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Game Design
I wanted to share a few different articles that dive deeper into the design of Fantasy Civ Solo: Discovery and Doom . For anyone who wants to know more about th...
Added Graphics :D
Game Design
With the help of friends and loved ones (pep talks, helping me find assets and fonts) - we were able to get some art and fun fonts for Fishblade! It's been a wh...
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WORK 20250617
GAME WORK DONE 2025.06.16 ● FOIL is unclear. Replacing with HALT. TODO ● WORK is describing both a broad portion of the LOOP and also discrete actions taken...
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Updating names, some other updates and all.
Hi everyone! Just a quick update — I’ve done a bit of an overhaul on the names and text, and I’ve also included a link to the tools I use. Please don’t...
2 files
New character sheets!
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Thank you to people who pointed out that the playbooks I uploaded did not have instructions for how to cast spells as the Sorcerer! I realized I'd given you an...
4 files
Selected Timeframe for the Setting of Invictus
Game Design
Salve! Time for another small update for Invictus. Last week I've landed on what time period I want to set Invictus in and what the state of the world is. In th...
Poprawiona Edycja / ENGLISH VERSION AVAILABLE
////POLISH//// Zupełnie nowy layout i szata graficzna! Przeredagowany Tekst Skompresowany format, teraz to prawdziwy jednokartkowiec! Nowa karta postaci w dwó...
6 files
Death & Pottery - 4 Zine Collection by Anna Blackwell
Major Update
Hey everyone, I'm excited to announce that my 4 zine collection of games loosely themed around death goes live at 3:30pm BST today! https://www.kickstarter.com...
35 anni di Vas Quas e REVENGE in paga quello che vuoi!
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Major Update
35 ANNI di Vas Quas Editrice! Buongiorno amici! Ho toppato alla grande, il 15 Giugno Vas Quas ha compiuto la bellezza di 35 anni e mi sono scordato di programma...
2 files
MIDSUMMER SALE - 50% OFF!
Celebrate the longest days of summer with my Midsummer Sale ! For a limited time, get 50% off Grim Dungeons and Ancient Lore . It's the perfect chance to delve...
Full Release and Text Fixes!
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Major Update
Hello everyone! The full game is finally here! This has been such a ride, and it's finally here. This game is the combined work of multiple people, and I'm very...
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Dragon Rot Rat King
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I'm excited to share that Mitchell Daily has done a conversion of A Rat King's Realm for the post apocalyptic squirrel game No Nut November: Squirrels of the Po...
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I lied
I didn't go to bed—I was too busy fixing errors. At some point, I thought, 'Hey, why not bundle all the environment cards into a zip file?' So here it is! Tom...
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Transition into new ressources PDF
I've decided to consolidate all resources into the new resources PDF. I'll be updating it and removing the old download in the coming days. Depending on everyon...
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Update on the Beta
Hey this is a quick post just to give everyone an update on where I am with the next release of Inversion. TL;DR Patch notes for Inversion RPG Beta below. Files...
Gearwright Update
Gearwright Update: Gearwright now includes a novok counter as part of a Fisher's narrative profile. There were also some overall bugfixes. I have updated the PD...
3 files
vault-style formatting doc
i'm releasing an inDesign template to help others format their missions in the style of The Vault! Enjoy...
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METTLE Core v 1.81
Expanded the role of default Attributes to cover just about any untrained check. Added a Background to give much-needed context to characters, and inform what u...
2 files
Полная переработка перевода
Сделал очень масштабную переработку перевода, которую очень долго откладывал. Провёл о...
3 files
Jam and translation (BR)
I submited PRESENCE to the Healthy Game Jam 2025 . I also added a plain text version (txt) and a Portuguese translation for accessibility...
2 files
Some minor edits and switch to pdf format
There were apparently some issues with the formatting of the document, particularly with regard to the file type; I've switched over to pdf. This should hopeful...
Minor tweaks and fixes
1
Cleaned up some spellings & format, added some clarifying technology and links...
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Bloodlock Playtest Rules V2.3
Atttteeeeeen-Shun! Bloodlock has been updated. Updated Leaders & Leaders section Updated Orders Changed how charge works Updated Morale section Changed how diso...
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Ressources
I wasn't sure if this was something people would want, so I created a prototype. Let me know if it feels right, and we can continue down this path! I intend to...
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2.0 (Experimental) Update
3
Major Update
BIG CHANGES, DAWN 2.0 is now released, please note that this version has been in development for a long time alongside making concessions for the soon to releas...
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Newest Incarnation of Instant Fantasy
1
Major Update
Instant Fantasy 3rd edition has gone through multiple revisions and pare downs to get this final product. It represents my focus to make a version of ttrpg with...
3 files
A New Solo DnD Tool
1
Major Update
I'm pleased to announce a new tool for solo dungeons and dragons adventures in your ttrpg of choice. Dungeon Designer is a procedural dungeon generation tool th...
3 files
VIBE: VOID LIVE
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The tone playlist that helped shape the writing of GORM was created using VOID 1680 AM . It was broadcast on 2025-06-15 at 20:00 UTC-6. It also concerns itself...
Version 1.2
Sometimes, you think you're done with something, but it needs some more attention. Such is the case with the first wave of Rao Co content. GMS EQUIPMENT Impact...
2 files
Happy Birthday to Moomins & Dragons!
Postmortem
Happy fifth birthday to Moomins & Dragons! I recently received an extremely nice comment on M&D: Ultimate (thank you @hotel.kilo!), and it got me reflecting on...
Embracing Sword & Sorcery in *Blood, Wyrd & Glory*
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Game Design
“In the dim-lit taverns of crumbling cities, where shadows dance with steel and sorcery, heroes are forged in the crucible of adventure…” – That line op...
Blood, Wyrd & Glory - Designer's Notes
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Game Design
Adapting Breathless for Sword & Sorcery The Vision Blood, Wyrd & Glory began with a simple question: “What would happen if we took Breathless’s elegant reso...
2 files
YouTube: Development Update and Combat Question
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Game Design
Hi all, here’s a link to a recent YouTube livestream where I talked about Midnight of the Century , discussed future updates, what to expect in the final book...
Character Sheet Update!
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2
Hello! It's baby's first itch devlog, bear with me lol. So far so good on beta testing, but one issue has been pretty consistent so far: the character sheet's f...
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Update to V5
Comprehensive List of Rules & Mechanics Updates to "Legacy's Edge" This list details all the changes and additions to the game's core systems and mechanics that...
Creative block
2025 has been a tough year for me so far. I’ve wanted desperately to be creative, but most of that has been blocked. I live in the UK, which has its own polit...
4 files
20 Kickstarter Community Copies Available!
Hey everyone! Great news! Thanks to my incredible Kickstarter backers, I've gathered 20 community copies of Perigon Falls. Can't afford the game right now? That...
TUTORIAL? Ci sto provando. Ma trail of monster è proprio semplice!
Tutorial
Benvenuti nel mondo di Trail of Monster ! Questo tutorial vi guiderà attraverso le meccaniche fondamentali del gioco, mostrando come i Cacciatori collaborano p...
Ci ho rigiocato e che soddisfazione!
Culture
Marco Doria si muove tra le bancarelle del mercato di San Lorenzo. Deve scoprire chi vuole uccidere Lorenzo de' Medici durante la messa domenicale. Decide di or...
2 files
A long night, v0.4
Guys, I’ve got to say—it took me all day to figure out how to revamp the entire layout of the campaign frame… but it's finally done! No new content just y...
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Jumping the Gun on 3 and 4 Player
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In short, I want to develop a three and four player rule set for Collapsi. I have been working over the past few days to get those rules finalized, and I have l...
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Camp Counselors Notes
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Major Update
use these notes as guidance for running the game. we won't tell you how to run your game, but we do have some suggestions - like using safety tools...
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SPELLBREAKER- V5
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Game Design
Hi all! Decided to rework the HP rules, gaining new Ranks, Normal Rules, Creature Turns, Ability Tests and ENPCs. I added rules for Sacrificing Shields, Resista...
3 files
Version 3.4 (character sheets)
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-Improved PBTA style character sheet, please download again...
2 files
Accessibility Update: Added Outlines to Checkboxes
Quick update: I realized the visibility of the gray checkboxes wasn't the best, so I added borders in order to make them more visually distinct from the surroun...
House Rules
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Hello dear knights I have been looking at making a supplement for Super Space Knights, which have lead me to finding aspects of the game that I felt lacked a li...
2 files
Update to V4
Updates to the core gameplay and mechanics introduced: Expanded Challenge Roll System: Partial Success with a Cost: The 2d6 Challenge Roll system was expanded t...
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Elegy just got new rules — come try the Playtest Kit!
6
Major Update
Long time no see, my friends! I’ve spent the past year or so working on new rules for Elegy . While the next version is still in progress, I’ve put together...
0.9 - Major Reboot
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Major Update
I'm almost afraid to call this 0.9. This is huge. After half a year of development, I have reworked the entire game from the ground up. Not really, but kind of...
2 files
Bikes, Friendship, and the Unknown: The ‘Kids-on-Bikes’ Genre and 198X: Midnight Misfits
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Game Design
An iconic scene from E.T. the Extra-Terrestrial (1982)—Elliott’s bicycle soaring past the moon—helped cement the visual lexicon of what we now call the...
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