Tool Devlogs
Here is a new version of the AssetPlacer, and while feature-wise this update might not seem as large as it could be, this update actually delivers a complete re...
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v.2.7.0 (May 13, 2026) Added: "Remove Tileset Spacing" option in the Tileset dropdown menu. This will open a panel that allows you to remove spacing from tilese...
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Cave Engine 1.6.0 - Release Notes Welcome to Cave 1.6 , where we proudly introduce Logic Bricks , Cave Engine's new Visual Scripting System , after 5 years in d...
Interface [RangeBox] Add scaling knob. [Preview Panel] Toggle Focus Content with hotkey now toggle between full view and selection view. [Preview Panel] Add bac...
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This release was 100% handled by Steo, I'm just publishing it. Thanks!! Changes/Fixes: Fixed several VGM issues (incorporated some from Perkka too) Current song...
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Versions 1.04 and 1.07 of the Easy Window Navigation plugin are now available, addressing a menu freeze that occurred when selling the last item, armor, or weap...
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Hi all, today this plugin was updated to version Beta R7! This version adds a new parameter to both party and actor commands, which is an array of states that w...
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Every game I started designing ended the same way: Notion doc for mechanics, Miro board for systems, Obsidian vault for lore, random spreadsheet for balance. Fo...
π°οΈ The Event Horizon has Arrived I am thrilled to finally release PLEX-78 "Event Horizon" βa project born from a simple question: What if a synthesizer t...
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Command Runner 1.1.1 β Resilience pass A small follow up release focused on making the plugin more resilient during studio tests. And subsequent yielding hand...
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Fixed a error preventing some user from installing portable AI services...
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Hello, all! This update brings some bigger changes to TumblBee, including a few feature requests from the community. If youβve been holding out on trying the...
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Release
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I've made a new generator called Taverns . How did it happen? ... (more)...
Fixes/Adjustments: Auto event execution modified. Please see demo projects (MV or MZ) Demo project updated to have a small tutorial to showcase normal skill, a...
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- ORG warning if out of sensor range - MACRO_LOAD - now files can be stored on disk! - CONFLICT warning update (still a WIP) - CLEAR the INIT code (Finally!)...
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Hello everyone β or anyone who might be following the project. A new version will be released soon. In this devlog, I want to talk about the main changes and...
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Most of what's worth stealing in Doskvol passes through here. A new Setting just dropped into ScoreForge. Free, like the rest of it. Leviathan blood. Diplomatic...
Hi everyone, Today is a big day for TileMaker DOT . Iβve spent a lot of time thinking about the future of this tool and the community growing around it. My go...
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Version 1.0.3 is live! Hey everyone! This update brings a massive overhaul to the color math engine behind the scenes to make the generated palettes look much m...
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The dialogue tree has now been update with the new interaction system in mind. Now during dialogue, the players movement is paused until it ends...
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Hi guys! I've finally managed to make Ctrl+Z work ><! It was really a hustle, since Pixelizer is made in Unity, but it works nonetheless! It does not support th...
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A simple and straightforward export workflow from Blender to Godot.
Release notes: Added: X mirror mode for windows Added: Window toolbar user-defined position and auto-positioning Fixed: Some modal boxes having a dark theme whe...
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Hi π Dot. is live today β a small pixel art and animated-sprite studio that lives in one browser tab, or as a tiny Windows app if you prefer. No account, n...
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Welcome to Version 1.2.2. What's in 1.2.2 vs 1.2.1 Quick changelog of everything since the last installer: Bevel-sized click areas for REC/PLAY, UNDO, REDO, STO...
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A major refactor is in the works. I'm working on a memory optimization to make LightTreeFM more usable on machines with only 2 MB of RAM. These are under-the-ho...
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LSR R8 Changelog Video Fixed cursor position during zoom β cursor now correctly follows the zoomed crop region Changed pixel format from yuv444p to yuv420p...
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πͺ ORBITAL β DEVLOG #002 Biome Expansion. Planet Rebalancing. THE ENGINE GETS SHARPER. The first wave of feedback is in β and you asked for more deserts a...
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There were some bugs left where the performance mode queue had some notes bleeding out to next pattern. That bug was fixed now. Also, you can now press+hold D-p...
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I've been busy with my own game (and steam page) but I finally got time to make a new update today! Hopefully it will update itself on next start. I haven't bee...
2 files β 0.9.59 | 2026-05-13
New Stuff! File Explorer Exclude node_modules and other build folders from recursive indexing to improve performance (significantly!) Excluded folders ( node_mo...
Changelog : Added AI-powered character chat Added Mood support for character conversations Added response regeneration Added message editing Added branching con...
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Kinda like you know.... its a devlog for plexie code why do you even red this?! Ohhh i write what updates i make here! 0.5: Now for Linux Your still here? You k...
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(This update currently only applies to the MacOS version) Improvements: Significantly improve preview and image saving performance - FPP now fully utilize your...
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A couple of minor bug fixes included: Reference layers will be ignored during the snapshot process Transparency is retained and snapshots are forced into RGBA m...
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Version 1.33 of the DM_LimitedInventory plugin is now available, addressing a battle crash that occurred when selecting items with an empty inventory in the def...
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Devlog β ARCAN ARCAN begann als kleines Offline-Werkzeug fΓΌr meine eigene 2D-Sprite-Pipeline. Ziel war es, aus einzelnen Frames und rohen Sprite-Sheets schne...
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Re-enabled add/remove mods function while server is running. Fixed UI bug when selecting mods tab. Extended scheduled restarts system to handle multiple daily r...
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A new Move tool has been added for moving selected blocks and local attributes around with optional rotation and duplication. To duplicate the selection, hold d...
Version 0.1.7 out, with a bug fix! Fixes game windowed state...
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π It's done! You can now preview the tween's animation. Just hit the preview toggle to see it running. I wasn't expecting it to be implemented so quickly. Th...
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Hi all, today this plugin was fully released as version 1.0.0 π! Among other things, this means it is now free for everyone, though of course I appreciate an...
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Hey everyone, in this update Iβm releasing dialogue sounds! One of the coolest parts about story-driven games is how characters can have unique personalities...
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[2026-05-10] Update the Image Resize Tool to support multiple sizes...
fixed go to github repo if index provides multiple links...
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Utility toolset for common Archipelago tasks
Changelog: Fixed/Improved UI interaction during plugin edits Fixed issue with variable inputs detecting device reconnections Fixed variable voice key status ind...
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I have disabled download for the moment. But i have already identified the issue and will upload a new build today...
-C64 PRG auto loaders/viewers now can exit after display by pressing a key -C64 Hires 2 color mode, same as the regular hires but only 2 colors are used in the...
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InsTracker has been updated to work again with the latest Instagram export format. Meta changed the structure of exported account data, which broke follower det...
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New Engine Release: Lychee This version brings lazy-loaded sprites for faster game startup and a new community bundle sharing system New Features Community Bund...
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