Devlogs Page 2
Emerald Woods is a survival and exploration game where you escape modern life to live alone in a mysterious, procedurally generated world filled with forests, l...
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Quick Summary: Workers got a big behavior cleanup and an overall buff. I fixed a bunch of weird edge cases and they just function better now. Targeting is smart...
We would like to announce our first survey for 2026. We have a public survey for the Bat Studious team to study and improve the game understand your perspective...
Jhoto is here! Jhoto is here, along with all the Pokémon that live there. But I've also made a ton of improvements behind the scenes. I've done serious work re...
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Hi, this is the Dynamite Blue dev team. Today we're sharing something a bit special. We're making our Notion page public - the one where we keep all our pixel c...
Make a whole puzzle game that is solvable from every character position, they said! What could go wrong, they said! I believe every level should be clear/clean...
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Tried to figure out difficulty but gave up after my head started hurting. Decided to give player the option to select difficulty, keep the current numbers as "H...
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In the following turns, the game started developing. The first questions about the rules appeared and the players started spreading over the map. As a way to ma...
Hey little devils! 🌹 We hope your 2026 is off to a fiery and unforgettable start! 🔥 Looking back at 2025, we can hardly believe how far this journey has t...
Fix bug of the moves zombie...
Testing the export of web platform in the godot game engine.
Week has not been that productive, but still made some new dice faces, that are reeeal good for late game. (also testing some new faces and upgrades, mult clock...
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Hey everyone! Brockolantern here with an exciting update — the official website for 5th Grade Simulator is now live! After weeks of designing, generating asse...
TL;DR : 0.2.2 includes a new room, QoL improvements, better camera and many bug fixes. Use F7 to toggle debug mode. Future plans: Working on a "Survival Mode" f...
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Allow to edit start address of NIB file in project panel Replace SystemManager removal for KickAssembler and Glass Add cross references as tooltip Add panel for...
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New Implemented optional MST-based color sorting for smoother gradients Added toggle for "Smooth Gradient" in UI Refactored existing sorting to use greedy with...
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8 Hours of Shader H.E. Double Hockeysticks I spent from 7 am until 3 pm today trying to get my shader to pan. I did a ton of updating and tweaking. It only had...
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Hi there! Just wanted to let you know that there’s now two free small interactive stories on my Patreon (you can read them just by joining the free tier). One...
Today I wanted to post something a little different — something personal. Flying Ball is my first ever game, and launching it has been a huge moment for me. I...
Hello investigators! We’ve just updated the Choose Cthulhu Files demo on itch.io so it now matches the version we’re currently using in our new open playtes...
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Hey. What's good? I've realized that I often take over a year in order to finish a full update. This is always for a variety of reasons, whether it be me burnin...
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Chapter 1 and 2 are now live. I’m currently working on the next chapter and taking the time to make sure it lands right. Thanks to everyone who’s taken the...
Initial Build : 0.0.01 release This is the launch of the first build. Please use Quick Jobs only, some mechanics are not yet functional...
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New Replaced Euclidean distance with CIEDE2000 for perceptually accurate matching Added 'Enhanced contrast' and 'Linearized colors' processing options Updated U...
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- Changed health adding when upgrading Vitality from 2 to 5; - Fixed mana loading; - Fixed max health and max mana adding;...
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Pirate Game is ready for beta testing...
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Chance based Pirate RPG game
Fixed a card that granted an ally a buff; it no longer provides strength in the next battle if played right before victory. Added a critter that does not respaw...
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Hi everyone! I released the beta for Pokemon Incremental 3 days ago, and it’s literally my first Itch release every. Just wanted to share these crazy stats fr...
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This devlog post is long overdue as I wanted to write it since last year but life got in the way. But new year resolutions + the fact some of these tips ended u...
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Fixed a graphical bug, where the battle scene on the mines would be blacked out. Added a bit of code to prevent enemies from hunting the player during the cutsc...
1 file — 0.4.1-demo.20260113
Pixel Script got a total rebuild to fix a ton of issues it originally had. Update Includes • A total redesign of most characters and their spacing. Letters no...
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Three months of fighting through Steam's bloated bureaucracy have blown our game release schedule. We have been dealing with Steam's archaic rules, constant del...
Small maintenance update. Fixed a few bugs here and there. Added some text to the tutorial to make it 5% less confusing (I will likely need to rework it entirel...
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This is 2025's new Shucks v5 mod created by BetaSheep...
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This was created by betasheep a youtuber created this fnf mod
Hello everyone! I’m excited to announce my first video game, PANIC, which will be released very soon PANIC is a short but intense experience inspired by a ret...
Added a new mode (has a health system) and music...
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V1.1.0 Released! Changes: Fixed GIANT BUG where all legendary eggs acted the exact same as Rainbow Egg Added Angel Egg (As promised in the 2025 Christmas Bundle...
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Howdy, this is Goatyr ! 🐐 I am sharing this big update for Chibi Farm Animals. Chibi Babies are in town! 🐣 Side note about downloading the aseprite files...
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The Graft: Graft. Collect. Thrive. READY FOR ROUND 1...
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Reverse Dungeon Crawl where You Graft Horrors to protect Your Basement.
Hello everyone and welcome! I've just finished Alpha v2.0.0 , and it's all about proving out the core gameplay concept for my game Zombie Ascension . This is an...
Hello all. I have finally found the motivation to fix up my house exploration game for public distribution once more. I think it'll be back up within the next w...
What’s Included: 200+ new Christmas UI assets Festive buttons (snow, candy, gift, glowing holiday styles) Holiday-themed icons (with and without outlines) Chr...
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This is a Demo of my next game! It will be bigger and there is way more to come. Let me know what you think!...
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This is the beginning of my four month capstone project. I will be creating the background of a zone in a 2D platformer using 3D assets. So far I've been workin...
Hi everyone -Added some smaller decoration tiles in E, C, D -Added a darker water version -Fixed the seamless work of the rock and earth textures and give a lit...
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* Added Plinko! * Added Knife Strike * Added Pogs * Added New Cosmetics * Added More Levels * Added a PogConomy read more of it in *Rules* *Fixed UI Bugs *Fixed...
Hi all, today this plugin was updated to version Alpha R4! This version adds the option to hide the window frame. This is a default effect you might be familiar...
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"Wow Cole, right after the Bestiary?" No, I didn't do the writing here. That was done by ya boi Notepad Anon It's the book all about our favorite little mutants...
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Arreglado problema con subir escaleras si estabas al filo de la pantalla...
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