Devlogs Page 2
How would you explore this medieval fantasy world without a character? Here’s your first one!...
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Hello everyone! I'm happy to share with you that Build 2 has just been released! But before we talk about it, I wanted to give a quick heads up to those that pl...
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We can finally announce a date for the next patch. And it will include an exclusive Halloween image!! See you on November 29th. Patreon | Twitter | Instagram |...
On this update, your city decides it has an opinion. While we spent time greasing the gears so you can play comfortably with a controller, your citizens have di...
3 files — 0.12.0.1290
Hi all, today this plugin was updated to version Alpha R2! This version adds a plugin command to clone an event during gameplay, including the option to reset t...
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Update : still doesn't work here on itch.io, I'm looking into it. Old version is up. Hello! A new update is up that fixes various performance issues and minor b...
2 files — 0.5.1
this update introduces 'prefabs', which are a way to spend credits to get random buildings from a card selection 'draft' process that reveals 3 options and allo...
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Fixed launching game on all PC and web platforms...
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A cozy countyside 3D lawn mowing simulator
A new zine with art of the working class undead is now available!...
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Added new sprites: King, Queen, Prince, Princess (Multiple colors available)...
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Unknown Origins Update 1.1 • Tones of character adjustments, mostly on the lower case to give a more unique feel to some of the more basic shapes • Now come...
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This is a JAM PACKED update filled with a lot more content, in the form of scary new foes and a whole new mode to play! MORE fireflies were added: The Fiery fir...
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Wasn't expecting anything today. Health has been in the dumps, motivation has been in the dumps. Was starting to feel like all the work we were doing was evapor...
This is just a small apoligie for making a affiliate link to my discord server, you do not have to use it, but it would be nice if you do as it's the only way I...
This here will be the cover for the game, a simple icon of a silver pill, as our game is about nightmares, with our game title on it, against a black background...
Hi everyone, No real updates this time around, but I just had to stop and thank you all for the incredible support shown to Smiley Dusty. It’s been a year and...
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It’s finally here! I’m thrilled to announce that Hexingtide Playtest 4 is now available. It has been a long road since Playtest 3 dropped, and I’ll admit...
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Hello! I am back working on this after a break following the GBCompo deadline. The amount of time I dedicate to this project each week will not be as much as it...
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Hi all, I have (finally) set up a very minimal Discord server for those wanting to engage in any kind of discussion around the game, please join and share any t...
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Fixed some effects on the Live Chat page Yu-Gi-Oh card game demo now shows Opponent's Hand and able to see your Graveyard. will be working on updating the rest...
Mini City Builder is a new 16x16 pixel art top-down asset pack with over 250 unique tiles, which includes buildings, roads, cars in 4 directions, terrain tiles...
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This is just a small update to fix bugs and introduce some of the quality of life changes from the 0.2.5 version, as well as some additional content. Changelog...
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⏳ 1 Day to Monad Mainnet The countdown has reached its final stretch. Lumiterra enters Survival Season in just one day, and the community energy is at an all-...
Addresses the bug noted in previous dev log, Items should now correctly show tiers on their tooltips...
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Boss Encounter Expansion The late game is getting a huge spike in tension and strategy. 10+ new bosses , including majors like the Obsidian Colossus , Uranium W...
Changes since v1.6.314: Credits: fix translator name as requested. Engine: update modules...
6 files — v1.6.321
Fixed a major issue related to save/loading progress. Error $gameSystem player pass through stuff is now fixed...
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scripting is not done, but I've decided to start sketching the remaining assets. I kinda want to stream it but ugh. anyway, ♡ della...
If you have downloaded it before this post, please redownload. Sorry for the trouble...
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Hi all! I'm prepping for some GM'less sessions with my group later this semester and decided to design a procedural quest generation app. Quest Board pulls from...
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Hidden Fishes is a relaxing and exploration-based pixel game, in which you are a curious tiny cat in a little park of the city. You are a wanderer cat through b...
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Where to Play the Full Version (More Paintings + Faster Load) Thanks so much to everyone who’s been trying That Is Priceless here on itch and offering feedbac...
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I forgot to add the animations New animations for when defeated monsters New monster positions Phone little more quiet...
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Fixed a lot of bugs, now the game is actually "finished". Please play this version, for a complete experience of the game. (Unless it breaks again- Please dm me...
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Added new starting area with more coming to it (if you want to skip to the gamemodes, just press the yellow button). Also replaced fast fly with platforms and a...
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Hello, I'm the solo developer working on Antiutopia. I've built this game completely from scratch using C++, OpenGL, and Blender. Today's post focuses on the ne...
Hey everyone, I'm back working on the game. I hope to make a full release by either January or February! As always, if you have any suggestions or complaints, f...
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BALLS? TASQUE MANAGER? MINOS PRIME? Its yours my friend, as long as you have enough dark dollars!...
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𝕋ℍ𝔼 𝔾ℝ𝔼𝔸𝕋 ℝ𝔼ℂℍ𝕃𝔸ℕ𝔻 is the national anthem of rechland that reflect there lifes...
Space 8 has officially grown into a two-cartridge game! After squeezing every last token out of the original build, I realized it was more fun—and much more f...
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Low key this started off as a joke (until it wasn't) Anyway feel free to use these for whatever spooky projects you need! :D...
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Devlog: Rinrada’s Mystical Departure – Part 2 Even More Lessons Learned from Building a Gigguk Fangame TL;DR Organization is key: splitting code into smalle...
UPDATES Hello everyone, my deepest apologies for the lack of progress updates, I have been much more busy with personal matters and haven't been able to work on...
Today we are excited to announce the release of CT_ClickToMoveLite v1.0.0 , a smooth and reliable Click-to-Move system designed for RPG Maker MZ . ⭐ What make...
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Well…I am exhausted. Been scanning code, diving into forums, phoned a friend, everything i could get my grubby little hands on to get this far. and you know w...
achievements are here. get them all. (you wont be able to find two of them gottem)...
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