Physical game Devlogs
It's been a minute since there have been any updates (working on vol 3, and physical prints for vol I coming soon!) Volume I has been read over several times, a...
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- Fixed incorrect images using an outdated map design...
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The beehive must defend itself against attacking wasps!
Today, I'm launching the (long overdue) In Death Quickstart Guide! It became clear in the game's infancy that it needed more support for beginners and to bring...
Hello! This is coming out earlier than my usual Monday updates since this week I'll be a bit busy over the next few days, but the 0.16 update is ready to go. Th...
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I was looking through the original Manor PDF and noticed a small viewing issue where a thin white pixel would appear along the edges. With some trial and error...
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Hooray! So many fixes and new things! What this patch focuses on: - NEW FLICKER CLASS! Fixed a lot of keywords, actions, and features language and phrasing. Mad...
Added plus and minus symbols to represent Magnitude alongside the phrase. Reduced the Foe encounter to a single entry, now encounters occur 17% of the time. Add...
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Hello there, Mildra here with another Community Spotlight. For the longest time, Daydream Engine has been working on a companion app for solo play. This applica...
I am a fool. A fool who makes layout mistakes. Updated the doc to prevent the second of Kall'eth's spells from flowing onto the following page. The Adventure is...
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Thanks to everyone for giving a wondrous first 48 hours to my first ever Kickstarter . The Magic of Inventorying Kickstarter reached its funding goal within 5 h...
This is a big one! Changes include: Added a big flowchart and summary about Engagements Added Defense/Extraction Momentum parameters Added 'Assault' as an optio...
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Estou começando a anotar certas alterações :) A primeira foi mudar a habilidade do Clérigo de Repelir Mortos-Vivos—as regras eram um pouco duras para Clé...
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It came to my attention that the old form of this zine wasn't in the right format to be easily printed, so that's fixed now! The new file should support printin...
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We have lift off... In space, noone can hear you change... Core Directive is a solo or multiplayer (1-4 players) journaling tabletop roleplaying game about arti...
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Greetings Heartseekers First of all, I wanted to thank everyone for helping get Heartseeker to the number one physical games spot. I'm really humbled by your in...
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Ajout du livret 4. Ajustement de l'encombrement des montures. Mise à jour des feuilles de personnage. Les livres de sorts prennent forme, les miracles et les s...
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Now that the gamejam has ended, I sat down and fixed the typos that were in the gamebook. I also made .pdf files with individual pages instead of only offering...
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Greetings, DUNGENERATORS! I just wanted to quickly announce that you can now obtain the physical version of both DIE in a Dungeon and the DUNGENERATOR decks, al...
Chalut tout le monde ! Pour fêter l'anniversaire de la sortie de L'Ogresse de Feuillemorte, mais aussi la sortie officielle en anglais du jeu Donjons & Chatons...
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Fatal Tomb v1.1 Hidden caches now clearly instruct you to roll on the loot table Dungeon generation updated to prevent dead-end rooms Torch rules clarified when...
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I’ve just uploaded an English version of the Playable Characters Playtest to help non‑Spanish speakers explore this world. The translation isn’t perfect...
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Hello this is UNAME-nee, one of the authors helping out in creating this 3rd party supplement just wanted to say hi and update you all. Its been a good one-year...
We recently reprinted Glatisant! With this came the chance to fix a few typos, and adjust a few pieces of art. No major changes or any mechanical rules were aff...
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Arms & Armour is now available. This add-on expands the weapons and armour available in Fatal Tomb, adding a wide range of equipment without changing the core r...
fixed Warrior Combat Talent labels (expert/master swapped) changed Druid Beast Shape TH to align with Flail 0.2 standards...
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Six packets. Each one focused on a specific piece of the game with an adventure built to pressure it. Your feedback shapes what ships next. Packet 1, "The Mouth...
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Hi everyone! Removed the ammo X rule. Too much hassle to keep track. Its the advantage of guns, you can shoot without reloading. Added the Tech-noir factions in...
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Hello all! MURK28 is now safe to print! I have updated both rulebooks with a bleed margin and updated page sizes. Now you can now print with nice, clean pages w...
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Lonelog grows with two new v1.0.0 add-ons: a standard grammar for dice expressions, and a compact notation for playing cards — standard decks, Tarot, and orac...
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There are some things about wrinkles and events in Hands-Free RPG that have bothered me: Your chance for a wrinkle on a success dramatically increases as your p...
Nearly two weeks since the jam voting finished, which is more than enough time to do some housekeeping and updates about the project! First of all, the jam's re...
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Added chase stuff and handouts...
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Murder mystery module for Eureka: Investigative Urban Fantasy. 3-8 sessions.
Se agrego los archivos de reglas y cartas. Esta disponible en 2 idiomas: ES - EN. El ingles esta temporalmente gratuito por la JAM...
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Clarifications regarding combat with multiple Enemies ...
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Fantasy TTRPG that's fast and flexible, easy to learn, and favors imaginative role-playing over crunchy game mechanics.
Smaller update clarifying a few rules that had gotten muddled across the various versions. This should be more cohesive now. I've also added a way to capture th...
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Hi all! The Kickstarter campaign to fund a physical release of Pine Shallows is now live! It contains all content of the current game in a updated layout & with...
I forgot to mention this earlier, but physical copies of the hive are available over on Johan Nohr's Pit Trap Shop ...
Hi fam, I hope you're all doing well. I’m reaching out to let you know that the design for the main YAKEMY book is already complete. I’m currently finalizin...
Hi everyone! The early draft of Mnareth and the paper minis are now updated with the finished monster illustrations. I'll be making the wilderness and city map...
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Excited to share that I’ll be speaking about how the game mechanics of Oceania 2084 reinforce the political themes of the game at Serious Play Europe 2026 in...
I just uploaded playtest version 1.2. In this version: - A rule clarification has been added to the Character Development section - The logo of the Pen & Paper...
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One of the core mechanics of Shadow Convoy , and probably the one with the most tension, is deciding when to call it a day and head to the next trading station...
Happy friday, fellow radianting ruffians! Peruse the wares below, but don't look to long or the gamma waves will get you. Multiplayer mode! This is admittedly p...
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Hi everyone! It’s been one hour since the launch of Magic of Inventorying and we already reached half of our funding goal! https://www.kickstarter.com/project...
The new cooperative mode (experimental) is now live with v.1.3 rulebook!...
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V1.3 Minor typos fixed...
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An OSR style dungeon compatible with Knave 2e.
Development on Shattered Identities is expanding beyond the core experience. While work continues on the manual and the game components, part of the focus has n...
Arms & Armour is now available. This add-on expands the weapons and armour available in Fatal Tomb, adding a wide range of equipment without changing the core r...
Updated Text Now that the game jam version has been submitted and got some really wonderful feedback, I’ve gone through and cleaned up the text a bit, added s...
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