Devlogs
Revised the UI, the bar is now on the bottom left and flavor text is on bottom right; Revised the ending screen to make it look more like a console log; Added t...
2 files — 6.60.660
- Fixed loading (Chapter not initialized) - Fixed dialogue...
1 file — 1.4.0
v 0.11 changelog: (Re-)Added Garage Section Save and display best time and medals per race Added WASD controls Small improvements...
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Happy early birthday to me for finishing this! The Cave update is now available. I've also made changes to how the Flyry enemy attacks you. It no longer sticks...
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First patch, and it exists because of the very first comment this game got. A player pointed out they'd like to see "some interaction between the skills — may...
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Hello! This update brings a massive amount of visual updates and behind the scenes updates as well. All in all, it contains several months of work from the prev...
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Good morning everyone. No major news today. Most commits were into the notes repo. Drawing maps for in-game map app, which will server both as navigation and tr...
What began as a simple ratcatcher's players' option quickly descended into something much stranger. The idea came from two very different places. The first was...
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As always I'm happy to hear feedback and suggestions or ideas over at discord or just come say hi! Changes: Adds a few more lights to purchase All garlands can...
2 files
Sabado Full Game (Preview) Chesa Stalk 👀👀👀 🚧 Still in Development ⏳ Coming Soon...
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This is the biggest visual pass the game has had. Every screen was rebuilt into one design language, four of the five warlords stopped being costumes and became...
4 files — 0.5.63-playtest
This update is all about seeing what your datacenter is doing and giving you a market that's actually worth watching. Market graphs - New Market graphs button u...
This update is all about seeing what your datacenter is doing and giving you a market that's actually worth watching. Market graphs - New Market graphs button u...
Is... that... smooth...? ALADBA's Escape The Backrooms has entered a new age, as we have changed 30 FPS to 60 FPS! We tweaked the numbers a bit so it didnt feel...
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● HOT SHOT POOL C64 V1.1 ● VERSION 1.1 Almost all of this came out of the comments. Keep them coming. ● THE PREVIEW KNOWS ABOUT POCKETS The six pockets si...
Goliath Rogue has a leaderboard now. It is global, it is live, and the browser build and the desktop builds all write to the same board. That is the headline: u...
3 files — 1.0.3
Six Crowns Chronicle -Living World- v0.9.8r is now available on itch.io. This update focuses on improving world-map readability and expanding the number of sett...
Today I'm delighted to announce my new game - Battleteria! It's my biggest game yet, with 50 levels, a high score system, multiple endings and two weapon types...
5 files
Yey! Steam page is online! I have fixes a few more bugs, added achievements and localisation. Here is the link: https://store.steampowered.com/app/4998490/One_M...
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Changelog: Crit clicks You get 20% of your megaforces when you beat Es Jonne Randomized things Start scene New music, sound effects (most made by me) Autoclicke...
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inspecting looks better, game should crash/freeze much less, and most temporary cards & mechanics should work more or less as intended...
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Release for Z-Minus 40! Exe for the jam version is still available from the game page, but the new version contains a large number of bug fixes and additions in...
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Version 1.1.2 is now live! This update focuses mainly on improving the opening section of the game based on recent player feedback. Changes in v1.1.2: Improved...
1 file — 1.1.2
Hi everyone, Here is the update for Sculpt this week! I've been working hard to bring you new content, and the new version is live in your browser right now. Ne...
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The next update will be released on Tuesday. It will include new levels for Chapter One, improvements and new music, as well as support for two new languages: U...
I have just released a small update for the car asset pack. To give you more options for your projects, I have added three new color variants: -> Lime , Red, Bl...
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Changelog: Added Brush Layer system! They work like usual layers, but because of uniqueness of this app, it's only possible to use one specific shaking shaders...
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(Please check out some pictures I took during the early stages of prototyping the game) 1. I woke up at 4:30AM to start working on my game and build towards mar...
The Polygonal is open to the public! Gooly will be the first enemy you can fight here. In this game, unlike Dreams from the Realm the battle system is sideways!...
After a long time, I'm excited to finally reveal Aptacris: Dipolos Anomalia. A puzzle action-adventure where every shift in perception changes the path ahead...
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ZEQATX started from a simple question: What if every letter in a book became a football club? Instead of using predefined teams, players or leagues, ZEQATX buil...
Version 1.0 – Initial Release 201 modular prefabs: trees, bushes, rocks, rivers, fences, signs, bridges, and more All assets optimized with LODGroups (3 level...
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We're finally there - campaign chapter one is ready! Thank you all for receiving the proof of concept version of the game so well - gave me the energy in needed...
Hello developers! ❄️ I want to announce the release of my third asset pack: **Cryomancy & Frost Magic - Stylized 2D Skill Icons**! After focusing on resourc...
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Hello everyone! I’m excited to announce that Idle Space Shooter is officially released on itch.io! 【日本語】 みなさんこんにちは! 完全自動...
It now includes: Three story acts and three possible endings Randomized branching routes Battles, elites, stories, merchants, campfires, mysteries, and bosses F...
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FF: FAST FIX - added HUD scale in-game settings - fixed pigdick near attack - added hit sound...
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Less than a week after the Galway Game Devs meetup, and I have some further upgrades to what I got alpha tested there: UI/UX improvements An actual UI theme, an...
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itch.io – Alpha 7 Development Log Rise of Dominion — Alpha 7 Update Alpha 7 is one of the largest development updates so far. It expands character progressi...
Mineral Markets Shift Mineral exchanges across Enceladus Prime are reporting unusual volatility as independent excavation crews begin to leave a measurable mark...
6 files — 1.90.9
Took a while, didn't it? To be entirely candid, the game has been done for months. But some things came up and... yeah. We made it, at least. This project dragg...
4 files
Minor patch with gameplay fixes and improved webcam support...
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-=v2.0.0 — new art, same skeleton=- Brock, the guards, Dr. Overkill, the crates, the barrels and all three weapons are hand-drawn art now instead of shapes as...
3 files
What's New: • Spell Pushback System — Spellcasters can no longer effortlessly cast spells while taking hits. Taking damage now pushes your cast bar progress...
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Sometimes a rocket is too much I kept firing rockets at single-storey houses and it always felt wrong. A small building doesn't need a warhead — it needs some...
Corrected a typo - there was still reference to dice going to 'red' and not 'coloured' (Changed the specifics of dice colours because you're more likely to have...
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