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Physical game Tutorials

FAQ added!
2
Tutorial
There’s now a small file with some questions and answers that might be useful for anyone who felt lost just reading the basic rules of Fluid Realities . Some...
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Character Backstory, A Primer
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Tutorial
Occasionally, the question has been poised about how the backstory generator is "supposed to work" given the amount of blank space for all of the entries. For t...
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New Gameplay Video!
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Tutorial
A Solo "World War II" Experience
New - AI Assisted Game Master Instructions
Tutorial
So I have been playing around with adding the rules of Gateway RPG into different AI Language Models such as ChatGPT, Gemini, Copilot, etc, and having the bot a...
2 files
SOLO CYOA - The Ruins of Starship Manticore
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Tutorial
THE RUINS OF STARSHIP MANTICORE A Solo CYOA Adventure for SPACE: 2002 Want to try SPACE: 2002 without gathering a group? This Choose-Your-Own-Adventure scenario...
Group Play Modifications
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Tutorial
Hello Delvers! I have seen several people ask about modifications for Group Play, or having someone actually DM the game with 2+ players rather than a Co-op gam...
#3 Rateros en la Granja III: Nuevo modo de juego
Tutorial
Como comenté en el anterior post , Rateros en la Granja tiene una mecánica por la cual las cartas con el mismo número o figura están conectadas (excluyendo...
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#3 Thieves in the Farmhouse III: Alternative play mode
Tutorial
As discussed in the last post , Thieves in the Farm has a system in which the rooms (the cards) are connected, aside from the regular method explained in A Deck...
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WxW Playtest Experiment: Solo+AI+Giant Robots
Tutorial
Hi everyone, I've just uploaded "Callsign: Gemini," the story of Cadet Starla Mesa, an ace mecha pilot who uncovers a conspiracy that shatters her reality—and...
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Come Adattare gli Indizi in Void Horror
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Tutorial
Come Adattare gli Indizi in Void Horror I Tre Gradi degli Indizi Ogni indizio esiste in tre gradi di forza narrativa: Indizio Base — Solleva una domanda. Acce...
MGZ: STEEL WINGS - Tutorial Stile Robotech!
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Tutorial
Ho appena completato un nuovo tutorial per Mobile Gear Zetanaut che utilizza l'espansione Steel Wings per creare un'esperienza di gioco in stile BattleTech. Il...
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Converting the Rip: Pathfinder 2e
Tutorial
Do you have a favorite adventure for another TTRPG? Do you wish you could run that same adventure in There's Glory in the Rip ? This series is for you! In Conve...
Converting the Rip: D&D 5e
Tutorial
Do you have a favorite adventure for another TTRPG? Do you wish you could run that same adventure in There's Glory in the Rip ? This series is for you! In Conve...
Traps in a Telegraphed World
Tutorial
Has this ever happened to you? GM: Ok, you turn right down the hallway in this ancient, crumbling ruin. Everyone make a perception check. Party: <rolls a little...
Playing a Narrative Character
Tutorial
Last post I wrote a lot about how I think narrative encounters should be run from an RC ( There's Glory in the Rip 's version of a GM) perspective. One of the p...
Running a Narrative Monster
Tutorial
Years and years ago, I exploring some other TTRPGs besides D&D/Pathfinder, trying to learn more about how other games worked in order to write my own. I came ac...
Hello World! Let's Make a Monster!
Tutorial
This is my first posted game that I've intended to try to update later, and so the first I'm writing these sorts of blog posts for. I think to start I'll probab...
TUTORIAL? Ci sto provando. Ma trail of monster è proprio semplice!
Tutorial
Benvenuti nel mondo di Trail of Monster ! Questo tutorial vi guiderà attraverso le meccaniche fondamentali del gioco, mostrando come i Cacciatori collaborano p...
Rating Rubrics and Constructive Criticism
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Tutorial
EDIT: humorously as the Judging for the Jam started I realized that we can not actually do half stars like I thought. as such I will be editing an amended 5 sta...
Writing a Tri-Fold: a look back (lessons & analysis)
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Tutorial
Recently I wrote CHILDREN OF EDEN my first tri-fold module for the MoSh Month Game Jam; and while preparing to do so, I decided to analyze some of the most high...
Using Sporangium for solo games
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Tutorial
Many have pointed out to me that Sporangium could be used as a tool for solo roleplaying, and I totally agree! The book includes a one-page oracle and some othe...
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Creiamo un Contaminato e giochiamo un semplice conflitto
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Tutorial
Giovanni (GM): Allora Alex, pronto a entrare nel vortice di Flesh Maze? Alex: Assolutamente sì! Ho letto un po' il manuale, mi piace molto l’idea dei persona...
Missioni per mgz come strutturarle?
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Tutorial
Da una chiacchierata con Pietro e il modo in cui lui crea missioni per MGZ! Magari può esservi da spunto! Se vuoi che le tue missioni in MGZ siano coinvolgenti...
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La regina delle tempeste! Il mio diario rifatto come esempio
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Tutorial
Ho trasformato il mio diario in un esempio (ho tagliato un poco il diario per renderlo più leggibile)! Direi che è venuto fuori un Villain interessante! È st...
Soul Monster esempio di gioco commentato!
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Tutorial
Ho aggiunto nei download un esempio di gioco dettagliato e commentato che vi accompagnerà passo dopo passo attraverso una sessione di gioco completa. In più h...
2 files
Making a Grid
Tutorial
First: What About Minis? For anyone looking for a good kit to make a fireteam you can't do better than Wargames Atlantic's Space Nam set. I modified these guys...
Creating Spots in Notorious Style
Tutorial
Spots Spots are a key concept of Notorious Style, and in graffiti culture too. Spots are required for your character to do graffiti. Here is how spots are intro...
DIY Kamikaze Pachinko: Building the Path to Sacrifice
Tutorial
English Hi everyone! It’s Stefano here, back with another update on KAMIKAZE. Today, I’m super excited to announce that the KAMIKAZE - Pachinko file is live...
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TTRPG art assets on the cheap
Tutorial
So you want to publish your own TTRPG. How do you go about getting art? In my case, I'm fortunate. This game is set in the present day, on regular old Earth, an...
OSE Teaching Live Play
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Tutorial
Hexed Press x Bandit's Keep: OSE Teaching Play, "Hole in the Oak" You asked for it and, with some help from Daniel of Bandit's Keep fame, I am going to attempt...
My Art Process
Tutorial
This is an overall explanation of how I usually walk through my art. In this one I needed to work on a cover image for the book. 1. I start off with some small...
Running, Evasion, and Learning the Ropes
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Tutorial
This comment provides the jumping off point to talk more about dungeoncrawling in Old School Essentials and b/x-like games: Not really a fan of this idea. Unles...
How to Handle Running in Old School Essentials Combat
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Tutorial
Robert Cook asked about how to handle running in Old School Essentials style combat: Running: B/X does not REALLY indicate whether or not you can run in combat...
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How to Run a Dungeon Adventure in Old School Essentials
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Tutorial
You've got a copy of OSE (maybe one of those fancy hardcovers from a Kickstarter) and you've downloaded the cheat sheet. You've got players and a dungeon and th...
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how we went from plain text file to PDF/UA
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Tutorial
Oh my stars, we typed </ul> instead of </ol> at the end of the table of contents, that’s why the formatting got messed up in the pdf the first time. Sorry, le...
Video explaining PUM (this time with examples!)
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Tutorial
Hey all, amazing followers! Was wondering, how has SOLO Roleplaying been for you? I have taken the time, after your feedback, to explain PUM by example, and wha...
Tackling issues and obligations like a pro
Tutorial
It's sometimes challenging for gamers new to Limelight to get their heads around its issues and obligations mechanics. The main rule to remember is easy: set sc...
How to ensure Limelight is dramatic and challenging
Tutorial
If you've spent some time with Limelight , it's (hopefully!) evident that a character with a very high Loyal stat gets certain advantages. For example, since th...
Playing with Kids
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Tutorial
Playing with Children RPG is a great activity to train problem-solving skills, teamwork, and imagination. Moreover, many of the inspirations from Forgotten Ball...
Actual Play with Plus One EXP!
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Tutorial
A while back, I got to play His Majesty the Worm with Tony Vasinda at Plus One EXP. You can watch our stream here. Plus One EXP is one of my favorite channels b...
Manyfold and Framing (and side bits on Prep)
Tutorial
This post assumes you’ve got at least a vague grasp of the material in both Fundamentals For Tabletop Roleplaying and in Manyfold Theory . If you don’t, you...
RESOLUCIONES Y PRUEBAS
Tutorial
En FIDS todo funciona con dados de seis caras (d6), desde los disparos hasta las pruebas más comunes, eso sí, los dados solo intervienen cuando hay incertidum...
PUNTOS DE INFORTUNIO
Tutorial
Los puntos de infortunio son una metamoneda del Director de Juego que le permite complicar las cosas en las escenas. Un poco de complicaciones nunca viene mal e...
CREANDO PERSONAJES
Tutorial
La creación de PJ en FIDS es bastante sencilla, inicias con un concepto base del personaje que deseas hacer, yo por ejemplo voy a crear a mi compa el Nariz Arr...
Employee of the Month: The Path to Excellence For the Freelance Timetraveler
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Tutorial
Now that you're a temporal mercenary you may be asking yourself, where do I go from here? How do I become the brightest and best scourge of reality I can possib...
ECO MOFOS!! Actual play!
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Tutorial
Dan and I got to play ECO MOFOS!! with Tony Plus 1 EXP and Colin Le Sueur We played my one-shot adventure A-Hole in the Ground and it was awesome. Thanks so muc...
Building Character
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Tutorial
Today in honor of the 1.1 release now having a full 20 classes, I’m going to walk you through the character creation process. First let’s check out the shee...
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Würfeln, damit kein Monster kommt
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Tutorial
Ein Blogger namens Glorb hat kürzlich darüber geschrieben , wie sich sein SL-Stil verändert hat. Er spielt Old School Essentials und lässt innerhalb von des...
V.04 Character Creation Guide!
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Tutorial
We've released a guide for creating your character in Voyager: Tactics! Thank you for the kind support thus far...
Playtesting "A Penguin's Tale" with ChatGPT-4: Part 02 - Pebbles' Antarctic Encounter
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Tutorial
FEEDING THE AI Yesterday we created a character and fed the AI with the data from my game: "A Penguin's Tale". Today I'll keep using it to write an adventure fo...
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