Physical game Devlogs
Hello, This quick update fixes some issue identified by community members and myself. This will be the version going to print. - All ‘Move action’ reference...
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[ANNONCE FRANCOPHONE EN EXTRA TOUT EN BAS] Hello Fratres, I thought the following updates justified a post/email. Titivilus be cursed Someone told me that there...
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Major Changes! TarotWeaver 7.0 is finally released. This is a major overhaul of much of the game to both streamline and clean up a lot of the rules and make the...
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Hey, A small update: my games are now published under the name Jarkaz Games . It’s still just me behind the work: writing, designing, and making these strange...
Hi all! Brendan S. from Necropraxis converted FMC to Markdown syntax, and he graciously shared it with me and allowed me to upload it to this Itch page. He is a...
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Development Update #1 – The Final Stretch Things are moving along nicely! Right now, I'm waiting on the final interior artwork and the character sheet designs...
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Update 1.01: Fixed some typos...
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Stop psionic kobolds in this first level quest for Draw Steel!
Greetings, O Crawlers! This one was a bastard and a half. Not as big as one as Castilloo Pajaro in Soulblight - Hamartia, but still. The new scanner has been pu...
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Just some more edits made, few tweaks to some language and placement. No mechanical changes!...
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First: thank you all for your nice words and comments! Big news: I finally got the approval by Tuesday Knight Games to use Mothership rules, so I updated all fi...
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This last round of playtesting gave me a lot of valuable feedback. While the previous update wasn't exactly a success, it helped me understand the game much mor...
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Hello, this project is originally made as an entry to Appendix N Jam 2026. It is my second time writing a module, and I did my best. However I am not yet satisf...
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In celebration of HMD successfully funding and heading to print, I added the new *DEFINITIVE* version of the PDF. Changes: Formatting and spelling error fixes R...
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A huge thank you to everyone who has been viewing, downloading, commenting, interacting, and rating Analog ! Version 1.1 Updates (English) Corrected a typo on t...
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A simple status update, editing is done and the book is now in layout! I anticipate the next update will be the finalized version...
In my sleep deprived state, I accidentally uploaded a PDF with ONLY the cover page, which is very little use to anyone. I have now amended that by upload the pr...
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New layout with new art! With what I got from the Diana Jones Emerging Artist Award, I was able to make some significant movement in this game and so for my ear...
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• Changed cover rules to offer more survivability against ranged attacks to higher Power Level models; • Adjusted the Deflect Missile Ability to work with t...
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• Changed cover rules to offer more survivability against ranged attacks to higher Power Level models; • Adjusted the Deflect Missile Ability to work with t...
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<(-,_.o)>***(rrr..U $t34l H3r3? FINE) FROM CRADLE TO GRAVE °•○●☆now in plasticy new pdf format☆●○•° rewriten made better stronger we have the...
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Hi everyone! Today I wanted to share one of the mechanics I'm currently testing for Mixedpunk: Critical Mass. The idea behind Critical Mass is to make desperate...
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First and foremost, thanks so much for your interest in Arcana: the Pursuit of Mastery! For the past few months, my focus has been on completing a releasable dr...
I've updated the game PDF to version 4. It's only a minor change: The first two blessings originally had the condition "Below half HP". But if a character start...
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TRANSLATION ISSUES RESOLVED Several sentences have been properly translated from Ukrainian to English: Page 13: Successful Contact check example. Page 20: "Will...
1st draft of the module. I’m learning to do layout, so it’s a very simple presentation meant to be a tri-fold pamphlet. Apologies for any difficulty in read...
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I've gone full GM-less with Shards as the GM seemed a bit superfluous. Now the players create the Challenges for themselves. I've also reformatted to make the p...
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Hey everyone The past few days I have been working on updating RMD to version 0.2. Firstly, I went over the entire document, cleaning up some of the writing, fi...
Sixty Years in Space update 7b is out now. This is the second of three planned updates to get the rules completely compatible with the High Frontier 4All board...
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Traverse and Trade has been updated to better reflect the kind of experience I intended while designing it. The Market option of "Gain 1 Gold" has been changed...
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A collection of corrections: - Corrected spelling and grammar across the book - Added missing references - Caught the last few d6 references (now d10) - Fixed d...
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Updates to Aketon The following sections have recieved updates: Adventurer Options (Crusader Update) Priestly Prayers (Blessings Update) Sinister Sorceries (Mag...
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I've just released a huge update for Winters of Red Ochre. This update includes the bulk of the GM's Guide, including means to generate a world map and settleme...
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Here it is with the example of play and a few minor tweaks to some wording. I think this finally qualifies as some sort of alpha. Working on some playtest maps...
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Many RPGs let characters swing a sword, march through snow or simply jump on the spot forever. Why? Are they not human? Do they not tire? You don't burn your ow...
HEY HEY CHECK IT OUT. NOW WITH AN ACTUAL USABLE DECK (PRINTOUT) ENJOY WHIPE YOU CAN MWAHAHAH COUGHCOUGHCOUGHxcusemeh...ckkhhhhh..weeze <(O,_.@)>***(cough)...
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The biggest part of any bits of lore is the answer to the question "Where did it all begin?" So in this Devlog i would like to discuss the creator and God of th...
Chaos Magic: Deleted spell: Normalize. It was supposed to allow for interesting interactions between Law and Chaos but realistically it would always be ignored...
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As Oddplan, we often like to weave seemingly harmless subtext into our games. For Goblindom , we might have gone a bit overboard , considering it’s a lighthea...
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It's been a busy summer so far, so it's been a while since I've posted. Protospiel Minneapolis (May) This was my first Protospiel, so I wasn't sure what to expe...
Hello there I went back through the polls we held during the campaign and looked at some of the table ideas that received plenty of votes but ultimately didn’...
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UPDATE - Form-Fillable Worker Sheet Hello everyone! Thank you all so much for the love and attention you've been giving the game, it really means the world to m...
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Howdy Skrappers! The next issue of Under an Atomic Sky is going to drop next Monday (8/3)! Issue #2 will take place in the Maze Mountains, an impassible labyrin...
Hey, A small update: my games are now published under the name Jarkaz Games . It’s still just me behind the work: writing, designing, and making these strange...
Hey, A small update: my games are now published under the name Jarkaz Games . It’s still just me behind the work: writing, designing, and making these strange...
Hey, A small update: my games are now published under the name Jarkaz Games . It’s still just me behind the work: writing, designing, and making these strange...
Big Crafting Update I decided to drop level restrictions on crafting, and there is a really straightforward reason why: crafting already requires you to get rar...
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While I've been playtesting Sol-Siders 2nd edition, I've encountered a issue. Turns out: the average player is not a theater kid, a PbtA freak, or an improv sol...
Red Shift is officially launched! Thanks everyone who helped make this project a reality, especially Alina and Jason for layout and editing respectively, the st...
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With the help of family and a whole lot of YouTube videos, I've made a Character Sheet Template. Now with this, y'all can play the games yourselves. Or maybe no...
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