Tool Devlogs
Hello dear void◆sprite users! this update brings frame-based Animation to the program, alongside other improvements! Let’s look at the full patchnotes! New...
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Greetings, Adventurers! ACSG version 1.1.1 is now available! This update required a Herculean development effort, but I am very happy with the result. The centr...
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1. Load Audio Decodes audio into raw waveform data for analysis 2. Window Analysis Splits audio into small overlapping chunks 3. Pitch Detection Uses YIN/FFT al...
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Version 2.0.7 is available to download now on Itch.io, with the Windows Store version coming later today There are several new features in this version, you can...
Finally, my schedule allows me to update ARKit Toolset to Blender 5.0 and it was the perfect timing for fixing previous bugs and improving the addon ~ Fixes Mir...
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Over the past few weeks, I’ve been busy refining the helios GameLoop to enable player interactions with various GameObjects. This included, in particular, con...
One of the things I was most excited to tackle after adding Collections was improving how the app behaves when you start doing things in bulk . Once you’re cr...
Hi all, today this plugin was updated to version 1.9.0! This version adds global achievements. You can now make it so that if one save file earns an achievement...
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TANGOS Updated to Version 1.2 Nothing like one last update 24 hours before the tier starts! This update contains some requested features: Better loot priority f...
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Introduction: Growth in a Saturated Market? As developers, we often hear that the SLG (4X Strategy) market is "saturated" or "pay-to-win fatigue" is setting in...
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1/5/2026- v0.1 CINEMATICS EDITOR (Expanded!): Tween Parameter Controls - Dial in your animations! Intensity slider, bounce count, elastic tension, overshoot amo...
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I'm happy to announce that we went from a demo, to a fully working application for Johnny Castaway 2026. The application is now code-signed and notarized via th...
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There’s finally a build for Intel macOS again. I can’t guarantee that it will stay up-to-date with the rest of the versions but I’ll do my best to keep it...
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I’m very close on the notes! There’s a strange resizing bug that I’m working on. But otherwise, you can create notes with CTRL + Q and resize them as well...
I’ve been adding more clothes, hair and beard options to support the recreation of some of the Star Trek Adventures’ Shackleton Expanse characters. Here’s...
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This app started out as a journey to become a bass player in 1995. I was blessed to many shows, learn from some amazing people and also get burned by the music...
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Update for all the files: re stricture of midi message interpretation for all files, and fixing issues. Strings Legato holds. speed control on the velocity pres...
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UndoLooper Development Update - January 2026 Been quiet lately because I've been testing. A lot of testing. Not building new features. Not adding experimental s...
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⚡ ZERODELAY: THE GODLIKE UPDATE ⚡ ¡La versión definitiva para dominar en el gaming competitivo ha llegado! Aquí tienes las 5 funciones estrella que trans...
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In the last post I was wondering what to do with axonometric (isometric and dimentric) scenes and tiles in terms of lighting. In case you haven't read it, you c...
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UI Overhaul, Auto-Updater & New Click Engine Hey everyone! 👋 v0.9.8 is a big milestone update. This patch focuses on making the app feel more polished and co...
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Found a number of bugs that were problematic with the last update. Corrected how alternate styles were being added to windows, headers, buttons and panels in th...
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I call the latest update the Setting Update because you can now change the setting! Get rid of the TV, or the desk to have triangle guy all alone! Or use the gr...
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Well it seems in some cases the light indicator would render with the gif, so that won't happen anymore. The light is very sorry for hogging the spotlight...
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I have completely reworked how you will create the contacts, and how they will be added into the phone. Before you needed to: Create a list for the chat Create...
January 3rd, 2026 After a couple of month of intense development, Bonnie Engine is finally in a state where I can share it publicly. 344 commits. 52,000 lines o...
DICE RUN! It took some time but its finally there. Few value rounding fixes...
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I'm Glad to announce that the pvz2 editor got its third major update, a bit too late for new years day alas but we're here nonetheless, here's the changelog to...
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Required: Download the Demo setup. What's new: Gamepad Support (Camera): Full gamepad/controller integration for the Camera Obscura mechanic. (VS221_GhostHunter...
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Thanks to the constant support of Cookiekittyuke , we are fixing some bugs and adding new features. *Fixed tile selection bug. Selection is now more accurate *T...
Added Undo with CTRL + Z. Added Redo with CTRL + Y or Ctrl+Shift+Z Added when clicking color picker and selected a color it will select back the pen...
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¡Hola a todos! Estamos emocionados de anunciar el lanzamiento oficial de Flux v1.0 . Flux nació con un objetivo claro: simplificar tu interacción con Windows...
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TyranoBuilder Next is a modern visual editor for creating visual novels and interactive stories based on TyranoScript, focused on usability, flexibility, and cr...
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Just some general improvements and small features, a couple of vanity shaders to test everything works, saving and loading presets/profiles should come after ev...
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This is a tiny Desktop Decoration. It is a clock that read's your local system time and shows it as text. I was inspired by the text clock on my Playdate and I...
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An Interactive Turtle Graphics Programming Environment Welcome to MR Logo Turtle! 🎉 I’m excited to release MR Logo Turtle , a web-based interactive program...
Relive the golden age of home computing! I’m excited to release the MR Commodore 64 BASIC Simulator - an early prototype C64 BASIC V2.0 interpreter that runs...
Added the option to create more lists in the Home Screen besides the Favorites and Latest ones. Added a representation of a book's completion percentage in the...
Added new parameters to the content window so you can optionally decide custom values for width, height and position. Added new parameters to the command window...
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Required: VS221_InventoryGridDragDrop (v1.2.3) What's new: Fix - Weight Desync on Large Stacks: Fixed a critical issue where the weight system calculated mass b...
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Hi all, today this plugin was updated to version 1.15.1! This version is a small bug fix for opening the encyclopedia in battle when touch ui is disabled. Versi...
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Quick update to fix a bug that 3 or 4 people have told me about. On integrated AMD Radeon GPUs, the menu wasn't displaying. This should now be fixed! If you sti...
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The Gameplay Video Jam , hosted in late November, has now concluded! 🎉 Congratulations to the three developers, I'll contact you all soon via email. A heartf...
I’m excited to announce the Patreon release of Project v2.0.2, which is aimed at squashing reported bugs with HD cover scanning and increasing detection rates...
This update introduces state templates, which allow you to build a state configuration that you can then easily apply to various state machines (and owners). I'...
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I made some fixes in the game Launcher. Heres is what i fixed and added. Bug Fixes: Fixed an issue where the user Version of the Launcher could remove games Som...
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The Wrong Alphabet is officially out in the wild. This project started as a question more than a plan. I’ve been thinking for a long time about the overlap be...
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General code refactoring One time at day reminder fix: Update next execution after import from json New setup file for InnoSetup...
i made a little tool to create PS1 retro style gifs/webm with vertex jitter, dithering, lighting ,multi meshes, individual rotation, group rotation, and so much...
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This update fixes an issue where traits would persist if a player starts a new game (without exiting the game itself) after an trait was added ingame...
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