Devlogs Page 2
A new environment and npc for Daggerheart!...
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A collection of odds & ends for Daggerheart
Hello everyone!! Thank you, first and foremost, for 200 downloads! That's way more than I expected Cuscuta to get at this point, so I certainly appreciate the (...
Update, update, update. TarotWeaver 5.1.2 Changelog: Starting value for stats in Character Creation IS now officially 4 instead of 2 (I triple checked this time...
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Just a quick patch before bed. Visionaire counter-surge doesnt seem to work anymore? Conditional Augments will now trigger appropriately. Initial tier effect in...
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Hello...? It has been a little while since the last entry, and before this journal gets dusty and starts collecting spider webs, I figured it was time for an up...
I really appreciate your feedback and support. Thanks for playing! Summary This update improves late game stability (level 17+) by preventing uranium and energy...
This is a BIG update. So much is overhauled, that it's unfortunately not backwards compatible , and only supports Godot 4.5+. I just wanted to get that out of t...
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We working on a new system called Celestial Runes , a special type of rune that gives unique powers to Momo. This is what’s coming in a future update. What ar...
Wowzers, an update!? Never thought I'd see the day. Thought it'd be best if I finally took care of releasing a patch for this game that fixes some bugs and brin...
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Hello everyone! It’s been a little while since the last update, so I wanted to share some behind-the-scenes progress! All of the characters and backgrounds ar...
Hello, hello! The demo has now been fully updated to match the official release , including a shiny new UI, sound design improvements, new music tracks, added c...
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Fixed Game breaking bug in Yokel, unable to move. Fixed typo regarding Willy and the first encounter Fixed 2 graphical errors...
TL;DR: For the upcoming v0.5 version I made the complete shift from deterministic to full N-body physics for everything in the universe N-body physics means tha...
Hey little devils! 🌹 As you might have read from the title, we have a major update! 🔥 We are launching a Kickstarter campaign on February 23rd ✨ We have...
Hey everyone! 😸 If anyone is having problems running the Windows version, Please add a comment here with your issue. I’ve seen some problems with the game...
Hello there, In this Update you will find: * a bunch of new symbols and mechanics * 4 additional cards types * a new enemy * some new ways to improve the deck M...
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Release 0.11.0 is out. I got a little carried away with last-minute changes and briefly forgot that I also have a day job. New trailer. Instead of a collage, I...
Thanks for your support for Nahi's Winter Holidate! Patch notes for 1.0.3: Fixed a bug where variables didn't reset between routes. Fixed a bug where dialogue c...
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Hey everyone! 🎨 I'm excited to announce the release of **PixelForge** - a free and open-source pixel art editor designed specifically for game developers, di...
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Hello! As the Godot Wild Jam is now over, this game will no longer be updated unless there is any more game breaking bugs. Thank you all for your feedback, and...
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Hello everyone, I hope you've been doing well. I'm writing this devlog to notify you of some important changes to the project moving forward so that you're not...
We are happy to announce the "Eye of the Moon" Quickstart! Now you can finally try From the First Flame in English and help us with our games and translation. I...
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NUOVO AGGIORNAMENTO! Ecco le modifiche appena apporta al nostro Quickstart "L'Occhio della Luna": Aggiunto il Richiamo di Ecate: nuova meccanica che permetterà...
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Hi guys! What's up? Wow, today's date is a pretty number <3 How was your week? Mine was very busy but I had fun! I tried the new game Arknights: Endfield and I...
I messed up the pickup system entirely and it made the game crash, it works now...
Ever After Academy Remix V. 3.2 is out now, it includes: Arin Season 2, Episode 1 - 3 Abel Season 1, Episode 1 - 3...
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Pocket Village v1.0 is now available and pairs perfectly with Pocket Forest and Pocket Dungeon. https://sebbyspoons.itch.io/pocket-village I hope you like it. P...
I just wanted to announce that the famous GameGrumps played RE: Prince of Nigeria in 2021, which really shocked me and single(double?)-handedly made me return t...
1-800-TOAST — Version 1.6 — The Buttered Update Hey guys! It’s the team and this update is boring which is why we called it the Buttered Update! Bug Fixes...
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EXTRA! READ ALL ABOUT! FIXED A MAJOR GOOF WITH THE DICE! Yeah, exactly as the title says yeah! Couple of days earlier it was suggested to me that it might be ea...
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- Fixed issue with Inbox not loading or giving blank page. - Fixed issue with Boss Battle reward sending 4 mail but reward was not be able to claim. - Fixed iss...
Hello All! Welcome to the Incubation Zone! For me thesis, as a starting point, I would love to explore spatial awareness and immersion through a game or similar...
Hey everyone! Thanks again for playing the DeeSicks demo and for all the feedback lately, it’s been super helpful. We’re deep in iteration mode right now, a...
Well guys. It has been official! I have fully released Ivan Louis Animate Error: Community Guidelines Edition! Please be aware that parts of the scenes may be d...
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Overview In building my retro RPG game, Emberfall, I realized early on that UI was going to be important. Emberfall is inspired by games such as the original Ba...
QoL Update 3.2.1 is here! 🚀 We are making farming easier and faster: ⚔️ Arena Upgrades: Auto-Run: Automatically proceed to the next round (Unlock at Roun...
New Added Bold variants for every key Added mouse icons 0-5 Click, Mouse wheel, Move Animations Big Mouse icon Improvements Changed Sprite sheet layout Changed...
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En: It’s been a while since the release of this little “game” with no purpose or anything. I am currently studying Godot and want to try to transfer the g...
Pocket Village v1.0 — Out Now Pocket Village v1.0 is now available :) This pack expands the Pocket Series with a complete 16×16 top-down village kit , design...
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First, a thank you to everyone who has played! I didn't expect anyone outside of my immediate friend group to try my first ever project, so I was surprised to s...
Embers of the Old Guard is an unusual game when it comes to the RPG style attributes. We steered away a bit from the traditional levelling system in order to be...
Wow! It has sure been a while since I last was active lol I'm honestly quite surprised Forest Game did as well as it did, for it being my second public project...
Added an automap, accessible from the pause menu. Tweaked some rooms and hints. Tweaked some sprite graphics...
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Hark and such! New month, new puzzle. Welcome to Oberon's Theatre. For January we've partnered with AP Thomson and Fellow Traveller to bring you an exclusive, c...
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Hello make sure to tell me any bugs about my game really big updates are coming and I really can't take more time unfortunately as i am making another 3D that i...
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Intro: After finishing Junkerton for Godot Wild Jam #89 , I wanted to take some time to reflect on everything that happened! This post-mortem is a way for me to...
Update of the day: - Rework art direction to limit the color palette - Rework UI icons and UI information - Remove colour noise and information - Rework Ranger...
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This release introduces a new VRAM debugger, which allows for verification and debugging of graphics element allocation in VRAM during development, and supports...
I’ve been updating both the player and the builder to make the DEMO feel much closer to the real experience: - The demo now ships with a small selection of st...
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