Devlogs Page 2
Hey, everyone! Great news! We have a brand new trailer out, with an original song by Mijil Pamungkas and sung by Midori! The song title is called "Punshine Melo...
More community copies have been added for sales from 2025. Thank you for playing Deadlight. :)...
Hey everyone, I’m really happy to finally say it: Stormbridge launches on February 16! Launch time: PST: 6:00 AM / EST: 9:00 AM / UTC: 2:00 PM / CET: 3:00 PM...
Hey 👋 The new release is now live on all platforms. This new update is relatively small compared to the others, but this one brings a couple of quality of li...
Hello everyone! After careful consideration, I've decided to make the base game of Cacildes Adventure c ompletely free ! This means anyone can now experience th...
Improvements - Updated the first room with a TV to provide story context, as well as improved decorations - Updated the ending message with more story content -...
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Hello! This is a project I've been wanting to do for awhile now and finally got around to it! The Zombie Vocal Sound Pack 01 contains twenty different zombie vo...
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Here is the 3rd update! Alot of stuff still to come but I wanted to get a more stable version out with a bit of extra content. Right now all data will be wiped...
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Added 3 new animations for bunny and frog(4 direction): -Pick up -Seed spreading -Sickle...
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I stalled when trying to figure out which ghost had been eaten which then resulted in 2 re-writes. But that has made a difference. God knows how they figure thi...
test...
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Available for Windows
We added a bit more juice to the game and some fixes to the stats. In the upcoming updates we’ll tweak progression so the game is a bit faster, and also later...
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i made a new image about how endisnear looks like...
Greetings, fellow Magi... Today I quietly put Magninomicon: The Duel up on itch.io — a small, self-contained Tarot-powered elemental duelling game that’s be...
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New! Music added! Background updated! High score system added! Pause button added! Bug fixes...
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🚀 Big Update: Fresh Look Hey everyone! 👋 It’s been a super productive few days for Hexify . I’ve been hard at work squashing bugs, implementing highly...
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Anchor has less initial velocity and more gravity Sword damage-by-speed decreased from (2.5, 4+2.5, 8+3.33) to (2.5, 4+2.5, 6.5+2.5) Sword can no longer do full...
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Hi everyone! I've made it my new years resolution to finish this game. I've redone the throne room map and I've worked in a simpler menu screen to escape RPG Ma...
Fixed issue where multi-language saves were not working correctly. Added first version of stage sound wave visual effect — more color variations will be added...
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Zombie Asset Pack — Version 3 Update The outbreak spreads further! Version 2 of the Zombie & Survivor Asset Pack introduces new undead, survivor animations an...
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From an Alpha to Release This project has undergone a substantial redesign since its initial alpha, while retaining its core conceptual framework. The central i...
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Hey everybody! I've just localized my first game! Woohoo! Untime is now playable in Spanish! (LATAM & Spain). Special thanks to facuseghezzo for translating the...
Bug Fix
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Fixed a display error on one of the male mc's cg gallery Update on demo's code for future updates Some very minor grammar fixes...
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There's just a new event and some bug fixes, i just wanted to update the game and don't let it die in my projects while i develop the main one...
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Here's what's new in the 0.02 version of Oceanopolis 2000. -Added a Mini-Hub, which expands the buildable radius around the main hub. -Added the fist economic b...
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Hey, In this update was added: -Electric box, sometimes electricity can go off, so you need to switch it on back -Added little animations and some effects -Fixe...
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We'll make sure to document every change for 0.0.3 and after...
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Le développement du jeu se poursuit, mais de façon assez chaotique : j'ai traduit l'essentiel des règles de bases en anglais (la version française étant de...
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Journal de bord - jour 13 : Cette matinée a été consacrée à la suite de notre réflexion sur la modification des éléments du scénario et des énigmes pa...
Hello everyone, We’ve just pushed a major update to the demo, focused on making the experience more frightening, more responsive, and more polished overall. H...
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Devlog #1 – The Beginning of the Cycle Over the last few weeks, I stopped “adding features” and started organizing what the game actually wants to be. The...
Update 1.3 - Hobbit Houses Added! We have added hobbit houses to the asset pack...
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It's complete! We've got final artwork for the game, and final tweaks to character sheets and rules — and with that, the game is finished! Download, play, and...
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🇫🇷 Français Geeky’s Story – v1.1 Cette mise à jour est née d’un moment très simple : la traduction anglaise était là… mais je ne la voyais p...
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Super duper excited to tell y’all that the full version of Doce Fim is 25% funded!! This was only possible thanks to the payouts from here and Patreon! I’ve...
GAMEPLAY: Double click/press SPIN button to activate Fast Spin (most requested :D) View deck -> Player can view the current cards inside the Slotmachine Luck Fa...
Well the work weeks have finally slowed down. This week has been all about getting the gam int a playable state and making sure that the changes I've made didn'...
Two new bosses - Behemoth II and SD, with new mechanics! Four new cards - DECOYS, SILVER PLATING, ECHO, and LAST RESORT. Check them all out in the card library...
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Patch Notes DEMO-0.3.0 Features Add Flaming Skull Enemy Add Tutorial Update card text dynamically based on current damage effects Add active token highlighting...
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Garde Bait - Visual Overhaul! Check it Out!...
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Garden Bait: A brutal platformer where you fall through 5 sadistic levels, Your suffering is the point.
[CHANGELOG] BRINK v1.4: • A MAJOR rehaul on the entire layout/design • Assets have been explained much more in-depth This is the biggest update yet. I've ta...
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I've added a introductory tutorial flow to help explain the mechanics and navigation of the game. Let me know if it's too obtrusive, or if there's something it...
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I've just uploaded a new version with some minor visual bugs fixes Enjoy :)...
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Just another simple bug fix - the menu of the game could be used to specifically exploit a trigger in a game which in turn could soft-lock a player Pause Menu e...
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Massively changed the looks of the game: Added proper textures for walls, ceilings, floors, etc. Added proper furniture and props for White Stim and Old Brew. A...
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HOLY FUCKING BALLS THERES 10k DOWNLOADS ON THIS DEMO AND THAT IS SCARY???? TLDR at bottom But genuinely thank you guys so much, when I made this I didn't even e...
Hey all — quick update following the initial prototype release of When The Mud Came . There hasn’t been any hands-on game development yet since launch, and...
The 18th Attic is a psychological horror game where you play as a man trapped in a loop, armed only with an instant picture camera. Hunt down paranormal anomali...
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