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Physical game Devlogs

UPDATE: 2 MORE WEEKS!!
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Hi everyone! Now that we've gotten to around a month since my last post, some of you may be wondering "where is 3.0"? The answer to that question is right in th...
Codex Delictorum 5th draft Mystery & Mystères à l'Abbaye de Rosebois
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5
Major Update
[Rendez-vous à la fin de ce post pour une annonce EN FRANCAIS] Hello Fratres, It's been more than a year since my last update. I hope you've solved many myster...
2 files
Actions outside of what is written
Game Design
Hi everyone! I'm designing the fourth extra material for Runner of the Wasteland, and I want to invite you to follow my creative process! My idea for this new e...
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Arneson Gaming - wallet version
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I have been wanting something that I could carry around with me for ease of use and I have been carrying (at least attempting to) a small Field Book in my daily...
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Off To Printing
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Hey folks! Just letting you know that, after some delays with Itch payment processing, the books have been submitted to the printer. They will hopefully arrive...
Episode 5 has a name, a cover, and a release date
Hello everyone, Three years after Episode 1 locked the doors behind you, I can finally announce the ending. The fifth and final episode of The Secret of Langton...
ISh Visual Update OUT NOW
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Major Update
Hello all! I am very happy to announce the release of the visual update to Ironbound Shadows! This update is a comprehensive visual refresh with improved format...
Version 0.2 Uploaded
Major Update
I created the version 0.2 after two play tests. There were too many tags for attacks, so I streamlined them. Instead of having enemy types like "aircraft" and a...
2 files
SHRINES: INITIATION Episode 2 jetzt verfügbar!
Major Update
Die zweite Episode von SHRINES: INITIATION ist ab sofort verfügbar. Folgt eurem Pfad weiter durch die geführte Pilgerschaft von INITIATION. SHRINES: INITIATIO...
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INITIATION Episode 2 out NOW!
Major Update
Today marks the release of the second episode of SHRINES: INITIATION! Take the next step on your guided pilgrimage and learn the system step by step. SHRINES: I...
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PHB 1.5
Kind readers, thank you deeply for your patience over this extended hiatus. I offer humbly this upgraded and refined PHB as, hopefully, an aperitif of more mate...
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v4 — Optional variants, a setting primer, and small polish
Major Update
More thoughtful feedback since v3 dropped. Here's what changed for v4. Optional: Theater Variants The most substantial addition. A reader noted that the base ga...
3 files
Update Notice
Reditus Company Expansion — Development Update Notice Hello everyone! No, we have not forgotten the Reditus Company Expansion , no worries. Quite simply, we a...
Atualização de Lançamento: Variantes Pocket e Booklet Disponíveis!
Mal saímos do forno e a evolução já começou Sabemos que o Sobrevivendo 12 Horas foi desenhado para ser um desafio brutal e minimalista, mas o design robust...
5 files
It’s all done.
Marketing
Sleepy bye. Hope it’s fun, I enjoyed making it and living in it. I like my family though. I’ll return with new art, a Master edition, and future plans for G...
4 files
Batch 2
Added new batch...
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image pack of science-fantasy madness
Pentagruel: Final Edition is here!
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Major Update
Hark, warlords and host-mongers! Many months has it been since Pentagruel has had an update, and gladly do I type that this shall be the final update of this mo...
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Fin ...
We were a small group of people travelling to a cozy Stockholm game convention. I was a bit bummed that I had missed out on the GM tickets for the con, and a fr...
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FAQ
FAQ Can I perform the same action twice in one round? No. You have 2 AP, but each action (Forge, Move, War) may only be performed once per round. Do Artifacts g...
2 files
Version 1.3 (2026)
Greetings Adventurer This update includes an updated footer with new carrd information Now Onwards to Adventure...
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Version 2.0 (2026)
Greetings Adventurer This update includes: a refreshed Age of Adventure logo updated footer with new carrd information Now Onwards to Adventure...
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Pork Mort PDF is Now Available!
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[EN] Hello everyone! We have two pieces of news to share today. First of all... the digital edition of Pork Mort is finally available! 🎉 The PDF is now on sa...
Version 3.0 (2026)
Greetings Adventurer This update includes: a refreshed Age of Adventure logo updated footer with new carrd information Now Onwards to Adventure...
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Of Coal & Corpses is now available
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Major Update
After a long road through the dark, Of Coal & Corpses is finally available from the new Overland Empire website. If you downloaded the demo, followed the projec...
2026 Update!
hey guys! if you're reading this, i can't thank you enough for your curiosity and support. even if you never play a game of tea shop you are doing something for...
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Version 2.4A
Greetings Adventurer This update includes: a refreshed Age of Adventure logo updated footer with new carrd information Now Onwards to Adventure...
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A Thank You - The Gift of Map Generation
I have something fun to share for Rust and Revenue - a browser-based community map generator ! One of the quiet strengths of Rust and Revenue has always been th...
Some Minor Changes and Uploads
Hello Again, After looking through the system documents again, I've noticed that there are a couple mechanics, (mainly combat) that didn't have a uniform method...
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Underground Dungeon v2.2 — Major Update & Official Booklet Release (Print & Play)
Major Update
⚡ Underground Dungeon v2.2 — Atomic Constriction & Official Booklet Release (Print & Play) Greetings, explorers and architects of the Aether! We are thrille...
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Version 1.1
Not a big change. I've changed a few badge designs and Gym names and fixed up some of the badge designs. The reason for the change came about because I was taki...
Version 1.4.8
Only a few small changes/fixes: You now only get a single TM for beating a Gym Leader . I could've sworn I changed this ages back, but apparently I didn't. The...
Release week sale
For 1 week, we are celebrating the launch of my game with a 40% off discount, head over to my page to purchase at a low price...
Crowdfunding At World's End
Major Update
A few folks have asked if Ivory Tower will ever get a print run and, typically, I've been real uncertain. But that was before these past few weeks! You see, I s...
New TTRPG using HAVOK Engine.
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Game Design
We have released Forgemasters Fury (FF), a free game that uses the same engine as Eat The Reich. This incorporates some of the design insights we learned while...
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Russian translation! And a Ukranian translation on the way!
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Thanks to TarasRex , I have just added a Russian translation of this adventure, included in the regular price! A Ukranian translation is on the way too!...
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Sangrumel & Nemetia
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Hark, adventurers bolde of heart! I hope Sir Garland & the Grail has been fun at your Heartseeker tables. I've just written a follow-up micro-adventure set in t...
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Play test 2
I was happy to run a second play test of the game in the Spring at the IGDA Lahti board games meetup. There were half a dozen players and plenty of Kaiju action...
My first prototype
Major Update
Devlog #1 The Prototype is Live Hello. I'm the designer behind Break the Block: Hormuz, and this is the first post on what I hope will be a long devlog, if some...
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Version 2.9 (2026)
Greetings Adventurer This update includes: a refreshed Age of Adventure logo updated footer with new carrd information Now Onwards to Adventure...
1 file
Online version coming soon
Game Design
Hi all, thanks to everyone who has downloaded the game! I'm in the process of two things at the moment: Simplifying the core rules. I have this down to 2 pages...
4 files
Version 1.0 (2026)
Greetings Adventurer This update includes: a refreshed Age of Adventure logo updated footer with new carrd information Now Onwards to Adventure...
1 file
Version 2.4 (2026)
Greetings Adventurer This update includes: a refreshed Age of Adventure logo updated footer with new carrd information Now Onwards to Adventure...
1 file
1.03 Patch notes & Print Ready file
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Hey y'all, Gloam 1.03 has one fix: in the "Resolve" section, I added a bullet point that says you can use Resolve to call upon a Friend. This was stated in the...
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Cobalt Break V3 Dev Log
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Posted the first version of Cobalt Break on r/soloboardgaming and r/tabletopgamedesign a few days ago. First-time solo-game release, no expectations — and the...
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Fixed hyperlinks
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Decoloured the table of contents hyperlinks and fixed the class table hyperlinks...
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Alpha Playtest v2 + Chapter 9: Magic & Rituals!
It's finally here! I did my best not to change anything important, and keep it as-is until the beginning of september, when the half-way update will take place...
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Fixed Typos
Finally got around to fixing some major typos, especially the lack of page numbers on the map...
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Snap a photo
Major Update
the code will scan it and translate it to your games stats be it a vehicle, drawing, person, or pencil. A ****ing pencil. ✏️...
6 files
Genesis of Gnome Quest
Game Design
My seven year old is home this summer and often asks me what he should do with his day. I give various answers and the World Cup has been keeping us busy, but h...
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