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Postmortems

Curse of Strahd Adventure Report XV - Krezk
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 15: Krezk Castle Ravenloft burns. Count Strahd von Zarovich is dead. Its spires claw at a red-black sky as f...
Curse of Strahd Adventure Report XIV - A Merry Midwinter's Eve
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 15: A Merry Midwinter’s Eve (Alternatively: Curse of Strahd – Holiday Special) The morning in Barovia vi...
Legacy Sisters™ the visual novel is now 'complete'!
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Postmortem
New downloads available! What started as an ambition to make a 'single button' mobile game featuring a robot girl with rich atmosphere and music around a decade...
3 files
Alpha 1.01 is now lost media. Join our discord for more infos.
Postmortem
Hey, these past few weeks have been a bit confusing, and a lot has happened that has made Alpha 1.01 unavailable (luckily we still have Alpha 1.0). I invite you...
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Vp25.09.1
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- Added lighting to various elements, including the Insectimorphs' eyes, to make them more visible. - Insects won't spot the player if they're off-screen, but w...
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lesbimonster teethfest dev notes
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Postmortem
cross-posted from my website : it was a submission for a class. i remember googling the sweetgrass braid so i could draw the logo rather than draw individual sp...
songs and flowers dev notes
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Postmortem
cross-posted from my website : it's probably obvious to anyone who knows me, but i made noct and carol to suit my own tastes. i love boys who can look good in a...
The v0.4.3 Release- What Went Wrong
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Postmortem
I had such confidence submitting the latest build of Planets For Sale to Demo Day 64, I really did. Thanks to rodbotic, the sole playtester of that accursed bui...
2 files
Give my game a second chance!
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Postmortem
Give my game a second chance! Hi, for the past couple of days my game has been getting 0–1 views and zero downloads. I recently released a prototype we’d be...
Curse of Strahd Adventure Report XIII - The Wizard of Wines
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One of Us Will Die Curse of Strahd Adventure Report 13: The Wizard of Wines Blood drips from Davian Martikov’s mouth in thin, black ropes. He spits iron and v...
Curse of Strahd Adventure Report XII- Trial by Combat
Postmortem
One of Us Will Die: Curse of Strahd Adventure Report 12: Trial by Combat Addy dreams in paper and ink. A boy of five—Strahd before the storms—swings a woode...
GameJolt page.
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Postmortem
The game page is now available on GameJolt!!! (Stay tuned, demo soon)...
Addressing the "Pills Bug"
Postmortem
The Pill Problem Hello everyone, this post is addressed to those who seem to be encountering a particular bug when playing Silent Residence. This specific bug o...
8/29/2025 - What is Crowns 2e About?
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Postmortem
What is Crowns 2e About? As strange as it sounds, it took me a really long time to figure out what this game was about, and I’m happy to say I figured it out...
Failed connection to the server
Postmortem
WIP This section will contain information about connection issues of the launcher...
New tiles, sprites and improved gate
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Postmortem
Hi everyone. Added new windows and improved the gate sprite(!!!!renamed it) Added new window sprites Added some sprites to create a puplic toilet. Added animate...
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The Abstracted Medieval Village Map
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Postmortem
This was inspired by a conversation in the forums about generating a village map via the AD&D dungeon generator. My particular point-of-view is that a village d...
Curse of Strahd Adventure Report XI - Argynvostholt
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 11: Argynvostholt The hall groans with ghosts. Stone vaults choke on banners that have not stirred in a cent...
Devlog#4: GUI and music for A cup of eternity
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Postmortem
Welcome to the fourth devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
Developer Commentary for Mona and the Witch's Hat
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Hi there, The developer commentary for Mona and the Witch's Hat is now available! You can watch it below:...
Developer Commentary for Mona and the Witch's Hat
Postmortem
Hi there, The developer commentary for Mona and the Witch's Hat is now available! You can watch it below:...
Liquidation Day is Now Free to Download!
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We’ve decided to make Liquidation Day completely free to download. Why? Because nothing is stopping you from still supporting us – and donations are the onl...
First game jam - thoughts
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Here's some of what we learned along the way: TLDR : Don't take the theme too literally. Good (decent) UI, audio, FX etc matter more than you think. Write down...
My first game is released!
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Postmortem
Hey guys! I just published my first game Neyflux! I know that it can be not good enough, but I promise that next game gonna be better. I have big plans for my f...
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Curse of Strahd Adventure Report X - Escape from Castle Ravenloft
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 10: Escape from Castle Ravenloft The Pillarstone of Ravenloft juts from the earth like a black fang, crowned...
Devlog#3: Staging for A cup of eternity - Staging under limitations
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Postmortem
Welcome to the third devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
Immortal's Pet Postmortem
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I've gotten a couple of people curious about what things looked like during development, stuff that might've been cut out, etc. so I'm gonna sit down and write...
Become the Moon Postmortem
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Postmortem
I just spent maybe 90 minutes writing a BTM postmortem only to accidentally press the back button on my mouse, losing everything instantly because itch doesn't...
--A Star in the Morning Sky-- [Post Results Devlog]
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Huuuh, wow. Morning Starter actually won. First place too at that. Haaah... I can't believe it, genuinely. There were so many good games with so much soul and e...
Game is now on PC!
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Postmortem
Hello all ! Its Azmol Wasif from CrossDimensionStudio. This is a re-release of the android game called Wings of osiris genesis to windows platform. Its not a pe...
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Curse of Strahd Adventure Report IX - A Dinner to Die For
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 9: A Dinner to Die For After the sisters reunite, the three other brides take their leave. Marjorie hands Ge...
Alone in the Loop: Building a Space Game About Purpose and Silence in 4 Days
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Alone in the Loop: Building a Space Game About Purpose and Silence in 4 Days Four days. That’s all I had. I joined the GMTK Game Jam 2025 with one goal: to cr...
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GMTK Postmortem
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Yet another insane 96 hours of game development in a rush of madness. Having just come out from another relatively big game jam, Shovel Jam 2025, with my entry...
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The new version will be released this month!
Postmortem
Пока вы ждете обновление может посетить наш русскоязычный телеграмм канал. https://t.me/danmond_...
Devlog#2: Character design for A cup of eternity - Designing Fujun aka Sprite 4444-XS
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Welcome to the second devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
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Thank You for the Amazing Launch!
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I just wanted to take a moment to thank everyone who supported my very first asset pack — Public Restroom PSX Asset Pack — during its launch! It’s been ex...
First Devlog
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This is my first devlog on Itch.io. Hopefully, it’ll make sense. I want to announce this game and explain some trouble in making it. A game jam for the simple...
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A new spin on this game
Postmortem
For the Pirate Software - Game Jam 17 I had gotten the idea due to the cool theme to kind of remake this game. Head over to https://itch.io/jam/pirate/rate...
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​TY FOR 450 FOLLOWERS! :D
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I'd like to thank everyone for 450 followers on itch.io!!! Prince freaky art to show my appreciation: 💙 - spark180...
​TikTok Monetization Just Got More Fun with Big TikTok Animal Race
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Postmortem
If you're serious about TikTok monetization and want a unique way to keep your audience engaged, Big TikTok Animal Race might be your secret weapon. This intera...
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Devlog#1: The making of A cup of eternity - How the story came to be
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Welcome to the first devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
2 files
This illness is more my fault (PSA included)
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Postmortem
Did you eat red meat? How prophetic. The kind of question that comes to mind with colon cancer or heart disease. Well, I'm a vegan (since 2017), and am long ove...
Happy Birthday, Tower Song!
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Hey y’all, Lucy here! It’s been busy, with playtests for Clockwork Ambrosia kicking off with our first testers, and I’ve got some updates to share with yo...
4 files — 1.1.2.1-demo, 1.1.2.1
Devumentary: ZOMBIE TYPING (Making of video)
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I’ve been wanting to try making a short Devumentary for a while now. Basically, a behind-the-scenes look at how I make games as a solo dev. I just wrapped up...
Post-post-mortem: ambitions too big, wrong tools
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So, the title says it all: something went wrong among the way and the project will never be as planned. First, I chose an engine with ease of use in mind. Thoug...
Implementing Choices Without RenPy's `menu` Syntax
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So, everything begins with this: At the time, the illustration was already finished, and we definitely didn't have time to redraw or redesign everything, so we...
1 YEAR OF MOTH!
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. . . 🌟Happy 1ST Anniversary~! 🌟 On July 19, 2024, the first part of the Mysteries of the House series, The Jester and the Prince , was published on itch...
Curse of Strahd Adventure Report VIII - Tower of Hope
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One of Us Will Die Curse of Strahd Adventure Report 8: Tower of Hope In the aftermath of the exorcism of the demon princess, the party rests in the woods. A hea...
Hi, MZK.
Postmortem
Hello, fellow readers. I have removed Nathan from this project and i will be returning. Expect Updates Soon!! EUS...
游戏介绍界面问题修复
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修复了 游戏介绍界面 的视频无法查看的问题。...
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