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Devlogs Page 2

Patch 0.3.4.3
More patches for you guys!: Fixes: Fixed demonic raptor not being able to hit player increased frenzy’s sword damage by 100% on all swords changed how focus i...
3 files
Devlog #44 – SteamFest coming🌳🪓
🆕 NEW Added FPS limit and VSync settings. 🔧 MODIFIED Major UI overhaul by Clarisse. Updated object pooling systems . Improved Axe Chains performance and v...
3 files — 0.43
Expanded the free sample
12
Major Update
Expanded the free sample to include more items...
1 file
Circuit Puzzles, Control Panels & More
Further rock wall improvements
1
5
Hi :) Improvements of the rock wall textures (A5, D sheets)...
2 files
Warlord's Penance OST
2
Warlord's Penance OST is now available on YouTube...
2 files
Fast-paced, short-form dungeon crawler. Locate and rescue your allies to form a deadly, ability-combining party.
Endless Escalation - Wall Street Update (0.6.2)
Major Update
Added the resource conversion feature and upgrade (replacing the passive income one) Fixed building selection not always working while the game is pause...
1 file
v1.0.1 - Minor Update
Scoot base stamina increased by 10. Reeler base stamina increased by 5. Metal bar crafting cost now displays a hint about Furnace unlock requirement if the Furn...
Hotfix: 12.1
Luckily, it’s only been a few hours and only a few people had downloaded 12 to be affected by this bug, but 12 had a crash that occurred when returning from a...
3 files
Melee and Balance Improvements - Demo Patch - February 2nd, 2026
2
Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in your run...
1 file
Interview with/from ChefJeff from Bucephalus Studios
Jeff from Bucephalus and myself traded interviews on each other games. You can catch the videos here!...
3 files
Dear citizens of Dystopicon:
We are preparing our glorious participation in the upcoming Steam Next Fest, which will take place between February 23 and March 2. For this reason, and in orde...
Void Salvage Roadmap
Game Design
Hi there, I just thought i'd share the stuff in my GDD (Game Design Document). These are all just brainstorm/ideas stuff and might change. Feel free to comment...
Wesnoth 1.19.20
6
A bit belated, but 1.19.20 has been released. Overall this is a fairly quiet release, but most notable is that several scenarios in Eastern Invasion have had we...
1 file — 1.19.20
Danger Space 26/02
8
Danger Space has been updated. An alternative ending for Aldrich has been added, consisting of 6 images, which can also be viewed in the gallery. Please report...
1 file
Mystery Pack 82
3
4
This week get a special 1-bit pack...
2 files
⭐️ High Quality Assets ⭐️
How Was Minifantasy In 2025? The Year Recap
2
3
Hey everyone! One more year, I made an extensive recap about how Minifantasy has grown during the last 12 months. This has become some sort of silly tradition...
The Enemy (Part 3)
2
3
Game Design
The weeks since the last devlog may have been among the most challenging since I began working on Atlantic ‘41. And yet I merely needed to implement automated...
man.... pay attention to me
1
i should proly sleep or sum but lets all play ts game if u dont lick mi toes u no sigma uhhhh...
Text Your Life - Monthly Devlog (January)
5
33
ENGLISH: Hey there! How’s it going, Text-your-lifers? We hope you’ve had an amazing January 💕 On our end, it’s been a bit of a stressful month. Unfortu...
Update 2 + announcement
14
Major Update
Hi everyone! The game has been updated to Demo 2. Here's the changes I've made: New gameplay: Rumour mechanic: New mechanic used in two quests. Rumours increase...
LIVE STEAM PAGE + other updates
37
Major Update
OUR STEAM PAGE IS OFFICIALLY LIVE!! 🎉🎉 If you’re excited for Heartstop Tour, please go WISHLIST IT ON STEAM —it genuinely helps us pspspspspspsppsps...
no bitsyjam for January!
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10
hey y’all i want to do something a little special for the 100th bitsyjam but im still figuring out the details, so no jam this month. stay tuned for updates!...
🍋 Lumiterra Dev Log #120 · Signals Aligning, A World Growing Deeper
1
This week in Lumiterra felt quietly productive. A mix of playful energy, steady building, creator moments, and small signals that point toward a world that keep...
GIFs! [Devlog 18]
Major Update
Hello again dear void◆sprite users! A brand new update is upon us, bringing the much awaited GIF export to the table, alongside other features! New features...
7 files
🌱 New Update (14/20)
2
10
Major Update
The new update includes separated character PNGs, the continuation of the village update, farm buildings with three upgrade levels (Normal, Big, and Deluxe), an...
1 file
January Progress Report: Big Changes Coming
1
New Devlog For The New Year Whoa! First devlog of the year and I think you will agree that the updates won’t disappoint. We’ve been cranking away since Nove...
Pioneer 2026-02-03
1
Major Update
The Pioneer development team is proud to announce the release of Pioneer 2026-02-03, our ninth annual "Pioneer Day" release! This past year was mostly spent on...
3 files
Moonlighters - Demo Build
18
Major Update
We here at Newmoon are proud to bring you our next visual novel, Moonlighters! If you've read our first VN A Fall from Grace, this new project is completely dif...
Furry Weekend Atlanta + Merch
1
Hey all, sorry for the lack of updates. I should have had chapter 5 out by now but lots of things are happening all at once. The most exciting of which the boat...
Invisible Connections
Culture
My 10 year old son likes to play chess. We play a couple of games every so often and it's always a lot of fun. I find it particularly enjoyable to see how his g...
Path & Wave Design Tool — Devlog
Path & Wave Designer – v1.0.0.1 This update makes editing paths and waves faster, smoother, and more intuitive. Highlights Point Editing – select and drag p...
I've Arrived
Major Update
So, I've been coding for Just remembered that no one knows who I am (or cares, currently), so instead of a whole long thing, I'll just say that I'm new to the p...
1 file
Damnata Dev Log 1
1
What I want Damnata To Be Damnata is being built as a synergistic deck versus deck roguelite, where success comes from how your cards work together, not from in...
4 files — 18022026_%e%f%g
Update Log 5.0.5.7 - Minor Update
This update introduces a refreshed startup wizard, adds report integrity verification, applies workflow improvements to screenshot management, and updates the l...
v0.1.0 All about the gameplay
Major Update
As I mentioned on the homepage v0.1.0 is ALL about nailing the gameplay. The graphics are basic, there's no sound, it's as bare bones as a game can possibly get...
5 files
1.0.2 bugfix release
Hi again, this release solves a nasty issue with the collision masks in the spider webs. Thanks to Nacho for reporting it :-)...
4 files — 1.0.2
Trying to figure out Input Action
So I'm trying to write the script, but also using the input system of Unity. If I look at my curses I'm doing it good, but the Cat won't move. But that are prob...
Devlog #1: The Plumbing
Tech Discussion
TL;DR: We designed the file formats for the game and built out the map editor. The story has also been in very active development. I'm excited to begin sharing...
We Have Now a Discord Server
Hi, its been so long isn't? while this is not an update post, this is more of an informative post, to announce we have a discord server for upcoming updates and...
v1.1.2 and 1.1.1
Major Update
Added downloadable version of the game for windows, added new sounds and major bug fixes...
2 files
Canvas Rendering
Patch Notes #39 - February 3rd, 2026 Converted the web client scene to use canvas rendering instead of html elements...
1 file
📢 5th Grade Simulator — Quick Development Update
I’m happy to share that 5th Grade Simulator’s PC & Browser version is officially complete and fully released 🎉 At the same time, the mobile version is no...
Voltei?!
Game Design
Opa, pessoal, tudo bom com vocês? Primeiramente, desculpa pelo sumiço de LONGOS E LONGOS MESES, pois eu tava produzindo o update pro jogo, e não, eu não aba...
Giger anyone?
Major Update
About the project This is a one-man project . No studio. No budget. No deadlines. Just late nights, too much coffee, AI literacy, and a lifetime of accumulated...
1 file
Changelog v0.0.4
UPDATES: Unusable options from the UI settings are removed. (Functional versions of those checkboxes will be added in later updates.)...
1 file
1.2.1 - Polish part 2
1
Hi all, The final round of updates prior to Steam publication are represented in v. 1.2.1. I hope for this to be the game's last major update, but we shall see...
1 file
Update Beta 2.4
Ænigma Eden Beta 2.4 Patch Notes English Removed Introductory Guide: The separate introductory guide has been removed to streamline the document. Key informati...
2 files
Devlog #17: Collision Improvements, Slopes, Ladders, and Visual Polish
It has been a few weeks since the last update. Here are some updates: Step-Based Collision Detection Improvements I’ve continued refining the collision system...
New update 1.1 ;D
Tutorial
Look in the images in the game and find what is the real password PostData:Open it with .zip...
1 file
Opening of the Discord server
Hello everybody! As promised in the previous devlog, I'm opening a Discord server so you can follow my work on the game, directly discuss with me of the game's...
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