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Tutorials

Guide: How to Scale Sprites in RPG Developer Bakin
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Tutorial
Guest Blog by: Kinetic Root Interactive If you need to change the size of your imported sprites to better fit your game's world, you can adjust their scale perc...
Guide: How to Adjust Anchor Points and Collision for Center-Aligned Sprites in RPG Developer Bakin
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Tutorial
Guest Blog by: Kinetic Root Interactive When importing center-aligned sprites (such as Memao Sprites), they may initially appear to float above the ground. To g...
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Quick walkthrough of V3 - AtlasForge
Tutorial
Hey everyone, The new version is almost ready but I wanted to make a quick walkthrough of using the new version. Watch the video attached if you are curious. Th...
Retro Commander: Base Attack with Jammer
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Tutorial
This is an intro on how to attack an enemy base with radar jamming troops...
Struggling with Game Jams? Here is what works for me...
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A Game Jam Step-by-Step Guide I started participating in game jams earlier this year. After submitting three rather successful entries, I took time to analyze w...
Retro Commander: Spies
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Tutorial
This is an intro on how to use Spies in Retro Commander. Spies can be used to infiltrate enemy bases...
Retro Commander: Toxic Tanks
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Tutorial
This is an intro on how to use Toxic Tanks in Retro Commander. Toxic Tanks shoot napalm weapons...
ATTENTION LINUX USERS
Tutorial
For Linux users, if you've played the previous versions of the game before v0.4.0.0, you might have to move your save files from one folder to another to carry...
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Retro Commander: Alien Drones
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This is an intro on how to use Alien Drones in Retro Commander. Alien Drones are able to capture enemy troops...
Retro Commander: Tech Snatchers
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Tutorial
This is an intro on how to use Tech Snatchers in Retro Commander. How to steal enemy technology...
How to use Spritesheets in GDevelop
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Using Memao Sprite Sheet Creator with GDevelop The GDevelop BIG Game Jam #9 kicks off May 15th . With 1,795 + jammers already signed up, it's shaping up to be o...
Retro Commander: Jammer Drones
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This is an intro on how to use Jammer Drones in Retro Commander. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth...
How to Use PropVault Desktop — Simple Step-by-Step Guide for Property Owners & Landlords
Tutorial
How to Use PropVault Desktop — Simple Step-by-Step Guide PropVault Desktop is an offline property organizer and document vault for your PC. It helps you keep...
Writing a Pure Rust + Rust GDExtension for Godot 4
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In this tutorial, we will build a minimal GDExtension to use Rust code from Godot 4. The goal is to keep responsibilities clearly separated: the logic will live...
Secret Route Guide
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Tutorial
I've been working more on the secret route, and since it's been a good while since the last update, here's the guide to get on it. In the vaguest sense for thos...
Script heart.
Tutorial
okay, so i just kinda found out gifs are allowed- this got me wondering, every thing that i have that looks cool here can look cooler if they breathe!...so uhh...
Blender Vertex Color Mask - 03 - Alpha Mask Shader
Tutorial
Hello! Now that we have our Vertex Painting ready , it's time to turn into into an alpha mask through which we'll be able to see a grunge texture on top of the...
Retro Commander: Tele Defense Towers
Tutorial
Intro to "Tele-Defense Towers" in Retro Commander...
Post-apocalyptic real-time strategy wargame (RTS).
How to get the most out of Idea Forge: a full pipeline walkthrough
Tutorial
How to get the most out of Idea Forge: a full pipeline walkthrough Most people who download Idea Forge stop at the Concept Card and wonder "now what?" So here's...
Onboarding Setup
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Click "Play Free" on the game page — you'll land on the setup screen. Before the game begins, name your planet, choose your trader identity, and pick an avata...
Aseprite Sprite Export
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Tutorial
Using my Spectre's Plugins couldn't be easier, but if you haven't tried them yet and want to see how to make some sprites for the Spectrum Next, read on. Here I...
Interactive Level Points
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In this devlog, I’ll show you how to create an interactive “Level Point” for a world map. Using the @tool annotation and setters , we can make the editor...
Retro Commander: Assimilators
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This is an intro on how to use Assimilators in Retro Commander...
The Rogue!
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GAMEPLAY MECHANICS SPOILER WARNING The Rogue is the most ability-rich class in the game. It demands high focus and precision, as this class has the lowest healt...
Blender Vertex Color Mask - 02 - Vertex Painting
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Hey there! Let's continue our session to create a vertex color masked shader in Blender. Previously,we learnt how to setup, subdivide and texture a cube. Today'...
Post-Purchase Instructions
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After purchasing Voice Creator Pro and extracting the zip file, you might see the following error when running the executable: Failed to execute script 'voice_c...
Retro Commander: Missile Ships
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Intro to Missile Ships in Retro Commander, a post-apocalyptic RTS game...
Retro Commander: Stealth Attacks
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This is an intro to Retro Commander's Stealth troops. It explains how to use them more effectively. Retro Commander is an RTS game played in a post-apocalyptic...
Side Quests Guide (SPOILERS)
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✦✦✦✦✦✦ Side quests guide Starlit Void has a series of small side quests you can do during your playthrough. This guide will go through these side qu...
Endings Guide (SPOILERS)
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✦✦✦✦✦✦ Endings guide Starlit Void has three endings: A neutral ending, a good ending, and a bad ending. This guide will spoil the ways to get the en...
Blender Vertex Color Mask - 01 - Mesh & Texture
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Hello! In this session we will see how to add a new geometry into the scene and how to prepare it to receive vertex painting. We will: - Add a new mesh - Subdiv...
How enemy AI works in Friendly Fire v1.0
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Hello everyone, As Friendly Fire has been played by more people, I've realized an aspect of the game that makes it a ton easier if you understand it. And that o...
The Making of the Dialogue Review Exporter Tool
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Introduction For the most part, I work as a solo dev and, as many GB Studio users know, it takes a long time and a lot of hard work to make a game by yourself...
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Added intro video and game images
Tutorial
Game intro video and some sample game screens have been added...
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How I Make My CGs
Tutorial
On Game Jolt, people wanted a tutorial on how I make my CGs 🔥 To me, I think making the art and CGs for this game is most fun part of developing Wanting Shoc...
Complete Gameplay Guide
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New to Koi Days!? This guide covers everything from basic controls to endgame systems. Spoilers are hidden behind tags. Getting Started When you start a new gam...
Full Item Location and Guide (Spoilers)
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This is a guide to all the items you can pick up in Someday, their locations and what they are used for, as well as how to get particular endings. Note that thi...
Interested in making your own Game Boy game?
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Tutorial
Since the handheld heritage bundle is live and many who are buying it would likely want to make their own GB games also I have decided now would be the perfect...
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Retro Commander: Satellite Base Station
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This is an intro on how to Satellite Base Stations in Retro Commander. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth...
FAQ added!
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There’s now a small file with some questions and answers that might be useful for anyone who felt lost just reading the basic rules of Fluid Realities . Some...
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Blender Vertex Color Mask - 00 - Introduction
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Hello! I’m at the very beginning of what will hopefully become a big journey: making a game with my own studio. I’m starting almost from scratch, so in orde...
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Retro Commander: Radar Jammers
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This is an intro to Retro Commander's radar jammers. It explains how hide your bases. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mo...
Retro Commander: How to Use EMP and PSY Towers
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This is an intro to Retro Commander's EMP & PSY Tower. It explains how to counter stun caused by the towers. Retro Commander is an RTS game played in a post-apo...
A few tips about using this template
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Tutorial
With the jam having run for a couple of weeks now, I've got more of a sense of how people are using this template, what's throwing them off and stuff. So here's...
LambdaMOOing at all + me working around classic 32 bit -> modern 64 bit core database problem
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Primer on running lambdamoo on your lonesome : hacking the old 32 bit core databases to work to some extent on 64 bit. https://github.com/wrog/lambdamoo?tab=rea...
Retro Commander: How to Use Teleporters
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This is an intro to Retro Commander's Teleporters. It explains how to teleport troops over a distance using a teleporter relay and endpoint. Retro Commander is...
How to put a bebop song in Picotron
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In this video you can see all the steps for saving a bebop song into your Pico-8 cartridge. The steps are really simple: Open bebop, Picotron, and a text editor...
No Editor? (No) Problem! - March 2026 Devlog
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Tutorial
Hello all! Duhop here, back again with a devlog for March. This month, me and the team have been hard at work on artwork, visual scripting, asset planning, and...
Retro Commander: Airship Counter
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This is an intro on how to counter airship attacks in Retro Commander. Retro Commander is an RTS game played in a post-apocalyptic timeline on Mother Earth...
Puppet Modding
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Using the Puppet Editor Here we'll go through the different tabs of the Puppet Viewer. You can reach this by going to the Debug Viewer and selecting Puppets. In...
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