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Devlogs About Marketing

Devlog #35 - #breakupwithplastic 💔
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Marketing
Hello folks! We've been quiet for a while since we are working on (soon-to-be-announced) something for the gaming community. We are super excited about it, so p...
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Update #3: Live at Steam Next Fest!
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Marketing
Hey all! We've been hard at work developing Kingdom Gun. We're pleased to announce we're taking part in the Steam Next Fest! You can check us out here! Stop by...
Devlog #33 - Year Two
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Marketing
Happy World Oceans Day :D Today, our humble studio turns Two years old! Here's a highlight of our Year. Winning the Unity For Humanity Grant for our game SAMUDR...
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week 1 numbers for A YEAR OF SPRINGS & how i did (& didn't do) promotion for the game
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Marketing
hi! it's been one week since i released A YEAR OF SPRINGS so i'm going to talk about how i did (or rather, didn't really do) promotion for the release and what...
Dev Diary #32 - Mirrors
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Marketing
Hello Earth Dwellers! This is one of the puzzles we constructed for the latter half of the game, it's SAMUDRA's rendition of the classic labyrinth navigation pu...
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Dev Diary #31 - Sunken City
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Marketing
"What is the city but the people" - William Shakespeare Hello folks! This week we take a peek at one of the final level art within SAMUDRA's journey. As some of...
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The last call!! [CLOSED]
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Marketing
Last call!! One week to apply for translation in this > open a form < If you need more information about the call you can find in this other post . Thank you ve...
Dev Diary #30 - The Gamelan
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Marketing
Hello Earth-Dwellers! We love music-based puzzles! How bout you? Without spoiling anything - in this particular puzzle, we dive deep into our native Javanese cu...
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Happy Earth Day 2021 :D
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Marketing
Happy Earth Day folks! "The Earth does not belong to man, man belongs to the Earth." Let's all continue doing our part in contributing to more sustainable livin...
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Dev Diary #29 - Surface-dwellers
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Marketing
Hello folks! This week we take a sneak peek at the everyday interactions between the surface-dwellers in SAMUDRA. "Say what you mean, but don't say it mean." Re...
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After Tadpole Tales, What's next?
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Marketing
Hey everyone! Thank you all so much for taking the interest in playing our first little game. It has been a blessing and a lot of lessons were learned through t...
DEMO
Marketing
Hey guys, are you all right? I recently released a Demo and I would like you to tell me what you think. This Demo contains only a small part of the main project...
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Dev Diary #26 - Visit SAMUDRA today!
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Marketing
Hello Surface Dwellers! Visit an oceanic world filled to the brim with diverse marine inhabitants, the pinnacle evolution of co-existence between humans and nat...
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Dev Diary #25 - There is no planet B
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Marketing
Hello Surface-Dwellers, '75 % of the used masks, as well as other pandemic-related waste, will end up in landfills, or floating in the seas. Aside from the envi...
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Dev Diary #24 - Feeling Crabby
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Marketing
Hello Surface-Dwellers! This short clip is taken from a chase sequence with a Giant Crab, in which the player is required to escape by scaling over obstacles an...
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Update 1: The Freeze!
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Marketing
We truly appreciate everyone's help! We cannot express in words how much this means to us! We are in Texas so that means no power, clean water, or heat right no...
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Dev Diary #20 - Digitally homeless no more!
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Marketing
Hello Surface Dwellers! We finally have our own website up and running! Visit us at khayalanarts.com Do subscribe to our mailing list to receive upcoming news...
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The future of Our Land
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Marketing
So here we are, more than a month has passed since we released Our Land. Now feels like a good time to look at how everything went, and let you know what comes...
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Happy safe Holidays :D
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Marketing
Hello fellow Earth-dwellers! I hope that everyone of you is doing well! Thank you for all the amazing support that you've continuously given us and this project...
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TWITCH DMCA NONSENSE?
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Marketing
I've heard there's a lot of worrying about music happening on Twitch? And was asked to make a statement about that and if Sewer Rave streams will be affected by...
Episode 7.2 release date
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Marketing
Save the date! The next chapter will arrive on november 20th! Patreon | Twitter | Instagram | Tumblr...
Support the development!
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Marketing
Helloo! If you want to support the development of Gori, please consider becoming a Patreon! 🎈🎉 https://www.patreon.com/AngryDemonStudio We need all the su...
The road ahead (roadmap & long-term plans)
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Marketing
Let's talk about long-term plans. Last week, I released the first public demo. From here, I'm in a good place to build large amounts of content quickly, but I'l...
Kickstarting a Kickstarter: Crowdfunding Strategies
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Marketing
Hello, all! It's been a good while since we've posted a devlog, but we here at DVNC have been hard at work for Monochrome. Specifically: preparing for Monochrom...
Twitter giveaway!
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Marketing
hello everyone! Sizeable has hit 15K downloads on itch and 1K wishlists on steam! Thank you to everybody for playkng and wishlisting! To celebrate, I’m doing...
Experience TIE for $1.00 or free!
Marketing
Experience TIE, for $1.00 or entirely free! TIE is a game about depression and the existential dread we all face...
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Episode 6.3 release date
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Marketing
Save the date! The next chapter will arrive on july 24th! Patreon | Twitter | Instagram | Tumblr...
Dev Diary #16 - Beta Demo 24.06.20
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Marketing
Hello Earth-dwellers! Just a reminder that Samudra's final demo will be out next week on the 24th of June! The Beta Demo will include a bunch of major polish up...
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Dev Diary #15 - Year One
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Marketing
Happy World Ocean's Day folks! Today also marks the 1st anniversary of our young company (we survived the 1st wave!), Time sure flies....or swims...in our case...
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Devlog #1: Release of the demo, feedback and next steps
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Marketing
Hello everyone! First of all I would like to thank everyone that played, shared and commented on the demo that was released last week. Thank you very much to al...
Episode 6.2 release date
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Marketing
Save the date! The next chapter will arrive on may 16th! Patreon | Twitter | Instagram | Tumblr...
Dev Diary #8 - Wonders of the Deep
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Marketing
Hello Work-from-homers! This week we are sharing a glimpse of a late-mid-game location ~ The country that I grew up in roots back to the ancient kingdom of Sr...
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Heroic Asset Series
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Marketing
Hey! My name is Aleksander and I'm a freelance artist. Every day, I work on a new tileset or make some updates for old pixel art releases. I spend all day maki...
COVID-19 $0 Sale
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Marketing
Super Skelemania is $0 until 3/20. Hopefully this gives you something to do while quarantined until Animal Crossing comes out. Be sure to check out all the othe...
A New trailer for an upcoming Kickstarter campaign!
Marketing
First, my apologies for the lack of updates here recently. We were mostly uploading quick posts on twitter and focusing on a lot of dev stuff including this bra...
NeonCode 2: The development page is live. Follow it now!
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Marketing
I've just uploaded the new NeonCode2: Project Moon itch.io page. Tha plan is to create the base locations in the next few months without story, npcs, etc. Just...
126 Chamber St. Fundraiser
Marketing
Hello guys, I just launched a go fund me page. If anyone is interested in helping us create a sick and crazy horror game then click the link below. We want to m...
Rattastic Lunar New Year Sale of Mimic Hunter for Nintendo Switch! 80% off! Join the hunt now!
Marketing
Click here: https://www.nintendo.com/games/detail/mimic-hunter-switch/...
Q&A at a Local Art Gallery
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Marketing
It was an honor to be invited to speak at the Walters Community Art Center, in downtown Hillsboro, OR (my hometown!). I had a drawing in a reunion show for my f...
Status Update Oct-Dec '19 | 2019 in review
Marketing
2019 is coming to an end. Like last year , we want to take a look back and recapitulate the most important things that happened in no particular order. If you d...
Guilty Parade: FAQ
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Marketing
FAQ Will Guilty Parade be ported to Android / iOS? It is not planned yet, we are focused on PC (Windows, Linux and Mac). Will there be romantic routes in the ga...
Showcase at Pacific Science Center
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Marketing
This past weekend, we had the exciting opportunity to present our game at the Pacific Science Center in Seattle! We were there with about a dozen other games cr...
Jetboard Joust DevLog #106 – Full Steam Ahead
Marketing
Yes, Jetboard Joust can now be wishlisted on Steam here . Your support is much appreciated, even if you don’t end up buying it each wishlist helps - as does...
S C A B B T H E D E A L O F T H E C E N T U R Y
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Marketing
Whoah there, everyone. You telling me you've had your eye on Clam Man for a while now? And Haven't been sure whether or not to get it? Well I'll tell you what W...
Blind Date 50% off on Steam
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Marketing
For those of you who don't know, we've released a Steam Version of Blind Date with all sorts of bells and whistles and it is on sale for $1.49 on Steam today! h...
Get Empty Soul at a special price during Halloween Sale!
Marketing
Did you know that when you buy #EmptySoul S&S Edition on #Steam you get many extras? Between them you&#x27;ll receive the artbook "The Art of Empty Soul". 😮...
​Gothic Reverse Horror ‘Sea Salt’ Launches Today
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Marketing
17 October 2019, Göteborg, Sweden – We have unleashed the dark Gothic God game Sea Salt , that many of you played a prototype of two years ago, and a later...
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It Will Find You - Halloween Spooktacular Sale
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Marketing
To Celebrate the spookiest of Seasons, It Will Find You is 25% off as part of the Itch Halloween Sale! Jump into next chapter in the Captive Audience story...
Pack new update!
Marketing
Pixel Art New World pack updated to version 2 added: 32 new characters 3 new resourse icons...
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what's going on? - EXMs
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Marketing
Recently I had lots of stuff that was carrying me away from working on Tea For God. Some of them are still there (half of our house is sick a bit, including me)...
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