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Game Devlogs

New Models!
Tech Discussion
New models i made this day! It comes in Pre Alpha 2!...
1 file
Pre Alpha of upcoming horror game!
Trail Blazer 1.1
What's new with Trail Blazer 1.1? Added bars to Laser and Medieval...
7 files
Devlog #1 – Welcome to the World of Thoughts
Devlog #1 – Welcome to the World of Thoughts This is the first development update for WOT – World of Thoughts , an atmospheric 2D adventure set in a world s...
Changed balancing and pace
Major Update
Reworked some balancing issues that bothered me. Enjoy a more exciting version!...
1 file
Quick update (2025)
I took a break from the PC version earlier this year, but I'm back at it now. I wish I had done a better job planning everything from the start, and been more r...
ULTRACORP指令:项目Netcrusher——叙事扩展协议启动
Major Update
为了进一步巩固 Netcrusher 生态系统内的沉浸式体验,ULTRACORP 已授权对即将到来的更新进行重大叙事扩展。这项举措将引入...
1 file — 0.8
Директива ULTRACORP: Проект Netcrusher — инициирован протокол расширения нарратива
Major Update
Для дальнейшего укрепления эффекта погружения в экосистему Netcrusher, ULTRACORP санкционирова...
1 file — 0.8
ULTRACORP Directive: Project Netcrusher - Narrative Expansion Protocol Initiated
Major Update
To further solidify the immersive experience within the Netcrusher ecosystem, ULTRACORP has authorized a significant narrative expansion for the forthcoming upd...
1 file — 0.8
Spectre Duck Update #2
Hey all. I accidentally uploaded the test file with max speed at the start. Oh well. Fixed. Also, I adjusted the player's hitbox to be more forgiving & less pix...
1 file
Update 7: Saving progress, tutorials and a Blue Crystal Set!
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Hey Adventurers! Greg and Dusan here! We're excited to announce this new update focused on making your cozy stable life more permanent and polished, so you can...
Spectre Duck Updates #1
Hey guys. Just wanted to start keeping updates in the same place & not the game page. Update 26/11/25: Bug: Pickup obscured by score. Fixed. Bug: Spawning posit...
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ENEMY SYSTEM WORKING!!!
So I was able to import the Malbers Animal Controller - specifically the Tree Golem pack - as I’ve had success with it before. I tried importing it into the...
Some information about the upcoming December Update
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We want to thank everyone who tested Re/Phase in its current form, and hopefully we will see you try it again when we release our December update. We’ve been...
Pre-Alpha 7: New worlds, new mechanics, more ideas!!!
Game Design
It only recently occurred to me that it’s been almost an entire year since my last update on A Dream’s End, WHAAAAT!!! It’s been a long 2025, and I’ve d...
2 files
v1.7.2: Another look at Haste
Champions and Haste You may have noticed that resummoning a champion allows it to attack immediately, as if it had Haste. My first thought was "oh, that's a bug...
First devlog here on itchio!!!
Hello everyone. I am currently in the midst of making a masterpiece, that is Four Evenings at Sukuna's if I'm being rather precise. Nah but this is my first tim...
Devlog 1 - Main fixes
In this update were fixed bugs mostly related to UI, also implemented some new features. UI: Fixed rescaling UI bug on different screen sizes Updated style of U...
updated with more games
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Major Update
I added a few more games! - Vertex Vortex Remix Cortex (thanks to Krvavi Abadas). This was only previously released as part of the Indie Royale bundle; it's a r...
1 file
03 Today I Worked On
General physics interaction. I got the interaction physics to work properly across the network today. I think it feels pretty smooth but could use some fine adj...
Updated to UNITY 6.2
Okay - so, at first I couldn’t get any builds to work. I kept getting these build errors I didn’t exactly understand… I did my best to discern a trail of...
New Mode: Arena
Major Update
It has been updated to experience the new content Arena that will be added to season 1. Arena can wave to infinity, and it's an account that can be played from...
EvolutionReflect1
進捗を更新しました!...
Update Log – Global Ranking System Added!
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A new version of Color Chain has been released — and this time, we finally added a Global Ranking System 🏆🔗 Up until now, the game had no leaderboard. F...
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update
add summary...
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Added Walking to the start Screen
The old start screen was stationary. The new and improved start screen is moving to show off the parallax background...
3 files
New Game Demo: Defragmenting!
Hi everyone, We want to announce that we have a new game demo out for a project called Defragmenting ! This project is a spiritual successor to Fragile in many...
PONG v1.11 PATCH
Update v1.11 fixes a bug introduced in v1.1, where the ball didn't accelerate correctly in Single Player mode. Additionally, the maximum speed of the AI paddle...
1 file
11/28/25 - New Cats, Music and audio controls
11/28/25 - New Cats, Music and audio controls - Added 6 new cats, same style as the first alpha, went ahead and got the pack, so there's more detail in the cats...
v0.3.3 Update - UI Improvements & Roadmap
Current Build: v0.3.3 This update focuses on quality-of-life improvements and new features. What's New Tooltip Overhaul Tooltips have been redesigned for better...
Vertical Slice Complete
Major Update
I have finished the multiplayer game loop for the game and added controller support, split screen, and a reticle! The vertical slice is complete! Stay tuned for...
1 file
update on Mirror swap
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There are some new things here Most of the characters have animation now, some don't have animation since I didn't feel like doing it. There is some lore now. T...
1 file
Content & Tutorial Overhaul
Game Design
Introduction In ' Dynamic Star Systems & Surveying Gas Giants ' I detailed a long list of tasks that I planned to complete by the next devlog, being: making the...
2 files
v1.00 Release begins!
Major Update
Thank you for your patience! This game has been released. I had planned to make it playable in browsers as well, but due to capacity limitations, we were unable...
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Windows & Mac
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- added both windows and mac support...
Incremental upgrades game
A Fresh Start
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Major Update
Time for a Fresh Start Hello all! I would like to start this off with a quick message, no development has not been stopped. No I do not plan to stop before rele...
I FIXED IT
OK WE'RE FINE AND GOOD NOW IT WORKS! IT WORKS! sorry I forgot to update LMAO but the game is fully functional. so sorry if you played it before and it sucked ba...
6 files — 1.0
Update 1.0.1
Update 1.0.1 is here! What's new? - Game engine change: Updated from cocos2d-x to axmol engine - Fixed audio desynchronization with the saved file when starting...
1 file
V.1.0
Major Update
- NORMAL MODE ALMOST DONE JUST FUNBOT AND VINERIA YEASS...
1 file
Now you're playing with power!
Version 0.4 released! now with saving, typo fixes, and bugfixes
Major Update
Added the ability to save, updated some screenshots on the store page. fixed a lot of typos and underdeveloped parts of the writing...
2 files
Patch 1.2
Patch 1.2 - added more sounds to the enemies - red enemies shoot faster projectiles - added a new enemy, it spawns after wave 5 - added a menu for changing volu...
1 file
1.5.6 Patch
Time for the correction patch. I . Really should test more my games, oh well ►Some bugs were fixed ►Blizzard magic hit-rate increased ►Typos were fixed(?)...
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SawRobot Plans (Josh J.)
Hello, I am the lead artist of my team, and this is an update on my latest final design of the Saw Bot enemy. I plan for this enemy to be able to swing his arms...
V.0.3
- All voices added - All melodies added...
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Now you're playing with power!
v0.3.2
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added a display for enemy encounters per stage added a way to block items from being recycled fixed item positions when recycling...
aqui la phase 6
Game Design
3 files
la phase 6 de incredibox mushrooms. por favor lee la advertencia al darle a run game por favor
Pixurbia - New Businesses, Persistent Personal Vehicles, + More
New stuff!!! Latest features in the free crime sandbox Pixurbia: Personal vehicles (they are persistent!) Helicopters, fighter jets, boats, light aircraft 2 new...
2 files
V.0.2
- added mr fun computer...
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Now you're playing with power!
Phighting! Minigames Prototype Release
Major Update
Ok so this is released after like 5 months of dilly-dallying on my part For this, I'll work on it as often as my schedule allows me to, so there'll be a lot of...
2 files
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