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Physical game Tech Discussion Devlogs

Test cheap test twice
2
Tech Discussion
Nowadays AI usage is controversial in the field of art or any sorts of creativity, controversial to a religious degree when it is being unjustifiably used or av...
Fleet Signal Lost is Moving to d6 Only
2
Tech Discussion
One of the bigger recent changes in Fleet Signal Lost is the complete removal of traditional DnD dice. No more d4s, d8s, d12s or d20s. The game now uses only d...
Timers and Clocks
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2
Tech Discussion
In this devlog I'm going to talk about progress clocks and my work towards implementing them in a hands-free environment. Progress Clocks A Progress Clock is a...
Glitch on store page
Tech Discussion
Hey, folks, This happened last year (exactly a year ago?) and lasted for approximately 24 hours but it seems to be happening. A weird glitch appeared on my stor...
Core principles for Fatum Invictum
1
Tech Discussion
Salve! Early on I decided that establishing some core principles for Fatum Invictum would help me make decisions on what to include and what not. When an idea s...
Hello World!
Tech Discussion
So here is "Tartarus" a fast and easy skirmish game. It would mean a world to me if you could give me any feedback on the first draft: https://drive.google.com...
Schwierigkeiten
2
Tech Discussion
Die Regeln von Minimum PbtA passen auf eine Seite. Trotzdem träume ich davon, eines Tages ein umfangreiches Spielleitungshandbuch zu diesem System zu schreiben...
Making your own Models
Tech Discussion
Hello War Gamers, In an effort to make it easier for new folks to dive right in, I'm making a post to provide guidance on how to create your own models for Bras...
1 file
Hotfix: Table of Contents Bookmarks in v1.0.1
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4
Tech Discussion
Uploaded new files (v1.0.1) which include table of contents bookmarks in the PDF. Thanks Erik Xavier for noticing I'd forgot to tick that box in the export dial...
5 files
Roll20 Sheet files added
Tech Discussion
Hi Everyone, Since Discord now has Roll20 integration, I had a BURN 2d6 generic character sheet built for it. Here I have added the HTML and CSS files that you...
2 files
Schede, ma anche cavalieri
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2
Tech Discussion
Ieri ho avuto il primo incontro con Andrea, l’illustratore del gioco, dopo la fine della campagna di finanziamento. Ci siamo incontrati per fare un po’ di b...
1 file
So läuft Salzburg auf playingcards.io
1
Tech Discussion
Wenn ihr Salzburger Geheimnisse online spielt, gibt es zwei einfache Möglichkeiten: Eine Person kann einen Kartenstapel vor sich liegen haben und für alle zie...
1 file
Taking Inspiration from Donghua Combat: Blades of the Guardians (part 1)
4
Tech Discussion
Biao Ren ( Blades of the Guardians ) was one of my biggest influences when I started designing Wandering Blades. The grim world and gritty, yet stylish combat w...
Speculating about playing other forces (III): BASIC MOVES FOR RENEGADES
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2
Tech Discussion
I was fiddling with the moves for other loyalist armies but turned to be very similar to the Space Knight's. So, as promised, here are the basic moves for Reneg...
1.9 - The Summer Update
1
Tech Discussion
Hello today! While this game is technically fully playable, I want to keep polishing the experience of it until I consider it perfect. Since this is a tabletop...
3 files
Mechanical choices: Diceless, Roll for Magnitude, and Roll for Success
3
Tech Discussion
Hi there! This post is about the various mechanical choices made in Valiant Horizon at a very high level. I group these into three categories: Diceless mechanic...
QuestCrawl Roll20 API Scripts Open Sourced
1
Tech Discussion
https://github.com/watcherdm/questcrawl You can clone the code here, add the character-sheet file to your custom character sheet and add the quest-crawl-module...
Forgotten Ballad Third Party License
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6
Tech Discussion
This license allows anyone to make adventures, creatures, songs, or hacks for Forgotten Ballad and sell or publish them for free. Rules To publish material unde...
Complex Pantheons in Fantasy World
2
Tech Discussion
Every game of Fantasy World includes four “truths” that deeply affect the stories that Players and World will shape together. While three obviously lay the...
NAP II FAQ
1
Tech Discussion
With the morning of NAP II hovering at almost 700 downloads and more then that in donations (my thanks to all of you for your generosity), it might be a good th...
1 file
Miniatures for use with After\\Burner
Tech Discussion
Included in the Thingiverse Collection A collection of resources for your games today, pilots! While all of my own playtest games have been via Virtual Tabletop...
Behind the Scenes
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2
Tech Discussion
Hello! I wanted to make this post as a fixed and convenient place to post some images of the process I used for making the picture. The tools and resources: it'...
1 file
Examples of Play!
Tech Discussion
I've been playing more ITAM recently, and I was fortunate enough to have a group with some old playtesters as well as newbies to TTRPGs and man they give good f...
Editing/Graphic Design
Tech Discussion
Howdy folks! This post marks the fifth devlog documenting the process of developing my first ever game Flame In The Abyss! Welcome to Chapter 5 of the #SparkInT...
Standing on the Shoulders of Giants (and saying "thanks!")
1
Tech Discussion
Added a new version today that includes the Acknowledgements page. I'd always meant to credit the SRD (available here: https://fari-rpgs.itch.io/charge-srd ) as...
1 file
diary: creative process
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4
Tech Discussion
Sharing my creative process Why not? I often find it interesting to learn about how people work. Here was my process on this project. First, random thoughts, id...
0.9 now with (most) bookmarks
Tech Discussion
Just added bookmarks to the min topics...
1 file
Rules-lite Cyberpunk ttrpg
On Format
Tech Discussion
A Short Stay is a game I have written in a Markdown file, doing my best to respect correct usage of HTML tags. I write in Markdown because it is straightforward...
2 files
Grapplin' with Graphics
1
Tech Discussion
Hey everybody, I thought it might fun to look at how I came up with the graphics for T&T. It might prove to be useful to those that are -like myself- not partic...
Landscape Design and Alternatives
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2
Tech Discussion
We always intended to design this game in landscape form factor, and not to be printed out. The images we used were specifically chosen to be viewed on a displa...
3 files
Feedback and playtest
1
Tech Discussion
Hi ! Thanks for taking the time to check my project. "To the Gates of Truth" is currently in development. I'm designing the rest of the 5 zones/biomes. But, bec...
Website Roadblock
Tech Discussion
Okay so I've encountered a roadblock in creating a website for the game. I took to learning Markdown and Jekyll in order to build a static website for the game...
How to print your booklet | Come stampare il tuo manualetto
2
Tech Discussion
🇬🇧 When I set the goal of donations needed to go to press, I set the quota at €150. Why? Well, before embarking on this venture, I went to my usual onli...
DIGITAL DICE AVAILABLE
Tech Discussion
https://michael-klamerus.itch.io/dice-o-matic-2000 Michael was very kind and added my custom dice to their Dice-O-Matic 2000...
Role App Playsheets (Feedback Needed)
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1
Tech Discussion
For those of you not in the know Role App is a video conferencing app catering to tabletop RPG players. Currently in development, it features some slick inter...
4 files
The Last RPG Jam, 2020, Pre-Work
1
Tech Discussion
This will be a table-top role playing game (TTPRPG) entry in " The Last RPG Jam ." We have a team of four designers and we are currently fleshing out a one-pag...
Behind the Art of Elfinfolk
Tech Discussion
When I started designing Elfinfolk, I knew this was going to be a game driven by its art. Luckily, it was on the same day when I first began writing the text fo...
A Cash Prize
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7
Tech Discussion
Hi folks, I've uploaded a new PDF (two actually, both spreads and single pages) of Thousand Year Old Vampire. These are versions that are going to the printer...
2 files
Hyperlinked events
1
Tech Discussion
Hello! I totally forgot to include links back to the table of contents/list of events in the Events file. This file includes an updated version so that you can...
1 file
bugfix - Campaign Sheet
1
Tech Discussion
Minor update, we fixed a duplication issue in the "Campaign Reference" sheet...
1 file
Rule book version 1.0 on the way!
Tech Discussion
First physical proofs
Tech Discussion
In order to be ready for the launch of the Kickstarter of Facing the Titan, I am leading several tasks at the same time: campaign planning, writing (and rewriti...