Devlogs Page 3
Various fixes and new popout system Editor so writers can use a report to actually edit their manuscript based on AI suggestions...
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Rise and shine, Dwellers! The Tymedust Summer Sale 2025 is now raging, and you can get both Pitstop in Purgatory and Ezrebeth for 30% off ! You can also get the...
We're excited to share the latest update to our Dungeons & Dragons 5th Edition fishing mechanic! This Version 2.0 builds upon the solid foundation of the initia...
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With the end of another month, its time for another round up of updates. While BYOND did have some moments of accessibility, It felt like most of June it was do...
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added touchscreen support in 3d environment. better popup menu...
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Bug Fixes: • Fixed issue where Tuto wouldn't disappear when dying in some instances, allowing you to talk to him while being dead...
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Play Epic Skeeball here: https://maxnoscope101.itch.io/epic-skeeball Some small bug fixes and balance changes this time around. Bug Fixes The powerup now moves...
Update 0.B brings many changes to the game: Content Commander system Different commanders offer buffs Commander overview in armory Ordnance S-8 Rocket: unguided...
This is version 0.1 of PebbleGotchi! In future versions I want to add a Pebble Park where you can put all your friends' pebbles and watch them hang out. Let me...
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The dead trees did not have a wind shader applied to them. The dead trees did not play an animation when they were chopped down. Fixed a tooltip display bug...
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Hello hunters! I still don't know how much far I can aim but the Amiga 500 is about to come out! I had to do a lot of cuts and change something but all the chan...
Hi, this is fix for bonus run levels when your player finished level in strange maner. You randomly fast move your player in that level and NOT to try solve it...
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'Timeouts Remaining' option has now been removed. Timeouts remaining now appears when a timeout is taken. Small improvements made to Results and Play-Offs. Upda...
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Greeting/Summary Hey y’all! Welcome to our sixth devlog for Gimme a Hand! We’re team Octogroup, and this week we’re finally ready to present the alpha ver...
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Enemy bullets are now a lot more easily distinguishable from player bullets!...
It's been over a week now, and I promised a new update for the game. So what's up? Where is it at? Well, I am excited to say we are just short of getting that n...
Hola a todos, os comunico que el juego del "Parchis" ha sido actualizado a la versión 1.3 Gracias a esta versión, se ha solucionado los siguientes apartados...
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Well, almost... I still have some testing, and time for some corrections, so I'm going to take this one all the way to probably 10:30 P.M. tonight (hopefully...
Howdy! Today is the day when the new version of “Flappy fighter” flies onto the server. Before we get to the changes. Probably people who haven’t forgotte...
Hey everyone, slightly late but it's time for another progress update. This one is a bit short as last month, but alot more progress has been made. Additionally...
July 2025 Update~! Done…: Wrote more in Yuna’s route (+24 pages) Started 2 different side character routes Sorted out a lot of ideas To do…: Keep working...
Version: v1.350.935 Harder Platforms v1.35 What's New? 🪪- Credits Button added on Menu ✖️- Close the Game Button added on Menu 💛- Trixie Redesign 🌐...
In this update, the player now pulls items towards themselves. Items also despawn after 1 minute. Fixed a faulty time-of-day background music issue...
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Добрый вечер! Наша команда выражает огромную благодарность всем, кто прошёл, поиграл, с...
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This update adds new main menu and in-game music by @1crystalash, now powered by FMOD and Unity Audio for smoother loops and dynamic effects. It introduces a ba...
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Hey everyone, I haven't been able to work on the game for a good chunk of this year, sorry again for making you guys wait. But again, I am one person, and (most...
Hey everyone! I’m excited to launch an update to Omega Moon—now featuring both I: Descent and II: Galaxia . Two RPGs. One world. Infinite loops. If you’ve...
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Hello and welcome to the second Devlog for Reduce, Reuse, Raccoon! It’s been a while since the Jingle Game Jam and we have since completed two other game jams...
I have added most of the game’s assets, but I still need to test and integrate them for use. I’m currently experiencing an issue with the main background mu...
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As unfortunately happens occasionally, a recent change to the BBC's RSS feeds broke the weather pages (specifically, the feeds became accessible only by https...
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Hey everyone! I have recently released the critically-acclaimed soundtrack for Eighth Day Kishimoto-kun on CD! It is available for purchase here: Eighth Day Kis...
The Adventures of Panzer: Frontiers - Kickstarters Launch The wait is over! The Kickstarter campaign for The Adventures of Panzer: Frontiers is now live! If you...
New update is out, we've finally got grenades working in game, a High Explosive grenade, and a Smoke/Chaff, and some changes to the way points are calculated Ne...
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Hey everyone! 👋 I just released the Sprout Saga – a complete pixel art base for your next 2D platformer or metroidvania project. It includes a fully animat...
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Apologies for not catching the formatting mistakes for this article, please re-download the corrected versions!...
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Bien à vous, Dans cette première version, il n’y a pas encore assez de précisions sur les instruments. C’est pourquoi, dans la prochaine version alpha, u...
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Added fullscreen toggle in options Made quest book disappear when opened...
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so yall voted on x that my friend jamesko1104 could chose what i need to add and he chose ball so that means i made ball though 1.7 will take longer to make bc...
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Releasing my first game online I am Unhinged Gekko and H'ora XXV is going to be my first published game ever. I am not sure how I feel about it exactly, but I w...
The discontinued "master volume" variable keeps trying to reappear in development, even after we deleted it. Every time, it disguises itself under a slightly ne...
Update UI to have text instead of being hand written Fixed instructions to have the correct UI Fix bug that was making it difficult to move after cleaning an it...
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First official release. FEATURES: 2 Player Health Bars BASE Attacks 3 Characters CONTROLS (Keyboard): W - P1 jump A/D - P1 walk Q - P1 kick E - P1 uppercut I -...
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God damn it’s been an exciting month! We have been knuckling down on getting Oleander’s second chapter ready for release all month, and it has been extremel...
Hi sweets! Welcome to our dev log for May & June! It’s been a super busy couple of months for all of us—especially Norika, who’s been working incredibly h...
The free demo for Digital Infiltrators is now LIVE! It lets you play 2 rounds and does not save your progress, but you can play the demo over and over again if...
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¡StormVeil sigue creciendo! Esta nueva versión trae un montón de mejoras centradas en la experiencia del jugador: 🎮 Nuevo menú interactivo: más intuitiv...
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