Devlogs Page 2
Oh, Hi! Its been a While... Beta 1.5 is finally released! it was Exausting to Make, but im Finally Finished! // Changelog // Additions: - New Progression Rework...
This release continues the early development of the boxing game, currently in an alpha stage. The focus of this update is almost entirely on visual iteration an...
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Hi everyone, long time no updates for that game, but that happened, I've decided to try a new render with a new reycaster algorithm, it is now much smoother and...
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Here's what's new in the 0.02 version of Oceanopolis 2000. -Added a Mini-Hub, which expands the buildable radius around the main hub. -Added the fist economic b...
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A couple hotfixes and misc other things as I continue working on the remaining things for the Steam demo: Autosave now occurs by default at the transition from...
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Nothing here is final yet and are subject to be tweaked later What has been added: A new weapon type Bow Produces projectiles Projectile is destroyed after hitt...
First "playable" version, also what was submitted for the class this was meant for Currently , only a procedural generation simulation, with some tile editing T...
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Hello thar, a good evening from EU! With big thanks to user Cute Kawaiii who reported the bug, the WEB version is fixed and you will be able to play it to the e...
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Welcome to part three of our ongoing series where I sit down with one of the denizens of Absolution. Previously, we shared tea with Mama Ite and survived an enc...
In this update I added 3 new battle backgrounds from the Battle backgrounds pack 7 . You can find it in the folder : TinyRPG Collection Files/Assets/Backgrounds...
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On the road to v0.3 The last update should have happened summer 2025. Sadly the changes I did for the update wasn't fun in anyway. I thought about two new mecha...
I have worked a lot on this new pack. The overall quality is higher. There are 5 additional cards (the standard pack has 25, this has 30) which include 1 full e...
Foi lançada uma versão Java para desktop Detalhes técnicos: o sistema usa uma biblioteca que eu criei pra simular o "MessageBox" do Windows, e também uma ga...
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Update 1.1.3 Patch Notes Wolves Minigame - The difficulty of the Wolves Minigame on Regular difficulty has been reduced in order to offer slightly more casual a...
HalfEngine v0.6.0 is here with one of the most important features in a simulation engine: the ability to save state and resume it later. This update introduces...
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Hey everyone, PhelRin here! Welcome to the fourth major update for the Chess Engine App. This week, I focused on making tournaments fairer and the post-game exp...
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Recently I've began dabbling with a lil bit of PICO-8 development. This is my first game in PICO-8 and it is accordingly simple. I'm gonna use PICO-8 to not onl...
I've just released it to show other people...
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My version of the Y8 game "Slope"
Update #2 - Fall animation bug fix - Jumping kick animation bug fix...
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This update actually improve all the mechanics and features that are in the game. This is a full list of what changed: New NPCs Scale Multiplier is setted to...
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-added prologue -added dance show floor...
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Error: ELEV8 plus!
Big Changes! : Added specialist sanguine enemy type! New rifle wielding enemy that are scattered throughout the map scanning around with their bright red lasers...
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The ZIP is locked, the key can be found here 👉 Let's go to Patreon Page! Early Access is one of those concepts that sounds simple on the surface but becomes...
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I've realised the very early gameplay. Current features: Open pc with [E] and pick up items Build buildings with the PC Walk into buildings Fight with an enemy...
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CLINCH is on sale in the Welcome to Indie TTRPGs Bundle! Get this one giant bundle with 30+ indie RPGs for just $20 (almost 90% off)! This is a bundle made to i...
The game is complete and now available on Xbox and Epic Games Store . Not a demo. Not an early version. Not “coming soon”. This is the final build. What You...
Novas funcionalidades: Agora paletas são carregadas e salvas com o file Novo tema : Carrot🥕 Correções de Bugs gerais...
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Big update gang, as we roll out alpha 1.0b which includes: Extended single player from 10 to 15 rounds. Added full progress persistence so you can actually quit...
I didn’t just want to make ‘scary sounds.’ I wanted to make audio that felt like a panic attack in a dark room. As a musician and data analyst, I’ve alw...
well, here it is. my apologies to everyone in the foxhole community, but this sound mod as you know it will unfortunately not receive any more updates in the fu...
Since the last time I updated this game versus what I have now, a lot of things have been added and/or changed. I've added: - enemies, particle systems, code (h...
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I tried for a while to make this 48-word game where you place your mini to indicate your interest in the part of the story you would like to tell. It's not poli...
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Latest Build – Development Updates Game Loop & Mission Flow (Iteration in Progress) Refined the core game loop around Agent Mode ↔ Drone Mode switching , si...
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Después de un año de subir el juego, al fin corregí el error que tenía y que impedía ver el texto completo. Metí la pata al configurar la interfaz, pero y...
List of recent changes Crimes: Amount of auto crimes that be set is now unlimited Buffed crime mastery - Doubles rewards each level and caps at 10 levels Auto t...
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Two new bosses - Behemoth II and SD, with new mechanics! Four new cards - DECOYS, SILVER PLATING, ECHO, and LAST RESORT. Check them all out in the card library...
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Hello all I am very happy to announce that version 2.8 of the Thorns of War is now available for download, including Frederique's route and an extra scene for C...
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incredibox sprunki pero todos son chanpiñones.
Atualização 5.8 Faz um tempo desde a última versão (5.5.1) e muita coisa aconteceu nos bastidores! Esta atualização traz melhorias significativas em vári...
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Hello. After a long break, I’m back working on this asset pack. Until now, the pack was available for free. With this update, it is now paid. The reason is si...
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1/8/26 Completed: - Prevent duplicate windows and files from opening. - The above fixed the illusion that the close(x) button wasn't working. 1/12/26 Completed...
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As I was perusing the entries for the first edition of FIX YOUR HEARTS OR DIE - A David Lynch Game Jam , I was excited to come across this submission: Another c...
The sword can wait. After spending a few hours on simple assets, I realized: what I’m missing isn’t polygons—it’s stylization . To bring my vision to li...
Finnaly finished a version of the project that is playable(kind of). I was completely new to Godot(the game engine of the game), and i have only been developing...
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Heyho folks. Maybe/Probably final version of Immortality Factory. And yeah yeah, I know, I said I won't update it anymore, but I just figured with the new video...
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Well, so I saw this post from Sword & Bench, a game using this pack and thought I could add some variants to the chest. I learned a lot since I made this pack i...
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Big changes have arrived! A new map, new mechanics, and a testing gamemode: Hide and Seek! The ghost will randomly wander these haunted halls, searching for you...
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It's been a minute since the last update, and I come with good news! The ENTIRE story for The Girl with Psychometry is FINISHED! What does that mean for the gam...
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