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Devlogs Page 2

Bug fix: From the Cellars
Hi guys i released bug fixed version of From The cellars. Bug fix list: -Unable to finish game on some devices -Adjusted speed of the monster...
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here’s the unfinished build if you wanted to play it
Ye...
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👾 SYSTEM CRITICAL: Sterrenstof Saga is Relaunching (V4.0)
👾 SYSTEM CRITICAL: Sterrenstof Saga is Relaunching (V4.0) Attention all Test Units! The OmniVerse Beta is finally undergoing a major structural patch. Develo...
1 file — 3.4.1
six years later...
An update, since we've reached my original estimated release window for ESCAPE: Ultimate: The update won't be finished this year, and there's no new ETA yet—I...
Mounts, Pets & Display Modes
English/German below Hello everyone, I've recently reworked the display modes (windowed/fullscreen/windowed fullscreen). I've also been working on implementing...
Bodycam 1997 Early Development Announcement
Major Update
Traverse a place where memories rot, machinery still breathes and escape is the only option. No one remembers the arrival clearly. Not even the protagonist. The...
Beta Update!
Hey guys! Beta update 1.8 is out! What's new? Cursor added. Bug fixes. Two dogs added to hardcore mode. Ending cutscene...
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Devlog #1
Major Update
Welp, this totally amazing chatroom friend simulator thing is up! I hope you guys enjoy! (Don't sue plz)...
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Awakening v1.1
Major Update
Awakening v1.1 Devlog Progress & What’s Next Here’s a quick update on where Awakening currently stands and what I’m planning for the next version. Current...
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Update 1.1.0!!
Dev Log: Alien Gibberish & Meteor Showers! ☄️ Hello Clickers! I've just pushed a fresh update to Bobble that adds some mystery to the cosmos and gives you m...
Improvements coming!
Many improvements are on their way! Already I have improved the traffic consistency, tightened up steering, evened out the second stage length, and provided a r...
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Camera movement and cursors fixed
I fixed the camera movement. Previously it jerked to the center of the map whenever a player moved, but it now smoothly follows the players. Player 1 cursor is...
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Itch version available + demo updated.
Hi, just a heads up, you can now buy Princess Pomu on Itch io, this version is DRM free! Game's Demo has also been updated to the latest version...
The beginnings
Tech Discussion
I wanted to share where the idea for this project came from, how it's evolved, and what new features are being planned. To start, I've had a bit of trouble over...
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Have to miss Screenshot Saturday this week
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Good afternoon! After an extended period of financial difficulty, we're finally getting the opportunity to move out and get rid of a debilitating rent payment o...
updated dead scene for drop suprise
Game Design
I updated the dead scene for the drop suprise...
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No one said exploring a cave can be dangerous.
New Game Page Design & Game Progress
Mood, Headpats & Profiles On the characters screen you'll be able to visit each character. where you'll be able to interact with them. (unless they're in a bad...
Mistakes Fix
quick Fixes : Ascent road "form" issue Some ledges sending character "slide" in air (mistake in last patch) Impact after fall animation now adapt to energy corr...
4 files — 1.30.1, 0.21.1
Oh dear god, dude.
Major Update
Uh oh. So, we're gonna port the mod to (hopefully) an easier open source version of Baldi's Basics. But don't worry! It shouldn't take that long, seeing as most...
My new game!
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Marketing
Hooray!!...
Survive enemy waves and defeat the final boss in this fast-paced 2D action platformer.
Hobby Homies - Braindump of gamedev and Döttskrieg
Game Design
Fellow Döttsers (Kriegers? Döttelitos? Mutie-cuties?)! Had the incredible opportunity to have a chat with the lovely people of Hobby Homies. We talked both ga...
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Surreal Art, Quirky Characters & Haunting Puzzles - Vale’s Echo Playtest is Live!
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Major Update
Welcome to the very first playtest of Vale’s Echo - and thank you for being here at the start of this journey! Vale’s Echo is a story-driven cozy horror gam...
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"The Quiet Live" 2nd ed. und jetzt auf deutsch
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Major Update
This Closed Mondays hack was originally created for a TTRPG jam with a word count restriction. While I found most rules understandable, there were some small hi...
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Client v1.16 now available.
We've fixed a few things: - T now opens the input area, otherwise it's macros if enabled - The Input area will disappear immediately after 3s of no input - Serv...
New Playtest Copy Available!
Major Update
The new version (0.6) is now available for download. A whole lot has been added included tutorials which are very recommended to use. If you had save file conte...
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Underground Rivers and Sand Worms
There was a need for me to add the "desert cave" dungeon theme. I started by just spreading a lot of sand everywhere, but I was lacking for special features to...
Volcanos and Killer Trees
I was in the mood for some code cleanup this week, just I chipped some pieces off of my main godzilla classes to incapsulate some new classes, namely: StatusEff...
required update
Marketing
the required update is now released...
reference
Your First 5 Minutes With Æ.O.N
Tutorial
Your First 5 Minutes With Æ.O.N This tutorial covers the fictional side of Æ.O.N on how to go from launch to a small functional language seed. 1. Launch Æ.O...
Update_03: Walk, Charge and Death Animations
Major Update
Hello everyone and welcome to this third devlog dedicated to the development of the Ogre! In this update I’ve added three new fundamental animations: Walk, Da...
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action packs
Tech Discussion
action packs is here...
action
V1.0000080(MOBILE SUPPORT!)
NEW -support for Android has been added ( or atleast halfway. i havent tested it lol.. -added a logo for SPSG CHANGES -i have removed multiplayer as it wasnt a...
Cat's Cradle Postmortem (Jam winner edition)
Postmortem
Hey everyone! Thank you for trying the game out! We really appreciate each play we received and every suggestion and review we got! We were really honored to be...
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Breaking Beds Alpha v0.1.1
The next update has dropped, and it does not do much yet. In this Update, there is a new button, and it allows you to mute or unmute the Background Music. There...
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Voice chat update here! (0.4.0 UP2.2)
Finally, the game has a built-in voice chat that will immerse you in the game with your friends even more! And also have been added/changed: -Events -Save syste...
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Release
Major Update
After over a month of work and multiple delays the game is finally out, play now!...
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Difficulty increased
Game is now more difficult, mechanics are still same but enemies are harder to kill and deal more damage...
Warlordocracy v2.9
You can now renew henchmen contracts for half price if you talk to them, giving you more incentive to keep your men alive. Reinforced Chests are now of metal ma...
Warlordocracy v2.8
New option to auto-pause after dialogue and targeting only during combat , which is now the default option. Also fixed a game-breaking script bug in Ch.5 major...
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fixed update
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fixed bugs: energy flavored zesty bar grapping hook removed: health bar boss fight...
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Sword Rework
Heh.. i made the Sword like the Jacking Hammers.... Hehhh...Hehhh...
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great vordstan and king edwrad III
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Major Update
“The Great Vordstan Party is a political movement inspired by Rechland’s ideology. Its founder is Edward III — or at least that’s the title he claims. H...
Episode 13.1 release date
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Marketing
We can finally announce a date for the next patch. And it will include an exclusive Halloween image!! See you on November 29th. Patreon | Twitter | Instagram |...
Pre-Alpha(v0.1.0beta)
🔹 Atmosphere Improvements ✔ Added post-processing effects to enhance horror mood ✔ Subtle grain & vignette now add tension ✔ Camera movement feels slig...
Definitive Update!
This is the final planned update to Project Signal! What this means is that while new patches or updates may be added, the game is no more in active development...
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Devlog ver. prototype 0.0.8
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Heyyy! Here's the new update adding a new mechanic and lots of bug fixes! ✨ Tip can be performed !! Change in camera rotation and position Blocking has been i...
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Distribute update
Culture
Distribute update fixed when distriubing a project...
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make the coding better
Feedback Fix
Hey everyone, I’ve been working through the feedback you left in the comments, and everything should be fixed now. A few key things were missing before: when...
new fix update(triple)
Tutorial
triple update fixed when fighting fixed when loading modes fixed when adding mods fixed when playing modes...
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