Physical game Devlogs
Hi everyone! First of all, I want to say thank you for your patience, excitement, and support leading up to the final release of this project. This is a massive...
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When I set out to make Ikezu-ishi I was aiming to meet a personal need. I wanted a rules-light game inspired by an ancient Japan setting. Of course, there are g...
I fixed some missing text and tweaked the layout on the print friendly version, and fixed a typo on both versions. On the color version, I shifted some Leader t...
The rules for One For Sorrow have been updated and improved, making them clearer and easier to follow. There are now two new versions available to download: Lea...
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Today I am happy to share the release of a full deck of cards for the bunker. Each card is hand drawn and while the deck can be used as a normal deck of cards f...
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Ahoy! Marsh here with exciting news from Teeth Towers. FIRSTLY: we've updated the main PDF! So significant an update is this that we are blowing straight throug...
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Small update to include the various wording changes across the classes as of the final 1.1 update to the rulebooks that went live a few days ago. If you already...
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The Missing Hotel Key has been updated to v0.5 Release Candidate . This release keeps the original deduction chain but completely rebuilds the presentation as a...
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What began as a simple ratcatcher's players' option quickly descended into something much stranger. The idea came from two very different places. The first was...
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Corrected a typo - there was still reference to dice going to 'red' and not 'coloured' (Changed the specifics of dice colours because you're more likely to have...
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Added 11 new pieces, some die based creatures done for Gwanon 's Pokéxploit aweome game ¡Dadómones!...
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Thanks to a kind reader some mistakes in the wordsearches have been found and corrected. Anybody who already got the pdf should download the new v2 version. I n...
It's here! Version 1.3 of STRIKE/POSE, which accounts for changes made during our recent playtest, is now available to download! The following changes have been...
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The full list of 100 different anomalous effects has been added! This makes all of the content that utilizes them able to be used at the table. Stand ready for...
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That's it, that's the post. Download it here...
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Hard vacuum space combat on the edge of known space.
Update 1.1: Better Match Flow and Tactical Depth Update 1.1 is now available for Total Football. Thank you to everyone for downloading, playing and providing fe...
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Quickies! is finally released!!! Quickies! is an Anywhere Anytime Role Playing Game (AARPG). The system is lightweight. The rules are simple. Each adventure is...
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BIENVENUE À LACNOIR La porte du Dernier Verre avait toujours grincé. Un son aigu, presque animal, qui annonçait chaque visiteur aussi sûrement qu'un crieur...
<(@,_.@)>***((seerrrry. me mess up. new n0w uh...i think))...
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We have polished up the game mechanics after some feedback and added a new One Shot for you all called Forgotten in the Void!...
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This summer I am publishing Abducted Negiotiators , a cinematic role-playing game, entirely based on roleplay. During the game's central scene, the players disc...
Many adventures begin with the fate of a kingdom or the rise of an ancient evil. Those stories are exciting, but they are one of many ways to experience the wor...
Hello! I've recently re-written parts of the lore in the main document, so you may see that some races have new names. Ignore these if you wish, they won't affe...
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All righty then, Expeditioners! The book has been updated to its official ashcan edition! What this means is it now has art and additional pages, plus an overha...
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Cet été je publie Abductés , un jeu de rôle cinématographique, entièrement basé sur le roleplay . Durant la scène centrale du jeu, les joueurs découvre...
Hey all! I just added the GM advice from the Solo games "adapting for group play" section. I think it may help folks figure out how TFTL is best run as a GM. I'...
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PILOTS HANDBOOK V0.8.0 PATCH NOTES MISC Total font and design overhaul, including art (of which there will be more) Added more lore Added a 'what this game is'...
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Having progressed through some promising playtesting, it's now released. It's a solo/co-op game about adventurers lasting the night in an enemy-laden forest, an...
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Getting towards a stable version of the game, yay! Of course I shared this thing well before it was ready. And I have been tampering and changing stuff constant...
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Uploaded V1.02 Small but important update today: a batch of layout and text fixes, most of them caught by a very sharp-eyed reader (huge thanks to Thursday for...
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Evolution de la fiche de personnage avec un système d'évolution de la magie. Chaque réussite supplémentaire e dans une branche donne un point d'évolution...
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⚠️¡Advertencia de contenido!⚠️ Violencia contra niños El siguiente ejemplo usa el resultado que puedes ver en la foto de producto sobre estas líneas...
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⚠️Content warning!⚠️ Violence against children The following example uses the card result seen in the product picture above. We got a 5♥ and an 8♦...
It seems incredible, but we finally managed to publish Goblindom in all its greenness . For us, it’s an important milestone, and for more than one reason. Fir...
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For anyone interested in how I made A Crown Forged of Storms, I’ve written up an article breaking down my development process on my newsletter which you can c...
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Hey there, I just pushed a small fix. Some of you pointed out that there was no incentive to delve deeper (thanks, Rubikow). I decided to make the clean exit on...
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Hello again everyone. We have finally been indexed by itch.io! We’ve been waiting for this for a few weeks as this is the only way to draw attention to the pr...
Changelog 8/5 Update Last month was a pretty busy one for me, so I unfortunately didn’t manage to get an update done. However, with any luck, I’ll be able t...
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Hi everyone! This is a minor update to the game that adds show lengths as a mechanic, ostensibly to give match / segment lengths a real reason to be anything le...
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Very work in progress but quite large update, I added some designer notes, a page for gangs, some more NPCS and some layout changes. Once NPCS are done all focu...
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Minor Changes: Changed remaining instances of HEALTH and LIFE to HP Start Flame Myth changed from (3) uses to (4). Tightened up some language. Larger Changes: D...
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For this adventure, I tried my hand at old-school science-fantasy, which is certainly more lighthearted than mothership and lends itself to more of a tongue-in-...
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Hello! I'm DTIMAL , and I'm the developer for The Infinite Digital Circuit, a TTRPG Inspired by The Amazing Digital Circus. Currently the project has gained ove...
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I've found some time this summer / fall to dig into LANDWAR and make some progress to that shiny 1.0 status. Reviewing some core rules for clarity, adding a few...
I’m re-uploading this, my first game jam entry, from the Sci-Fi One-hot jam 2024 . The biggest complaint during the jam was that there’s too much time track...
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This was supposed to be a content update initially, but due to need of public release of translation for ease of access, this only has a few changes to english...
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Con esta misión tenía el objetivo inicial de hacer algo relacionado con críptidos, y, aunque algo de eso todavía queda, la resolución puede ir por derroter...
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Hey folks! Really appreciate the reads and feedback thus far. Please keep them coming and feel free to be even more critical. Wanted to take a few to consolidat...
New signals have come through the Void; signals that resonate particularly strongly with the Program Director. Grab the PDFs and check the back page ads - new m...
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Fixed two known errors Replaced "intimidation" with authority", fixed any wording to match this change. Replaced "Unholy damage" in Consecrated Land spell optio...
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