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Physical game Devlogs

Community Copies Refilled
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2
Hello, Just letting anyone interested know that community copies have been refilled. It's been a few slow weeks so I let them accumulate a bit. Now's your chanc...
Turkish Translation Now Available!
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Greetings librarians, Just a quick note to let you know that another translation has been added to the download files! Many thanks to Serkan (ursula-ged) for tr...
1 file
Update 0.7.0
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Major Update
Our first major post-Kickstarter update to Eat God focuses on replacing placeholder elements of previous drafts with full-featured – or, at least, greatly exp...
10 files
Back in the development mines
I'm back after many years of chewing over mechanics I wasn't happy with and additions that I never got around to. 2.0 is going to overhaul most mechanics, but s...
Under the Hood: Pulse 2.0 Playtesting and the Snowball Effect of System Overhauls
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Game Design
Snowball.. get it? Under the Hood: Pulse 2.0 Playtesting and the Snowball Effect of System Overhauls The recent playtest in The Node was one of the most engagin...
INTERFACE BASIC OUT NOW!
Major Update
I'm excited to finally release Interface Basic, a simplified version of the same rules that undergird Operator and Outer Spheres that anyone is free to hack to...
2 files
Fixed Layout Issues
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Sooo have you ever released a tabletop RPG without double-checking it and you realize (more than a full calendar year later ) there's several very obvious layou...
2 files
0.9.7 RELEASE!
Major Update
The Antipodes Grow! 0.9.7 comes with two major additions. Firstly, a second faction. The New Constitution Army is the ragged remains of a country shattered by c...
1 file
Devlog #6 - Path Overhaul and Streamlined Defense
This update focuses on tightening several core systems so the rules better reflect how Catalyst actually plays at the table. Most of the changes simplify proced...
2 files
PNP to Physical Game
Major Update
Moving forward.... These past few weeks, with the help of a proper 3D modeler and my Bambu A1, Tilted Towers has a physical body. Although there are more tweaks...
Playtesting the sea around us!
Game Design
Last weekend I had the great joy and privilege of getting the sea around us in front of some players for the first time. I've never needed to test something for...
Complete overhaul
Major Update
I gave the Hazard Die a complete overhaul. It had worked, and it had worked well, indeed. However, what it modeled was the typical D&D-like attrition, resource...
2nd Edition: What Changed and Why
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Second edition of Ruinstars launches in a few days. Before it does, I want to talk about why it exists. The measurement problem is finally solved When the game...
Dice 2
Major Update
Another PVP dice game developed with the Slash Slash turns systems (I/A/D). This one can be played with up to 16 dice by 2 players competing against each other...
1 file
Racatcher 02 Released!
Major Update
Hey folks! Ratcatcher 02 has now released. As a special gift to our supporters on Itch.io, Ratcatcher Magazine will exist as a single entity. Buy now to get eve...
1 file
Minors Updates To Prosperon Now Live
We've made some necessary updates to the game, including further balancing of certain mechanics and layout adjustments. The cover has also been updated for a si...
Add-on Block Tags Now Consistent Across the Ecosystem
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Small but satisfying fix today. The three official add-ons — Combat, Dungeon Crawling, and Resource Tracking — each introduced a structural block to delimit...
PEREGRINE 0.1 RELEASED!
Major Update
The very first, very baby-est form of my new game Peregrine is out! Born from years of play at my own table, Peregrine tries to walk that oh-so-fine line betwee...
2 files
Rushing the last mile
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I'm just in time for the last, and the most fun, part of the zine: Hexes! Can you guess this month's theme?...
Version 0.9.7
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Major Update
Biggest charges an overhaul of Chaff-Flares and APS system, but this edition also boasts a couple of new core units, additional supplemental writing and splash...
3 files
Darkheart Forest: Daggerheart Hexcrawl
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Major Update
I adapted one of my exploration systems to create framework for a daggerheart hexcrawl...
1 file
DevLog #6 - One Midnight Gone!
Game Design
By one midnight gone, I mean we're reaching the end of the quarter. And what better way to end the quarter than having the devlog be talking about the playtest...
Screentop
Posteo corto y de noche. Estamos llevando el juego a Screentop.gg para poder hacer más testeos. Está bastante crudo todavía pero algo funcional si se juega c...
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That is His Nature v1.3
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I have made a slight modification the Opportunity presented by the first Question to ensure it requires action of the Latchkeys...
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The Alamoalta Experiment v1.1
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I have made minor updates to "The Alamoalta Experiment," primarily to bring it in line with more recent Lost Transmissions. Namely, this means altering the effe...
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10.03.2026 - Apocalypse Typo Fixes!
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Base Game Eggman Empire: Clarified the wording on Armoured Ace - only Commanders can take it, not any HQ, unelss you use the Armoured Command Group Regiment of...
2 files
Text only version done! Plus few tweaks
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Major Update
Text-only version is out. Also, added a pt-br version of the pdf, whille also fixing some minor typos and what-not overall. POD should be available by the end o...
5 files
Update 2.1.3
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Hello all, Version 2.1.3 is now available for download! 2.1.2 introduced a whole bunch of typos and formatting mistakes that I needed to clean up, so this updat...
DCC version added!
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Major Update
Just got third party publisher approval to use the DCC compatibility logo. This adventure was originally written for DCC...
2 files
Another Revision: Afflictions!
Major Update
Hello to the Flock! I've uploaded a new version of the game today. This includes a bit more guidance for Fate (including instructions on how a human may defend...
1 file
Where World Lie :D
Heyooooo Little update :D The basics of creating locations and the map generation mechanics are ready to play test!!! Check it out and let me know your feedback...
2 files
Edició especial: Follia total
Major Update
Actualitzem el producte, en homenatge als 30 anys de la publicació en català de La Crida de Cthulhu i el sarau celebratori que van organitzar els nostres amic...
Update: An Ode to the Silent Cartographer
Major Update
As a test run of the Mission/Sector framework of DANGER CLOSE, I created an interpretation of Halo: Combat Evolved's The Silent Cartographer , setting-neutral...
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Fixes in Printouts and Keeper
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Found some formatting errors and typos in the printouts, and some formulas were inconsistent in the keeper. These are fixed now. If you took these files already...
2 files
CENSURE: Three Strikes and You're Out
Postmortem
CENSURE: Three Strikes and You're Out A Solo Game About Failure, Quotas, and Corporate Dystopia WHY I MADE THIS I'm Alexander. I've always been a video gamer—...
Added spanish language and made fixes.
The following changes have been made: Included a pdf in spanish (my native language). The pebble throwing mechanic is now limited to two uses per downed conditi...
2 files
Where the Adventure Began
Game Design
The esteemed game of TerraClash ™ did not spring fully formed from the ether, but was born of humble, yet necessary, labour. In the beginning was Chris , a vi...
Después de La Cruzada Deneviana
Hace poco descubrí un programa estupendo para escribir librosjuegos ( el Story Manager de José Tamayo: una joya ) y fue justo el empujón que necesitaba para...
Coprinop, the Mycelian Campaign....finale
March 8th 2026 Session 10 *** Our party of adventurers made it to face the Origin. Now armed with spell stones and heal stones the group sets out back down the...
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v5.0 Hand Drawn Icons!
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Major Update
The Garden Grew Twigs I had a Dream of Arrows. I woke up with an image in my head: finches landing on branches, twigs bending under their weight, leaves pointin...
3 files
Minor revision
I have uploaded a new version of the “table-ready” LstBB that fixes some typos & inconsistencies identified by Francesco Catenacci ( https://thisis.mymagic...
3 files
i made a booklet
I gave into temptation and ended up using Mixam to make a proper booklet. Very pleasantly surprised by the result, particularly the colors. Found a few small er...
The Order of the Bitter Chalice
Here's the "Splash Page" for one of the factions I'm working on The Wyrmwood Gospel We knew the heavens would burn when the Wyrmwood star came, but we were wron...
Lonelog v1.3.0 is out now: add-ons, tag categories, multi-line tags, and roll context blocks
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Major Update
With this release, the core spec matures and the add-on ecosystem officially comes online. What happened since 1.1.0 After v1.1.0 clarified licensing and inline...
25 files
Version 9.2 - A "playable" version...?
Game Design
The latest "playable" version V9.2 Is the version that've been playtested for about a year. The reasons why I ended up not launching is due to several reasons...
3 files
Footfall's first adventure, Haghorse Run, is here!
Major Update
I'm so excited, y'all! It's finally done. Haghorse Run sees your players board a luxury passenger train with two very valuable pieces of cargo: a book of prophe...
3 files
Potions v2 (printer friendly files)
I updated the print-and-play cards to use white backgrounds so they are easier to print at home. Thanks to feedback from Reddit for pointing this out...
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Physical Copies Available Now
A quick note for those following along with the project. The store page is now live on itch.io. I neglected to provide a direct link on Friday. If you are inter...
Integrated Jokers (v2.0)
I introduced both Jokers and balanced. (v2.0 FINAL)...
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A Fast-Paced Single-Player Solitaire Card Slinger
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