - Updated Dialogue Manager to 3.9.1...
1 file
Version Hotfix
Update: I realized the Game Over screen is essential, so I fixed it to trigger correctly at the end of the quest. Oh, don't forget you can also type "!back" any...
1 file
Dimmer 0.2
1. Fixed a bug where Dimmer kept applying effect on the full screen after a game was closed and autofocus was toggled. 2. Added ability to run in background (tr...
1 file
Godot 4.6 support added
Godot-QuickStart now runs on Godot 4.6 — the latest stable release that brings Jolt physics as default, improved screen-space reflections, native OpenXR...
5 files — v1.0.6
Updated v1.1
I updated this Deathmatch Island GM aid to make it a little clearer. I previously used lines to indicate how many upgrades were necessary to beat the higher dif...
2 files
v0.1.0.8
Update v0.1.0.8 [Changelog] OPTIMISE: Optimised various Spectrum side engine code in Z80 for speed and memory use reduction. FIX: Change the way the sliders in...
4 files
New version - available now
Major Update
Hey everyone, A new version of this game is now available for download if you haven't yet, please consider giving it a go. What's changed: - new mechanics. - ne...
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انگریزی میں مشہور برانڈز اور لوگو کی شناخت کریں۔ اپنی ذہانت کی آزمائش کریں!
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🏷️ لوگو کا اندازہ لگائیں – کیا آپ برانڈ کو پہچان سکتے ہیں؟ دنیا بھر کے مشہور برانڈز کے...
Hotfix 3.1
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Just some minor corrections...
1 file
A half-timber style home tileset for an RPG or adventure game.
Visible Card Back Added
Added a version of the game where the card's pips are visible (10% opacity)...
1 file
Visible Card Back Added
Added a version of the game where the card's art is visible (10% opacity)...
1 file
Miru 1 (minor digital fixes)
Howdy folks, fixed a few images that were rendering weird when exporting for the digital editions. (They never showed up in the print PDF, but for some reason l...
1 file
The new soundtrack is here, guys!
Major Update
Hello everyone! The music is finally in place, and I couldn't be more excited to share it with you. 🎵 The Soundtrack is Live I'm thrilled to announce that th...
Big Post-Jam Update
Hello! This is the first major update since the game jam (with some smaller ones inbetween), so I've decided to compile the big changes here: A variety of bug f...
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What am I doing here???
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Game Design
Hello humans! This is Player and today... I have absolutely no idea why I'm here! (yaaaaaaaaay) So, you can expect me to talk about typically random things, but...
Roguecraft GB Game Boy Color - Coming Soon!
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Major Update
We're thrilled to announce that the store page for Roguecraft GB (Game Boy Color) is now live! The game will be available on Monday February 2nd, 2026 - just fo...
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Night 7 not avalible on android
Night 7 is not avalible on android because we are doing some bug fixes to make the experience the best for android. Thank you for your patience Redpanda (Owner)...
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Roguecraft DX MEGA65 - Coming Soon!
Major Update
We're thrilled to announce that the store page for Roguecraft DX (MEGA65) is now live! The game will be available on Monday February 2nd, 2026 - just four days...
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Roguecraft DX Amiga - Coming Soon!
Major Update
We're thrilled to announce that the store page for Roguecraft DX (Amiga) is now live! The game will be available on Monday February 2nd, 2026 - just four days t...
1 file
Version 0.2 Beta Launch
added logging (with colour!) fixed A TON of networking/e2ee issues improved EasyGC...
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Cosmopolis Devlog — Updates and Fixes Jan26 p.2
Devlog: Infrastructure, Economy, and Strategic Pressure 🚀 (2-Week Sprint – Late January 2025) This update wraps up a focused two-week sprint aimed at tight...
New game "The Village" now available for download!
Major Update
The Village a thriller-themed board game is now available for download. Gather a large group and immerse yourselves in an isolated medieval village, where the g...
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Numéro 3 des Chroniques disponible
Et voici pour cette nouvelle année un nouveau numéro consacré à l’interface série. Bonne Lecture …...
2 files
Piston Chaos:KCC-Building the World – Structures, Towers & Boundaries
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Hello everyone! Welcome to the latest update on Piston Chaos: KCC! Since the last devlog where we designed the Volcanic Village, I’ve been busy fleshing out t...
v1.2 Update
v1.2 Update: Fixed audio volume glitch on start & polished mobile controls...
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The Accused — Refining the Arena Update v0.2 — visuals, combat tweaks, UI polish
This update was all about polish ; tightening visuals, improving UI flow, and making combat feel more dynamic and satisfying. What’s new in this build: Update...
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just ui
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NEW CONTENT - no new content - better start and little tutorial - more attractive register screen and GOOGLE LOGIN! - new inventory tools and loot UI BALANCE CH...
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Sneak Peak for the Next Update
I know an update hasn't been posted in a while, so I thought I'd post a snapshot of what's to come. The next update will come with huge changes to the current v...
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