Physical game Devlogs
Greetings librarians, Just a quick note to let you know that another translation has been added to the download files! Many thanks to Serkan (ursula-ged) for tr...
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Our first major post-Kickstarter update to Eat God focuses on replacing placeholder elements of previous drafts with full-featured – or, at least, greatly exp...
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I'm back after many years of chewing over mechanics I wasn't happy with and additions that I never got around to. 2.0 is going to overhaul most mechanics, but s...
Hello, Just letting anyone interested know that community copies have been refilled. It's been a few slow weeks so I let them accumulate a bit. Now's your chanc...
Sooo have you ever released a tabletop RPG without double-checking it and you realize (more than a full calendar year later ) there's several very obvious layou...
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Small but satisfying fix today. The three official add-ons — Combat, Dungeon Crawling, and Resource Tracking — each introduced a structural block to delimit...
I'm just in time for the last, and the most fun, part of the zine: Hexes! Can you guess this month's theme?...
The very first, very baby-est form of my new game Peregrine is out! Born from years of play at my own table, Peregrine tries to walk that oh-so-fine line betwee...
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Biggest charges an overhaul of Chaff-Flares and APS system, but this edition also boasts a couple of new core units, additional supplemental writing and splash...
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I adapted one of my exploration systems to create framework for a daggerheart hexcrawl...
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By one midnight gone, I mean we're reaching the end of the quarter. And what better way to end the quarter than having the devlog be talking about the playtest...
Posteo corto y de noche. Estamos llevando el juego a Screentop.gg para poder hacer más testeos. Está bastante crudo todavía pero algo funcional si se juega c...
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I have made a slight modification the Opportunity presented by the first Question to ensure it requires action of the Latchkeys...
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I have made minor updates to "The Alamoalta Experiment," primarily to bring it in line with more recent Lost Transmissions. Namely, this means altering the effe...
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Base Game Eggman Empire: Clarified the wording on Armoured Ace - only Commanders can take it, not any HQ, unelss you use the Armoured Command Group Regiment of...
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Text-only version is out. Also, added a pt-br version of the pdf, whille also fixing some minor typos and what-not overall. POD should be available by the end o...
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Hello all, Version 2.1.3 is now available for download! 2.1.2 introduced a whole bunch of typos and formatting mistakes that I needed to clean up, so this updat...
Hello to the Flock! I've uploaded a new version of the game today. This includes a bit more guidance for Fate (including instructions on how a human may defend...
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Heyooooo Little update :D The basics of creating locations and the map generation mechanics are ready to play test!!! Check it out and let me know your feedback...
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Just got third party publisher approval to use the DCC compatibility logo. This adventure was originally written for DCC...
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Actualitzem el producte, en homenatge als 30 anys de la publicació en català de La Crida de Cthulhu i el sarau celebratori que van organitzar els nostres amic...
As a test run of the Mission/Sector framework of DANGER CLOSE, I created an interpretation of Halo: Combat Evolved's The Silent Cartographer , setting-neutral...
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Found some formatting errors and typos in the printouts, and some formulas were inconsistent in the keeper. These are fixed now. If you took these files already...
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The following changes have been made: Included a pdf in spanish (my native language). The pebble throwing mechanic is now limited to two uses per downed conditi...
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The esteemed game of TerraClash ™ did not spring fully formed from the ether, but was born of humble, yet necessary, labour. In the beginning was Chris , a vi...
Hace poco descubrí un programa estupendo para escribir librosjuegos ( el Story Manager de José Tamayo: una joya ) y fue justo el empujón que necesitaba para...
March 8th 2026 Session 10 *** Our party of adventurers made it to face the Origin. Now armed with spell stones and heal stones the group sets out back down the...
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remove post-combat mana deduction for aura, mana now only lost when spent...
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The Garden Grew Twigs I had a Dream of Arrows. I woke up with an image in my head: finches landing on branches, twigs bending under their weight, leaves pointin...
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I have uploaded a new version of the “table-ready” LstBB that fixes some typos & inconsistencies identified by Francesco Catenacci ( https://thisis.mymagic...
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I gave into temptation and ended up using Mixam to make a proper booklet. Very pleasantly surprised by the result, particularly the colors. Found a few small er...
The Refraction Feed // 002: The Omen & The Culling Doctrine The Refraction Feed: A Note from the Architect After exploring the verticality of the Node in our la...
Here's the "Splash Page" for one of the factions I'm working on The Wyrmwood Gospel We knew the heavens would burn when the Wyrmwood star came, but we were wron...
With this release, the core spec matures and the add-on ecosystem officially comes online. What happened since 1.1.0 After v1.1.0 clarified licensing and inline...
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The latest "playable" version V9.2 Is the version that've been playtested for about a year. The reasons why I ended up not launching is due to several reasons...
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I'm so excited, y'all! It's finally done. Haghorse Run sees your players board a luxury passenger train with two very valuable pieces of cargo: a book of prophe...
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I updated the print-and-play cards to use white backgrounds so they are easier to print at home. Thanks to feedback from Reddit for pointing this out...
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A quick note for those following along with the project. The store page is now live on itch.io. I neglected to provide a direct link on Friday. If you are inter...
I introduced both Jokers and balanced. (v2.0 FINAL)...
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A Fast-Paced Single-Player Solitaire Card Slinger
I changed a couple things to balance the math. (v2.0 MAY OR MAY NOT BE FINAL)...
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I just made it much easier to read. (v2.0 FINAL)...
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Descend into the Ribcage, a subterranean cathedral.
Hi everyone! I recently published a new game, Rift Town MMUGS Edition. You may remember another game called Rift Town that I published last year. Think of this...
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Starting off the post with a Spongebob meme yet again. Hey gamers. I'm back with updates, big and small. Not only am I going to be talk about ghost cops, the Of...
Kids of Cairn – Devlog #1 | Prima bozza pubblica Oggi pubblico la prima bozza giocabile di Kids of Cairn . È ancora un work in progress, ma ho deciso di rend...
I decided to take an axe to the old store page and update the text of it. I have received several thoughts on that the previous text buried the lead on what the...
The First Expansion for Wizards Duel is now available. The Expansion is one page of concentrated new content for the game. The Expansion features: - The Astral...
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Two changes to the Pickpocket action card: 1. An X result on the noise roll doesn't fail, instead it allows you to take your pick of the four items and better y...
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Hard to get a group together? This 2-pager document gives ideas and instructions for telling stories where you are playing as both the Referee and the Player us...
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The original uploaded version had an older version of the screen readable pdf that had some incorrect monster stats. The correct version has now been uploaded...
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