Tool Devlogs
Interface [RangeBox] Add scaling knob. [Preview Panel] Toggle Focus Content with hotkey now toggle between full view and selection view. [Preview Panel] Add bac...
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Hi guys! I've finally managed to make Ctrl+Z work ><! It was really a hustle, since Pixelizer is made in Unity, but it works nonetheless! It does not support th...
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Changelog: Fixed/Improved UI interaction during plugin edits Fixed issue with variable inputs detecting device reconnections Fixed variable voice key status ind...
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Hi! I've recently updated the itch's page to make it look less cluttered! I'm currently working on Undo-Redo actions and some more updates to come >:3...
Hi all, today this plugin was updated to version Alpha R4! This version adds an [CGMZ] Drop Tables integration so your steal skills can randomly generate a drop...
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Features New palettes: Skulls Leather & Steel Bones Military Surplus Improvements You can now click any slider value to type a number directly. Switching betwee...
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You succeed, but ... Hi all! I just released an adjudication supplement, and that's a lot of letters. It's a mixed success result generator! I used it during a...
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Hi! A quick patch on our end to fix an issue with labels not saving properly. More fixes are being looked at and will be on the way. CHANGELOG: labels now save...
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Change Log for Version 0.1.6 0.1.6: 11 May 2026 Lot of behind the scenes cleanup Updated build process Added Unit tests Fixed some bugs Added Mail email title s...
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Why not release the next version a day after the previous one? Since the first version I have felt that the most important feature that was missing is w aveform...
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There's a difference between a heist and a transformation. A heist, you walk out with the thing. A transformation, the thing walks out with you. Dimmer Manor is...
(v0.1.5) Test Release - Patch Notes Default Download Path Sets the default folder where all downloads are saved If left blank, the app uses a fallback system lo...
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Added new features! Read below to see them! InstantEngine V25 Features 1. Built-in Tileset Editor Import sprite sheets directly into the engine Slice tilesets u...
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I'm counting this as a major update, because it's a massive UI shift that includes some important quality of life features. I got some feedback about the color...
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- FIXED : BYTE DATA (asset) no longer errors with bad entries. - FIXED : TEXT DATA (asset) allows typing even with the pointer not over the window...
In this version I rebuilt the UI to make it more compact and fixed a bug related to the Follow Cursor which was different from the mouse button. Also added firs...
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Just launched GroundWork, a terrain editor I built for indie devs. Hydraulic, thermal, wind, coupled and snow erosion. Node-based generation. Real-time 3D previ...
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LightTreeFM Devlog – Icon Support Added A new visual layer has been added to LightTreeFM: the main filesystem elements now have dedicated icons. Drawers, regu...
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🚀 **** Today’s update brings several improvements based on your feedback: ✅ **Pro version is now 5x faster** compared to the free version. ✅ **Over...
Attention! THIS IS THE BETA VERSION. IT MAY CONTAIN BUGS AND OTHER MALFUNCTIONS! But this is an important update, some bugs have been fixed, the transition to t...
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This update focuses mainly on reorganizing the Video Converter page and simplifying the overall workflow. I reworked the layout of each section to make the inte...
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This update brings you a new effect: Physic Touch. When the player walks into or touches a character with this effect, it will physically react with a spring bo...
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Finally, you can download it for Linux (tar.gz) or Windows (zip)! I’ve also released a demo video similar to the last one but for Windows: It is compiled for...
Required: VS221_MinigameCollectionPart2 (v1.1.0) What's new: Absolute X,Y Offsets : Added custom position parameters for all UI elements (Hint texts, gauges, bu...
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For some time, a cosmetic but needlessly worrying bug has been around. At semi-random, one of the 256 tiles in the tileset seemed as if invisible when opening a...
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Version 0.1.6 out, with some new features! Adds more game settings’ options, being game windowed and resizable...
1 file — 0.1.6
v1.1.1 — Improved UI for vertical orientation and custom palettes authoring Hello-hello, whimsical cryptids! This update mainly focuses on UI improvements for...
6 files — 1.1.1
Well it turns out you can't get timing-accurate sequence:play(onSequenceEnd) callbacks. Pattern switching got put back into the update() calls. Timing inconsist...
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Basic update adding requested features: - Ability to add new Rarities including Standard Rarities (guaranteed rates per pack) and Super rarities (% chance to re...
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Hi all, today this plugin was updated to version 1.4.0! This version adds a One Category mode to your credits window. When this is enabled, the Credits window w...
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The basic function of this tool has complete: - Manage SSH connections in groups. - Group file format keep exactly the same with `~/.ssh/config`, which means yo...
These are the styles included in ThemeCollection03...
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SecureDeleteBin adds secure 3x/5x overwrite delete actions to the Windows Recycle Bin - fast, local-first, and simple.
Coming in with a few fixes: #LOCK wasn't working. That's embarassing. #LOAD AT <X> <Y> <FILENAME> wasn't working from the global object. There were weird flicke...
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Heyo Musicians! I've came to a point in development where I got new features done and ready for public for testing. Here's the changelog: • Revamped UI for le...
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This update improves the sprite alignment algorithms, especially Pivot Mode, Centering Mode, and transparent-area detection. The tool now analyzes visible alpha...
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Memao Quality of Life Updates in v1.2.3 While we finish work on Battle Animations and Custom Animations we wanted to release some Quality of Life updates as wel...
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v0.9.1 is now available! v0.9.0 was a major UI overhaul, and v0.9.1 adds significant improvments to Maleghast play. Combined notes for v0.9.0 and v0.9.1 follow...
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Working on your next title and need a comprehensive storage solution that lets players carry over equipment between multiple locations while maintaining the sam...
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New Features Tabs The main panel is now split into three tabs — Download, Info, and Shortcuts The Download tab contains everything from the previous version T...
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Hi all! To help facilitate enemy and npc rolls, I added a set of quick-roll buttons at the bottom of the character tab, right below the oracle section...
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¡HOLA AMIGOS! -Added Spanish (Latin America)* *If the OS detects the following language varieties: Spanish (Argentina), Spanish (Bolivia), Spanish (Chile), Spa...
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FIXED - Memory overlap issues not showing in the memory bar ADDED - note to most nodes that they are ONE-SHOT calls or JSR Based (Expects RTS) ADDED - Print mac...
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Hey everyone! After v0.3.1 earlier today, and seeing the state of the Town biome, I just HAD to release v0.3.2 : Sprite changes Town sprite parallax background...
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Web is the Dark Souls of build targets… Get the latest with usagi update or download below. Features: Usagi version is logged on game start. Raylib log level...
BaguetteFrench is back! One week after the first public release, there is a new update for BaguetteFrench. The “Bienvenue Update” adds a welcoming introduct...
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Hey guys! Big week. Main points: Everything that was impacted by the change of I/O files (from CSV to Lua) was updated, tested, polished. We're done with it...
Added a new command line flag, --player , that makes ACBR launch in "Media Player Mode". In this mode the media player runs as if it was a stand alone applicati...
Fixed several minor bugs and improved image and audio synchronization...
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Hello!! This update is pretty cool, just like you!! It finally covers how to customize transitions with set_custom_interpolator and some more stuff! I also rele...
4 files — 2.3.0
I've released a new version of Tween Composer today! ⚠️ The new update breaks saved resources created in 0.1.0 What's new New TweenSequence resource A new r...
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