Tutorials
Guest Blog by: Kinetic Root Interactive If you need to change the size of your imported sprites to better fit your game's world, you can adjust their scale perc...
Guest Blog by: Kinetic Root Interactive When importing center-aligned sprites (such as Memao Sprites), they may initially appear to float above the ground. To g...
5 files
Hey everyone, The new version is almost ready but I wanted to make a quick walkthrough of using the new version. Watch the video attached if you are curious. Th...
This is an intro on how to attack an enemy base with radar jamming troops...
A Game Jam Step-by-Step Guide I started participating in game jams earlier this year. After submitting three rather successful entries, I took time to analyze w...
This is an intro on how to use Spies in Retro Commander. Spies can be used to infiltrate enemy bases...
This is an intro on how to use Toxic Tanks in Retro Commander. Toxic Tanks shoot napalm weapons...
For Linux users, if you've played the previous versions of the game before v0.4.0.0, you might have to move your save files from one folder to another to carry...
1 file
This is an intro on how to use Alien Drones in Retro Commander. Alien Drones are able to capture enemy troops...
This is an intro on how to use Tech Snatchers in Retro Commander. How to steal enemy technology...
Using Memao Sprite Sheet Creator with GDevelop The GDevelop BIG Game Jam #9 kicks off May 15th . With 1,795 + jammers already signed up, it's shaping up to be o...
This is an intro on how to use Jammer Drones in Retro Commander. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth...
How to Use PropVault Desktop — Simple Step-by-Step Guide PropVault Desktop is an offline property organizer and document vault for your PC. It helps you keep...
In this tutorial, we will build a minimal GDExtension to use Rust code from Godot 4. The goal is to keep responsibilities clearly separated: the logic will live...
I've been working more on the secret route, and since it's been a good while since the last update, here's the guide to get on it. In the vaguest sense for thos...
okay, so i just kinda found out gifs are allowed- this got me wondering, every thing that i have that looks cool here can look cooler if they breathe!...so uhh...
Hello! Now that we have our Vertex Painting ready , it's time to turn into into an alpha mask through which we'll be able to see a grunge texture on top of the...
Intro to "Tele-Defense Towers" in Retro Commander...
Post-apocalyptic real-time strategy wargame (RTS).
How to get the most out of Idea Forge: a full pipeline walkthrough Most people who download Idea Forge stop at the Concept Card and wonder "now what?" So here's...
Click "Play Free" on the game page — you'll land on the setup screen. Before the game begins, name your planet, choose your trader identity, and pick an avata...
Using my Spectre's Plugins couldn't be easier, but if you haven't tried them yet and want to see how to make some sprites for the Spectrum Next, read on. Here I...
In this devlog, I’ll show you how to create an interactive “Level Point” for a world map. Using the @tool annotation and setters , we can make the editor...
This is an intro on how to use Assimilators in Retro Commander...
GAMEPLAY MECHANICS SPOILER WARNING The Rogue is the most ability-rich class in the game. It demands high focus and precision, as this class has the lowest healt...
Hey there! Let's continue our session to create a vertex color masked shader in Blender. Previously,we learnt how to setup, subdivide and texture a cube. Today'...
After purchasing Voice Creator Pro and extracting the zip file, you might see the following error when running the executable: Failed to execute script 'voice_c...
Intro to Missile Ships in Retro Commander, a post-apocalyptic RTS game...
This is an intro to Retro Commander's Stealth troops. It explains how to use them more effectively. Retro Commander is an RTS game played in a post-apocalyptic...
✦✦✦✦✦✦ Side quests guide Starlit Void has a series of small side quests you can do during your playthrough. This guide will go through these side qu...
✦✦✦✦✦✦ Endings guide Starlit Void has three endings: A neutral ending, a good ending, and a bad ending. This guide will spoil the ways to get the en...
Hello! In this session we will see how to add a new geometry into the scene and how to prepare it to receive vertex painting. We will: - Add a new mesh - Subdiv...
Hello everyone, As Friendly Fire has been played by more people, I've realized an aspect of the game that makes it a ton easier if you understand it. And that o...
Introduction For the most part, I work as a solo dev and, as many GB Studio users know, it takes a long time and a lot of hard work to make a game by yourself...
2 files
Game intro video and some sample game screens have been added...
1 file
On Game Jolt, people wanted a tutorial on how I make my CGs 🔥 To me, I think making the art and CGs for this game is most fun part of developing Wanting Shoc...
New to Koi Days!? This guide covers everything from basic controls to endgame systems. Spoilers are hidden behind tags. Getting Started When you start a new gam...
This is a guide to all the items you can pick up in Someday, their locations and what they are used for, as well as how to get particular endings. Note that thi...
Since the handheld heritage bundle is live and many who are buying it would likely want to make their own GB games also I have decided now would be the perfect...
1 file
This is an intro on how to Satellite Base Stations in Retro Commander. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth...
There’s now a small file with some questions and answers that might be useful for anyone who felt lost just reading the basic rules of Fluid Realities . Some...
1 file
Hello! I’m at the very beginning of what will hopefully become a big journey: making a game with my own studio. I’m starting almost from scratch, so in orde...
1 file
This is an intro to Retro Commander's radar jammers. It explains how hide your bases. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mo...
This is an intro to Retro Commander's EMP & PSY Tower. It explains how to counter stun caused by the towers. Retro Commander is an RTS game played in a post-apo...
With the jam having run for a couple of weeks now, I've got more of a sense of how people are using this template, what's throwing them off and stuff. So here's...
Primer on running lambdamoo on your lonesome : hacking the old 32 bit core databases to work to some extent on 64 bit. https://github.com/wrog/lambdamoo?tab=rea...
This is an intro to Retro Commander's Teleporters. It explains how to teleport troops over a distance using a teleporter relay and endpoint. Retro Commander is...
In this video you can see all the steps for saving a bebop song into your Pico-8 cartridge. The steps are really simple: Open bebop, Picotron, and a text editor...
Hello all! Duhop here, back again with a devlog for March. This month, me and the team have been hard at work on artwork, visual scripting, asset planning, and...
This is an intro on how to counter airship attacks in Retro Commander. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth...
Using the Puppet Editor Here we'll go through the different tabs of the Puppet Viewer. You can reach this by going to the Debug Viewer and selecting Puppets. In...
Loading more posts...



































