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Devlogs Page 2

Bug fixes! (no more blinking main menu)
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Thank you everyone that played "she danced in the wind like a holographic dream before the world died"! As of writing this the game has made $155 on itch.io sal...
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minor map area border bug fix
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- map area is now a closed frame to prevent that the wizard can go off screen...
Ninkyo Dantai v1.0.8 - Return of the Chivalrous Gangs Update
Hey everyone, Welcome to the new Ninkyo Dantai v1.0.8 - Return of the Chivalrous Gangs Update released on 16th February 2026. Additions Added new terrain meshes...
Issue 55 Release (Feb 1 - Feb 15)
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Hello everyone! Issue #55 of the Amare Bulletin is out now! 🎉 The Amare Games Festival is officially in full swing, and it’s already shaping up to be somet...
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ITS HERE
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Major Update
its finally ready for the public to play!...
Yall begging for this mod, its now here!!!!
Update 0.0.4
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This is a small fix that should fix issues with saving in chrome...
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Devlog #36: Another Mandatory Upgrade
Because a bug in Unity 6 got spotted where the package manager keeps on lying about the packages (by marking 'em as invalid), it's time to update the engine onc...
FastWait DEMO (devlog)
Marketing
Hello everyone!, This is my first game i've been working on it for a month now and it's still in development , I'm still adding more features It's currently in...
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DATING KILLMULATOR 2 - TEASER AND LIVESTREAM
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Join us tomorrow at 15:00 CET on YouTube for a massive livestream! We’re diving deep into everything we’ve been building: ✨ Season 2 Sneak Peek: Character...
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Portals: Stochastic Audio Visual Relaxation from Double Star Games
Major Update
Portals: That Never Repeat What we made Portals are small ambient programs that can take you to another place. I wish for them to bring anyone any bit of peace...
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Minor Update #1
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Hello, hello! We've uploaded a new build of the game that adds some voice lines for John, Cain, and Rory in the two available routes. Griffin Puatu, Tom Aglio...
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Bug Fix + a treat
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Bug Fix for where getting your hair washed by Palmier caused a crash. Also Happy Valentine's day!...
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Version 1.3.1 Fully Released!
Hey guys, we have released Version 1.3.1 to the public now. This is a President's Day Update! What's new? - Returned the Windows 11 Night Time Desktop - Returne...
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WebGL build available!
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Hi everyone, just wanting to let you know I've managed to upload a browser playable version of the game. It's not perfect but should give a good idea of what th...
Rustard updated edit update for Airborne!
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Updated new and old hexes with new baselayers from Rustard. Also added his airplane height limit warning layer for mountains. I still need to update new hex reg...
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Progress Update 17/2/26: Less Friction
Hello, Progress on the update is going well. I aim to do at least one progress update a week but I don't want to spoil the story content and so imma just show y...
v0.9.0 | The Human Factor
Up until now, HalfEngine has been about infrastructure. Simulation loops. Serialization and persistence. Structured logging. Protocol negotiation. Commands, rep...
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Version 1.1.0: new Glitter and Portal Card shaders, plus a heap of new subgraphs!
Hey all! This update comes with a new Glitter shader which uses a configurable Voronoi pattern to overlay glitter particles onto the mesh. You can tweak how nar...
1 file — 1.1.0
Late to itchio (Oops!) 😅
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Major Update
Hey everyone! I just noticed I forgot to make this game public last week. It's live now, sorry about that! Before making this one, I read through a lot of Tenge...
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False Fruit v2 Update: Making Everything Else Nice and Ko-fi
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So... I think it's safe to say we're not meeting our goal of releasing False Fruit v2.0 before the end of 2025. I could have an entire section dedicated to goin...
v1.61
Hello DungeonSweepers! Small patch for some minor bugs. Starting to run out of ideas and features to work on so keep the comments coming! General Updates Fixed...
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Cosmetic fixes
just fixed some cosmetics not working. also added a table with a grappling gun next to zero gravity sign. the grappling gun helps with moving in the zero gravit...
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​VERSION 1.1 Bugfixes - Things a Certain Streamer Broke (jk)
- Hole in the Day 3 map is removed - Bug causing food count not to change on return to menu fixed...
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Playable Demo Now Available
Major Update
The first public demo of DeckSlash: Multiverse is now available on the project page. This build showcases the core systems: Initiative-based tactical combat Bas...
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More kamikaze stuff happening
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Its not only you who can be hurt by the suicide bombers :)...
Devlog Update: Tactical Overhaul & Modular Weaponry
The latest update for Executioners focuses on the "guts" of our combat system. I’ve moved away from a unified system to a fully modular weapon architecture, b...
Día 1
Lo primero y más claro es que cambié el archivo con las proxys de las cartas. Las redacté para intentar que sean más claras y les dí una diagramación pens...
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Update moved to February 28!
Thank you for your patience 🥺 A lot happened in the past week but we're back! Excited to keep working on this game~...
Building the Cave!
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I have to build the cave! I'm trying to focus on building a cave and at the same time incorporating a level design that uses the player abilities! It's really r...
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A short update today
Hey everyone! A short update today. Progress has been coming along well - we're well and truly looking good for getting the vertical slice done by PAX, if not e...
My First Game In Godot
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Culture
I create my first game in Godot I decided to create 2D games yesterday, and I chose Godot to accompany me on this adventure... I first tried a Rogue Like, but I...
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MIDNIGHT GUN - Devlog 01 - Asset & Illustration policy
ASSET & ILLUSTRATION POLICY Midnight Gun is developed with no production budget. As such, I use the tools and solutions that I find most relevant to the complet...
Shauder's Gates are Open!
Major Update
I'm excited to announce the demo release of Shauder Town , a top-down murder-mystery RPG set in a rural village where everyone knows everyone and everyone works...
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WARFALL - Live playthrough this friday at 6 PM on Discord
Hello everyone! I will be doing a live 2-player playthrough of the campaign mode this Friday, Feb 20th at 6 PM ET https://discord.gg/WCpCVqbX This will be a liv...
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February 2026 - Week 1
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Welcome to the 61st week devlog for Cosmic Construct. This was a short dev week to catch myself back up to current. To follow the game's progress you can join m...
v49.1 - increases performance by disabling grass on top of buildings. it will return eventually
silly grass...
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adventure fps (tech demo)
Lolipop Clicker Remastered Released!
Major Update
Hey Guys :D Sooo after thinking a little I found that the old version sucked sooo i worked i think... 1 month or 2? idk on this remaster to clean of my homepage...
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Update 0.9
Fixed Gambler's Den rewards being affect by currency multipliers Fixed an issue where equipment was changing rarity colors to locked tiers in Demo Fixed a bug t...
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Update v1.1 – Navigation Improvements
I've updated both the browser and Windows versions of the game. This update focuses on improving navigation, especially in the sky area. I received some feedbac...
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Summer Forever — Demo Available! Can you break loop?
The year is 1984. The place is the Soviet Union. The air is thick with the scent of blooming lindens, the sun is perpetually at its zenith. For Denis, an ordina...
2 files — 0.25
QOL update (0.5.0)
funny codes james animation tips...
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kit fake
Moon Shadows campaign setting
Major Update
I've set up a page to hold all the material I've created for my personal campaign setting for the World's Okayest Role-Playing Game. If you're an avid collector...
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Update Alpha 0.25.1
Patch 0.25.1: Added: Added 'coyote time' to assist with jumping puzzles Added player camera vertical movement smoothing Changed: Improved player movement Player...
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open source!
Major Update
the game has now been open sourced! i forgot to do this earlier since i already made the game free, but its open source now atleast you can find the github link...
Added Touch Controls
You can now jump by tapping the screen and duck by swiping down. :)...
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Changelog 0.5.9.198
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New encounter set “Longshot” Engine Fixed rotate image. Game Updated Referential Ability. Updated buffs structure. Updated “YouMayPlayCardLikeInHand”. U...
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fuhhin 2 more levels!!?!?!?!?!?! UR WELCOME GAWDAMN
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idk what it was maybe it was the way i slept maybe the food i ate but whatever it is IM POPPING OUT LEVELS LIKE THAT BRO UR SO WELCOME i think you'll like these...
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[1.2] Added Amanda Deleted Dialog, Fixed Saves
New deleted content will be added to this project whenever I have time to work on it. Version 1.2.0 brings the unavailable "Secret" dialog choice for Amanda bac...
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Frogger Asset Pack 1.0.0
Major Update
I just finished making Frogger, you can play it here: https://kyle-fuji.itch.io/frogger These are all the assets used to create the game. I figured there will b...
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Updated scoundrel.apk
I updated the android version of the app to match the way it looks when playing the game in browser by adding a black status bar at the top. This status bar is...
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