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camera settings tutorial
2
Tutorial
with another dimension comes a whole lot of new concepts to consider, and so emerge the scary lists of new options and settings in bitsy 3d. this is the first i...
Songs of Syx: Руководство на русском
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Tutorial
Переводчик на русский: Неприм Добро пожаловать в руководство по игре “Песнь Сикса”/”So...
1 file — 0.51.39
Songs of Syx - Guide / tutoriel en Français
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Tutorial
Traduit par : [FR] Panda | [FR] [SPN] Jimlevrac Bienvenue dans le Tutoriel/Guide de Songs of Syx , valable au moment de la rédaction, le 30 mars 2020. Ce tutor...
1 file — 0.51.39
Tips and Tricks and Combat Strategies
Tutorial
Zombusters could seem a simple game but when you’re reaching advanced levels it could get very hard. So here are some tips to be able to reach the final stage...
1 file — 1.1.0-202003140849
Teaching Lighthearted
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Tutorial
A few weeks ago I ran a one shot of Lighthearted at Orccon 2020. I tried out a new way to introduce the game's rules and setting and I'd like to share it with a...
Interactive breakdown of the visual style of The Sapling
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Tutorial
W riting game code and creating game graphics are two fundamentally different beasts, and what is fun about them is very different. Programming has the clear ad...
Jetboard Joust DevLog #111 – Using 'Selective Raycasting' For More Realistic Explosions
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Tutorial
One of the things I’ve been doing recently is improving the algorithm I use to calculate explosive damage in Jetboard Joust . I’ve mentioned this in passin...
Songs of Syx: Um guia/aprendizado do Iniciante [Portugues]
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Tutorial
Um guia/aprendizado do Iniciante. Traduzido por Luscas Bem vindo ao aprendizado/guia de iniciante do Songs of syx, valido desde a escrita, 07/02/2020. Esse guia...
Songs of Syx - Una Guida per Principianti [Italiano]
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Tutorial
Benvenuti al Tutorial / Guida di Songs of Syx, valido per iscritto, 2 Febbraio 2020. Questo tutorial sarà suddiviso in varie parti, ognuna delle quali guarda a...
A Beginner's Guide/Tutorial
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Tutorial
Welcome to the Songs of Syx Tutorial/Guide, valid as of writing, February 2nd 2020. This tutorial will be split into various parts, each roughly looking at a di...
1 file — 0.50.151
Songs of Syx - Leitfaden für Anfänger [Deutsch]
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Tutorial
Übersetzt von Morph Vielen Dank auch an DrKellogs, der eine frühere Version dieses Tutorials übersetzt hat. Willkommen zum Tutorial/Führer "Songs of Syx"...
A walk-through solve for "Snake Ridge"
Tutorial
I was pretty careful in the way the game is staged so that even someone who've never coded before could pick up a few lines of code at the beginning of the game...
#25 Tutorial: dynamic masking
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Tutorial
Welcome to the twenty-fifth devlog! This one is delayed by a few days (I try to post them weekly), sorry about that. I am also participating in the GitHub game...
Dev Streamin' and Learnin'
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Tutorial
I’ve been doing development streaming on Twitch lately, and it’s been pretty enjoyable actually. It’s early afternoon for me, Tuesday at 1PM Pacific , an...
Encyclopedia: Cocktails
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Tutorial
Here I am going to explain everything you need to know about the cocktail system in SO:A. Cocktails are the only upgrades that don't expire after a fight. They...
Encyclopedia: Mechanics
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Tutorial
Here I am going to explain everything about the mechanics of the game. It's gonna be more of a list of useful stuff to know about if you want to understand the...
How to: Write your own Villain for Wildermyth - Part 3
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Tutorial
This is part 3 of a series where I'll teach you how to write and implement your own "main story" for Wildermyth. Part 1 - Make a Mod, Make a Villain Part 2 - Ma...
3 files — 0.7+75 Agarantha
Creating a 3D Anime Character From Scratch (Part 5 – ILM Map)
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Tutorial
In this indie game dev log episode, we will be continuing the development of Gabriella's in-game character model for Project: Feline! Due to popular community d...
Walkthrough!!!
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Tutorial
Hello guys! I will post all Major hick ups in the game! People who get stuck on something, I'll give them the walk through here! Just leave a comment if you get...
Como juntar um pequeno cenário para o Terra Adentro (Rolisboa 2019)
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Tutorial
Cavalo Cansado é um pequeno cenário que imaginei para jogar o Terra Adentro no passado Rolisboa 2019 , a melhor convenção de RPGs em Portugal até à data...
A quick look at how the background animations work
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Tutorial
I wrote an article on how the background animations were created. If you're a game developer looking to implement something similar, I hope this is helpful to y...
Creating a 3D Anime Character From Scratch (Part 4 – Shading)
1
Tutorial
In this indie game dev log episode, we will be continuing the development of Gabriella's in-game character model for Project: Feline! We will be learning how to...
Getting an App Bundle together for Play Store
Tutorial
We first came across the App Bundle system, when we got prompted by Google Play to update our previous game to have a 64-bit build for newer Android devices. Th...
Um escudo de jogo para o Terra Adentro
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Tutorial
Ao longo dos anos, vou escolhendo materiais que me dão jeito ter numa sessão de RPG e, para o Terra Adentro, queria partilhar com vocês o que gosto de fazer...
Weekly Devlog #5: Planning Corrupted Oath
Tutorial
--Introduction-- Hello, everyone! I will be doing weekly development log updates for a few weeks leading up to the release of Corrupted Oath . Follow me on itc...
How To: Write your own Villain for Wildermyth - Part 2
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Tutorial
How to: Write your own Villain for Wildermyth - Part 2 This is part 2 of a series where I'll teach you how to write and implement your own "main story" for Wild...
Prologue story
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Tutorial
The game occur in the Wild West, in a town called "Saiver City". Until recent times, this settlement was the quietest place in the wild west. But it went on unt...
How to make an stylized fire shader
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1
Tutorial
I know what you're thinking: another fire shader tutorial ? While it is true that there are tons of examples online, I think most of them fail at explaning wha...
Creating a 3D Anime Character From Scratch (Part 2 – Facial Detail & Sci-Fi Armor)
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Tutorial
In this indie game dev log episode, we will be continuing the development of Gabriella's in-game character model for Project: Feline ! We will be transformin...
How To: Write your own Villain for Wildermyth - Part 1
5
Tutorial
We call Wildermyth a "mythmaking RPG" because or philosophy is to put as much storytelling power into your hands as possible. Part of that is exposing our tools...
Demo trailer up! (And how I created it)
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Tutorial
So I produced this over the weekend to promote my game’s upcoming demo release. Turned out to be way more work than I had anticipated, but learned lots in the...
Devlog #43 - Phoenix's Art Pt. 1 - A Character? Right Away!
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Tutorial
Ello! This week Pectin is back with a devlog on art again. SPOILER ALERT it's about a piece of asset from //TODO: today that is going to appear in an update in...
Tutorial 1 : Stone Wall.
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2
Tutorial
Introduction In this tutorial, we’ll build a simple brick wall and export it as an image. The colors, the size of the bricks and the size of the wall itself w...
1 file — 2019-06-27
Creating a 3D Anime Character From Scratch (Part 1 – Character Design & Base Model)
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4
Tutorial
In this indie game dev log episode, we will be going through the development of a new in-game character model for Project: Feline! We will cover my, character d...
Player's Guide / Manual
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Tutorial
Hello everybody! Hope you are having a nice day? Here is the first pass of the Quiet as a Stone Player's Guide I probably should have put up ages ago. Hope you...
Devlog #41 - A Colourful Journey
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Tutorial
Hi! :D Today PECTIN is back again with another devlog about the art of //TODO: today ! It's about some subtle elements of the background which can be seen in...
Important: Installing Artificer Update
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Tutorial
Hello everyone, Apologies for the double post! This is just an important note about installing the new update. Since we've decided on a studio and game name (m...
Devlog #40 - Writing Structure in Detail
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Tutorial
Hello! This week it's my turn again to write a devlog and because most of the work I'm doing right now isn't really ready to be put into a devlog just yet, I de...
374: Proceso creativo, divagaciones y depresión [DEVTALK]
Tutorial
Realmente no tengo muy claro cómo escribir esto o de qué manera enfocarlo. Si bien lo he clasificado como un tutorial es realmente la narración de una histor...
Devlog #39 - Teal's Art Pt. 1 - A Dark Place
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Tutorial
Hello lovely readers! (ノ゚▽゚)ノ We've announced last week, we're back with our devlogs packed with insights into our work on //TODO: today ! As it has...
Tutorial
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2
Tutorial
Hello everyone! After few days from publishing the Backrooms, I received some suggestions and questions about the game and most of them give ideas to make the g...
How to beat Level 1 of Poison To Cure
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Tutorial
For those who can't beat Level 1 of our game, we made a tutorial. In a few words, you need to define what effect each ingredient makes. And then brew a potion t...
Cómo pasarte Pluto PARTE 1
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Tutorial
A continuación una guía parte por parte sobre cómo llegar al final de Pluto por si te atascas o por si quieres ver simplemente de qué va. Recuerda que en cu...
oobaculi notes 1
Tutorial
hello =) here are some random notes about this program.. using code to plot pixels on the screen, one at a time according to an algorithm, is like one of the mo...
Implementing Translations
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5
Tutorial
Introduction In this tutorial I'll be discussing how to add a language option to your Ren'Py game. This is solely for the implementation of a translation, NOT t...
Using #shaders to make this dimensional portal 🌀🌟
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Tutorial
Hi everyone ! Another one of those little GIF tutorials! This one a bit particular, because it's a collaboration with one of Alex students IRL : @_khymeia_ on...
How to setup one-click deployment to Itch.io
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Tutorial
On r/RogueLikeDev I noticed that there was an FAQ Friday where developers were talking about packaging and distribution . Having worked with many software teams...
Creating the Island
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Tutorial
Introduction In Mad Island , the entire game takes place on a single island. And being a roguelike. there's lots of dying and starting over. So each run needs t...
Recoloring assets at runtime in elf game
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Tutorial
intro first disclaimer: this is just how i decided to do things and i've been using godot for barely a month so there's likely things that could be done better...
Writing a one-line cel shader
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Tutorial
Cel shading, also know as toon shading, has been around for a while. The idea behind it is to have only a few colors on the surface of the object, with some "ba...
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