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Devlogs Page 2

Distance
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It's been unusually quiet. And I apologize for the lack of anything from my end. I'm kinda here to speak my mind on some things relating to the current hiatus...
Major update (2026)
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Major Update
After almost 3 years, A House for Alesa 3 was updated. The game had many issues that needed to be fixed, but what really triggered this update was a change in t...
Cleaned Uploads/Fixed Windows Unzip Issue
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Never thought I'd be uploading a bugfix for the soundtrack. The old zips were put together in MacOS, which led to 2 problems I didn't realize until I tested it...
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2.4 - No RTP needed any more!!!
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So, it turns out I'm a huge dunce. Who's surprised? Thanks to developer rose , the game works without needing to install RPGMAKER vxace RTP. Would you like to s...
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Solo TTRPG Notation becomes Lonelog
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6
Major Update
When I first released Solo TTRPG Notation , I wanted to give solo players a shared language for recording their games – something that: Separates mechanics fr...
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Terminal Colony: Deep Core Update v1.3 is live
Major Update
After pouring through your feedback and reviews, I am excited to ship the biggest update yet for Terminal Colony: Deep Core . This patch addresses the pacing is...
3 files
A LAST UPDATE TO DATING KILLMULATOR 1
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Major Update
Today marks the final update for Dating Killmulator 1. What does this update add? You no longer need an account to play Dating Killmulator! We're already on a g...
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New Epilogue unlocked !
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Hello ! We have reached the goal of 50 preorders which mean an epilogue will be released as a free DLC after the release of the main game. I can't promise how m...
Rulebook 1.1 Update!
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Major Update
Hey folks <3 Today's update brings the Class Sheets in line with the recent v1.1 update for the Core Rulebook and Atlases, to be physically released alongside t...
6 files
Update: New Palm Trees
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4
Major Update
I’ve added five new palm trees, available in two color options. You can also choose versions with or without shadows...
2 files
Happy Anniversary, With Love
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February 4, 2026, marks the second anniversary of "To My Darling" . It's truly unbelievable to me how much time has passed since release. Though this game and i...
V1.12 Update
-Hid debug mode -Added achievements, including the Fearless and Fearless+ challenge for beating Normal and Hard modes without any health upgrades, as well as hi...
DAVBOT Update 0.6
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Major Update
Update 0.6 is Here! What’s New? NOTE: These are all changes from the last quicklook to now! GENERAL Changes Added Time Attack Button to the Main Menu. Added S...
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Welcome to Taleth: a living world in the browser
Game Design
It's been a few days since I opened the gates to Taleth here on itch.io and many people tried it out already! What started as a personal technical challenge is...
A long due update, and the future.
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5
Major Update
Hello everyone who follows Dating and Dungeons, I'm so glad to speak with you all again. I need to first give a little context for this game and myself. I start...
Quick Dirty Money Hotfix #1
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Hope everyone has been enjoying the game! We noticed a few common bugs and did our best to squash them quickly. Fixed (hopefully 🤞): 🦝 Containment Breach...
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STILLFRAME - Devlog: v0.52 - Survival System, Statistics & Dynamic Weather
STILLFRAME Game Devlog v0.52 - Survival System, Statistics & Dynamic Weather! Huge update for my deer survival game! This week I implemented a complete deer sur...
Scarred Steel Devlog #29 - Demo Updated… Fixing Bugs Along The Way
Postmortem
Hey guys, So, after getting the demo updated by Thursday, I realized there was still a lot more work left to do. In this devlog, you’ll see: Running into a su...
Web version now live
Web version of Shrinko is now live! There are some missing elements from this version, most notably decals don't work so you won't be able to see the following...
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i made a game
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Major Update
after a year of working on a project (and learning godot) i made my firsr godot game lolo...
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New Mechanic: Mirror of Light
Let's see one of the mechanics in the new build: the Mirror of Light . Edelweiss Knights places an emphasis on Units positioning and battlefield hazards . In th...
v2.0 update
This is a significant update which includes several critical bug fixes and adds new features. A major issue was resolved which could cause the plugin to unexpec...
7 files
Subtitle Viewer VST3 - Update v1.3.0
Hello everyone! After a week of testing and improving, I just updated Subtitle Viewer VST to version 1.3.0. New in v1.3.0: LRC file support - Load karaoke lyric...
6 files
New Performance Options
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Version 1.3.6 is out and comes with some optional performance upgrades: The minimap scans for events spawned by other plugins (e.g., Visustella, YEP, GALV Event...
UI & Station Systems Update – Hangars, Markets, and Polish
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UI & Station Systems Update – Hangars, Markets, and Polish Patch Notes – UI, Stations & World Polish Update This update focuses on improving core station in...
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Blackmyre Alpha v0.1 is Live: Become an Adventurer in this Solo Tabletop RPG
Marketing
Blackmyre is a tabletop roleplaying game designed for those who find beauty in the struggle. It is a world where the environment is as lethal as the blade, and...
Capcom Vs Snk Echoes 3.0 Fully Released!
Thank you to everyone who tested the beta yesterday. Tons of bugs were fixed, including characters repeating the same moves after a chain, along with some minor...
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3rd Anniversary update!
Major Update
Version 2.0.0 Anniversary update! Artifact Krewe is three years old! This little update celebrates this milestone with minor improvements and quality of life ch...
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We DO Have Wolverine Level Superhuman Healing Powers
Game Design
I'm forcing myself to write a bit of a silly upbeat blog right now, because it's such a strange time in history and I'm trying to distract myself from the reali...
GLIDE: Part Two Funding (February 2026)
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Marketing
Hello Seekers! Big news on the GLIDE: Part Two front - it has reached funding! I'm using BackerKit this time around, instead of my typical Kickstarter. The succ...
Visual Polish #2 (v0.105)
Hello yellow, dear economists! It is I, CrumbleKoek! Huzzah! I haven't had the time to work on Merchant Quest...Oh? That name's outdated? Well yes it is! The ga...
Æ.O.N v1.7.1 - Bugfixing
Version 1.7.1 addresses Unicode corruption, table normalization, token tracking, validation tag cleanup, plausibility scoring, proto-form notation, font loading...
1 file — 1.7.1
UI update & fix some bug
- Added a BOOST button in the top-right corner (above the stratosphere) with the same effect as the space bar. Supports both mouse and touch. - Added red guide...
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+4 Inns (Prigwort)
Added +4 inns from the town of Prigwort, now at 12. I have counted that there are 40 inns (and taverns) in Dolmenwood. I am going to prioritise the inns in sett...
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ShiCor's Fixing Update
ShiCor’s Fixing Is A Small Update, Depending On How You Look At It. Fixed Minigame: Escape Changes : One Extra Map For Maze New Stuffs: ShiCor Added, Now You...
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Ace Tweak
Aces now have a value of 11 when discarded. In classic Scoundrel, Aces have a value of 14 which I find a bit overtuned, however giving them the value of 1 makes...
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Playtest is available/Talent tree coming soon
Major Update
Talents for enchaning the basic actions coming soon ( Probabbly in 1 week) Until then, playtest is available...
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New Errata & Rule Changes
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2/7/26 In Combat : Sixes hit no matter what and deal damage equal to the difference of the numbers rolled plus 1 . Defense is not applied at all. In Combat : If...
Update 3.8.0: Enemy Customization (IAP)
Added enemy customization as in app purchase and sorting options to bestiary Added a link icon to the “Stats” header with a little description Changed auto...
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Big Update: New FREE Prop Pack & Thank You!
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Hi everyone! First of all, a huge thank you to those who have already viewed, collected, and rated the Pigeon Pack. Seeing those 5-star reviews really means a l...
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The Weave... Talkie!
¡Seguimos vivos! (English bellow) Han pasado más de 6 meses desde el último devlog del juego, y a estas alturas esperaba poder mostraros mucho más, pero en...
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Commando: Hell's Target 3D V1.1.6.2
Commando: Hell's Target 3D V1.1.6.2 - level 04 added, there are now 4 maps in the game (more to come) - added fire sprite (just a visual effect, does not do dam...
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Story Assistant ! my first tool ૮ ˶ᵔ ᵕ ᵔ˶ ა
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HIIIII!!!! ヽ(•‿•)ノ I made my first tool ever , and I’m so excited to finally share it with you all! Story Assistant is an idea and character generat...
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Update version 1.2.0
DON'T FORGET TO BACKUP BEFORE UPDATE !! NEW Added VFX Event Added Chat Event trigger Added API Webhook trigger New UI/UX Bug fix Fix the move event so it does n...
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A Little Bit About Level 4 in "Horror Cliche"
Hi! In this devlog, I'll talk a little about level 4 of the game. But first: I've decided that the game will have 7 levels, exactly 7. Again, from the images at...
Grimspin Changelog 02/06/26
02/06/26 monitoring new Testflight release still looking for more bugs added in more features to Scarecrow Battles...
New version available!
Not a fan of commentary on your comics? I get you, and therefor there's now a "raw" version available with the text comments removed, leaving just the comic in...
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Release
Major Update
Hit character BILLY FINALLY gets his OWN GAME! It's been a long time coming and I'm honestly surprised that a character as iconic as Billy has only just receive...
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Version Alpha R2 Release Notes
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Hi all, today this plugin was updated to version Alpha R2! This version makes it so that hardcore files can only save over one save file slot. If they start a n...
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Regarding Fan Works
Now's a good time to talk about fan works. Anything goes! Want to mod the game? Go for it! Art? Great! Want to sell your art? Even better! We don't want your mo...
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