Physical game Devlogs
Hello, This quick update fixes some issue identified by community members and myself. This will be the version going to print. - All ‘Move action’ reference...
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[ANNONCE FRANCOPHONE EN EXTRA TOUT EN BAS] Hello Fratres, I thought the following updates justified a post/email. Titivilus be cursed Someone told me that there...
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Major Changes! TarotWeaver 7.0 is finally released. This is a major overhaul of much of the game to both streamline and clean up a lot of the rules and make the...
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Hey, A small update: my games are now published under the name Jarkaz Games . It’s still just me behind the work: writing, designing, and making these strange...
Revised map added...
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An adventure location and collection of 4 weird prisoners for Cairn.
Two weeks ago, in all our hubris, Me (Jon) and Josh (Josh) decided our Saturday night plan was to make a game before the deadline of the 24-hour game jam. The d...
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It came to my attention that the pdf files I previously prepared for players to download were not efficiently produced and prevented people from actually downlo...
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First time designing anything... basically ever. Still debating the border and font colors, but it was really fun trying to find a way to convey the chameleonic...
Underfoot is BACK, BABY! Thanks to a successful Gamefound campaign, Underfoot v1.2.1 is officially in production, and PDFs are available to download now! I hone...
Hi all! Brendan S. from Necropraxis converted FMC to Markdown syntax, and he graciously shared it with me and allowed me to upload it to this Itch page. He is a...
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Writing records the journey, but visualization gives it a place to exist. In solo RPG, imagination is the table. The words you write are not just a record of ev...
I believe it has been about five years since I first created this deck, and a while back I realized it needed a redux. There were some repeats that I thought we...
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This new adventure, Who is V?, would be suitable for entry level characters. Basically, a hot headed boxer (who is also super powered) is trying to start a crim...
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I've updated DtG_Scoundrels_&_Scions_playsheets.pdf to be form-fillable! Just like the playsheets for the other playbooks. Please download it again to get the l...
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Ive refined the names of the game and refined some details on certain rules...
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<(×,_.◇)>***(DE$1ng?! GR3ML1N M4G1X!! rrRrRRr) we used Arkane Darkness please dont print this. lol tis d4rk! h4z fun do please...
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<($,_.0)>***(W33eezz upd4t3 for spanish and Chinese Too0)...
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He añadido las fichas de PJs y PNJs y una versión printer friendly de la aventura y las fichas...
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We have added the long-awaited player facing maps to the project! You can download them here! Just as a reminder, our new dungeon MONSTER CONDO is also now avai...
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Hi, long time no update. This one is bigger so it should hopefully make up for it. Apart from general cleanup of typos and similar stuff I have made a few big c...
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A huge thank you to everyone who has been viewing, downloading, commenting, interacting, and rating Analog ! Version 1.1 & 1.2 Updates Corrected a typo on the S...
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Development Update #1 – The Final Stretch Things are moving along nicely! Right now, I'm waiting on the final interior artwork and the character sheet designs...
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Update 1.01: Fixed some typos...
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Stop psionic kobolds in this first level quest for Draw Steel!
Greetings, O Crawlers! This one was a bastard and a half. Not as big as one as Castilloo Pajaro in Soulblight - Hamartia, but still. The new scanner has been pu...
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Just some more edits made, few tweaks to some language and placement. No mechanical changes!...
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First: thank you all for your nice words and comments! Big news: I finally got the approval by Tuesday Knight Games to use Mothership rules, so I updated all fi...
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This last round of playtesting gave me a lot of valuable feedback. While the previous update wasn't exactly a success, it helped me understand the game much mor...
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Hello, this project is originally made as an entry to Appendix N Jam 2026. It is my second time writing a module, and I did my best. However I am not yet satisf...
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In celebration of HMD successfully funding and heading to print, I added the new *DEFINITIVE* version of the PDF. Changes: Formatting and spelling error fixes R...
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A simple status update, editing is done and the book is now in layout! I anticipate the next update will be the finalized version...
In my sleep deprived state, I accidentally uploaded a PDF with ONLY the cover page, which is very little use to anyone. I have now amended that by upload the pr...
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New layout with new art! With what I got from the Diana Jones Emerging Artist Award, I was able to make some significant movement in this game and so for my ear...
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• Changed cover rules to offer more survivability against ranged attacks to higher Power Level models; • Adjusted the Deflect Missile Ability to work with t...
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• Changed cover rules to offer more survivability against ranged attacks to higher Power Level models; • Adjusted the Deflect Missile Ability to work with t...
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<(-,_.o)>***(rrr..U $t34l H3r3? FINE) FROM CRADLE TO GRAVE °•○●☆now in plasticy new pdf format☆●○•° rewriten made better stronger we have the...
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Hi everyone! Today I wanted to share one of the mechanics I'm currently testing for Mixedpunk: Critical Mass. The idea behind Critical Mass is to make desperate...
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First and foremost, thanks so much for your interest in Arcana: the Pursuit of Mastery! For the past few months, my focus has been on completing a releasable dr...
I've updated the game PDF to version 4. It's only a minor change: The first two blessings originally had the condition "Below half HP". But if a character start...
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TRANSLATION ISSUES RESOLVED Several sentences have been properly translated from Ukrainian to English: Page 13: Successful Contact check example. Page 20: "Will...
1st draft of the module. I’m learning to do layout, so it’s a very simple presentation meant to be a tri-fold pamphlet. Apologies for any difficulty in read...
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I've gone full GM-less with Shards as the GM seemed a bit superfluous. Now the players create the Challenges for themselves. I've also reformatted to make the p...
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Hey everyone The past few days I have been working on updating RMD to version 0.2. Firstly, I went over the entire document, cleaning up some of the writing, fi...
Sixty Years in Space update 7b is out now. This is the second of three planned updates to get the rules completely compatible with the High Frontier 4All board...
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Traverse and Trade has been updated to better reflect the kind of experience I intended while designing it. The Market option of "Gain 1 Gold" has been changed...
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A collection of corrections: - Corrected spelling and grammar across the book - Added missing references - Caught the last few d6 references (now d10) - Fixed d...
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Updates to Aketon The following sections have recieved updates: Adventurer Options (Crusader Update) Priestly Prayers (Blessings Update) Sinister Sorceries (Mag...
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I've just released a huge update for Winters of Red Ochre. This update includes the bulk of the GM's Guide, including means to generate a world map and settleme...
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Here it is with the example of play and a few minor tweaks to some wording. I think this finally qualifies as some sort of alpha. Working on some playtest maps...
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<($,_.◇)>**(H3rr00 h00minz) here is a brand spanking newbish pdf. please have fun tho if you grab one. dont be like...sooooome people (cough cough me) and emd...
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Many RPGs let characters swing a sword, march through snow or simply jump on the spot forever. Why? Are they not human? Do they not tire? You don't burn your ow...
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