Devlogs Page 2
gray's interview bonus should work NOW...
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it's not forcefem if you're enjoying it
We're thrilled to announce that Roguecraft DX (Amiga) is now available for purchase HERE ! For fans who purchased the original, we've applied a generous 40% dis...
AI2U’s first update of the year is bubbling just beneath the surface! Much like that certain island-themed secret room some of you managed to crack the code f...
Just wanted everyone to know I finally got around to uploading the apk file for Gun Rounds! Yay! Hopefully it works properly, to be totally honest I didn't test...
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I've got a very exciting announcement today. High Fantasy Idle now has a PUBLISHER! I have decided to partner with 2 Left Thumbs to publish HFI and I couldn't b...
in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
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in this update I added another space background Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4...
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Hey folks! Just a quick update here - we fixed a bug in the Samples package that could cause errors when you tried to build your project. This change only affec...
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Hi Dead Stick Fans and other puzzlers, It has been some time since I posted an update about Dead Sticks on this site. The truth is that in the current ICT atmos...
v2.2: Clockwork Factory expansion. Metal walls and floors Railings Animated conveyor belts Cogs Steam machinery Lamps Pipes and more! Hope you like the addition...
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More patches for you guys!: Fixes: Fixed demonic raptor not being able to hit player increased frenzy’s sword damage by 100% on all swords changed how focus i...
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🆕 NEW Added FPS limit and VSync settings. 🔧 MODIFIED Major UI overhaul by Clarisse. Updated object pooling systems . Improved Axe Chains performance and v...
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Expanded the free sample to include more items...
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Circuit Puzzles, Control Panels & More
Hi :) Improvements of the rock wall textures (A5, D sheets)...
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This update focuses on improving overall stability, item systems, gameplay and combat feel. — UPDATE HIGHLIGHTS — • New bosses added • New smithing rand...
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Warlord's Penance OST is now available on YouTube...
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Fast-paced, short-form dungeon crawler. Locate and rescue your allies to form a deadly, ability-combining party.
Added the resource conversion feature and upgrade (replacing the passive income one) Fixed building selection not always working while the game is pause...
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V.1.0.0.2: ADDED WEAR, ADDED LEON BLADE, ADDED HINIKER FENDERS, OTHER MINOR FIXES...
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Scoot base stamina increased by 10. Reeler base stamina increased by 5. Metal bar crafting cost now displays a hint about Furnace unlock requirement if the Furn...
Hey, we've updated the game! Let's just jump right in! Shatter Units now become shattered when reaching zero hit points, symbolised by some cracks. The big chan...
Here are the latest development updates from our turn-based casual combat game Paul. This is already the 11th dev log and I didn’t expect that I’d actually...
- there is a minor text change on title screen...
jump & run cave crawler
I've found some time to work on the project again. My current focus is not on adding more content, but on polishing what already exists, as I want to make sure...
Luckily, it’s only been a few hours and only a few people had downloaded 12 to be affected by this bug, but 12 had a crash that occurred when returning from a...
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************************************************ Hi everyone! I’m here to announce to everyone interested in the first game of this "saga" that I released the...
Hey folks, this update is mostly about improvements to melee auto lunge behavior and balance. Make sure to let me know what you think of the scaling in your run...
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Welp! We're back in this beat up old, rinky dink project gettin' into the nitty gritty again, and it's daunting, and terrifying to think we gotta try to make th...
Jeff from Bucephalus and myself traded interviews on each other games. You can catch the videos here!...
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We are preparing our glorious participation in the upcoming Steam Next Fest, which will take place between February 23 and March 2. For this reason, and in orde...
I’ve added full Substance Painter source files to the pack. All 12 plasticine materials now come with their own .spp projects, packed into 7z archives so you...
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Due to some sickness and personal life choices, such as having to pawn my computer for a while so we could stay in our motel during the big freeze, I have decid...
Hi everyone! The game has been updated to Demo 2. Here's the changes I've made: New gameplay: Rumour mechanic: New mechanic used in two quests. Rumours increase...
This version will temporarily remove ricochet and slowing mechanics (as they are under heavy development) but allows you to play the game again. Aplogies for th...
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Change log: UI/Controls overhaul Volume control added Levels extended with new "sub-challenges" Optimization Small environment changes...
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Updated some info on controls and stats in game. This is probably the final update...
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Hello there. Another batch of smaller fixes: I polished the final credits scene so it shows now the time of your attempt. Feel free to share it! Also added achi...
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Dear Players, You asked, we listened! A frequently requested new feature is now available for the Earthlings Demo ! From now on you'll be able to pick up and as...
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This has taken quite a while to get together and into a some what reasonably playable state, but here we have it, a full rework to the party member UI and the C...
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Hello! The extended version of the game is out. Sorry, I got distracted on other projects. The extended version includes: Two new endings Ending cards for each...
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After working non-stopped during the last couple of months, I can finally announce something big. I have officially finished the main story arcs of Tales of Ric...
- Fixed a bug where the game floor tiles wasn't loading when playing from browser/web platform. - Added a small system to avoid soft lock: (if the player wasted...
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🌲 Duskwind – Update v0.2 is live A new version of Duskwind is now available. This update focuses on expanding the world and strengthening the overall atmos...
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Version 1 had 3 testers and I really appreciate their input. Here is what they suggested, and I fixed in version 2: * allow the player to Pause * show a bonus p...
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Hi I’m sano76 and welcome to my rock opera. I still don’t know how people make devlogs. They always have so much to say while i barely have anything interes...
🇬🇧 Today I'm presenting version 0.0.7.2 Alpha, a test build to gather feedback. You are welcome to download this version and then give me feedback in the...
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BRUH IT'S FUCKING 10KB WTF...
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10kb
In this update, I added the Demo mode for itch to it, this demo mode has all functionality the full game has but has a turn limit of 60 turns. It also gives you...
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Hello! We're happy to share v0.1 of Back&Forth's Prototype! We are still working on the project and we'll showcase our work-in-progress at Tomorrow’s Awesome...
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