Tool Devlogs
Added methods for minimum and maximum value for custom parameters. Mainly for compatibility with other plugins, like EliMZ_ClassCurves and EliMZ_EnemyClass Fixe...
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Added three ways for you to show the current level from an enemy! You can setup them on the plugin parameters Added plugin parameters to control how the plugin...
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Welcome to this month's voidsprite progress report. I will admit it hasn't exactly been too eventful in terms of new additions, I am currently working on a diff...
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Added a new zoom mode to the Reader, "Fit to Both", to fit the page/s to the width and height of the viewable area. Expanded the "Automatic Page Turn" setting i...
New Remote Terminal addon. Terminal command now support calling any global functions in the software. Interface [Curvebox] View range now auto expands when drag...
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Yesterday (Jun 01 2026) I rewrote great swathes of this cold for compatibility with sbcl, will document later. tl;dr: Download, tar xkvf GAME.TAR , ecl and (ql...
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You can now export songs to MIDI files (.mid). Just click "💾 Save", then "Save to MIDI". (btw, in the video, I am using https://chiptune.app/local (not made...
Good evening everyone! So, today, I am back with an update that is slightly of a setup update for one of my future project (which is probably still a year or so...
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After quite a few requests, I have released MacOS and Linux versions. Any feedback on performance on these minimally-tested platforms would be very valuable to...
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Some minor code changes for compatibility with my other plugins. In case you are using any of the plugins below, make sure they all are on the version number in...
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Attention! This will break previous versions. Make a backup before the update! You will also have set up the plugin parameters again. Added support for creating...
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This update mainly focuses on quality-of-life improvements. The goal is to make VoxelForge clearer and easier to use, especially for users who want to try the A...
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Progress on Godot 4.7 has continued without a hitch, but the need for more 4.6 maintenance releases remains ever-present. Our commitment to active support bring...
5 files — 4.6.3-stable
Here is a list of the most notable changes in this update : The basement now has an external entrance, the "cellar door". It's usually located on the opposite s...
Welcome to another update for the Kadajah Title Screen Maker. In this patch, the focus was entirely on improving the player's user experience and giving develop...
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AFK Sprite Character Animator has been getting a visibility and workflow pass. The big focus is making the tool more useful for real sprite sheets: uneven frame...
AFK Maker Suite Pro is the bigger maker workflow bundle: pricing tools, quote support, and extra utilities for sellers who want a more complete small-shop helpe...
Quick refresher for AFK Maker Suite Lite : this is the lightweight version of the AFK maker workflow tools, focused on helping small shops and hobby sellers pri...
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Hey, devlog #4. No new feature this time - before adding the next thing, we went back through a list of bugs we’d written down and kept walking past. Nine of...
Today’s Dungeons & Data update is a big one for the campaign side of the tool: character sheets are now live. Party member names now open a full character she...
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Launch! Mardownizer - .PDF to .MD...
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Convert PDF to Markdown locally, no cloud, no accounts. Early Windows version.
Fixed a bug with the char and map editor where the mouse button was selecting instead of drawing. This was due to a user feature request rushed out and not full...
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I finally had some time to do small things for Connected again. The main reason is, of course, that I stumbled upon some bug while using it myself for our curre...
4 files — 1.0.7
this release has the following content: 1) gltf rendering had significant fix, one of our shader caches resulted broken rendring and we have now fixed the cache...
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0.4.5 — What's new This build brings working audio, better game compatibility, and smoother performance. Audio Previously MIDI and WAV playback didn't work on...
Welcome to another update! We've made some major improvements to several systems. Navigation has been improved across the launcher, including menus, ROM browsin...
Here are the PTB MZ changes: -I made some improvements in the code. -The escape issue is all fixed now. You can use the "escape" flag in skills and items now. A...
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I created a short video demonstrating Zoom Player's newly enhanced media library search feature. Search now intuitively works with either a Keyboard, Mouse or a...
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Changes Localization updates. Added Turkish localization. Updated Simplified Chinese localization. Updated Polish localization...
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FMS 1.21 This is a minor update, adding the option to change the PPQN of the Clock and Audio sync, allowing for clock sync with a wider variety of devices. You...
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Hello, v2.25 Bug fixes: X dock size 4k support broke hide icon feature /8080...
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What's New v1.6.8 Pure 6502 disassembler view — the Disasm output mode now shows a clean machine-code listing: no macros, no comments, no annotations. Only re...
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Hey everyone! A fresh batch of quality-of-life improvements and a highly requested platform release just landed. Here is what’s new in the latest update: Nati...
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Effective 1st July. Pixel Composer will cost $15 (from $10). The last price increase (from $5 to $10) was November 2023, and I believe the software has improved...
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I just launched CT Text Style Plus , a small but useful RPG Maker MZ plugin for controlling your game’s default text style. This plugin is made for developers...
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Flexible Docking, Audio Channels, Custom Keybindings & Global Search The biggest StoryFlow release so far. The rigid single-window layout is gone: tear any file...
3 files — 1.5.0
Some buildings keep people out. This one's deadliest weapon is letting them in. New on ScoreForge: Arms of the Weeping Lady — the newest Setting for Six Tower...
This update extracts the comic viewer functionality from Tetorica mDrop and makes it easier to use as a standalone viewer component. What’s new Comic Viewer e...
7 files — 0.6.1
Added Narrative OS Update 01, with updated manual after some feedback and thoughts from my own work flow. This update is a big one. It started as two small requ...
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Dead Reverse v0.2: Built a JUCE Plugin with Insanely Good DAW-Synced Panning (Coming Soon to itch.io!) Hey guys! Yesterday, I built an audio plugin using JUCE...
Version 0.0.14 improves performance a little by populating a temporary array for optimizing passable block verification...
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Backed by popular demand, OpenCode GO is now available as a provider! This amazing low-cost subscription platform is a no-brainer if you want to keep your costs...
Hello, good friends! So... to my wife's dismay, I've been a busy person this weekend and... Surprise Update tonight! -Added an option to Show Character commands...
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this is a new game engine - ruin After a long amount of development, testing, rewriting systems, breaking everything, fixing everything again, and optimizing th...
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New changes: Added configurable port support via config.properties file Fixed texture paths for themes Example URLs on landing page now adapt to your custom por...
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Hi all, today this plugin was updated to version 1.1.0! This version adds global items. These are items you set as global in the plugin parameters, and then if...
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Hello everyone. Today I am releasing a major update for the RE Inventory system, bringing the plugin to version 3.9. Over the past few iterations (from 3.5 up t...
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New Changes: Added configurable port support via config.properties file Example URLs on landing page automatically adapt to your custom port updated documentati...
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This is the initial release. I based it on old school Macromedia Flash a bit, where the .ref frame is like a keyframe in it for tweening. Layer locations don’...
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