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Game Devlogs

Interesting Stuff About the Console Giveaway
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Hi All! We are sending out the emails to our winners this week (there's a lot of emails so may take a few days) but I thought it would be good to explain how th...
The Making of Kouhai Quest!
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Postmortem
Hey folks, We just released a video on how we made the game to share our tips on how to improve at game making in general, and to shed some light on our game ma...
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The Librarian (Special Edition) Available Now!
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Major Update
The Librarian (Special Edition) is now available on Windows and Mac!! Get it now for $3.99+ (if you already donated this amount or more in a single payment , th...
Patch Notes: 0.26+161 Thollop
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Legacy heroes now show up on the main menu instead of the same boring crew. We've also got several more improvements to our graphics behavior, fixing some bugs...
3 files — 0.26+161 Thollop
FINAL RELEASE!
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Major Update
I am releasing v1.3 which is the same version that will also release on steam at the end of August, for the same price (you can already wishlist !). This will...
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Development Details and GIFs (SPOILERS)
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Game Design
Some behind-the-scenes info about designing the game and a few development GIFs. Contains spoilers for the whole thing! The earliest idea I had for the game was...
v1.1-46 & v1.1-48 changelogs
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Greetings, fellow bee friends! Today's patch adds some new Queen animations, a new "find your own fun" option for Queen lifespans, a button that opens reference...
3 files — v1.1-46-gc8738647
Version 9: The Dead
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Major Update
A new version. Bit smaller than others, due to being busy with real world work. Such is life. This one is focused on the undead. Introduces two new special agen...
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The flower update
Major Update
Today the first big update for evolution simulation game The Sapling is announced: the flower update. It will release September 10th, and will extend the indie...
Okay that should be stable?
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A few rocky builds later everything should be solid. The scope of the work that went into 0.5.0 was a lot. Hopefully there aren't any game breaking bugs anymore...
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Houston, We've had a BIG problem here...
Houston, We've had a BIG problem here...
An action Free 2D MMORPG, where await to you a fantastic adventure, magic and good friendships.
Sand 0.5.0
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Major Update
Another Major Release?! You betcha! New unlock menu: So those that are new to Sand before this release all of the buildings, weapons, and tools were available f...
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At the tomb of the Hollow Prince
Game Design
Just finished the tomb of the Hollow Prince and holy crap, I've got four more maps to do and two bosses (as well as a secret level) and then that's it, I'm done...
Demo Update and Kickstarter Progress
Dead Containment has passed 25% of it's funding goal on Kickstarter! Thank you to all who have supported the game so far. If you haven't already, why not check...
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Now Presenting: The Entire Cave Area
The cave area is here and it is complete. There's no avoiding it (especially since the gate key is in there (but you can't actually use it yet so you can still...
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Short update
Here is an eel hiding under some rocks: Illustration is coming along nicely on chapter 2. Some of the art was done over a year ago, which was enough time that I...
VHS cases anyone?
Hi, all! Just look at this beauty... VHS case for our game! We're thinking about making custom VHS cases for every horror visual novel we release, so you can c...
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Launch Date and Version 1.0.0!
Major Update
Hello everyone! We are very excited to announce that Rogue Summoner will be released on September 3rd 2020 ! It has been a wonderful development journey and we...
2 files — v1.0.0
Beta 1.1 (through Steam)
Hello, everyone! The next big update is nearly here. To skip the formalities: you can now check out the upcoming 1.1 update through the experimental branch...
[DEMO v1.0.7] Time for some bugfixes, typo corrections and much-needed optimizations
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Hey there! The DEMO is now updated to v1.0.7 ! Nothing mind-blowing, though… some bugfixes, typo corrections and much-needed optimizations. I probably touched...
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Part 2 Released!
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Major Update
I know I said I'd release on Friday, but everything wrapped up earlier than I expected, and I got too excited. So part 2 is now available for download now! A fe...
Death Drives A Bus Update (v2.0)
Major Update
Major updates to the game, primarily two new gameplay mechanics! Gas refills your counter back to the start and ghosts can be delivered to both heaven or heck...
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Update 1.0.4
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New color palettes Color palette authors displayed Game no longer starts in fullscreen if you have fullscreen setting off Bugfix: Precise timer no longer rounde...
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Pt.2 of Atlantis Boss Battle!
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This is part two of the epic fight against The Destroyer! This is the first encounter between him and you! Learn more about the lore by checking out the demo!...
Devlog #48 - Our first video devlog, Brassica progress + new project!
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Hello! Today we released our first video devlog with info about the current status here at BL+ and what we've been up to since our last written devlog. So wit...
Dungeon Core - Steam Release!
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Major Update
I'm happy to announce that dungeon core was just released as Early Access on steam!! :D Thanks for all the feedback and support I've got from you guys! Here are...
1 file — 0.9.4.1
let's get this started
Game Design
Hello! This is the long-overdue devlog for my point-and-click adventure game where I essentially have a fun excuse to animate unique characters and draw colour...
Release! Crop Haven 0.9
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Major Update
Hello all! It's time for Crop Haven 0.9! Although not much has really been changed gameplay-wise, I have completely revamped almost every graphic in the game. S...
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Fix: Improved Readability
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Hi folks! I've updated the game's dialogue to improve readability, particularly the purple text that was previously too dark and hard to read for some. I made...
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1.4.28 changelog
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Multiplayer: fixed matches with deleted players appearing as "to be deployed" Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week Multiplay...
3 files — 1.4.28
[1st ANNIVERSARY UPDATE] The Cat Simulator (Windows) 2.0 Update
Major Update
Added 1st Anniversary Cake for 1st Anniversary of The Cat Simulator and Paw facepaint for National Cat Day. Added presents to some places. (You can earn coins f...
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Looking back on the Demo's Release
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So it’s been five months since I posted Almari on itch and I’ve been truly surprised by how well it’s been received so far. I mean, a brief Let’s Play o...
Post-Jam Postmortem: Part 2: Day 3 & 4
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Postmortem
Intro Howdy there! First of all, if you haven’t yet read the first part of this post then I’d recommend you go and do that first. Honestly, it’s probably...
Hedon 1.6.0 - News From the Front
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It's been a rough year, but Hedon is still going strong! The sequel you're all waiting for is nearly half-way finished, and thanks to my wonderful Patreon suppo...
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Prototype done!
Had a blast finishing this idea for the AGJam 2020! I think this is as far as I'll get for now. Added four ambient music beds to be "dug up" by the Soundscava...
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Patch #1
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Hey everyone! Here is Lockheart's 1st Patch! It focuses on fixing some softlock situations & adding accessibility features. Let's go down the list: A simplified...
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Migrating Unorganized Bands
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Game Design
This weekend I continued working on tribal migrations. Though first I had to deal with tons of issues that I introduced last week with the polity prominence rew...
20K Downloads!
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Culture
PowerWash Simulator demo has reached 20k downloads! This is such a great milestone for our game. The whole team behind PowerWash Simulator, here at FuturLab, w...
V0.1.7 Update
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V0.1.7 What's New - Finished Grill. Grill now produces a faint light with audio and grill rack animation when lit. - Mailbox with Angry Letter. - OnScreen Visua...
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DEVLOG 8/13/2020
Game Design
What has been done today: -Finished Frostheart Village -Partially finished Western Grasslands -Added Dev House -Added New Character, General Merchant -- The Gen...
Spike Run v1.7.0
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Major Update
New updates: Better graphics (created by user chris_futuregames) Bug fixes...
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v1.1 update (8-13-2020)
Gameplay Changes: -The player character runs slightly faster now. -Press "Next Weapon" on the 3rd (or 2nd slot, if the 3rd slot is empty.) warps back to the 1st...
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Working on the underground maps...
It's pretty cool, I like the light filtering through above, it gives this section a nice bit of atmosphere. It's going to be a pretty hectic area, I just finish...
Prototype Release!
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Major Update
Dread Expanse is released and ready for play testing! I've spent the last few days worth of time working on this small prototype for you all to play. The goal o...
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Official changelog!
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Major Update
You can now view all of our Patch Notes, Changelogs, Updates & News on our website here...
Ranslug Combat Animations Done
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These look a little weird when looped instead of played in sequence like they will be when the programming is done, but I finished up all of the Ranslug's comba...
What's next for ROCKETPULT
Oh woah, what's this? Today (August 10) marks the third-year anniversary of ROCKETPULT's debut at Game Gen and on itch.io, and was crowned that week's Fight Clu...
Update 1.1(.1): Mirrors of Vengance
Major Update
Hey friens i just updated the game with some new stuff and a whole bunch of fixes: Major Changes: - Added 2 Dungeons, 14 Enemies, 6 Items and 15 Equipment - Mos...
👻 Update 1.4 now available!
Major Update
An update for Ghost Grab 3000 is out now with plenty of bug fixes and improvements. 40% off for a week! Did you know this game recently released on Nintendo Swi...
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SYL - new phase
Tech Discussion
Hi there Some news: New version for this sunday! I change api and language. I switch to C# and FNA. For me it's easier to maintain c# code than lua I try to mak...
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