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Devlogs Page 2

Scheduled Maintenance ~ Thursday, February 5th @ 2PM EST
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AI2U’s first update of the year is bubbling just beneath the surface! Much like that certain island-themed secret room some of you managed to crack the code f...
Apk file!
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5
Just wanted everyone to know I finally got around to uploading the apk file for Gun Rounds! Yay! Hopefully it works properly, to be totally honest I didn't test...
1 file
Please Welcome 2 Left Thumbs - HFI's Publisher!
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6
I've got a very exciting announcement today. High Fantasy Idle now has a PUBLISHER! I have decided to partner with 2 Left Thumbs to publish HFI and I couldn't b...
New Space Background
6
Major Update
in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
1 file
New Space Background
5
Major Update
in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
1 file
Samples for Yarn Spinner for Unity v3.1.1
Hey folks! Just a quick update here - we fixed a bug in the Samples package that could cause errors when you tried to build your project. This change only affec...
1 file
Remaster 2025: Dangle Drop
Culture
Hi Dead Stick Fans and other puzzlers, It has been some time since I posted an update about Dead Sticks on this site. The truth is that in the current ICT atmos...
v2.2 - Clockwork factory expansion!
6
Major Update
v2.2: Clockwork Factory expansion. Metal walls and floors Railings Animated conveyor belts Cogs Steam machinery Lamps Pipes and more! Hope you like the addition...
1 file
Patch 0.3.4.3
More patches for you guys!: Fixes: Fixed demonic raptor not being able to hit player increased frenzy’s sword damage by 100% on all swords changed how focus i...
3 files
Devlog #44 – SteamFest coming🌳🪓
🆕 NEW Added FPS limit and VSync settings. 🔧 MODIFIED Major UI overhaul by Clarisse. Updated object pooling systems . Improved Axe Chains performance and v...
3 files — 0.43
Expanded the free sample
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Major Update
Expanded the free sample to include more items...
1 file
Circuit Puzzles, Control Panels & More
Further rock wall improvements
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5
Hi :) Improvements of the rock wall textures (A5, D sheets)...
2 files
Warlord's Penance OST
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Warlord's Penance OST is now available on YouTube...
2 files
Fast-paced, short-form dungeon crawler. Locate and rescue your allies to form a deadly, ability-combining party.
Endless Escalation - Wall Street Update (0.6.2)
Major Update
Added the resource conversion feature and upgrade (replacing the passive income one) Fixed building selection not always working while the game is pause...
1 file
FS25 John Deere 5020 V.1.2 NEW CONFIGS!
1
Major Update
V.1.0.0.2: ADDED WEAR, ADDED LEON BLADE, ADDED HINIKER FENDERS, OTHER MINOR FIXES...
1 file
v1.0.1 - Minor Update
Scoot base stamina increased by 10. Reeler base stamina increased by 5. Metal bar crafting cost now displays a hint about Furnace unlock requirement if the Furn...
January update!
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This update focuses on improving overall stability, item systems, gameplay and combat feel. — UPDATE HIGHLIGHTS — • New bosses added • New smithing rand...
1 file
Marbles and Grey Cells
Game Design
Here are the latest development updates from our turn-based casual combat game Paul. This is already the 11th dev log and I didn’t expect that I’d actually...
Hotfix: 12.1
Luckily, it’s only been a few hours and only a few people had downloaded 12 to be affected by this bug, but 12 had a crash that occurred when returning from a...
3 files
Melee and Balance Improvements - Demo Patch - February 2nd, 2026
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Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in your run...
1 file
Interview with/from ChefJeff from Bucephalus Studios
Jeff from Bucephalus and myself traded interviews on each other games. You can catch the videos here!...
3 files
Dear citizens of Dystopicon:
We are preparing our glorious participation in the upcoming Steam Next Fest, which will take place between February 23 and March 2. For this reason, and in orde...
Update 2 + announcement
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23
Major Update
Hi everyone! The game has been updated to Demo 2. Here's the changes I've made: New gameplay: Rumour mechanic: New mechanic used in two quests. Rumours increase...
Extended version is here!
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Hello! The extended version of the game is out. Sorry, I got distracted on other projects. The extended version includes: Two new endings Ending cards for each...
6 files
I'm Telling You To Be Afraid ‐ Devlog #1
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Game Design
Hi I’m sano76 and welcome to my rock opera. I still don’t know how people make devlogs. They always have so much to say while i barely have anything interes...
New version available
I've found some time to work on the project again. My current focus is not on adding more content, but on polishing what already exists, as I want to make sure...
Ironhart Update v1.2
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What's new in version 1.2 Added hand gestures Added AudioLink (inc. updated Substance file) Adjusted bicep flex values Adjusted mesh alignments Fixed shader err...
2 files
The Enemy (Part 3)
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Game Design
The weeks since the last devlog may have been among the most challenging since I began working on Atlantic ‘41. And yet I merely needed to implement automated...
v2.4c (Starting Classes & Gift!)
Hey there! While we work on more in-depth content, we're trying to release more frequent, quality-of-life updates. For now, we've added three starting classes f...
2 files
Void Salvage Roadmap
Game Design
Hi there, I just thought i'd share the stuff in my GDD (Game Design Document). These are all just brainstorm/ideas stuff and might change. Feel free to comment...
Eclipse Official Release is Here
Major Update
Hello Everyone! The time has finally come for me to release the final version of the game. I have worked hard to provide the best experience possible for anyone...
3 files
Update
Fixed upgrade text for neutron reflectors Fixed typo in Bestiary Added a highlight for when there are upgrades available Added ammo pips near the mouse cursor R...
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Mardi – Jour 2
Aujourd’hui a été une journée plus calme en apparence , mais néanmoins essentielle pour la solidité du projet . Chaque pôle a pu avancer de manière con...
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Pre-Alpha build is LIVE!!!
Major Update
We cannot wait for your feedback! Thank you...
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We are Battle Omega and we welcome you to the FRENZY ZONE!
Cleaned up code, fixed shop issues
Cleaned up alot of the code. Fixed some shop issues...
1 file
Post apocalyptic clicker horror
In the beginning
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Game Design
In the beginning, I had an epiphany and decided to start a passion project at 13 for college applications. Inside you is an educational game disguised as a cozy...
Wesnoth 1.19.20
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A bit belated, but 1.19.20 has been released. Overall this is a fairly quiet release, but most notable is that several scenarios in Eastern Invasion have had we...
1 file — 1.19.20
Devlog 3
Game Design
a...
Cooking Update #01
Hello survivors, I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness. Cooking Update #01 New food items for each...
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Grimspin Changelog 02/03/26
02/03/26 set up new test version and begun to check for any issues working on new Testflight version went through and polished Book of Knowledge...
1.2.2
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ok this SHOULD be the last bugfix update. Fixed NPCS not colliding with the door opening. Fixed homework girl not doing another minigame with you after you’ve...
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Danger Space 26/02
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Danger Space has been updated. An alternative ending for Aldrich has been added, consisting of 6 images, which can also be viewed in the gallery. Please report...
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Tables, Decks, Music!!!
It's late. Did some minor fixes and added in 2 of the finished music tracks in multiplayer. Added a few new decks and tables. Please let me know of anything els...
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Small fix for some bg textures
Small fix for bg textures...
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200+ Retro Textures
Ajout des versions pour Windows, macOS et Linux
Publication sur itch.io des versions pour : Windows, MacOS, et Linux...
4 files
BÖRÜ BORG: Funded in 45 Mins + New Monsters Unlocked!
We launched the campaign just 48 hours ago, and the response has been absolutely wild. We are thrilled to announce that BÖRÜ BORG was funded in less than 45 m...
Finally working on the post-jam update
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Hi guys, I have some good news. I broke out from Gacha addiction and become a better person. I also reschedule everything to ensure I would have some little tim...
Devlog #1: Launch, v2, and the Search
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Major Update
Networking is inspired by the 48 Word Game Jam, which I unfortunately didn't meet the deadline for. Maybe that's for the best, as the game has way more than...
2 files
Furry Weekend Atlanta + Merch
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Hey all, sorry for the lack of updates. I should have had chapter 5 out by now but lots of things are happening all at once. The most exciting of which the boat...
Demo just launched and all the devlogs from before
Major Update
So I finally launched the demo after almost two years of working on this after my actual job! There's newer enough time, I'll tell you that much. Anyway, I want...
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