Postmortems
Hello everyone, I just wanted to let you know that this game will not be receiving any future updates. I made the majority of this game in about 7 days for a ga...
As previously announced, the game required an update due to requests for major bug fixes and improvements. To fund this update, I created a campaign. Unfortunat...
This will be a short one, there is not much to write an image can't show. The game needed a 1000x check of every pixel and a new theme; this change is large. Ev...
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
Hello, everyone! It's been over a year since I made this little fangame. Thank you all so much for playing it and your lovely comments! To celebrate, I've writt...
The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
If you already paid for the game and want to download it again now in 2026, just click “I already paid for this game” on the download screen. It’s below t...
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The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
recently added an Android APK version of the game. Unfortunately, the touch-drag controls did not function correctly, as they were still configured for keyboard...
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Hello everyone, I am the solo developer of the game "Unseen Lines." It is disheartening to see my game end up on piracy sites after ten months of hard work; I h...
Out of Quarantine: A Post Mortem and What’s Next Before We Fall is out of quarantine, which means I can finally start pushing updates again ( For some reason...
Hello everyone! I'm excited to bring you a fresh update for Animapic . This version focuses on making your dialogue scenes much more dynamic and cinematic with...
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I hope you're doing well everyone! With the large response Carnivore! had gotten, I thought it was proper to give it a much needed breakdown on how it was made...
quick projectile animation for the strawhat...
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2D Katana and Dagger wielding, pixel-art character
Added a katana attack animation for the StrawHat chracter...
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The following Adventure Report is a record of a One of Us Will Die RPG session played by: Titus as the Director with Moomei (as Aliya), Bianca (as Adrienne), Pr...
Hey! I haven't updated this in a while (or anything as a matter of fact) because I've just been extremely stressed out about everything. I want to push my waist...
Hello rotters! Continuing the last update, I've decided to drop the Android and Web versions of the game. At first it looked a fun way to distribute it, but as...
huy guys im new here :D this my first project using claude ai. This new app can run in the background and also using window based capture point, so ppl can move...
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I wanted to challenge myself to make my own game from scratch, even though I was still learning game development. The idea was simple: put the player in space...
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Hello, my name is PedrokaDev… And I just made the SINGLE WORST decision a game developer can make. I made a Super Mario Bros fan game in Unity. Just like kill...
Minor Adjustments and Changes! New game icon Adjustments in Intro scene...
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I haven't touched this in years, and I think it's about time to declare it dead. I had a story I wanted to tell with this game, one about how choices you make a...
English: Almost everyone who played mentioned the same thing. I'd noticed it myself but told myself it was probably just me. At the camp, after the phone scene...
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What if there's solid GOLD to be mined from playing RPGs like a child? Take a peek! Coming up on FIVE YEARS of Adventure Hour!, here's an inside look at the bra...
Update 0.2 — Turkish support and a round of fixes Black Pines now speaks two languages. This update started as a small localization job and turned into a full...
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Blink Shift has been a great game to develop the combination of the challenge and what I was able to learn from is invaluable going forward. Keep it simple Beca...
Shrimprium devlog — trying to make the tank feel a bit more real Been spending less time on new systems lately, more time just trying to make the aquarium fee...
Hello Everyone :) , Greetings Do you people remember Xiaoxiao videos on Youtube or Flasg games years ago??? Yes, right ?? i guess most of you do. Who doesnt lik...
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- fully updated post process, fog, light etc...
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coop steam roguelike shooter
- fixed few collisions - axe visual fixed - buffer fixed - arsenal and achievements menu fixed -palm fixed - spawn on trees fixed (except sky runes on islands)...
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- rebalanced blood night/night cycle - rebalanced enemies - fixed bomb guys - added free chest on fly islands - fixed dugn altars cave generation - minor ui fix...
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Reflection This game has been with me for pretty much the entire summer, as I worked on bits and pieces of it between my job and coursework. I’m happy it’s...
Whoa, hi everyone! Thank you so much for 600+ DLs on this game, it means a lot to us! This devlog would have come out a whole lot sooner but I moved across the...
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- removed NECROFOS from default buffs) (sry guys) - fixed all collisions...
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It's been a little while since MAYWOLF'26:(Howl 4 Initiative)MYWOLF FVN Jam came to an end, and after reading your comments and taking some time away from the p...
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So, despite the fact that itch doesn't index my game, some people have already played it, and there are a few things I'm considering changing. Content Warnings...
Switching to the fish will be in the next update... -------------------------------------------------- Переход на рыбку будет в следую...
- Added new carts with free guns on the map...
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coop steam roguelike shooter
Several people have reported issues with antivirus detections when installing the software through the setup installer. Even though these detections may be fals...
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FF: FAST FIX - added HUD scale in-game settings - fixed pigdick near attack - added hit sound...
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Changelog: Dialogue Rewrites: Refined character interactions and narrative flow for a more immersive experience. Typo & Grammar Fixes: Cleaned up all spelling m...
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- Added flying islands with fast travel over the world...
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coop steam roguelike shooter
FF: FAST FIX - added better tutorial + rebalanced - fixed tutorial, now it`s fully completed - fully rebalanced...
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Added sensitivity to in-game settings)...
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coop steam roguelike shooter
now- let it be Godot or unity or even an engine you made yourself...it doesnt matter, making a game is incredibely hard and time consuming and for some even hai...
Words can not describe how thankful I am to all of you for playing my little stupid game. I've been reading through your lovely messages and comments, and I'm s...
It's real now. After building this thing alone — every system, every line, every pixel — The Devil's Blade is live. You can play it right now, straight in y...
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INTRO: This project was probably the craziest project I’ve ever tackled in RPGMaker. Now, as the name of the engine suggests, you’re supposed to make RPGs i...
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