Physical game Devlogs
The second campaign for SoloWar: WWII, Liberation, will arrive exclusively on Itch.io on June 26!...
It's been a long time coming, but it's finally here! Last year, I released Slipping through the Cracks as a part of the Cloud Empress Winter Jam. To meet the de...
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I just uploaded version 1.2 of Against the Monster with updated copyright and promotion pages. That's all!...
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I just uploaded version 1.1 of Bunny, We Bought a Dungeon with updated copyright and promotion pages. That's all!...
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I just uploaded version 1.1 of Catcrawl with updated copyright and promotion pages. That's all!...
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Another core rules update! The big three changes: - Updated armor. It not completely negates an attack, regardless of stun or wound. Armor must be used up befor...
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Hello there! Just about as promised, here it is- CAIN: Glory Unto Them 3.0 is now live! Holy shit, what a ride. What's new in this final update, you ask? Well...
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La seconda ristampa in italiano del gioco è in arrivo! Potete prenotare la vostra copia mandando un messaggio privato sulla pagina facebook: Facebook Grazie a...
The Praxium Corps were always intended to be a high-skill, high-lethality Squad. But as we played missions, we realized a few things: They’re generally overpo...
The PDF has been updated to version 3. I've made some small but important difficulty tweaks to avoid the situation where a hero can be one-shot, or nearly, by a...
Because I likely won’t work on this in a while, I put this pretty small release fixes and wording changes to Cirno add Useful Resources updates and fixes to F...
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The day has finally arrived and our campaign is now live. We invite everyone who enjoyed our demo to check out our page, and we'd greatly appreciate your suppor...
It's done! This is the final version of the game that was designed for the 2022 9-Card Nanogame Print and Play Design Contest . Now that the contest has ended I...
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In the process of prepping the game for the printer, it's looking like I'll have two pages of extra room. Looking over the Dreams, I saw more opportunities to t...
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For a PDF copy please click here: https://1b1a6d7a-f07c-446d-8cf4-dcdb7f7600e6.filesusr.com/ugd/e0a18c_b5eda2455b7... Sunbrunt Isle Session 7 June 7th 2026 Welc...
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Hey. I've got fixes for you. Introducing version 1.0.3. FIXES A block of boxed text was duplicated on the Go For the Core page. This has been amended. ( Page...
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Hello! I wrote up a devlog post, but decided to put it on my blog instead of here, so go check that out: You are a Regular Guy In it I cover the inspirations fo...
I uploaded the second draft of Seasonal Update. I couple of weeks ago I had the chance to play the game with my partner Arnlaugur. With minor problems, the game...
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fixed a meaningful typo in the Eastbound Manual - in previous versions, Page 9 currently has text reading "AFTER PLAYERS NAVIGATE TO ANY TILE IN 'A'" - it shoul...
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An example of better said a more complete preview of how the Dramatis Personae characters will look like. This is a spread sheet, with 2 characters in them, in...
Greetings, heroes of yore! For this v0.4 update of SONGS OF THE EARTHBORN, I've made small rule/grammar revisions and added the following new features: • A br...
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It's official, folks! Delta Rhei Module has finally released the first of many project that shall be released in exchange for much needed financial support. Iro...
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I did a few minor balance changes, and I made a version of the game that's 44 pages (instead of 150) with no art for ease of use...
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I didn't love how the frame looked, so I updated it. That's all...
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I made another donation of collected payments to the PCRF. This brings our total contributions to $303.96 ! A screen shot of my receipt is below. That said, I'm...
Hey everyone! Jason here, creator of Tools for the Bad Ass. v3.0 has been a long time coming, and I'm absolutely proud of what it became. This wasn't a small pa...
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This new update contains expanded setting info, simplified rules, and lightly-rebalanced mechs and equipment. Notable changes: A whole new section on the DynaMe...
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La nuova versione di Carnival porta un cambiamento importante all’avventura introduttiva, La Guaritrice Scomparsa . L’avventura mantiene la sua struttura di...
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Rulebook: Made it more obvious that you roll both Investigator dice when fighting a cultist if playing on Easy Difficulty. Rulebook: Corrected "Spend 2 Sanity t...
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Updated with feedback from the Sci-Fi One-Shot Jam 2026...
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A pamphlet adventure for Pirate Borg
Silver in the Sci-Fi One-Shot Jam 2026 The premise started with a simple question: what if the villain was genuinely trying to help? The Doctor has directives...
A Christmas Carol, in more versions than I probably need (though I'd argue Muppet Christmas Carol earns its place). Not the moral. The atmosphere: cold rooms, c...
Hi! I just released the third edition of my puzzle book LOK, currently only available as a free PDF version , but soon also in the printed book format . This is...
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Hey gamers! I'm back again after a couple of weeks. There's been some interesting developments as a result of playtesting (most of which has happened within thi...
This is an original concept for the game that didn´t do it in the final cut. I have polished a bit and here you are! Some speak to persuade, but you speak so t...
Maps updated with better shadows and terrain definition...
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Something is burning the forest. Two snowy maps for Draw Steel.
Thank you so much for playing KINGSHIFT! To make the rule text even simpler and more intuitive, I have updated and unified the wording for the ARMY MINISTER and...
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‘House Spirit’ is a reply-in-kind to the fish swimming through wet cement that wrote love letter to a star ruler . This prompt lives on bits of recordings m...
Well, this was bound to happen at some point. So, we apparently published the Core Rulebook v0.9.8.3 without the properly updated firearm optics section. A new...
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I separated all of the art assets and gave them all flat bases. This should make it easier to use all of the characters in software such as Tabletop Simulator...
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Devlog the Fourth. Welcome to devlog 4 ! I have now started work on the music for the game! Key inspirations for this, as discussed earlier, include Monument Va...
Well, in well after the buzzer, but the first of the final versions of DISPATCH - Kodaswomey is ready to go live as soon as judging is completed. I'm actually v...
Hello all. Nearly a year after I intended to release playtest v5, but its finally here. Extensive playtesting over the last year and a half have resulted in a v...
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Hi all. I've uploaded another version of the quickstart today that resolves a lot of loose ends I didn't quite have time to finish after the Overdrive release...
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Hey everyone it’s Salt. Did you ask for even more content for your Maleghast games? No? Well fuck you have some more. 18 more haunts christ this was alot of w...
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It seems like there's always One More Thing, isn't there? It's a fairly short update today, at least. In addition to some general formatting fixes, the followin...
Lisa is finishing up some of the final spot artwork. The new art is looking amazing and I can't wait for you all to see it. We are still right on track to finis...
Updating the PDF files with some small layout, spelling, formatting and page reference issues fixed - please let me know if you find any more...
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The one where I had time to fix stuff. If you've participated in a game jam, you know the feeling, the aaaaah, I got it done on time. Closely followed by the aa...
Wholly Flaming Samurai, Man! Free Demo Now Live You are on fire. Your apartment isn’t. And an enormous, headless monster called a Lagahoo just walked straight...
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