Devlogs Page 2
Hello, Quick update. Thanks. == Version 0.3.1 == Fixed this bug:...
2 files
It's been one year since Defiler of Moonsilk Keep came out. To celebrate this milestone, I've uploaded a slightly revised version with edits and improvements. T...
1 file
Hey guys. Apparently, I spelt "literally" wrong in my lore. That's fixed now. - J3R18Y...
2 files
Hey hey people, For real this time, this will be the last update here, I've added some more cards and a few effects to provide a bit more clarity to what cards...
1 file
Hello! Today I released version 1.0 of Bitstorm, packed with new features since the last version... The only gameplay changes I've implemented are new types of...
1 file
I want to say Thank you for playing my game that I made for Halloween even though almost a month has passed. I came in last place During the game jam I am still...
1 file
CursorDodge UpdateV0.0.7 - UI Rework - Made the Projectile SpawnRate a little faster - More detail in the Game Coming Soon - Random Game Events - Achievements -...
1 file
Bug Fixes Corrected item descriptions. New Features Completed Japanese localization. Added option to adjust sound effects (SE) volume...
1.0.3 windowsx32 Updates features: Sound Fixed The sound effects were amplified Added Music (Theme#1) Sliders for volume music and FX´S control...
1 file
Date: November 14, 2025 Status: Research Phase - 85% Complete! 🎉 🎯 What We’ve Been Up To We’ve been diving deep into the AmiBlitz 3 codebase to unders...
Jam release v1.0 for ShroomJam 2025 We shipped the first public build. A short story-driven puzzle: collect six VHS tapes and unlock the exit at Chinder. What i...
1 file
This update improves compatibility with some older display adapters under Windows, which could potentially experience video corruption in OpenGL mode. Since the...
4 files — 1.0.3a
Æ.O.N. Official Release! After months of development and deep linguistic/AI integration work, Æ.O.N. - The Analytical Engine of Origin and Narrative is offici...
1 file
> Nota - Add - novas fases - update - transição de cena - movimentação...
1 file
Hi Everyone, and welcome to all the new folks coming here from Gamayo! I firstly want to thank each and every one of you that came to our booth at Gamayo this y...
2 files
Date: November 14, 2025 Welcome to GameForge - Amiga! We’re thrilled to announce the launch of GameForge - Amiga , a revolutionary no-code game development ID...
Updates Cherishes the Air and Descends from the Arachnid Kin. Both were already solid, so most of it was small mechanic or formatting edits...
3 files
+Added: Feature; when controller disconnects the code to reconnect shows up on board to reconnect again with a controller +Added: Feature; controller now has a...
5 files
I will be releasing Polipolus DX hopefully sometime in 2026. No guarantee. For those of you who don't know what Polipolus DX is, it is the Steam release of my g...
Fixes: Fixed transitions when entering map screens Improvements: Added original Global login screen (courtesy of Arbalest) Replaced restored assets with their o...
Hello everyone! Welcome back to Sprint 5. I want to preface that I'm currently writing this in the middle of Sprint 6, and just wow! We have gotten so much done...
I have added a basic movement to the character, and added the lantern to glow in the dark...
Just a small post-jam update to this game there are four changes, none of which fundamentally change the experience: The kitchen board was larger than 20000 byt...
1 file
Added Audio submenu: Master volume, reset to defaults, and preview samples while adjusting. Visual theme: Dim/blur background, focus underline, and customizable...
1 file
ESPAÑOL Parte 1 – Reflexión del desarrollo Después de 2 meses de trabajo intenso, finalmente Kairos Dungeon ve la luz. Ha sido un camino desafiante: coordi...
cars are now stopping sound when stopping game tied to 60 fps and level 2 optimized a bit im gonna try doing the web build again...
3 files
The lore thing is fixed Fixed a typo in one of the character bios Replaced Blacks horror form because the og was a bit offense That's all...
1 file
Se vendrá update que agregará LOS EXTRAS. Dentro de ella habrá: LEYENDA DEL GAMING: Sobrevive la noche En este modo estarás en la casa y deberás recolectar...
Added a new upgrade for The Great Maw: "The Insatiable Guzzler - The Great Maw now sucks in ore near his mouth, because he knows how sloppy the runners are at d...
2 files
Chapter 2 Update On It's Way! If you've been following The Voyager Chronicles, you'll know that the chapter 2 update was well under way and was set to arrive (a...
(ENG) Minor adjustmen about the spanish translation, the black mage have a minor error, but now it's fixed :) - (SPA) Pequeño ajuste sobre la traducción al es...
2 files
Its been a while, but I haven’t stopped working on BIOREAPER! dev_2025.11.13-a, The Details Update FEATURES: Optional doom-like screen melting transition The...
2 files — dev_2025.11.13-a
Content Added: Added two new enemy types, each capable of inflicting unique status effects on the player. Included a new graphics option to enable or disable Oc...
1 file
Hello! Like I mentioned on the upload page, I had two more pages that I just didn't get to finish in time for the class that I wanted to eventually add. And tod...
1 file
Update Notes We’re very happy to have taken this first step towards releasing our game, and we’re already receiving a lot of thoughtful feedback. We even go...
4 files
En los backrooms había una parte donde podías acumular los objetos y tirarlos para evitar los enemigos. Debido a mi descuido, ya que antes ya existia una adve...
2 files
Hello everyone! If you are in the Syracuse area and have time for a scenic drive, head up to The Comic Shop in Oswego for the next in-store demo of Rust & Reven...
Street Wolves Foundry VTT Module v1.4.1 changes: Content Fixes Street Gang Member now has Tec-9 that has a ROF 3 (was just 1 before) Wolfpack Pre-Gens adjusted...
2 files
Change Log Added space enemies When you encounter them, you must brake (space)or they will shoot. They will either shoot lasers at you or attack you with slimes...
1 file
First public version of Pale Luna II...
1 file
The Pale Luna story continues in 2027.
Added: Added Endless and Random modes, but they are not functional. Minigames now have a separate interface. Added touch input, including movement controls, cam...
1 file
We've gone ahead and updated our game! (We made some changes to AI, the Map, added a garage feature, etc!)...
1 file
today i am just starting to make it, (p.s, it sucks!) So far it is a boring driving sim that is very laggy anyway hope this game gets to you later when it is be...
1 file
One idea I had early on for Rootless is to involve a large number of different animal species in the game. Forests are usually home to tonnes of different kinds...
Hello everyone! It's been a while since the last update but we're almost there! There are a lot of changes coming, but I won't describe them now; instead, I'll...
¡Por una ocasión especial sacamos un parche para Mighty diceman! Este parche incluye: -Mejoras visuales en muchas texturas adecuándose a la paleta base del j...
3 files
When aiming with movement inputs it didn't fire correctly, this was corrected...
2 files
Loading more posts...














































