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Postmortems

Curse of Strahd Adventure Report II - Once More Into the Mists
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 2: Once More Into The Mists The journey begins with another set of adventurers. The shepherd woman, Marjorie...
Coalesce Behind The Scenes Post!
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Hello everyone! It's been a while since the full release of Coalesce! Thank you so much to everyone who has played (and even paid for) the game! It warms my hea...
Mega Arif
Postmortem
1. Introduction: How Did the Process Begin? Hello, I'm Arif. You are looking at the world's worst computer player! I was introduced to computer games when I was...
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Curse of Strahd Adventure Report I - The Death House
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One of Us Will Die Curse of Strahd Adventure Report 1: The Death House The following adventure report is a session of Curse of Strahd utilizing the One of Us Wi...
Three years later...
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Three years ago, on April 27, 2022, I uploaded the very first version of Exploding Judo Federation on this website. It was a very small game and didn't have any...
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0.4.* hotfix reasons
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Postmortem
Non-Obvious Dash Mechanic The trial is an area where players must perform a dash through a damaging obstacle. Main problems: Visual overload. When players are p...
Devlog
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Hi again, thank you to everyone who played Homekeeping! The deadline's a bit dire because of real life circumstances and me getting constantly distracted by my...
A Postmortem on VoiceFX
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With the PR post out of the way I'd like to give a more personal update on why I (Xaymar) have made this decision so this will be more of a history thing of the...
Hotfixes and bug crushing
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The latest hotfix of android version has lot less bugs and the graphics and texts that were overlapping each other are now fixed...
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Falling in love with the idea again
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Playing through this game, after 5 years of leaving it tucked away; and I'm realizing, it's a crystallization of themes I've explored in games, poems, short sto...
Statistics
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We are happy to share to you info for 2 last days , from publishing Sanity Loops Demo version On Steam we got 101 wishlists on Main Page of Sanity Loops We got...
1 year already
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It’s been a bit over a year since Fragmented Almanac has been released. This project was quite a ride, spawning over 7ish years, with periods of ups and downs...
Cultivation Chronicles
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Wuxia Cultivation Idle Game An immersive idle game exploring wuxia cultivation themes, offering players a strategic journey through mystical realms of energy ma...
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Rubine mid-mortem, or "trying to salvaging a flawed idea"
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When I got into making Rubine I had a specific vision in mind, which seemed like a good idea at first. I wanted to make a fairly uncomplicated rail shooter/acti...
Midnight Mansion is out 👻
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Postmortem
Midnight Mansion , my bite-sized mouse-only survival horror, is out! Explore an old mansion turned into an escape room, evade shapeshifting enemies, manage your...
Before the Ash - Postmortem
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The idea as I first wrote it "A hex-tile based cards world building game about growing your kingdom in a treacherous fireland filled with ever-burning flames" P...
UPDATE!! 3 NUOVI LIVELLI!! + STORIA EXTRA
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UPDATE!! 3 NUOVI LIVELLI!! + STORIA EXTRA...
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7.0.0
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Hello, I am aware that it has been multiple years since the last update of EAS Simulator, and whilst I don’t have much more features planned for this game, I...
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Regarding ASV's Mech Artist, TerkMC
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Hi everyone, We are contacting you today regarding an unfortunate and complicated situation. The individual who we commissioned for the artwork of the five ASV...
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Post Mortem: Curse of the Mantle
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Hello friends, I thought I'd make a post mortem video on Curse of the Mantle, talking about the challenges and struggles I've faced making it before moving back...
The Orange Glow - A Development Tale & What's next
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NaNoReNo 2025 has come to an end, and with it, we have a chance to relax and reflect on the development. Intro I am no stranger to Game Jams. I've participated...
The Creator's Character Arc - Five Years Later
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There's this YouTube comment on the music video of Goodie Bag by Still Woosy that's been stuck in my head: Yeah, they do. Fresh Gen X looking 20 year-olds in co...
Snow, Knights, and Wingin’ It
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When I set out to make The Black Knight Chronicles: The Widow Without Time , I had exactly two things: A love for snow levels (seriously, they’re the best). A...
+ 1.000 DOWNLOADS
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Thank you so much to everyone who is playing the game! Reaching 500 downloads was already hard, but 1000? Wow And for those who make content for the game, I'm w...
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WARNING: This Page Has Been Quarantined
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A very strange warning appears when trying to download a project: Password-protecting files or pages is a technique often used by scammers in an attempt to bloc...
where the fuck are you people coming from part 2
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i woke up to like 30 notifications about this game WHERE ARE YOU PEOPLE COMING FROM 🔥 this game is ass but i have no desire to remake it cuz what would i eve...
How Blobun Did
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🦊Howdy! I'm here to answer the burning question that everyone's had since the game released: how did it do? Did we make money? Did people like it? This post...
Fun Facts
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The hand cursor also appears in Sparrow Solitaire Some sound effects were reused in Fore! Track The font slowly got wider and ended up in YOYOZO as featured in...
Choons
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All music was sourced from DOVA-SYNDROME a Japanese royalty free music website with a comprehensive search system. Over the years I’ve spent countless hours a...
Level Editor V1.0.0.5
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You don't have to save first to see the info page. It seems obvious. But I had a bit of trouble going to another screen and then back. The solution is to make t...
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The games that inspired our dark-fantasy RPG
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Hello there! Today, we want to share a little more about the journey behind Dark Reality , this time discussing our main game references. In our previous post...
Developer Commentary
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Hi! Ymne here. This devlog is about the development of the game. what the goals are for the future, what went right, what went wrong, and so on. First of all, I...
💛
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twitter...
update 2
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i added more things. i fixed some things. i changed some things. you can now drown in a giant pool of oil while getting hit by a brain melting sonar and being t...
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RamBam online
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Finally got multilevel online working. There are still some bugs. For example, warp and bonus don't work and the high score doesn't work like the offline versio...
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+ 500 DOWNLOADS
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Thanks guys for the 500 downloads , I never thought I could reach this level. I think this is the best gift Samantha could receive! Please continue to give rati...
Final Release 2.0.0
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Fully completed version :)...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Bugfix: Release 1.0.3
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Fixed floor on 06:15 AM level...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Release 1.0.3
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Huge fixes about outlines + spanish translations...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Release 1.0.2
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Fixed door coliders + mouse sensivity...
Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Dimlight Café: Long Time No See
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Hello all who've checked back in on this project over the years! I'd like to begin with an apology to everybody for not keeping in touch or updating about the s...
bonus level
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Made minor adjustments to the level editor and the game. And level 7 has a bonus ;) It has a theme hahaha...
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Future of BYOC Post v2.0
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Future of BYOC after v2.0 We've been taking a month or two long break after the latest update, but there's some future goals we got. We want to make smaller and...
TUMBLEWEED UPDATE
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TUMBLEWEED UPDATE In this update I added we added: 1. Tumbleweed (hence the name). It spawns every 2 minutes, and for now, does nothing (hence the name of the g...
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RamBam V1.0.0.4
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As is the current trend, I have added online hi-score. It was quite a hassle to prevent the same score from always being added at the end of the game. And as al...
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Idrk
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Everything went smoothly, the sound, the cricket, the splash, even the fullscreen mechanic...
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Racing Dash 2D – A Journey Two Years in the Making
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This Isn’t Just a Launch—It’s the Completion of Something Bigger. I never imagined I’d be here today. If you told my past self two years ago that this g...
CHAINGED at the Experimental Games Workshop (GDC 2024)
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hello! it's been a while since this came out, last year we were a part of the Experimental Games Workshop at GDC. the talk is available to watch for free on the...
Available now!
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After a long technical work the game can be used again. Hold your breath. And don't play this game at night!...
notification
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hey, its been a good while. this is one of the many messages i'll be leaving. being on here was great, had a lot of friends. this project isnt being maintained...
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