Postmortems
Devlog
15
Hi again, thank you to everyone who played Homekeeping! The deadline's a bit dire because of real life circumstances and me getting constantly distracted by my...
With the PR post out of the way I'd like to give a more personal update on why I (Xaymar) have made this decision so this will be more of a history thing of the...
It is not surprising that there were no incidents with such a large release. I present a list of things to do for hotfix which I will try to release as soon as...
When I got into making Rubine I had a specific vision in mind, which seemed like a good idea at first. I wanted to make a fairly uncomplicated rail shooter/acti...
It’s been a bit over a year since Fragmented Almanac has been released. This project was quite a ride, spawning over 7ish years, with periods of ups and downs...
Playing through this game, after 5 years of leaving it tucked away; and I'm realizing, it's a crystallization of themes I've explored in games, poems, short sto...
Midnight Mansion , my bite-sized mouse-only survival horror, is out! Explore an old mansion turned into an escape room, evade shapeshifting enemies, manage your...
The idea as I first wrote it "A hex-tile based cards world building game about growing your kingdom in a treacherous fireland filled with ever-burning flames" P...
UPDATE!! 3 NUOVI LIVELLI!! + STORIA EXTRA...
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Hello, I am aware that it has been multiple years since the last update of EAS Simulator, and whilst I don’t have much more features planned for this game, I...
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Hello friends, I thought I'd make a post mortem video on Curse of the Mantle, talking about the challenges and struggles I've faced making it before moving back...
Hi everyone, We are contacting you today regarding an unfortunate and complicated situation. The individual who we commissioned for the artwork of the five ASV...
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NaNoReNo 2025 has come to an end, and with it, we have a chance to relax and reflect on the development. Intro I am no stranger to Game Jams. I've participated...
There's this YouTube comment on the music video of Goodie Bag by Still Woosy that's been stuck in my head: Yeah, they do. Fresh Gen X looking 20 year-olds in co...
i woke up to like 30 notifications about this game WHERE ARE YOU PEOPLE COMING FROM 🔥 this game is ass but i have no desire to remake it cuz what would i eve...
When I set out to make The Black Knight Chronicles: The Widow Without Time , I had exactly two things: A love for snow levels (seriously, they’re the best). A...
Thank you so much to everyone who is playing the game! Reaching 500 downloads was already hard, but 1000? Wow And for those who make content for the game, I'm w...
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🦊Howdy! I'm here to answer the burning question that everyone's had since the game released: how did it do? Did we make money? Did people like it? This post...
A very strange warning appears when trying to download a project: Password-protecting files or pages is a technique often used by scammers in an attempt to bloc...
The hand cursor also appears in Sparrow Solitaire Some sound effects were reused in Fore! Track The font slowly got wider and ended up in YOYOZO as featured in...
You don't have to save first to see the info page. It seems obvious. But I had a bit of trouble going to another screen and then back. The solution is to make t...
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All music was sourced from DOVA-SYNDROME a Japanese royalty free music website with a comprehensive search system. Over the years I’ve spent countless hours a...
Hello there! Today, we want to share a little more about the journey behind Dark Reality , this time discussing our main game references. In our previous post...
Hi! Ymne here. This devlog is about the development of the game. what the goals are for the future, what went right, what went wrong, and so on. First of all, I...
i added more things. i fixed some things. i changed some things. you can now drown in a giant pool of oil while getting hit by a brain melting sonar and being t...
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Finally got multilevel online working. There are still some bugs. For example, warp and bonus don't work and the high score doesn't work like the offline versio...
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Thanks guys for the 500 downloads , I never thought I could reach this level. I think this is the best gift Samantha could receive! Please continue to give rati...
Fully completed version :)...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Future of BYOC after v2.0 We've been taking a month or two long break after the latest update, but there's some future goals we got. We want to make smaller and...
Fixed floor on 06:15 AM level...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Hello all who've checked back in on this project over the years! I'd like to begin with an apology to everybody for not keeping in touch or updating about the s...
Huge fixes about outlines + spanish translations...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Fixed door coliders + mouse sensivity...
Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Made minor adjustments to the level editor and the game. And level 7 has a bonus ;) It has a theme hahaha...
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TUMBLEWEED UPDATE In this update I added we added: 1. Tumbleweed (hence the name). It spawns every 2 minutes, and for now, does nothing (hence the name of the g...
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As is the current trend, I have added online hi-score. It was quite a hassle to prevent the same score from always being added at the end of the game. And as al...
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Everything went smoothly, the sound, the cricket, the splash, even the fullscreen mechanic...
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hello! it's been a while since this came out, last year we were a part of the Experimental Games Workshop at GDC. the talk is available to watch for free on the...
This Isn’t Just a Launch—It’s the Completion of Something Bigger. I never imagined I’d be here today. If you told my past self two years ago that this g...
After a long technical work the game can be used again. Hold your breath. And don't play this game at night!...
How does an interactive fairy tale get made? (This is a long post, so buckle in!) If you’ve been here a while you’ll know I’ve been redoing a lot of my wo...
This year, for a second time in a row, I worked in two projects in parallel for Global Game Jam; this was only possible because of virtual sites (something that...
Introduction: From February to February It’s been about a year-long journey. It’s been almost exactly a year since my friend and I sat in a cupcake shop and...
hey, its been a good while. this is one of the many messages i'll be leaving. being on here was great, had a lot of friends. this project isnt being maintained...
hey, its been a good while. this is one of the many messages i'll be leaving. being on here was great, had a lot of friends. this project isnt being maintained...
The Post-Processing Disaster (or How I Lost My FPS and Sanity) You ever wake up one day and think, "Wow, my game is running too smoothly. Let’s ruin that." ?...
old titles of the galoxyum studio seem no longer available because some plateform to host file were free and now become "time limited" this issue,and the fact t...
Español: No pensaba en actualizarlo pero itch me volví a recomendar entonces decidí termina la actualización que tenia para navidad que avía cancelado. Eng...
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Over the past five days, I’ve worked on creating Cauzage , a psychological horror game set within the cramped interior of a caravan-like home. Inspired by lim...
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