Devlogs Page 3
## 🔥 Feel the Heat in Teleapo Dojo! (v1.6.0) This update is all about the "Flow." We've added more visual excitement and optimized the game speed to keep you...
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New in this update: The game is now completely build with the Cursed Level editor (Will post more on this soon!) There is a small loader to load the game, and p...
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🚀 Update v1.1 is here! Changelog: • Added 3 new fruits: Watermelon 🍉, Mango 🥭, and Pineapple 🍍 • Slightly nerfed Golden Star points for better b...
Since release, we've gradually been replacing the last AI-generated art placeholders with human-drawn artwork, created by Teina and other artists. With this cur...
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Hi everyone My name is Julian, I’m 18 years old and from Germany. I’m excited to share my very first game project with you: F1 Simulation . This game is abo...
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Hi all, This project was updated to support Linux today. This includes both being able to use the program on Linux as well as being able to use it on Linux depl...
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I’m working to some additions to both the players and referee guides. This is delving into the spiritual nature of the world of Troupe as it relates to Charac...
## 🏆 Step into the Ring: Difficulty Modes are Here! (v1.5.0) Whether you're a telemarketing trainee or a seasoned sales legend, Teleapo Dojo now offers the p...
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Various visual improvements Areas should be generally less dark Greatly buffed Circle the Sinner and Shackle the Shameful's brake speed and removed shatter mech...
4 files — 0.6.2_243_demo
レイヤー装飾キーまわりの表示不具合と、trigger込み入力の一致判定の不具合を修正しました。 Minor bugfix update for layer de...
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## 🎵 The Dojo Finds Its Voice! (v1.4.1) Teleapo Dojo is no longer a silent training ground. We’ve added a custom-built sound engine to provide instant audi...
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Ha llegado la nueva versión, la beta 1.5! La cual arregla bugs importantes en este juego. Cambios: -Anteriormente, con el npc aliado que se agregó en la beta...
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What is a forest without the wildlife that calls it home? Many of my most memorable experiences in the woods have been surprise encounters with animals. From th...
New Version Available (Demo v0.7) The game is now more competitive and visually improved! Updates in this version: Improved artwork for Forest , Goblins , and I...
HITSPARK AND SPECIAL EFFECTS The special effects contains dust, explosion and hitsparks...
I’ve started working on a visual novel project and just put the page together. It’s a dark medieval fantasy about confronting your past and the choices that...
Bug Fixes - Fix for item disappearance on equip - Fixed incoming loot equip losing displaced items - Fixed equipped backpack "Open" causing item loss, right-cli...
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This update overhauls all of the mechanics and inner workings of Reboot! I have added a menu, a new level, transitions, and added obstacles. Grappling has been...
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Added key presses!! added if statement! peobably more i forgot...
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ICE EFFECTS In that Ice Pack you can make icy effects like those You can edit freely for your projects...
Hello Sorters! We’ve just released v1.7.0 , adding a sleek new countdown sequence to get you in the zone before the blocks start falling. What's New in v...
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UPDATE: Supreme Arcane Pack - No Background You asked for it, we delivered! 🚀 We've just updated the Supreme Arcane Pack. It now includes high-quality transp...
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This is pre-release update for the project, I wanted to build a cleaner scene with fewer objects and removing unnecessary geometry so it would be less taxing to...
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🔥 Arkus update - Version 0.0.44 (Alpha) 🆕 New Content / Features Elite enemies: stronger and drop a chest when defeated Large enemies: slightly stronger a...
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New app icon. Boost control on mobile has been repositioned for smoother, more reliable input...
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Final Build Is Just Out Now But The Game Is Still Cancelled!!...
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I never deployed an Android game so I was unaware that the QuestLog wasn't working that system, thanks to Stevynn'd report I could track and find the bug that p...
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logic bug: boss stage fixed. logic bug: sound + soundtracker fixed added prototype for stage 6 assets: sound/soundeffect: vocals edited/cut...
Added a lot of interactions with the enviroment. Updated the lighting and fixed colors. Added sound effects and music and two NPCs...
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The game can now provide more audio support while learning the clock, which should make it easier and more fun for children playing in different languages. This...
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After my first round of feedback from strangers and friends alike, I've made a minor but critical update in the form of a title, authorship, table of contents...
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Check out our store to buy for a small price...
Original assets for your project
Change just got a new banner. If you’re new here: Change is a complete visual novel about identity, belonging, and coming to terms with yourself. And it’s f...
Well, it's been a journey. Across my game dev, I've made tons of friends. And through the blood, sweat, and tears, It's been nice. There are so many generous pe...
Apparently the last update caused enemy behaviour to break after a while. This should be fixed in this version. Anyone who downloaded recently, I would recommen...
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Update 1.1 is OUT! Bugs fixed: Bug where Upgrades would not save or work correctly Bug where oscillating multiplier platform clipped outside gameplay area These...
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Patch Notes Added sound effects Removed links to Discord Fixed detection of player data to determine whether “relined” or original templates should be defau...
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Visuals & UI Shield Drone Visuals: Improved aura readability—pulsing cyan field, gold overlay, and better distinction from Chill Shot. Surge UX Polish: Improv...
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New update is live. This update focuses on performance optimizations and visual improvements across the game. Changes: Substrate materials disabled for better p...
Additions: Upgrades database menu is now dynamically updated! Only displays the details of upgrades you've previously encountered - no spoilers! Displays collec...
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I just pushed v0.2 of Enigmata: Cursed Dungeon to itch. Here’s what changed: Features Stamina system — stamina drains as you explore; pears restore it Super...
1 file — 0.2
lots of polish al over the place some more missions fixed/tweaked underground stuff new usbs fixed "loops" screensaver added paint eraser castlechap tips and tr...
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3 Second Rule Devlog Post 4 (March 25th, 2026) 5 days remaining! Here's what I accomplished (March 18th- 25th)! I accomplished a lot this week! I was able to ad...
We've added 64 new sprites to our Puzzle Games Graphics Pack! This brings the total number of assets in the pack up to 466. The new sprites are connecting pipes...
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🕸️ Net & Harvesting Overhaul Mouse-Driven Deployment: Moved net launching from Spacebar to Mouse Click for precision targeting. Launch Range Validation: Yo...
For this project I wrote a custom file load and parsing system. Position, Rotation and Scale are stored in Vector 3d inside a text file. As you might see in the...
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The game can now automatically read labels in your preferred language . This can help younger players, language learners, and anyone who wants a bit more audio...
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New Update Coming Soon...
In Fayro Kampo VR™ rejoice around a virtual campfire. A real moment of fun and tranquility.
We've just pushed a critical hotfix to address several visual regressions introduced in the last major update: Bugfixes: Boundary Clipping : Implemented clippin...
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It's time for the (whenever it happens) update! It's been about three or so months I think according to the files on my PC so that seems solid! While I wouldn't...
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