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Tool Devlogs

◆Devlog 24 | Cubemaps and thumbnails
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Welcome to this month's voidsprite progress report. While we are still yet to reach Beta, here are this month's highlights: 1. Cubemap preview Initially made as...
5 files
2.1.0: UI
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In this update: Context menu with all options. Usable of mobiles...
Pixelorama v1.2, new possibilities for pixel art
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Major Update
Artwork by Kellay , one of the artists for v1.2's splash screen artworks. We are happy to announce that the newest version of Pixelorama, 1.2, is finally here!...
10 files — v1.2
PixelOver 0.19 RC 1 - Bezier Shapes & Lines
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Hello! This is the first release candidate of 0.19, adding vector drawing to PixelOver with the new bezier shape and bezier line objects. Please note that pre-r...
3 files — 0.19-rc1
1.1.2: visual improvements
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In this update: Numerous visual improvements A new style ( Antique ) and adjusted old ones...
Iso Shapes 3.3 — Grid, Slopes & Stairs
This one is all about building levels, not just single shapes. Floor grid. A new Grid tab lays down a clean isometric grid on its own layer, so you can block ou...
1 file
v1.0.0.8 bugfixes and viewport shapes
MiniMap v1.0.0.8 Changelog Added Viewport Shape Style dropdown to Camera Mode property with 3 options: 2D Camera (rectangle), Trapezoid 3D (classic trapezoid wi...
1 file
Version 0.07
Major Update
🔥 NEW IN VERSION 0.07: AI Sound Effects, Crystal-Clear Audio & Rock-Solid Web Engine! We just dropped another monumental evolutionary update for TinCLE, armi...
1 file
colors!!!!!
# Build 117 — what's new **File:** `BloomStudio (117).html` · engine 2.9.9 · open it in a browser, that's it. (115 and 116 were work-in-progress cuts —...
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Version 2.1
VERSION 2.1 - I WENT LOOKING FOR NEW BOOKS AND FOUND ONE THAT DOESN'T EXIST This update started as housekeeping. Black Library had put out a few things since th...
2 files
Hotfixes
Changes: Spell check can be toggled off in the settings now. Spell check should no longer flag non-English characters. Minor performance tweaks...
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Tutorial: 🔴Environment Hazards
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Tutorial
Hello, ludonaut. The main purpose of our Gameplay Library is to help you design and build your dream indie games with a modern methodology. We are gathering the...
GODOT - TRON Shader - 06 - Blending Grid and Texture
Tutorial
We are arriving near the end of this tutorial series, as last time we learned how to use the vertex color information as a blending mask . This session will be...
Favorite Visual Novels?
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Culture
What is YOUR favorite visual novel? I would love to hear from people about their favorites so I can check them out myself! Mine is Our Life: Beginnings and Alwa...
New Version 0.0.3
This new version has some important fixes: The Neocities Upload now uses async-neocities and is MUCH more reliable. The "hang" issue when updating old gallery's...
5 files
[update] 1.2.0 release
Major Update
!!! With version 1.3.0 the application will become paid! What's New A new rendering engine, an MCP server, and a lot of new nodes. - Rendering moved to a native...
5 files
JARVIS Indev 0.32 - Voice and Platform Update
Major Update
open patch_notes.txt...
1 file
Iron Man's helmet AI for Windows. Coming to macOS and Linux soon.
SoundDevX 2.0.1 - Tutorial and minor improvements
SoundDevX 2.0.1 released. - Tutorial We have created a simple tutorial to get you started with this tool. I teaches users the absolute basics, like changing the...
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VERSION 1.0 is READY!!
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Major Update
Finally after a million updates, Version 1.0 is here, it is READY. for your gaming ideas for C64 to finally come to life...
8 files
S4W - Scanlines for Windows v1.4 update is Out !
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S4W 1.4 update is Out ! Hi everyone, After several months of work, this one is finally ready and it's honestly the biggest step forward since I started the proj...
1 file
Version 1.16.2 — projection à 15 jours et correctif d'import
Major Update
Cette version corrige plusieurs anomalies mises au jour par un audit complet du code, dont une qui pouvait faire disparaître une opération à l'import. La mis...
1 file
Sharp Stock 1.6 Is Available Now on itch.io
Major Update
Sharp Stock 1.6 is now available for Sharp Stock Lite on itch.io for Windows and macOS. In our Sharp Stock 1.6 Preview , we introduced the new tools and workflo...
2 files — 1.6.6
Big Update coming today or tomorrow. V0.6.0
CedarCut Studio changes: 0.4.4 Linux → 0.6.0-3 The current application version is CedarCut Studio 0.6.0 . The current Debian package revision is 0.6.0-3 . The...
v1.2 Update
Fixed creating new groups. Aseprite’s updated callback behavior incorrectly opened the group editor in edit mode. Fixed Save Session when no session is active...
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v0.3.1
Major Update
Update 0.3.1 — the mouse enters the language, the world gets memory, and the editor lets you move code around Until now a program could only read what was alr...
4 files
Road of Darkness
Game Design
Road of Darkness is a project file that demonstrates driving a narrative with 100% CYOA. CYOA means "Choose Your Own Adventure". In MAD Candy CYOA is managed by...
1 file
What's New in 26.7.31.1
Major Update
Everything since 26.7.22.2. Games Games with a real macOS version now run natively. Bourbon detects a 64-bit Mac build and runs it directly instead of translati...
2 files
Ultimate Shift Controller v2.9.9
Major Update
atest download page: https://lu-ciel.itch.io/ultimate-shift-controller Ultimate Shift Controller latest version: v2.9.9 【日本語】 v2.9.4以降のUSBゲー...
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Version Alpha R3 Release Notes
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4
Hi all, today this plugin was updated to version Alpha R3! This version adds an option to skip playing sound effects if the player has the volume set to 0, or i...
1 file
Psypan 2 Released
Major Update
Explore the world of stereo with Psypan 2 , a stereo multi-effect that packs 17 pan modes into a single plug-in. Built on the surprisingly popular binaural pann...
A free browser palette extractor (and why most of them get pixel art wrong)
Tech Discussion
PaletteGuard's job is to check a sprite against a palette. The question I kept getting asked was the one before that: how do I get the palette out of a sprite i...
Update: I Changed the Viewport Dimensions
That's Right: I Changed the Viewport Dimensions Can you believe it? The viewport dimensions have been changed. What's a viewport? It's the window you view the g...
An Important Announcement
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1
Culture
Hello, Developers! The AG APK Builder Team has made an important decision regarding the future of AG APK Builder. We are planning to release the final major upd...
v1.2.8 - Some more safety nets
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Fix/Adjustment: Catches and force sets array if poly collider array is not set...
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Why DitherForge refuses to do Floyd–Steinberg
Tech Discussion
DitherForge uses ordered (Bayer) dithering and deliberately does not offer error diffusion. That's a design decision, not a missing feature, and it's worth expl...
2 files — 0.1.0
Outlines that never touch your art layer
Tech Discussion
Aseprite already ships an outline FX, so let me be straight about why this exists: EdgeForge competes on control and on not touching your art, not on doing some...
2 files — 0.1.0
Why CelTween is one undo
Tech Discussion
The easy way to build a tween tool is to write each in-between cel as you compute it. It works, and then you press Ctrl+Z and get one frame back. Then again. An...
2 files — 0.1.0
v3.0.0: New Engine, Quantised Chords, Optimisations
UPDATE v3.0.0 New engine! River is a sample based, polyphonic string ensemble chords engine With attack/decay swells triggered on euclidean trigs or pitch modul...
2 files
How AutoBlob is tested: pixel-identical output, verified inside Aseprite
Tech Discussion
Autotiling is a correctness problem disguised as an art problem. A blob set has 47 tiles, and if any one of them has an edge that doesn't line up with its neigh...
2 files — 0.1.0
Editing projects seems to be in a good place now
After a little more work, I think it's finally in a good place. I'm sure I've said that a couple of times, but after revising, and now it's possible to edit pro...
2 files
v1.5.0
New engine! River is a sample based, polyphonic string ensemble chords engine With attack/decay swells triggered on euclidean trigs or pitch modulation change a...
1 file — 1.5.0
Online Multiplayer Plugin for Godot 4: Plugin v1.0.0 Release!
Major Update
I've made a plugin that easily adds online multiplayer & authentication to Godot 4 projects!...
3 files
HUGE Windows Update
Major Update
Pxlated – Windows Update This is one of the biggest updates the program has received so far. The most obvious change is the new name: Pixel Burrow is now Pxla...
2 files
1.0.3
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In this update: Numerous visual improvements PNG export ( P )...
Loopsmith 1.7.1: twenty-one bug fixes
Loopsmith 1.7.1 is out. No new features this time, just fixes. I went looking for bugs across the whole app and found twenty-one of them. A few are worth callin...
2 files
v0.4.0 - A More Comfortable Way to Build
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This update is focused on making the editor easier to work with day to day. This is not one single dramatic feature. It is a collection of improvements aimed at...
4 files — v0.4.0, 20260728011459
Aseprite Multi Preview v1.1.1
Aseprite Multi Preview v1.1.1 A small UI update. The corner info text (zoom / frame / mode / etc) is now only visible while the menu is open. Closing the menu w...
1 file
Upcoming changes
What's new? Added support for .pls playlist files; you can now import these via Create > Add File to Library, where a new radio stream will be created for every...
Major Updates (V2.4 - V2.6): Lore, Localization, and Layout Control
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Major Update
Hello everyone, I am excited to share a massive series of updates for the Automatic Bestiary plugin, bringing it up to Version 2.6. Over these past few updates...
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The music paints the picture
CANVAS-5 has always rendered what the camera sees. Now it renders what it hears at the same time. Turn on RAIN and the ASCII stops being green. Bass drives how...
2 files
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