Devlogs
Hello everyone! I'm finally glad to say that Cosmic's Fun College 0.1 is.. FINALLY AVAILABLE NOW! I'm quite speechless since I'm finally able to show y'all my w...
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added: -competitions! compete with 10 different dogs of varying skill levels and win LOTS OF BONES!! :DD -you get to the competitions via walking. have a good w...
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Big patch out! This one introduces more narrative mechanics to the game. There is a new Character Options pdf to help make character creation easier to read thr...
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The demo for the game is now available this includes the first 5 levels in the game, many of the issues in this demo are now fixed in the version that will be r...
I have added the first battle, a big bit of lore (in the form of hints), an alternate path that will be updated with the first one as it is almost the same, and...
3 files — 1.27.8
changed the beat2 icon since i forgot that...
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changes .levels shown as locked when unavailable .settings ACTUALLY remain cross stage .enemies can now shoot on level 11 .level 12 and 13 are now harder .frini...
I wrote a script to automatically check all the text and run files in my upcoming menu system to make sure all the data was correct. A lot of it wasn't. I spend...
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Changes Greatly improved performance of smoke clouds. Previously, the framerate would drop to unplayable levels with lots of clouds active, due to rendering too...
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The Plant Therapy COZY BUNDLE is here! Do you like Plant Therapy but need more plants and art and furniture and apartments? The Cozy Bundle includes the seven D...
Pivoting: I was really interested in further exploring ML Agents within Unity after our crash course a couple weeks ago. I wanted to keep playing around with it...
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Just a heads up to let everyone know that the 90% off deal on the already hugely discounted 650 font Bundle is now back on! This is really for all those who mis...
No new added content. This update focuses more on the following: Edits to some features in Options Screen (sliders have numbers now!) Alt text optimization in u...
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Okay finally i have a solid base and the main Gimmic of the game. New things: endless mode is fully functional you play before you gonna notice the pieces are f...
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Game Testing Game Title: The Spirits Light Concept Statement: "Embark on an adventure through a forest cursed in darkness. Harness the power of light, help the...
Date: 22.5.2025 Activity: Implemented weighted Spawning & WaveManager for endless waves Added multiple Enemy types (Normal, Tank, Fast, Healer) with unique stat...
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Here are some fixes players already found while playing Pivot of Hearts in the first day! Changed Minor changes in board game BG requested by real world shop ow...
4 files — 1.0.1
What a week… I honestly can't figure out where it all went south. We didn't start at the last minute, or at least it didn’t feel like we did. But here we ar...
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Sorry we missed a week, we've been deep in both planning, implementing, and executing for our game (and more!) For transparency, for those who don't know, many...
We've put our experimentation hats on today, we're bringing some small feature improvements and experimentation in the latest build. We're slowly pushing toward...
First of all, I did change some kind of big things in this update. Mostly the grid is smaller so it's easier to play on a phone, and also the games should be fa...
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[ Yuri x Manga x Visual Novel—Eclipse ] 💖 Meet the Girls of Eclipse Fifth in line… our beloved villains! They wear masks, pop up when you least expect th...
Hi everyone! It's been five years (and a few months) since Grand Slam released. Wow! Time has flown by an exceedingly uncomfortable amount! I made this when I w...
This is a title I submitted for the Epic Dragon Jam. It has a combination of Monster Heroes and Colossus game systems. It's all about going on adventures for yo...
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Version 3.0 of Picola Anatis J.R Paint™ is released today, Thursday, May 22, 2025. Here is a non-exhaustive list of new features on the horizon. -Ported the g...
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Greetings everyone! I hope you’re all having a phenomenal week! I recently launched my first offering on this amazing platform where creativity thrives across...
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First devlog update, whilst most of the mechanics are in place, there was then a slight challenge of getting mobile controls to work as expected. If this was a...
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Cube's Adventures sees the first demo in 2 years! This game was not meant to happen, but multiple scrapped concepts came to this and I'm glad it did. Cube's Adv...
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Hello everyone! I’ve updated a prototype of the civ-like game I’ve been developing called Resourciv. I’ll be posting updates from here on out. I hope you...
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Thanks to some good discussions and feedback, I've decided to remove the AI-generated pieces originally used for the background art in favor of a pair of open-d...
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Added English language. Fixed the difficulty a bit and reduced the number of NPCs Now you can find a more powerful cleaver on the map...
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I made a lot of changes to the game based on feedback from friends and family and those that tried the game. I made some changes based on feedback. I changed th...
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So guys, i've been working on this project since April and now my game is almost finished so I decided to announce it right now. the planned release date is gon...
Man, It's been a while ever since I worked on A:CC, Hasn't it? Well guess what? ACC IS NO LONGER IN A HIATUS! The demo 1 patch will be replaced by demo 2, Due t...
Version 1.0.1 includes small bugfixes and small additions to the game. -Fixed the bug where you could slide on checkpoints -Changed room 3 slightly to have a Wa...
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Added Pause menu when pressing Esc Added health bar for boss fight...
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# Version 0.13.23 ## Improvements : - Added buttons to crash handler window to allow the player to reset their settings or set them to minimal - Trying to publi...
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Release Page: https://faxanadus.itch.io/vrmovetime 日本語のリリースはこちら: https://faxanadus.booth.pm/items/6152607 5/21/2025 Version 3.1 &...
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Hi! I made this "remake" of The Maze back in 2022 but never released it here. So as a way of returning, I decided to finally publish it formally. Just to clarif...
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It's been just over 100 days since the last update, so here's an update introducing the rest of Lab world, and the beginning of Web world. There isn't much in t...
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Dodatni polish verzije 0.4 sa nekim opcijama koje sam jako rano trebao da sredim: Mačka je sada agresivnija i bolje detektuje igrača, sa normalnijim rasponom...
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Today i'm releasing a small demo of a game called DoroDoro that i'm currently developing. This demo was shown at a small festival at my college campus and i wan...
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In this patch I fixed some small bugs and added a restart button to the win page. ADDITONS Added a restart button on the end screen that takes you back to the t...
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Hello everyone! This update we have windmill and watermill, both animated. Next will be TiledMap Editor support to generate simple houses in one click. Remember...
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Aloha! I've just released update with better and more readable materials as well as some collision shape fixes. Check out the new look - I'd love to hear what y...
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The level completed window previously could occasionally show an incorrect star achievement count – now fixed...
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