Game Devlogs
MegaFactory is now close to being released. A Steam page has also been created for the game, so you can wishlist the game there. New screenshots and a trailer v...
First 'playable' version. Uses many actors for enemies and scene changing to get close (not close enough) to simulating continuous scrolling...
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I've released a beta version of v0.15 which includes a new option to enable dyslexic-friendly fonts! This option will be available in v0.16 and onward, but I th...
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The climate jam 2025 was organized in four sprints which is why this project was submitted in several versions. Now that the final game is out I'm putting the e...
Update on 7/24/2025 Some significant updates in this version 0.2.0 include: updating the UI status interface adding some additional objects adjusting collisions...
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This update focuses on balancing of certain gameplay elements, adding more "juice" to the game and general polishing. 3 new items and 2 new events have also bee...
Hi, I'm Virgo from Virgo Computer Music Entertainment. I released the v2.1, a new version of minor update on Jul 24, 2025, and it's ready to download from the p...
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Experience a fast-paced incremental action game inspired by the chaos of Geometry Wars , where you control the fight with your cursor! Move your cursor across t...
Under The Table , the complete visual novel game, has been out for almost two months now, available to buy from my store , on itch.io or through Patreon . As of...
We have released Android 15 devices support for NidOS Experience 6 & 7...
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This is more of a overall general announcement rather than one for just this project, but I'm currently working on my own website (and if you've been paying att...
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Before Close is getting popular? For those who read this, I just want to say thanks so much for the support! This is a game I made about a month and a half ago...
sup... I hate this, I really, really hate this. I'm leaving this message on an sfw game cus I'm gonna start going through my other games and removing them. If y...
When entering the Underworld, your allies will follow to support you. This is similar to how it works in Loonyland 2... but I made it extra. Your friends will c...
Version 1.6.4 Added several music box songs. Updated some UI. Updated the “Game Manual” section in Extras. Fixed an easter egg mechanic...
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Day three was a shorter session, but it was a huge step forward in firepower and a funny reminder of why I'm a teacher and not a mathematician. The main accompl...
After longer than you'd expect, we're finally launching a web prototype on itch.io. Looking forward to having people try it and provide feedback. The game start...
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the true end of piksru is near the end of the month, after that its wiped out of existence. go quick!...
Fixed Biome spawn without villagers Fixed most stacking bugs Fixed most bugs of rotation / disproportionate scaling, etc Better screen resolution More minimalis...
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The more of a fuck up you've been, the more The Grateful Dead will resonate with you. And the less you've fucked up, the more you can live a little vicariously...
Changed font for all text Reworked textures (again) Completely redesigned the main menu Added "mute" button to disable menu music MULTIPLE PLAYABLE CHARACTERS A...
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Hello Jamers So I really went off the deep end here You can now swing your sword in many directions! There are targets you can hit and walls that you can break...
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I'll have to get out of character, sorry. Hello everyone. I'm sorry to have to do such a sudden devlog, but we need to talk about some things that have been hap...
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Engine Fix crash when printing Unicode character “\u2661” in cp1252...
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Change Log The full version of the game is out! Officially dubbed, Stasis, is a turn-based rogue-like-ish arcade game. There may or may not be future updates ex...
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It’s been a while… This update adds a full career system: stats, achievements, levels, username editing, and multi-slot profiles (basically saves)! Level Sy...
I added a new Leaderboard, a Main menu and changed the UI style. Give it a shot at 1st place on the leaderboard!!...
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1. All nations (excluding the player nation) now have basic AI behavior (spawning units, moving them around, attacking, etc.). , 2. Increased per Unit soldiers...
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We set keys to randomly cycle through different colors in the the BP_LoopsAndLists object. We did this by creating an array variable of colors and one for keys...
Hi. I've uploaded This Game now. Build 1.0 is an incomplete version that is missing some visual assets and audio, but has a fully functioning and complete scrip...
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I'm sorry in advance, but I need to use the only SFW project I have on this platform to do something, anything. Hello people, I know you are patiently awaiting...
Hey! I've just started my game development journey and this is my first official project. It's just a little demo for a platformer game that I will either leave...
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hello everybody, I'm new to this itch.io stuff so i might not exactly be the best in terms of actually making the game function on the itch.io side. This demo i...
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New downloadable version available to play! Welp, Lootbound already exists so now I gotta change the name. So Portal Bounty Hunter (PBH) it is! Lots of updates...
In just under one month, the first chapter of Ashen Reverie will be available in Early Access on Steam! The first chapter focuses on character introductions and...
Devlog #3: Sniper, Bot Mode & Multiplayer Are Here! We're turning up the heat in Redline Warfare with this stacked update. Here's what’s new: 🔫 New Weapons...
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The Demo Has Arrived: Welcome to Ashen Vale After months of development the demo for Ashen Vale: Where They Fell is now live. This isn’t just a slice of gamep...
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Thats right folks! It's time for another bully and runner! And a new modifier! Check it out now!!! Bug fixes also happened...
It seems as though Itch has made a very embarrassing decision today, one that I hope is quickly remanded. The previous Roads Yet Traveled page has become a vict...
i made a new zombie monster in my game hes kinda beefy :D...
This is the first devlog of this mini-project I am working on. I originally started this project back in 7th grade when I was super into UNDERTALE. This game wa...
The SOs do not work properly on WebGL builds, so I completely changed the game loop. From now on, there will only be one scene. Fixed the next day, not progress...
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***WHAT'S NEW*** -Planet Yeedil ***WHAT'S COMING*** -Insomniac Museum -Jak and Daxter VR...
Being able to customize controls is a mandatory requirement for some players. To support all needs and preferences, I’ve added the possibility to customize wh...
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I have put out a very bare bones prototype of Ash & Iron, a turn-based card-game RTS made in Godot...
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Got a lot done over the last few days! We are proud to announce that the final version of the demo will be ready soon. It will be the last one before release. T...
I've got another small update that adds some more information to the "Random" gameplay mode. Now you can see which weapon/upgrade was randomly selected! Here's...
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Got a bit of work done on creating the players deck. I've added a deck customization option that allows you to pick the amount of elements you want in your deck...
Today (July 23rd) marks the 5th anniversary of the launch of Little Red Rocket Ship: Chapter 1! I'd like to commemorate the occasion by posting some news about...
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