Devlogs Page 2
Update 2.1.2 Hello all! I hope you're all having a strong start to the new year. This will be the last update to the core system for probably a long while as I...
HELLO CONTRACTORS, IT HAS BEEN A MINUTE. I'VE ADDED UPDATED DIGITAL PDFS THAT ARE MUCH SMALLER SO THEY SHOULD DISPLAY BETTER. YOU CAN'T HIGHLIGHT THE TEXT, THO...
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TarotWeaver v5.1.5 updates: Graphical improvements to tables and monster stat blocks Rearranged several sections for greater readability Section on Travel and S...
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Hello! This update includes the following mechanics that were missing from the first preview: Tables for Gear and Equipment Tables for Glider Upgrades Guild bac...
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Juice Galaxy 0.2.16 ~ 🚗 Automobiles, QoL, and Bugfixes 🐛 Hello! I hope 2026 is going well for you all. This update reinstates the ould Automobile enemy, a...
8 files — 0.2.15
Semblante es un pequeño proyecto creado para la Global Game Jam(GGJ). La cual de hecho fue mi segunda jam. Inicialmente estaba en un grupo con 3 programadores...
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After Almost 3 Years of development, the Operatives: Revolve public demo is finally live. What's special? Operatives: Revolve is a roguelike deckbuilder where e...
StoryFlow Easy - The Ultra-Lightweight Visual Novel Editor Tagline: Create, visualize, and play your interactive stories directly in your browser. No installati...
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Hi everyone! Sorry for the late release, I have been very busy lately. I think there are no bugs, but please report if you see any! I hope everyone enjoys! Feat...
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Infelizmente não é possível lançar um jogo, sem logo de cara ter que fazer uma atualização pra corrigir algo que não deveria estar aí. Basicamente acont...
OKAY this log has a lot of conceptual and theory updates: I'll start with listing the current state of the poems/instruction sets, each with their own descripti...
This is an active ragdoll creator asset I will be publishing on Unity Asset store to make active ragdoll creations easier. Easy Active Ragdoll Creator (Demo)...
Hey everyone! As some of you may have noticed, the game's name has changed. It's no longer just Avant-Garde , but Avant-Garde: Napoleonic Battles . Why the chan...
Hello everyone, This weekend I’ve revamp the pages and updated the price of all my Asset, with the most noticeable change affecting the commercial license. Co...
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Hi Everyone, As you might already know, the beta release is out for Windows, Linux and Mac! But there's more: I am finalizing a version for android as well! I h...
I'll be uploading Coda releases on github as well as itch from now on, just to have an alternative site. https://github.com/codan0n/coda-public/releases/...
February 9th is Spinaché's official birthday! I just wanted to celebrate the occasion with art, so here ya go. The MC aka "Foodie" actually has an official bir...
Added controller support. Made the very start of the game a bit brighter...
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Phase 1: The Evolution of iD01t Today marks a significant shift in how we document and distribute our technical resources. We have moved away from the "Academy"...
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New Mission: Thorny Paths! Dive deeper into the Great Faiths as you enter the base of a nature worshiping religion, and meet new friends and foes! Increased win...
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v0.6 is here — ⚙️ Stats Overhaul! This update makes core stats truly matter in every run while keeping the game endless, flexible, and fully build-driven...
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Life has got in the way of my "big" roadmap ideas, but I couldn't resist sneaking in some highly requested Quality of Life improvements over the weekend! What...
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Age Trio Characters Vol.1 is a pack of 16x16 pixel art characters with a top-down view that includes three characters of different ages: child, adult, and elder...
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Hello everyone! Thank you for downloading and playing Lu-Knight Quest ~The Rescue of Himemori Luna~ I have provided an updated version of the game to address a...
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Adicionado link para o servidor do Discord. [English] Added link to the Discord server...
NOTE: I was looking for something and realized I had a draft I had never posted, and saw it was the post mortem for my Shroomjam entry! I never finished it, but...
Hey everyone! While we’re working on expanding DeeSicks, we’ve been sketching out new enemy concepts that push the game further into the “seriously?!” t...
DEVLOG: THE "SYSTEMS ARCHITECT" VAULT LIQUIDATION Date: February 9, 2026 Status: Emergency Release Active Project: The Zero to Hero Engineering Series OVERVIEW...
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Continuing doesn't return you to the beginning, but slightly before the place where you die...
1 file — 0.1.10
full controller support bug fixes performance improvements...
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Character for your game , I hope you like it !!!...
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Character Sprite Sheet
Hello again. Christmas has come and went, and that means that I will be working on updating the game again. Considering that it has been roughly 2 months since...
Items_v7.0: Add new stuff from Updates 62 and 63 Vehicles_v7.0: Add new stuff from Updates 62 and 63 Retake for Towing ans Shippable icon position Materials_v...
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1.0 Release is here!! I'm pretty sure I got all of the bugs, let me know if you find any. But for now I going to be working on the Full game now. I do have one...
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I've been working for a while, and just wanted to get this play test version. Currently the game is still kind of unfinished. I plan on doing a weekly dev-log p...
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It took a while, but the project structure has now been completely refactored! A brand-new file structure is in place, significantly speeding up the overall dev...
Hello! I just wanted to let you know Stan will be receiving an update this week which improves both his map sprite and SV Battler sheet! This update also brings...
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Perfect Tides: Station to Station, the sequel to 2022's Perfect Tides, is now available for download on Itch for PC and Mac. Please enjoy this DRM-free version...
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New content! HUGE art revamp New text system Mobile mode fixed Working on usable .apk version for android...
Devlog #1 — Wordcraft: Warden Runes is live on itch.io (Closed Testing now open) Hi! I’m Robert, and this is the first devlog for Wordcraft: Warden Runes...
Hey everyone, KARATE is moving forward fast. Development is active, the core systems are coming together, and because of that, I decided to take a bit more time...
The first and most important thing I did this sprint was work on the article data script-able object, and the article manager/display that reads it. Using the s...
Welcome to the first major PetBox Update! After some work, I am excited to finally release The ReColor Update . You can now make these little companions truly y...
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Hello everyone! We are incredibly stoked to announce that we are finally releasing a novella we've been spending over a year's time working on at this point. Th...
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Tamzin Twins Demo Now Live The demo is now LIVE on Steam, check it out! https://store.steampowered.com/app/3082430/Tamzin_Twins?utm_campaign=demo_itchio Play it...
I'll be honest, this is really exciting! Thanks to those who played the game and gave it your honest rating!...
Been a little while! I can't say I've been working the entire time or anything, but I have been on and off, and was especially dedicated the last few months. Th...
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I've recently started adding a bunch of game mechanics I want in my game. One of them is the ability to blow stuff up! So I added that and realised that perform...
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The last days I was learning about Interactables to prepare for use of Yarn Spinner. I never had to use an interface, so it was fun learning how and why a code...
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