Devlogs Page 2
AI2U’s first update of the year is bubbling just beneath the surface! Much like that certain island-themed secret room some of you managed to crack the code f...
Just wanted everyone to know I finally got around to uploading the apk file for Gun Rounds! Yay! Hopefully it works properly, to be totally honest I didn't test...
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I've got a very exciting announcement today. High Fantasy Idle now has a PUBLISHER! I have decided to partner with 2 Left Thumbs to publish HFI and I couldn't b...
in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
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in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
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Hey folks! Just a quick update here - we fixed a bug in the Samples package that could cause errors when you tried to build your project. This change only affec...
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Hi Dead Stick Fans and other puzzlers, It has been some time since I posted an update about Dead Sticks on this site. The truth is that in the current ICT atmos...
v2.2: Clockwork Factory expansion. Metal walls and floors Railings Animated conveyor belts Cogs Steam machinery Lamps Pipes and more! Hope you like the addition...
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More patches for you guys!: Fixes: Fixed demonic raptor not being able to hit player increased frenzy’s sword damage by 100% on all swords changed how focus i...
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🆕 NEW Added FPS limit and VSync settings. 🔧 MODIFIED Major UI overhaul by Clarisse. Updated object pooling systems . Improved Axe Chains performance and v...
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Expanded the free sample to include more items...
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Circuit Puzzles, Control Panels & More
Hi :) Improvements of the rock wall textures (A5, D sheets)...
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Warlord's Penance OST is now available on YouTube...
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Fast-paced, short-form dungeon crawler. Locate and rescue your allies to form a deadly, ability-combining party.
Added the resource conversion feature and upgrade (replacing the passive income one) Fixed building selection not always working while the game is pause...
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V.1.0.0.2: ADDED WEAR, ADDED LEON BLADE, ADDED HINIKER FENDERS, OTHER MINOR FIXES...
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Scoot base stamina increased by 10. Reeler base stamina increased by 5. Metal bar crafting cost now displays a hint about Furnace unlock requirement if the Furn...
This update focuses on improving overall stability, item systems, gameplay and combat feel. — UPDATE HIGHLIGHTS — • New bosses added • New smithing rand...
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Here are the latest development updates from our turn-based casual combat game Paul. This is already the 11th dev log and I didn’t expect that I’d actually...
Luckily, it’s only been a few hours and only a few people had downloaded 12 to be affected by this bug, but 12 had a crash that occurred when returning from a...
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Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in your run...
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Jeff from Bucephalus and myself traded interviews on each other games. You can catch the videos here!...
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We are preparing our glorious participation in the upcoming Steam Next Fest, which will take place between February 23 and March 2. For this reason, and in orde...
Hi everyone! The game has been updated to Demo 2. Here's the changes I've made: New gameplay: Rumour mechanic: New mechanic used in two quests. Rumours increase...
Hello! The extended version of the game is out. Sorry, I got distracted on other projects. The extended version includes: Two new endings Ending cards for each...
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Hi I’m sano76 and welcome to my rock opera. I still don’t know how people make devlogs. They always have so much to say while i barely have anything interes...
I've found some time to work on the project again. My current focus is not on adding more content, but on polishing what already exists, as I want to make sure...
What's new in version 1.2 Added hand gestures Added AudioLink (inc. updated Substance file) Adjusted bicep flex values Adjusted mesh alignments Fixed shader err...
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The weeks since the last devlog may have been among the most challenging since I began working on Atlantic ‘41. And yet I merely needed to implement automated...
Hey there! While we work on more in-depth content, we're trying to release more frequent, quality-of-life updates. For now, we've added three starting classes f...
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Hi there, I just thought i'd share the stuff in my GDD (Game Design Document). These are all just brainstorm/ideas stuff and might change. Feel free to comment...
Hello Everyone! The time has finally come for me to release the final version of the game. I have worked hard to provide the best experience possible for anyone...
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Fixed upgrade text for neutron reflectors Fixed typo in Bestiary Added a highlight for when there are upgrades available Added ammo pips near the mouse cursor R...
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Aujourd’hui a été une journée plus calme en apparence , mais néanmoins essentielle pour la solidité du projet . Chaque pôle a pu avancer de manière con...
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We cannot wait for your feedback! Thank you...
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We are Battle Omega and we welcome you to the FRENZY ZONE!
Cleaned up alot of the code. Fixed some shop issues...
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Post apocalyptic clicker horror
In the beginning, I had an epiphany and decided to start a passion project at 13 for college applications. Inside you is an educational game disguised as a cozy...
A bit belated, but 1.19.20 has been released. Overall this is a fairly quiet release, but most notable is that several scenarios in Eastern Invasion have had we...
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Hello survivors, I hope you will enjoy Last State and find you own way, how to survive in postapocalyptic wilderness. Cooking Update #01 New food items for each...
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02/03/26 set up new test version and begun to check for any issues working on new Testflight version went through and polished Book of Knowledge...
ok this SHOULD be the last bugfix update. Fixed NPCS not colliding with the door opening. Fixed homework girl not doing another minigame with you after you’ve...
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Danger Space has been updated. An alternative ending for Aldrich has been added, consisting of 6 images, which can also be viewed in the gallery. Please report...
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It's late. Did some minor fixes and added in 2 of the finished music tracks in multiplayer. Added a few new decks and tables. Please let me know of anything els...
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Small fix for bg textures...
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200+ Retro Textures
Publication sur itch.io des versions pour : Windows, MacOS, et Linux...
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We launched the campaign just 48 hours ago, and the response has been absolutely wild. We are thrilled to announce that BÖRÜ BORG was funded in less than 45 m...
Hi guys, I have some good news. I broke out from Gacha addiction and become a better person. I also reschedule everything to ensure I would have some little tim...
Networking is inspired by the 48 Word Game Jam, which I unfortunately didn't meet the deadline for. Maybe that's for the best, as the game has way more than...
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Hey all, sorry for the lack of updates. I should have had chapter 5 out by now but lots of things are happening all at once. The most exciting of which the boat...
So I finally launched the demo after almost two years of working on this after my actual job! There's newer enough time, I'll tell you that much. Anyway, I want...
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