Tool Devlogs
Welcome to the first devlog for AME Engine , my indie dungeon crawler engine! This week has been all about laying the foundation and setting up the tools to sha...
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🚀 PROGRESS REPORT: ITERATION & POLISH Hello again, crafters! Since the initial launch of ColorCraft, I’ve been hard at work listening to your feedback and...
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METAR Full (by spectrun) update 1.0.5 Hi, In this new version, the following bugs have been fixed: When displaying airport elevation information By showing leve...
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0.9.3 Update: improved vehicle system preloader for scenes new improved shadow system postprossing effects vignette and depth of field you can now setup individ...
zpunk just got a new creative tool: the Random Beat generator . You can now instantly generate drum grooves using House or Boom Bap style rules, helping you get...
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What's New in v1.19.0 I've been hard at work improving the Aseprite plugin for Token Beam with several quality-of-life updates and new features! Key Improvement...
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Drum velocity is now in. Each drum step can be set to low, medium, or high velocity right on the grid. A labeled cell is the middle velocity, so that is your de...
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When I was preparing RETRS for release on Steam, Valve sent me some feedback about controller-related best practices. These were not mandatory issues that would...
Stop waiting. Start creating. TextureWorks Pro turns hours of texture work into seconds. Drop in any photograph, sketch, or scan and walk away with a complete s...
Rewrote the entire app from the ground up to be more robust, less buggy and better handle metadata. Nothing about the look, flow, or function of this app was ch...
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More people are trying minart lately, thank you all so much! - especially those who left me some very generous compliments. You make creating things all the mor...
Hobey Ho Y'all, As you might see in the video, the inventory system is at least operational (to a degree). It's a codepen test copy (I do NOT want to accidental...
We have successfully implemented portability of this model..he can run off a USB on practically any windows PC. All dependencies enclosed..huge step in developm...
Changelog - Public Beta 3 (0.6.0) New Features Editor & Workspace Two-pane split editor — split the center area right or bottom to view two tabs simultaneousl...
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New Wireframe tool has been added ,and painter! The main reason I made this tool was to finish up the wireframe portion to tile out rooms quickly. The painter i...
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This makes it quicker to reshape a sample right inside the app without needing extra steps. You can now push chops higher or lower in pitch and get more variati...
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I just released the demo for Draw on a Block. Model importing and exporting are disabled. Includes 15 built-in models (full version has 50+). All painting tools...
New automation software dropping...
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This app rewrites any text entered into the text box by simulating human like auto typing #ai #rewrite #school
With this hotfix, I had to fix some things I accidentally broke in the last update. With this change, the problems will be fixed. If you’re having problems wi...
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With this hotfix, I had to fix some things I accidentally broke in the last core update. With this change, the problems will be fixed. If you’re having proble...
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Today’s update improves how projects load in zpunk , making the process much more reliable. Previously, loading a project while the sequencer was running coul...
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CHANGES Minor changes to the Fuse esxDOS Setup Wizard , fixing an issue where you couldn't cancel out of it. First draft of manual now distributed as part of th...
Sticker Support You can now tag mechanics with stickers to quickly show their status or vibe. Sticker types: 🔥 Hook – The reason the game is fun 👾 Techn...
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I'm in the process of adding random tables to the app. It hasn't been released yet, but I wanted to share the work in progress. If you have feedback on the foll...
A small update mainly to fix that nasty gltf import bug and a few QoL changes, I also updated the program so it would work on older computers (at least it shoul...
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Hello! A new version is coming soon. I'm currently building an AGS database, and an interactive fiction database will be placed on another tab by request. Emula...
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- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA (Fixed the copy paste problem)...
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Working on feedback, I've changed the way saving and loading is handled to help prevent future crashes. Not yet sure if this will work for all systems...
Hello! Keeping this up to date in the interest of not appearing to have abandoned the project. :) I am working now on other aspects of the workflow for the game...
- Uploaded the wrong file (The Zip Should be the MiniNoteblockTool, not MiniTextTool) - Fixed the copy pasted/duplicated items not getting saved - Sorry for the...
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- Fixed the Format and Effects Button from Note Noteblock - Updated instructions...
Update: Core Logic & Reporting Precision This update addresses several functional bugs within the scanning engine and reporting interface, alongside a refined v...
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LANCER will finally be available in v0.8! I still need to learn heaps about actual Lancer play, but it handles heat, stress, structure, overshield, and any temp...
It now support : Video Real data bending (still in beta, i have some problems with the pipeline) Added a build for Linux...
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Ahora el contador de reps se incrementa automáticamente cada que damos click en "Entrenar", esto hace más fácil el conteo de repeticiones sin necesidad de ir...
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https://www.patreon.com/c/CabalZ Project Pal v0.4 QoL patch is available on Patreon. Version 0.4 is a quality of life patch. You now have indicators on the UI...
1.08 Change log: Added the window resize ability! Fixed the infinite scroll on the Materials and Palette Settings tab! Added search bar to the Palette Settings...
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FLOSS v1.5 fixes a bug where a target did not receive partial cover from a prone attacker at the same LOS level...
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Starting from this release, Windows is now supported. However, only NVIDIA GPUs have been tested. If you are using an NVIDIA GPU, please make sure to configure...
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Required: VS221_FogOfWarVisionMV (v1.2.3) What’s new: Added new VisionShape parameter (Circle / Square). Square mode reveals fog in a blocky, grid-aligned sha...
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Required: VS221_FogOfWarVisionMZ (v1.2.3) What’s new: Added new VisionShape parameter (Circle / Square). Square mode reveals fog in a blocky, grid-aligned sha...
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Lots and lots of bug fixes / UI improvements...
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Vector-based Art and Animation Tool
First of a series of articles and ontological and programming support for Lambda World Models https://lambda.moo.mud.org/ https://en.wikipedia.org/wiki/LambdaMO...
Initial Release...
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A super simple Text-to-Speech tool for creators!
Hi all, today this plugin was updated to version Alpha R15! This version adds the option to automatically remove any automatic objectives' requirements when the...
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Canis Shieldo™ version 7.0 is now available. For this final version before Android's shutdown in September 2026, we've chosen the codename "Dire Wolf," an ext...
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[+] New feature: Center view when zooming at canvas edge When enabled, performing a scroll zoom near the edge of the canvas will automatically center the docume...
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