Tool Devlogs
veadotube mini 2.2 is out, right now! we have made a lot of progress with the full version, and since both veadotube and veadotube mini share a codebase, we dec...
4 files — 2.2
Hi! This is a really small 1.11 update, I've managed to fix the texture import compression and the palette lag after clicking on them!...
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picoCAD 2 patched to 2.0.10 One week since launch - thank you so much for the support! This patch addresses GIF output and crashes, but there are also a bunch o...
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Add support to use animated faces from any size. A new plugin parameter under face settings can set up the face size...
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Update notes v2.0.0 → v2.1.0: Added an option to specify whether to blink timer’s colon Added an option to toggle utilities Added a stopwatch mode Added an...
Interface [Add Node Dialog] Add button to include/exclude collection. [Animation Panel] Add add folder icon in label header. [Animation Panel] Add hotkey overla...
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Hi all! Pixelizer will be coming to STEAM!!!! https://store.steampowered.com/app/4469370/Pucks_Pixelizer/ I'm super excited >< !!! If you haven't bought it yet...
We have done a lot of work to try and get the few portions of this plugin to at least start. so we will go over them from top left to bottom right. Config (Top...
小さな不具合修正と設定まわりの調整を行いました。 Minor bugfix and settings/UI polish update. - 言語を変更してから元に戻し...
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In this update: Added attributes Some very slight adjustment on Mist Fog Shadow to make them look slightly better...
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Hey! PixZels v0.03 is out! A few solid improvements I worked on over the last days, thanks to your feedback: Export window PopUp fix Fixed the bug where the exp...
🚀 Multi-Streamer Mode is Here The PNGtuber Enhanced Multi-Streamer Variant now lets you host up to 8 streamers in one shared session, all displayed inside a...
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[*] Updated the "Move file tabs without detachment" function to work with the new tab context menu in Affinity v3.1 [*] Enhanced responsiveness of the Active Ta...
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Покращення рендерингу, стабільності та робочого процесу плагінів Fluxor провів кілька вн...
I am excited to announce the official release of the Master Economy & Progression Engine (v1.0.0) ! Balancing an RPG or Idle game shouldn't feel like a chore. T...
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Version 2.1 – 25/03/26 Synergie-Sektion gefixt Bugs gefixed und Code verbessert Ankündigung hinzugefügt...
This update adds a Skin Loader to the Options Menu. Skins can be made to order or find ready made ones at the Screw Engine Skin Shop . More will be coming soon...
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The generator is now much faster. It wasn't really slow before, but it sometimes seemed like it was taking longer than it should to produce a medium-sized map...
This is not an update to the main application, but to the Menu Master software, that can optionally be installed as part of your setup. This will be updated in...
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CHANGES --Fixed Persistence Bug --Added proper names for selected games instead of WAD name --v0.2 now uses the updated logo instead of the red placeholder squa...
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親愛的開發者們,大家好! Hello, dear developers! 在親自使用這款插件一段時間後,我針對部分功能進行了進一步的優化。 Af...
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Hi guys, I've had this featured requested serveral times, so here it is! 😊 GIF Exporting now retains duration When exporting as GIF, the duration settings in...
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Hey everyone! We made some improvements to the app today. When you move a repeating task to a new day or time, either by dragging it on the calendar or editing...
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Holy, it been a long time haha. So, if you are on the Discord,or some of the socials of the project, you already know a lots of thing, but here is a quick list...
-Application code cleanup. -Custom animated sprite did not show on preview canvas. FIXED. -After loading a wave file in the Scheduler, wave path did not scale c...
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The issue mentioned in the previous post is now fixed! Zipping functionality in ct.js now works without the need for workarounds. Download the version 5.3.1 her...
6 files — 5.3.1
Changelog/Additions - Got new icons for Council and Diaspora that have the same aspect ratio as the other icons (150x150) - Temporary icons for the new vagabond...
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Lots of general cleanup, a few bug fixes (maybe even introducing new ones, who knows!) V088 (24/3/26) First draft of ANIM and COLLISION Macros Minor bug fixes E...
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I had to update it a few times cause it wasn't the right size. Might need to change again. Follow for more updates...
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Added Sunsoft 5B (S5B / FME7) sound chip support...
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A modern reimagining of the classic FTPlug concept — bring tracker-style chiptune workflow directly into your DAW.
## v1.3 ### New Features - Separator library with 17 built-in PETSCII patterns (frames, lines, decorative) - Custom separator support with persistent storage -...
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Hi! Thanks again for all the feedback, totally unexpected!. I just updated what used to be “Sega Color Picker” into Retro Color Picker for Aseprite. It now...
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Hey everyone! This update is all about giving you more control over how your pixel art looks and feels — with a major dithering system overhaul, a new perform...
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Fix: Function calls expecting arrays were "caught"...
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Just something fun to share: Talescape was shown at a networking event hosted by games.LINK.nrw at Ubisoft Germany. I couldn’t attend myself, but someone on s...
MVS V0.2 What's New ? New UI 16 New Commands Added Settings Changed UI layout...
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My Tools and Projects Recently I took a break from Graphic Designer to make a font preview tool. The font picker in GD was always pathetic. I recently tried to...
Adjustment: Modified the code to work with hot reload of Master Editor Software...
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Estamos orgullosos de anunciar que Sentinel ha completado su fase de refinamiento cosmético y funcional. Esta versión no solo trae el motor de optimización m...
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i originally posted this in the wip forum thread here but realized it made sense to breakout as a devlog post, as it may be broadly interesting! i did a lot of...
What's New v1.3.0 IF/ELSE branch fix — the ELSE branch now correctly appears in the ASM view. A missing internal function caused a crash during rendering when...
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Pixeve v1.1 is now live. This update focuses on UI polish and consistency improvements. Changes: - Fixed text color issue in Collection Background Override - Wi...
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Read the post for more context Hi, I didn't want to personally make such a public post, yet. Tho i feel like i owe all of you a proper apology.. the V1.4.x vers...
Fix: Invalid references for general parser fixed...
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🌟 Interactive Event Highlights & Floating UI A plug-and-play MV/MZ plugin to highlight interactable objects. Easily attach dynamic visual effects and floatin...
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Hi! I'm aware of the bug where everytime you open the palette editor, it reloads them slightly lagging the entire program. I'm working on a fix! I have also enc...
Fixed: Bugs related to event mods that I believe was the cause of settings being reset on start up. Fixed: 'Pro Required Panel' was sometimes visible in Pro ver...
1 file — 0.6.12-beta.2
Fixed: Bugs related to event mods that I believe was the cause of settings being reset on start up. Addressed some problems with server shutdown options that ma...
1 file — 0.6.12-beta.2
This update adds error visualization in the edit-as-image mode for the map editor, along with tiles and actor assets analysis features to help build more compac...
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