Postmortems
This game has gone private because I had a little shame on it, but i don't care anymore, anyone can play it now. Have fun (〃 ̄︶ ̄)人( ̄︶ ̄〃)...
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This is a repost of some reflections on this mod's themes and inspirations, originally posted to Patreon in June 2018. Hi people! A few days ago, I release an a...
So hey. Here we are five years after I published my first finished visual novel, Pillars on Poppy Hills . Since publishing it, I published many more visual nove...
Hello Rotters! How long have you lived in Next Petrol island? hehe Well, I'm good to say, we'll have some game translations soon. Currently I'm working in Brazi...
Hello Rotters! Those previous weeks were insane, just meet a YouTuber who is supporting the game and it's community! Also very nice to see the people kindness d...
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🦨Time flies, doesn't it? On March 11th, one year ago today, we released the game. We actually were gonna do it on March 12th, but got a little impatient and...
Hello everyone, The jam is now over! We tied for 3rd place with ' Ice Scream ' by Moonlight's team (accessible link here: https://iceepeng1.itch.io/ice-scream-b...
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Welcome to the Love is Trauma postmortem! Before you read this whole thing through, I highly recommend playing the game. This is also a little rambly so sorry i...
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Hi everyone! It's been awhile hasn't it. Today abyss turns 5 years old! Just. Wow. I never thought a coherent Idea would come out of my head and persist long en...
I’ve updated my Top-Down Pixel Art Tileset and improved the overall style of the pack. The tiles follow a simple 16×16 box-style pixel art design, making the...
Hello Rotters! As the title said, nobody donated to it yet. It's been 4 months since I started the project at all. Well, I'm working so hard to make it works, s...
... are the thoughts of the main character! Her actual dialogue makes up another 8%. Totally didn't plan it like this, but 88% of the text being from only one c...
I made a video to show how this game came together in 7 days. I think I learned a lot about workflow that I will change in the future (ie. get an MVP game loop...
Hello Rotters! For how long have you survived the game? hehe. I mean, without any crashes as version 0.0.4-preview1 have a serious bug when read books. I'm just...
Hello, world! This is Pizberry. Today I want to announce that The Tringle Show 3D is being put on hold indefinitely. There are several reasons for this, which I...
In previous Postmortem I discussed what worked well with the game. Now it's time for some lessons ;). Intro & Manual. I wanted the game to be minimalist and imm...
Hello Rotters! First at all Thank you for the Browser plays!I know it's hard with this FPS, so people are also downloading the game and I hope, having fun with...
When I first started making games, I included an afterword or postmortem in game that was unlockable after completing a route. Over the years, I started to not...
Hello everyone! As my last post said, the next will be fun! Nowyou can play direct on browser, but the FPS is not as good as the standalone software. Hope you e...
Hey everyone! Let me keep this brief: Some time ago, I was able to create a localizeable version of KTTD. The plan is to (at least?) add a Japanese translation...
Hello Rotters! I'm so glad you are enjoying the new build! In this 2 day, we got 12 downloads and added to 4 collections! Thank you all for enjoy the game! Our...
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I just published my newest work to itch.io. It's called " she danced in the wind like a holographic dream before the world died ". A game that ended up being ve...
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After a few attempts, I finally got the game migrated to Bevy 0.18. Some colors and a few Egui elements were off after the update, so it took me a while to trac...
Project Horizon has been in development for several years now. While we didn't anticipate such a long journey—and life often threw unexpected challenges our w...
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Hey Everyone! It's been over 4 months since Cosmic Hero 2: Prologue release so it's a good time for a quick postmortem - positives first! To give you bit of con...
There is, it seems, a cosmic rule which states that immediately after you submit something, you will find a typo in it. So it goes...
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A little video showing the WIPs...
Every path leads to Rot. Have fun.
Hey everyone, I wanted to take a second to check in and be real with you all about the state of the game. When I released the Hotdog Killer demo five months ago...
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Hello Rotters! Hope you still alive in game! Well, I've been working, a hard work as I always say. The last patch.0125 was more about an experiment with Github...
Hello, I'm 0nnii, also known as gachaboba creator I came back to share a message, a very important one. like I said in my last post I do not plan on updating ga...
A month after release, I want to look honestly at how Taurus and Andromeda performed, what worked, and what didn’t. The idea behind this project is much older...
Hi everyone 👋 It’s been almost 6 months since I released my first paid pixel art asset pack on itch.io, and I wanted to share a proper postmortem: what wor...
I want to take a moment to address the feedback and negative reviews regarding the use of AI-generated voices . While I understand that the use of these tools i...
Hello guys! I've just started some new survivor instinct for the game, allowing some camp and explore. I've updated some old sprites and i'm improving the block...
english: hello everyone. i want to add a small postscript. i'm just a young guy who only recently finished school. i've been into programming for a very long ti...
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It's been a while, but welcome to the fifth devlog of A cup of eternity , an O2A2 2025 jam visual novel! In each of these, I planned to cover a different aspect...
The game is still in active development following New Year's Eve! While I'm currently focused on drawing new sprites and configuring XML for new buildings and i...
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Every file is a child. Every decision is final I’ve just released my latest game. You work inside Santa’s bureaucracy, reviewing reports, calculating behavi...
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Thanks again for playing! I'm glad that everyone liked the new endings which is the main part of the update! When I made Homekeeping, the ending with Gabriel ha...
ESPAÑOL Después de 6 meses de desarrollo, aquí está The Hangover Butcher. Cualquier bug puede ser reportado. El juego ha demostrado varios cambios en difere...
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I was reminded in an email that when I announced the cancellation of the series I had said I would release a doc about what I would have done in the future game...
If you saw my note in the bts scene you'll know that I'm back to considering the creation of a future entry if it means I can fundraise for charity. Since that'...
Why development currently focuses on engine-level work. Many people ask why the project currently focuses on engine and code-level improvements rather than imme...
This started as "I'll just sketch one loop theme" and ended with 5 tracks, a license, metadata, and an existential crisis. Anyway, here goes. I hope it my littl...
It's been 3 weeks since the the official itch.io launch of Dungeon Puzzle Sweeper ! This has by far been my most visible and successful game launch on itch whic...
One of Us Will Die Curse of Strahd Adventure Report 22: The Sword, The Witch and the Vampire Coco’s lute drifts through the Blue Water Inn like a half-remembe...
First of all: happy one year (+ a few months) old to Pippa and Your Phantasmal Problem! 🎃🎉 One plus year after its Spooktober submission, I'm finally able...
Happy holidays, my friends! It's the tail end of the year and that's a good opportunity to look back at the year and to see how far you've come. I know I have t...
Hello, world! This is Pizberry. New Year & Project Milestone Before writing a larger post about what’s currently happening with the game and the studio as a w...
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