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Devlogs

Chapter 14 Release Dates
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Hey everyone, hope your October has started out well 🎃 Here are the release dates for CH14: Public release: November 28 Tier 1/On the Run: November 25 Tier...
Sylvelum Dev Log 01 — Echoes of the First Machines
🌿 Sylvelum Dev Log 01 — “Echoes of the First Machines” Lore Fragment — Field Note from the Rewilding Archives > They called them “planters,” thou...
9 files
Mercato Venezia 1.0.0 released
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Major Update
Mercato Venezia with the initial release on itch!...
Trade and fight!
Known Bugs
- In Mimo's (fairy) dialogue, choosing the "Pokemon" option will cause the clients to stop spawning. Refresh as needed! - How to tower minigame: --- ☐ ☐ ☐...
Opening
Major Update
Hey everyone! This is the creator of homewards! I am launching it on October 8th. This is just the beginning as I may update the graphics or gameplay. Thank you...
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Minor change
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I had updated the plugin file with the wrong version number. Fixed that and uploaded the plugin with the right version number...
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Moo Moo Run post-jam update 🐮👽
Major Update
Hi everyone! I forgot to make a devlog for the post-jam update , here it is! We're happy to announce the release of the final version of Moo Moo Run ! This game...
1 file
Version 1.3.0 - New features!
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Version 1.3.0 - 06/10/2025 Added a new note tag and plugin parameter: Charge Tp By Damage Formula. This lets you customize how the target will gain TP when he g...
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September Updates - Blade 'N Critters
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Even if it's not the big update I promised, I owe you guys this one. So let's dive right into it! Difficulty Ramp Fixes : Originally the difficulty ramping up w...
1 file
Kubikajiri has now been released!
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Major Update
Kubikajiri is now available on Itch! Yuri's sister goes missing in the search of her father's unmarked grave in the Shovoto Mountains. Dreadful consequences fol...
1 file
Development Update - (Sorry it's been a minute)
HELLO! Sorry! it has been a while since I pushed a new version or posted a devlog, but I assure you that I am still working on this project. I don't have enough...
CYCLE released
Major Update
Cycle is finally, officially out. Thank you everyone for waiting. Please enjoy it to the fullest. (Especially with the 10% Launch discount!...
1 file
(Probably) v0.05 Improved a lot, cooler and fancier (still extremely lackluster)
Major Update
A new cool update where I have improved/added some systems and the ui...
1 file
Unstable version released + Soon to close sources
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Due to how incredibly slow the development is on this game, I've released v1.1.0 at it's half-baked state alongside the stable versions from last year. This wil...
3 files
Preview Demo Released
Major Update
I’m excited to share the first preview demo of Tile Map Alchemist! You can now try out the current state of development directly in your browser. In this demo...
1 file
aa teaser
Game Design
hiii im sonehog...
AAAGGHHHHHHh
v0.0.3.1
New levels Missed a Spot (Par 14) Modified levels Spiral: Par reduced from 26 to 25 Progress is now saved for browser platforms (previously Windows-only) Save f...
2 files
Version 0.5.9-beta.18 Released
Add support for Valguero map. Made daily restart countdown time configurable. Improved daily restart information labels. Improved handling of SteamCmd errors. F...
1 file — 0.5.9-beta.18
Update v1.1.7 - Security Update!
Security Update Notice! A recently identified security vulnerability in Unity has been discovered. While there is currently no evidence of any impact on users...
2 files — release-v1.1.7
Tales of Kathay - Update 0.4.0
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Major Update
Hey everyone! Version 0.4 is now available for download as an alpha version! In this update, the focus was on the new trading mechanic - a more flexible way to...
2 files
Version 0.5.9-beta.18 Released
Add support for Valguero map. Made daily restart countdown time configurable. Improved daily restart information labels. Fixed embed colour for 'stopped' discor...
1 file — 0.5.9-beta.18
A Tale of 3 Gnolls - RETROPHANTASIA
I'm back. Hello, I haven't forgotten about this project. I'd taken a break from it the last time I did a devlog, but I've actually spent the past month getting...
High Seas released
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I've cleaned up and massively updated another of my Quake texture packs and made it available in both the Quake palette and true colour PNGs, like my other Torm...
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Fall 2025 Development Update
Well it is now Fall 2025, by this point I estimated that a beta would be out by now but SpectraX still hasn't even left Milestone 1. Unfortunately I have a spec...
BUMS featuring Bentley is the rewrite of C64's Rags to Riches
Major Update
After some refinements I decided to put out the current version of my rewrite of Rags to Riches, one of my favourite games of all time, written in 1985 by Bob K...
4 files
September Updates - That Annoying Crab
It's probably really innapropriate to call this "September Updates" since we're already 6 days into October, but frankly September Updates sounds better. So, le...
1 file
GeoKont 1.1.1 (We are so back)
GeoKont with new update cycle is back! This update added: New map - North America, starting with Seas in Preview Bug fixes...
3 files
Update 12
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* Update 12 Re-rebalanced the Game Over scenarios. It will only fire if a Threat is above 60; it can be reverted if the corresponding Attribute is above 30 (e.g...
1 file
Add screenshots and a wasm version of Garbage Collector with working sound
The game can now be played on windows, macos, linux, and in your wasm enabled browser too!...
DAIR 5.1.2
DAIR 5.1.2 fixes the ACE security exploit discovered in all Unity games. https://unity.com/security/sept-2025-01/remediation...
1 file
NAIR 5.1.2
NAIR 5.1.2 fixes the ACE security exploit discovered in all Unity games. The 3.4.1 NAIR Demo is still susceptible to the bug, please be careful if you're going...
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Version 1.3.5 - New Features
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This version brings you 2 new features: Pixel Perfect Cursor If you have a picture with lots of transparent background, put mouse cursor on the transparent part...
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Update
I fixed the jump...
1 file
FIND MY EYELASHES
Devlog: Q3 Release - Paperwork, Plots, and the Infernal Quota
The Boroughs are getting weirder, more structured, and significantly more bureaucratic. This quarter, we’re thrilled to release two major supplements designed...
2 files
Patched CVE-2025-59489
The game is patched for the CVE-2025-59489 issue...
casual
Development is begun...
GOAL: Playable demo by PX Aus 2026...
Godot Project Manager Release
Major Update
Hey everyone! Wanted to announce that I made a useful Godot Project Manager app based on Java. This app allows you to import projects, create new projects, down...
1 file
bushes
as promised a little update. i did some more map working. nothing important there. and i did bushes. those things are growing variants of berrys which you can p...
1 file
V1.1 (Post Jam) Released
With the end of the submission period for GBJam13, the post-jam version of DotD has been uploaded. This version contains various bug fixes, UI enhancements, and...
2 files
Devlog: Book 2 - Expanding the Underbelly (The Lore & The Flaws)
Hey Shadows, We've been deep in the trenches, polishing the foundation for Book 2: Expanding the Underbelly . This book is all about giving the Host massive new...
Linux and Mac
Tech Discussion
(en Francais a la fin) English The version on the game currently available for download is a native Windows application. It has been validated as running just f...
The Dodgy Middle Episode...
Postmortem
Right, so this version is still the placeholder build I ended up sticking in the game jam. It isn't very playable, but the cool thing about it was I spent most...
1 file
The game is finished! Our first Ludum Dare postmortem.
Postmortem
Well, no game is ever truly finished, but I think our game is good enough at this point :) https://ldjam.com/events/ludum-dare/58/lovecraftian-bailiff https://d...
2 files
A great update is coming soon! Guess what's coming!
Our next GyanSaga update is cooking and its going to be our biggest one yet! Drop your thoughts in the comments. Stay happy...
Little info on the fishing update!
(gifs stopped animating for some reason on the whole page, so here is also a backup video) https://youtube.com/shorts/wWlVDLta7DU Hiya everyone! So the update i...
Update patching Unity vulnerability
A vulnerability was identified on older version of Unity, a security patch has been deployed, I've reuploaded the project using safe Unity build, I would advise...
2 files
Devlog 2- Slow progress
Hello again! For this month's Devlog, we don't have a whole lot to show- kind of the downside of having such a big team of people doing volunteer work for no mo...
Translation
nothing really to say here i just wanted to talk about how hard it was to write the kanji for the "psst down here" text, it was hard...
2 files
Early Preview of Open-World Additions
Overview Hey everyone! This last week there's been a series of posts over on Twitter about the upcoming features, and as discussed in an earlier post, I'll roun...
5.0.0: Dependency Injection, Robust Collision Mapping & Enhanced Reliability
Major Update
After months of careful development and community feedback, Grid Building 5.0.0 is here with a complete dependency injection system, thoroughly validated collis...
1 file
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