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Physical game Devlogs

8.27 Update
Alan tweaked some illustrations, fixed some general layout and other quality-of-experience things while prepping the file for print + we fixed some links that w...
2 files
Conversion Guide Uploaded
4
I just uploaded the first Conversion Guide for WYRM. This provides general advice on converting from other OSR games, as well as specifics for some of my favori...
1 file
Flak Arcana Minis
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I've finally released some 3d printable minis for the game! Well of course they could be used for any game, but I'd appreciate seeing them alongside my rules :)...
Omios Ures Update v0.3!
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An update for Omios Ures has been released! Changes include: 🇧🇷 Brazilian Portuguese version is here! Omios Ures PTBR will soon get its on itch.io page bu...
3 files
The Days are Long...
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Culture
But the years are short! The release of the Quickstart Guide for Chains of Gaelia was a whole year ago, and what a year it has been. Support for the game and th...
Alora's origin story
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Major Update
Hi folks! This is the beginning of a new project. HUMAN. It's Alora's origin story told through mancala card play. (Alora is the AI god antagonist in the MIRU s...
1 file
Crucible: Echoes Playtest is live. Full Game
I've been working on Crucible: Echoes for a while now. Long enough that it stopped feeling like a game and started feeling like a collection of designer notes I...
Paper Version
Some people on discord and reddit asked me to show off what the paper version looked like assembled for those who don't own 3d printers ^^...
I remade the whole thing
Postmortem
I'm remaking the whole game. Cut & Run, for those who don't remember, is a nice little wargame-RPG with some rough bits around the edges, a bit of novelty and a...
1 file
The Old Dust is (Almost Available) in Print!
Publishing is quite the journey and while digital has a ton of interesting requirements, the journey won't quite feel complete until the prints are out there in...
I removed exactly nine words from this edit.
I removed: "...a..." "...for each player at the table...." "...per player..." Not very exciting, but the result is you no longer roll 1d6 per player to establis...
3 files
Update On The Broken .lcp And A "Coldfix"
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Major Update
Hello all! Boisegang here. So, COMP/CON's v3 update broke some things in regards to KIE. Or, more accurately, the tiny little bits of spaghetti and duct tape ho...
1 file
Play Festival in Bologna
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Culture
Last weekend I attended the Play Festival taking place in Bologna , Italy. I was invited as the recipient of the 2025 RGP Magnifico Award that I received for my...
Small pamphlet tweaks
Hi all, While preparing for a new print run, I used the opportunity to update the module to my current house style. While there are no structural changes, I did...
2 files
Minor update
Hi all, While gearing up for a new print run, I took the opportunity to adjust the wording and formatting of the NPC statblocks. There are no major changes to t...
2 files
Devlog 17: We're Back!
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6
And if you're like me, that title immediately reminds you of a movie! Hello to all our OG crew and all you lovely new folk who've decided to follow along with u...
1 file
How big it will be?
I will be real, I honestly wanted a low page count because I kinda wanted to be this more of a short printed zine thing you could print your self, but right now...
War of Kashmir launches!!!
Major Update
I am ready to publish the first public version of the rules/setting for the campaign I have been running locally for my fellow Kill Team players. All photos are...
1 file
v0.5 is up!
Major Update
Version v0.5 is uploaded! I'm expecting to update it with images and errata from lots of feedback, right? :)...
1 file
Minor Updates
I fixed a few typos, revised the number of Plot Tokens to prepare, and -- crucially -- emphasized the importance of the actors reading their lines verbatim from...
1 file
Fleet Signal Lost is Moving to d6 Only
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Tech Discussion
One of the bigger recent changes in Fleet Signal Lost is the complete removal of traditional DnD dice. No more d4s, d8s, d12s or d20s. The game now uses only d...
Why STRAIN has no magic — and why you don't level up
Game Design
Hi everyone, Why STRAIN has no magic — and why you don't level up. Most fantasy games hand you a power fantasy: start weak, grow strong, accumulate until the...
8 files
Best Damn Dam - V2.2 FULL RELEASE
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PATCH NOTES - Game Version 2.2 - Professional editing and proofreading to fix grammatical and syntax errors in the text - Full release of the game! - Print edit...
2 files
Key this Dungeon!
The holiday threw me off a bit but here’s something to chew on this week: a fourteen-ish room dungeon to play around with! If you’ve got the time, try addin...
2 files
Review of Death Cut In Stone!!
Check out this review from Zach Hawley over at Short Rest Press! I met Zach at Adepticon and grabbed a copy of LOUSE, the first part of an adventure trilogy the...
Everything is a Weapon
Major Update
Hey Guys It's been three months since my last game - relationship blew up - have been dealing with other things. THIS GAME takes the idea of getting a 'thing' s...
2 files
Versione 1.8
Importanti novità per questa ennesima, e forse ultima, revisione del gioco: 1. Identità del gioco Cambio di titolo : da Lifeboat a ADRIFT [Alla Deriva] . Life...
4 files
Magic V1.01 Magical Potential
In order to offer a more simpified spellcasting process for WraithBorn I have created a document that outlines how to utilise Magic Potential ( MP ) instead of...
1 file
Amended quest map
Having play tested this a few more times QuestFest have made additional tweaks to this quest map. Now presented here in "the_green_queen_quest_V2.pdf " Enjoy...
1 file
Minor Post-Release Updates
I’ve updated the booklet to fix a couple of typos, alignment problems, and add a couple of embellishments. No major changes, but versions available now are be...
2 files
A short solo one-shot...
Major Update
I have finished my submission to the Sci-Fi One-Shot RPG Jam 2026. It is a short adventure called Diffracted! and it mixes some location-based adventuring and c...
2 files
Devlog Title: Card Spotlight 12- SAGE
Tutorial
"Knowledge is the ultimate leverage." Knowledge, at times, becomes the greatest power of all. By peering into the future, the SAGE can read several steps ahead...
MADNESS POURS FORTH:
There was a lot of art (and some bits and bobs of lore) that wasn't quite ready in time for update 1.1; so here it is now! Update 1.1.1 adds 29 new pieces of ar...
2 files
A small update.
1
Updated the file- mostly just some small tweaks to the skill list as I realized it included a few options that weren't really appropriate to the genre. You can...
1 file
v1.1 Release!
Hello, it took me longer than expected to getting around to updating this! My intention had always been to add some illustrations and other improvements to the...
3 files
Monsters and More Patch 2
Small Update with Major ramifications: What this patch focuses on: LOTS of CHAOS Fixed some of keywords, actions, and features language and phrasing. This work...
Glory Unto Them: Final Edition coming 6/6 at 6 UTC+2
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"Can you see it? The coming future, where the most forbidden things are possible. Hello everyone! Long time no see. After the release of GUT 2.1, I've been hard...
FAQs
Culture
Wholly FAQs Setup & The Basics What do I need to play? A standard 52-card poker deck, a pencil, paper (or the printable Persona Sheet), and 60–90 minutes. How...
2 files
Ember Adventure #1 Post-Mortem
Postmortem
Post-Jam Post-Mortem Alrighty folks, we made it! I present to you Project Ember Adventure #1 ! Project Ember Adventure #1, 2026 Each Hardmode that I've particip...
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Release Day and what comes next!
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2
Major Update
The Old Dust has gone gold as they say and is printing at a press in my hometown as I write this. It's a dream come true to have something of my own published a...
Three more enemies!
Major Update
Hello Today I am happy to announce that three more enemies (factory owners in the year 2084) in collaboration with the amazing artist Ditchwitch are now availab...
2 files
Shrines now available in print
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2
Major Update
Buy it here Following fulfillment of the Kickstarter , Shrines: Sites of Reverence & Power is now available in print through the Empty Mountain (Nothing Can Die...
DevLog #10 - Many Little Steps
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Hey gamers! This is gonna be another (relatively) short dev log, despite me talking about the couple of playtests I have conducted within the past couple of wee...
V1.0 Released with Printer Friendly Version
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Major Update
MYTHHUNTERS released to the world! Enjoy an additional class, lots of hopefully fun tropes and stereotypes for classes. Community copies available. Any TripTech...
2 files
MYTHIC SHOGUNATE -> BUSHI-DEN: SAMURAI LEGEND
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As of 26/05/2026, MYTHIC SHOGUNATE has been renamed to BUSHI-DEN: SAMURAI LEGEND . Mostly, this is because the old name felt a bit unwieldy - it also felt too d...
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400 backers and less than 5 days to go!
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Hello everyone! The backerkit campaign is doing really good and there's only 5 days left! We've unlocked FOUR Stretch Goal, including: More character illustrati...
Fillable PDF added
Fillable PDF added to files. Minor formatting changes to Consumables and Hirelings pages to facilitate automatic creation of fillable PDF fields...
1 file
Major Update Announcement ~ 2.0 is Here!
Major Update
Exhausted from working on this! Here's what's new: -Entirely changed how chaos casting works. You now roll a D60 to select your columns, this balances things si...
3 files
RIGHT NOW ON KICKSTARTER!
HELP THIS ADVENTURE TO BECOME THE BEST ONE POSSIBLE AND GET EVEN A COOL ALTERNATE COVER (or other stuff!) Check it out!...
New version 20260525. Fixing erratas
Ok, I just made a new version removing all the AI images and swapping them for historical pictures. Also, I changed the format of the infantry cards to make the...
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