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Tutorials

Random Map Generation w/ Symmetry and Adventure Objects
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Tutorial
Hero's Hour was from the very start based around a random map generator, which has become more sophisticated through the last months and, as of the v.05 update...
* Windows troubleshooting: "My files don't save" & other issues... *
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Tutorial
* Zines don't save, EZM just creates an empty folder and work is lost: Some Windows users have reported that the program doesn't save the Zine workfiles (to the...
Creating Characters
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Tutorial
Today I want to talk about my process for creating characters from concept to model to in-engine. Concept Before I begin the modeling process, it's important to...
Setting up the HPSXRP
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Tutorial
What is the HPSXRP The HPSXRP (short for: Haunted PSX Render Pipeline) is a render pipeline for Unity3d that emulates the hardware limitations of the PS1. The p...
RPG Maker MV Watercolor Tutorial - Dev Diary Video #3
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Tutorial
Done! Phew, this was intense. Apologies if it's very dense with information and visuals, but I like to be thorough. Continuing Development Now that's done and d...
Opening Electric Zine Maker on macOS guide (I downloaded the Electric Zine Maker but it won’t open on my Mac. It keeps getting blocked…)
Tutorial
I just published this walkthrough for how to open the Electric Zine Maker if you are on macOS, and if the application keeps getting blocked by gatekeeper: http...
The Player´s Notebook - Basic UI Design
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Tutorial
As CP and Paul kept you busy with some programming articles in the previous dev logs, we should talk about art again. Today, we are going to make stuff look goo...
How to loop background music seamlessly in Game Maker Studio 2
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Tutorial
This article has been revised on Oct. 27, 2020 with a more straight-forward approach. Summary: This article describes how to loop music seamlessly in Game Maker...
Our HTML Logging Tool
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Tutorial
In our previous devlogs, we talked about different features and design decisions for Fireside. This time we're going to mix it up a bit with a tool that helps w...
Sprytile 0.5 Quick Start Video Tutorial
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Tutorial
There is now a video tutorial for the Sprytile quick start guide. This is just a basic tutorial, a more advanced guide will come later. If Sprytile is useful to...
Frequently Asked Questions
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Tutorial
Last updated: 2 April 2021 Q. Where can I get the game? https://kkkatrin.itch.io/mhaotome I will never upload the game files anywhere else. If you downloaded or...
How I animate characters (part 1)
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Tutorial
Initially this was just a one-off reddit post , but since it was well received, I wanted to bring it here and consider doing more in the future as well. We're g...
Define Your Games Art Style
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Tutorial
Game design has moved forward, tools are being developed and everything is starting to come together. Isn´t this the perfect time to start work on the art styl...
Portrait process - A small insight
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Tutorial
Hey everyone! this time the devlog is not written by Matthias as it will be about the visual creation of the character portraits in Heart of Muriet. I am Raffae...
Converting TDMC to use Tiles
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Tutorial
A Brief History of Collisions Object based collision systems are great if you are hand building your rooms in the room editor, and every room is relatively smal...
Our Node-Based Quest Editor for Fireside
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Tutorial
After Paul told you in our last devlog about the procedural generation of our game world and how it barely fits in our small scope for Fireside, I will tell you...
A Concept for Procedural Level Generation
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Tutorial
When we decided to continue working on Fireside after Stay Safe Jam, we wanted to keep the scope small and the game simple. After all, we're still studying whil...
Beek - Ending Guide
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Tutorial
Hi everyone! We've been hard at work since the release of Beek - Familiar Spirit in 2019 on iOS/Android and the itch.io release earlier this year, but we found...
camera settings tutorial
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Tutorial
with another dimension comes a whole lot of new concepts to consider, and so emerge the scary lists of new options and settings in bitsy 3d. this is the first i...
Songs of Syx: Руководство на русском
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Tutorial
Переводчик на русский: Неприм Добро пожаловать в руководство по игре “Песнь Сикса”/”So...
1 file — 0.51.39
Songs of Syx - Guide / tutoriel en Français
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Tutorial
Traduit par : [FR] Panda | [FR] [SPN] Jimlevrac Bienvenue dans le Tutoriel/Guide de Songs of Syx , valable au moment de la rédaction, le 30 mars 2020. Ce tutor...
1 file — 0.51.39
Tips and Tricks and Combat Strategies
Tutorial
Zombusters could seem a simple game but when you’re reaching advanced levels it could get very hard. So here are some tips to be able to reach the final stage...
1 file — 1.1.0-202003140849
Teaching Lighthearted
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Tutorial
A few weeks ago I ran a one shot of Lighthearted at Orccon 2020. I tried out a new way to introduce the game's rules and setting and I'd like to share it with a...
Interactive breakdown of the visual style of The Sapling
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Tutorial
W riting game code and creating game graphics are two fundamentally different beasts, and what is fun about them is very different. Programming has the clear ad...
Jetboard Joust DevLog #111 – Using 'Selective Raycasting' For More Realistic Explosions
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Tutorial
One of the things I’ve been doing recently is improving the algorithm I use to calculate explosive damage in Jetboard Joust . I’ve mentioned this in passin...
Songs of Syx: Um guia/aprendizado do Iniciante [Portugues]
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Tutorial
Um guia/aprendizado do Iniciante. Traduzido por Luscas Bem vindo ao aprendizado/guia de iniciante do Songs of syx, valido desde a escrita, 07/02/2020. Esse guia...
Songs of Syx - Una Guida per Principianti [Italiano]
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Tutorial
Benvenuti al Tutorial / Guida di Songs of Syx, valido per iscritto, 2 Febbraio 2020. Questo tutorial sarà suddiviso in varie parti, ognuna delle quali guarda a...
A Beginner's Guide/Tutorial
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Tutorial
Welcome to the Songs of Syx Tutorial/Guide, valid as of writing, February 2nd 2020. This tutorial will be split into various parts, each roughly looking at a di...
1 file — 0.50.151
Songs of Syx - Leitfaden für Anfänger [Deutsch]
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Tutorial
Übersetzt von Morph Vielen Dank auch an DrKellogs, der eine frühere Version dieses Tutorials übersetzt hat. Willkommen zum Tutorial/Führer "Songs of Syx"...
A walk-through solve for "Snake Ridge"
Tutorial
I was pretty careful in the way the game is staged so that even someone who've never coded before could pick up a few lines of code at the beginning of the game...
#25 Tutorial: dynamic masking
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Tutorial
Welcome to the twenty-fifth devlog! This one is delayed by a few days (I try to post them weekly), sorry about that. I am also participating in the GitHub game...
Dev Streamin' and Learnin'
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Tutorial
I’ve been doing development streaming on Twitch lately, and it’s been pretty enjoyable actually. It’s early afternoon for me, Tuesday at 1PM Pacific , an...
Encyclopedia: Cocktails
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Tutorial
Here I am going to explain everything you need to know about the cocktail system in SO:A. Cocktails are the only upgrades that don't expire after a fight. They...
Encyclopedia: Mechanics
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Tutorial
Here I am going to explain everything about the mechanics of the game. It's gonna be more of a list of useful stuff to know about if you want to understand the...
How to: Write your own Villain for Wildermyth - Part 3
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This is part 3 of a series where I'll teach you how to write and implement your own "main story" for Wildermyth. Part 1 - Make a Mod, Make a Villain Part 2 - Ma...
3 files — 0.7+75 Agarantha
Creating a 3D Anime Character From Scratch (Part 5 – ILM Map)
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Tutorial
In this indie game dev log episode, we will be continuing the development of Gabriella's in-game character model for Project: Feline! Due to popular community d...
Walkthrough!!!
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Hello guys! I will post all Major hick ups in the game! People who get stuck on something, I'll give them the walk through here! Just leave a comment if you get...
Como juntar um pequeno cenário para o Terra Adentro (Rolisboa 2019)
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Tutorial
Cavalo Cansado é um pequeno cenário que imaginei para jogar o Terra Adentro no passado Rolisboa 2019 , a melhor convenção de RPGs em Portugal até à data...
A quick look at how the background animations work
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Tutorial
I wrote an article on how the background animations were created. If you're a game developer looking to implement something similar, I hope this is helpful to y...
Creating a 3D Anime Character From Scratch (Part 4 – Shading)
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Tutorial
In this indie game dev log episode, we will be continuing the development of Gabriella's in-game character model for Project: Feline! We will be learning how to...
Getting an App Bundle together for Play Store
Tutorial
We first came across the App Bundle system, when we got prompted by Google Play to update our previous game to have a 64-bit build for newer Android devices. Th...
How to run dos game with DOSBox -- the RetroArch way
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DOS was one of the most popular operating systems for PC prior to Windows age. As time goes by, DOS is not compatible installed on modern PC except for free an...
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Um escudo de jogo para o Terra Adentro
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Tutorial
Ao longo dos anos, vou escolhendo materiais que me dão jeito ter numa sessão de RPG e, para o Terra Adentro, queria partilhar com vocês o que gosto de fazer...
Weekly Devlog #5: Planning Corrupted Oath
Tutorial
--Introduction-- Hello, everyone! I will be doing weekly development log updates for a few weeks leading up to the release of Corrupted Oath . Follow me on itc...
How To: Write your own Villain for Wildermyth - Part 2
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Tutorial
How to: Write your own Villain for Wildermyth - Part 2 This is part 2 of a series where I'll teach you how to write and implement your own "main story" for Wild...
Prologue story
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Tutorial
The game occur in the Wild West, in a town called "Saiver City". Until recent times, this settlement was the quietest place in the wild west. But it went on unt...
How to make an stylized fire shader
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Tutorial
I know what you're thinking: another fire shader tutorial ? While it is true that there are tons of examples online, I think most of them fail at explaning wha...
Creating a 3D Anime Character From Scratch (Part 2 – Facial Detail & Sci-Fi Armor)
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Tutorial
In this indie game dev log episode, we will be continuing the development of Gabriella's in-game character model for Project: Feline ! We will be transformin...
How To: Write your own Villain for Wildermyth - Part 1
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Tutorial
We call Wildermyth a "mythmaking RPG" because or philosophy is to put as much storytelling power into your hands as possible. Part of that is exposing our tools...
Demo trailer up! (And how I created it)
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Tutorial
So I produced this over the weekend to promote my game’s upcoming demo release. Turned out to be way more work than I had anticipated, but learned lots in the...
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