Physical game Devlogs
Previously, I had taken Energeodes off itchio because it was getting picked up by a publisher! Unfortunately for widespread use, the publisher was not able to g...
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Bonjour tout le monde, Une toute petite mise à jour de l'aide de jeu pour clarifier la manoeuvre "Don de surconscience" du Golem. Un immense merci à Growth no...
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È online una nuova versione aggiornata del manuale, con cambiamenti importanti e molto materiale nuovo pensato per rendere il gioco più chiaro, più ricco e p...
Hello Again! Today, I am delivering to you a version of this game that is a bit cleaner (along with a proper cover page). And let's not forget: a first version...
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La tabla de armas y propiedades de armas no estaba bien, ya está corregido...
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Making friends with the animals that players meet has always been a core mechanic of Paws & Claws . It took a few iterations, but I'm happy with where I landed...
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CHANGELOG MARCH 26TH 2026 CHAPTER ONE Better clarified Flying under Ticks, Travel, and Transportation. The point is that even if a winged character is technical...
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Une semaine en plus, la semaine 7. Beaucoup de plaisir à écrire des mythes et légends!...
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And we go live with this little adventure setting using a Hexflower principle to organise the locations and links between them. I've had to use AI art because q...
Hey booksellers, Printed versions of the new 1.5 update are now available on my website ! I understand international shipping is very expensive and not affordab...
BCA: TALES FROM THE ARCHIVES is a repository for any free supplements I make for the Bureau of Chronological Affairs. The first entry is a one shot starter adve...
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Changed and fixed various typos. Made clearer yet concise explanations regarding movement, and other game mechanics. Clarification of terrain and added Solo Pla...
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This was a fun little project for PIGSquad's Tabletop Jam! Truthfully, it blossomed from a small idea that I wanted to explore for my larger project, torch , an...
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Here's a couple of ways to fake other polyhedra when all you have is a d6 and a d10. d4: Roll a d6 and ignore 5s and 6s d8: Roll a d10 and ignore 5s and 6s d...
Where It Started Breaking Point started from a single dissatisfaction: most solo roleplaying games ask you to play a character. You inhabit a person, follow the...
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Heya! I've been in contact with the lovely LuaSkye who graciously offered to translate Synth_Op() 1.0 into Spanish. So here it is! There's some formatting restr...
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Some art has been added in The Eye of Neptune. Other changes you can find in the changelogs in the documents themselves because they would be spoilers to put he...
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Böast is a mythology-themed boasting card game for 3-6 players. Each round you build an outrageous first-person boast from three cards -- a Deed, a Witness, an...
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Part 0 - PRE-WORLD BUILDING I am an artist ( briankolm.com ) who loves to play solo rpg games and use my art as part of the pre-planning and game journaling. Pr...
We hope all of you are enjoying the game! We built it with a lot of passion and a clear vision. If you could please take a moment to leave a review, it would be...
Added Hunter (Level 1-4), and Knight (Level 1-4). Also made a minor formatting change to the text in Fighter (Level 3-4)...
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Hey there, Mildra here with a long overdue collection of updates. Interview with Eternity TTRPG I recently visited Jacob of the Eternity TTRPG channel to talk t...
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The biggest part of this update is the name change. I decided while I am pretty sure I want to go with a film or play kind of theme, I'm going to keep to generi...
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CHANGELOG.md All notable changes to this project will be documented in this file. The format is based on Keep a Changelog , and this project adheres to Semantic...
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This was a fun project! I've never made a one-page RPG before, so this was a very new experience. I love getting really wordy and specific with my games, so I e...
Hoje comecei a desenhar a cidadela de Rocha Negra para aversão em português do meu jogo. Decidi chamá-lo de "Manual de Campanha da Companhia dos Bravos". Olh...
This week, we finished designing how learning skills will work in the course of campaign play...
Hi everyone, The top card of discard pile combo, after some playtest, was deemed unbalanced and slowed down the game too much. It was removed Added the anticipa...
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Hi everyone! I'm really excited to let you know that an updated playtest kit for this game is available now, with a lot of improvements and clarifications! Ther...
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Paravent's appearance has been completely redesigned! The new design includes colors, which should make the result more evocative of an old-fashioned patterned-...
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The Evolution of the Engine: A Note on the Future of AoA To the Grognards, the Gearheads, and the Survivors, For years, I’ve been building a system designed t...
Rally the shivers, there is blood in the water. The full release of Planet Shark is occurring next week on our new page Moonless [ https://moonlessworks.itch.io...
I have no idea why clip studio was acting up so much. It kept changing the color automatically. A few of my other programs keep doing that as well, it ticks me...
Der Inhalt der Postkarte gibt es jetzt auch als reine Textdatei :)...
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Ich wollte eigentlich nur eine Basic-Mechanik für ein viel komplexeres Spiel testen, aber dabei hat sich herausgestelt, dass dieser Zwiebelkern wunderbar allei...
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Anything but Not Human... In the vastness of the multiverse life could come in many different shapes and the worlds hosting it are problaby nothing like our Ear...
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The game previously named "Swords and Sappho" is now named "Bronze and Boyfriends". After receiving some fair criticisims about how the game named Swords and Sa...
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THE HOUSE EDGE is a roguelite casino-themed cardcrawl for FIST: Ultra Edition, set in the world of Triangle Agency. In this adventure, FIST operatives are grant...
Player Facing LCP File version 1.0.10->1.0.11 - LCP File updated to version 1.0.11. Frame Updates EINS "Valkyrie" - Integrated Weapon adjustment, both its integ...
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A new Viking game needs to justify its existence. Here is mine. The standard Norse game gives you a longship, a raid, and a question about glory. WYRD gives you...
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Allez hop, mise à jour avec le contenu de la sixième semaine de Janvier: les catastrophes et ruptures historique.!...
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Marvelous Tales of Swords and Sorcery is text complete! The core book now contains comprehensive GM tools and a 68 page setting guide for the Esharran Empire. T...
Occasionally, the question has been poised about how the backstory generator is "supposed to work" given the amount of blank space for all of the entries. For t...
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Hello Marmateers! This release incorporates all the feedback we have received since the book first went to print in September last year. Below are the full rele...
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The game is out! Enjoy. For folks coming in from our Patreon early access window, a few additions have been made! See the changelog in the Core Rules document...
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The day has come, Explorer: A Perfect Rock - Expanded Edition is out now! Based on the award-winning one-page game and funded by 1480+ backers on Kickstarter, A...
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Hi all! Very minor fix: I corrected the parrying rules to account for longer weapons, and also for when the defender’s weapon class exceeds the attacker’s b...
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Hi there! After a successful Kickstarter campaign and a stint on my own publishing website ( https://standingready.games ) I've decided to also make the game av...
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<a href=" PACKING" class="redactor-linkify-object">https://ioanmakesgames.itch.io/packing-heat">PACKING HEAT by Ioan Davies-John The time has come - my first (o...
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