Devlogs Page 2
Comrades. Progress continues, Small updates: Voice actors (for most characters) have been added for greetings, goodbyes, and misc. sounds. A couple of new anima...
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Hey everyone — I’ve just released a 3D-printable model of the main character from Dig-Pit Runner. You can download it right now, and it’s ready to print...
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Happy Friday, Saturday , Sunday , Monday! Apologies for the delay in getting this devlog out! I’ve had some meetings I needed to attend that took up a lot of...
I made the SF2’s internal metadata properly account for Micasddsa’s third alias for further CC accuracy. I have yet to re-7zip it...
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Hi, everyone. Some bugs were fixed, just a quick update...
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The results and thoughts The submission results are shown below ( https://itch.io/jam/godot-wild-jam-89/rate/4169420 ) The results weren't great, rather mediocr...
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A new environment and npc for Daggerheart!...
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A collection of odds & ends for Daggerheart
CHANGELOG: Added an alternate song for the boss. Added new pause menu flavour text. Implemented new fanart. I'll be honest, this update is an excuse to implemen...
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After months of passionate work, Lost Cave is finally here: a true spiritual sequel to Bubble Bobble on the Commodore 64, for the first time in 39 years! 100 br...
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Our researchers have put millions of dollars into R&D to bring you the latest cutting-edge innovation in virtual bird technology: hats! That’s right, you can...
In this update I added a new Space background. Find it in the folder: Warped Collection Files/Assets/Environments/SpaceBackgrounds Pack 4 Happy Gamedev!...
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Nothing new in the game, but new with me in general! After working on it for a while and mentally grappling with it, I decided to wiggle a Patreon: https://www...
Fixed a crash during the defense phase GOG achievements are now working...
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Hello everyone! I've updated the Universal Animation Library 1 files, and also just released a whole new one you can check out. These are the changes. (If you a...
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Hello everyone! I would like to share Venarok's Profile that MilkTea did. Also, special thanks to Jake 'The Voice' Parr for willing to voice Venarok and krisisn...
Hey folks, the focus here is on some balance changes and bug fixes. In the background I've begun working on some new content/features, so look forward to that!...
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Added Danish localization!...
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A falling sand survival game where every pixel has chemical reactions!
Thanks a ton to everyone who played the game so far! Here's the first patch for Whack-A-Monster! We included some of the important feedback we received early on...
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V10 brings numerous changes and improvements over the previous release version V8~ Settings screen with the ability to toggle full-screen mode, sounds, and musi...
Hi all, Ori here :) Thank you so much to everyone who played and connected with us. It's super awesome to see your support, and we're already very excited to se...
This version brings yet another set of changes based directly on feedback gathered from players. Many thanks to all that provided feedback so far. It includes...
ETTLES is now finished and released ! I might still update this game, and I am also considering on making something bigger and better of this. Maybe focusing mo...
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So I had to do a couple things to Inarora's Excursion that I didn't want to but had to. So release day has been pushed back again. I know, I know. I'm not happy...
a new update and patch for CHAPTER 1 + CHAPTER 2 will release on Saturday. New CRUNCHER'S wallpaper:...
Check out the 1.1 newest features video here or clicking the banner above. Color Swap v1.1.0 Changelog: Added `[!]` To Colors When In Edit Mode ( #27 ) Added Sw...
Update 0.1.8: New Levels, Bosses & Structured Chaos! 🚀 Post Content: We are back with a massive update! Version 0.1.8 brings structure to the chaos and adds...
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Vesion 1.2 The number of scanlines was not correct and this was generating wrong colors and strange effects on some real devices. With version 1.2 everything sh...
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- correctly mapped collision offsets for lightning barriers...
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DEMO - V1.1 Gameplay - Added first boss. - Added card for beating first boss. - Added a new small enemy, spawns in regular stages after beating the boss. - Hook...
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Hello everyone! I have some massive news regarding the development of I.T. Never Ends . As we move closer to the official release, the project is evolving from...
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Hey guys! With Valentine's Day approaching, we want to give you guys our next update. Here's what's going to happen in Version 1.2.2: Next Update: - Valentine's...
Summary: Working on improving the combat to feel better. Reworked all of the combat timings to feel faster and more responsive. Added some new animations and ca...
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Se ha solucionado la crisis, por lo que: - Los clientes te pagan más - El alquiler se reduce - Los precios de compra de los productos se han rebajado - Tus pro...
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This should be the final update before the Game Jam closes, so I imagine I won't be able to do much more with this project until after the game jam concluded. A...
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hello! my only new year's resolution for 2026 was to create one game a month, and completing this is the start of staying true to that resolution. i've been in...
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HEYYYY soo ii did quitee a bitt.. we have ai ENemy,, enemy, collectible... hud stuff... ummm a fire thing ill add more laters!!!! also you have three lives now...
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- Removed OOB objects from two levels - Moved the "cone" text indicator to the proper first cone level...
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After a lot of late nights, questionable balance decisions, and more enemy deaths than I’m willing to admit, the Lone Tower demo is officially live on itch.io...
Since the last update, many things have been added. We've added a game menu, enemies with set paths, AI enemies, lose and win screen, sound effects and music, c...
First Release!...
Repetitionless is a set of shaders that removes texture repetition using various toggleable techniques
solo es para que vean como va quedando el juego...
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The old demo is now complete (ending where the half way point of chapter 2 was suppised to be) and will not be updated any longer. This is merely for safekeepin...
Enemy for your game , I hope you like it !!!!...
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Character Sprite Sheet
This is a small patch to fix the crash when the move sounds overlap with the switch pressing sound . Thanks u/Greedy_Dirt369 for reporting!...
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...Les recomiendo jugar esta demo de un fangame de FNAF que estoy realizando yo. Link: https://lalo3467.itch.io/two-shifts-at-geros-burguers Reporten bugs del j...
Hey, SKUFers! We’re wrapping up support for our project. In the final update, we’ve implemented: global level map; improved UI clarity and readability; new...
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Great news! I wrote Raylib wrapper headers for nearly the *entire* Butano library. This means that every single one of my GBA games can now be played on any dev...
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Hello everyone!! Thank you, first and foremost, for 200 downloads! That's way more than I expected Cuscuta to get at this point, so I certainly appreciate the (...
Fixed the confirmation message on stage exit incorrectly showing "your progress will NOT be saved" despite the "Autosave on exit" setting being turned on Fixed...
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