Tool Devlogs
Added a few more bug fixes in this release. There was an issue where it wasn't possible to delete script events after deleting a multi selection, and deleting p...
12 files — 4.3.2
Here you can find the map works that shared by users using the plugin. You want to share yours too? Visit the Discord server, share your image and tag Sang Hend...
Hi! In this updateI've added the long awaited color palette editor to puck's pixelizer! >:3 I hope you'll enjoy it! Changelog: Rebuilt the color palette system...
1 file
Interface [Group] Add custom interface for group. [Animation Panel] Add “View Context” control for selecting whether to show all animations or only in the c...
3 files
Hello! I see it's been about two and a half years since my last devlog on this project, and another year on top of that since my last update! On that last devlo...
2 files — 1.1.3
Novaboard v0.17.0 New mouse/keyboard preview canvas resize preview is not draggable new style for tags panel copy/paste for effects you can change brush size/co...
Thaluna v3.2c - Faster Game Lens Refresh & Lens OCR Language Sync Changed: Lowered the minimum Game Lens / Continuous Lens auto-refresh delay from 0.10s to...
2 files
I can test ELI by myself all day. I am one person, on one machine, with one account, who knows exactly which buttons not to press. That is the worst possible QA...
1BITDRAGON 5 lands this summer!...
Create Music for Your Game
🎨 Colores fieles — "lo que ves es lo que jugás" Una sola paleta NES en todos lados. Había tres tablas distintas de "color NES → RGB" (editor, cuantizad...
1 file
SyndRec v1.2 is now available. We've fixed a critical bug where video and audio were saved as separate files instead of being combined into a single MP4. A sync...
1 file
This update adds a simple Alarm / Timer feature to both the desktop app and the Chrome Extension. New Features Alarm You can now schedule an alarm directly insi...
28 files — 0.25.5
Updates A lot of minor fixes here and there. Here are the major updates. Improved Readability After feedback from users I have added more contrast to the UI ove...
2 files
V1.0.5 beta — support for Kling's new API key Quick fix. Kling rolled out a single API key in their new console: AnimaticForge now supports it directly (a "Kl...
1 file
I've removed the ability to restore purchases for the sake of simplicity and updated the plugin to support Google Play Billing Library v8.3.0!...
1 file
Release 1.0.0 XYNTARO Soundscape Designer is now live After months of iteration, the first stable release is out. 70 layers, 100 presets, full WAV/OGG export, a...
1 file
Added a game loading screen to prewarm shaders and optimize stuttering issues for the Web build, while fixing minor unreasonable bugs and adjusting the visual a...
1 file
In this video, you'll learn how to create a wind blowing weather effect. This adds some dynamic movement to your game, improving the feel greatly. All Tutorials...
The height map output let you place each layer's ramp in a grayscale band, the idea being that you stack layers in different bands so they read as different ele...
Version 0.0.8 implements support for Objects: Fix bankswitching error when there were too many NPC's; Implement support for Keys and Doors; Implement support fo...
2 files
Hi all, today this plugin was updated to version Alpha R5! This version is focused on normal player movement instead of movement abilities. It adds the option t...
1 file
Three weeks ago I released WAVN — a free audio toolkit I built to solve my own workflow problems as an indie game developer. Here's a quick update on where th...
Required: VS221_MapPixelCollision (v1.1.2) What's New: DotMove Hitbox Debug: Added purple collision box debug for the player and events. Hitbox size can be adju...
3 files
Hello, good friends! We've had a busy day at the studio! -Major overhaul of project save/load system (project assets are now streamed from projects folders kept...
1 file
We're back. FMS 1.30 is a major update that not only hugely improves the overall signal quality, but also adds some frequently requested features and QoL improv...
3 files
Ren'Py Visual Editor had a couple of updates built in now: - Group select nodes (shift + drag) - Improved check if no orphaned nodes are present on export - 'Ex...
1 file
A crucial bug was fixed...
Level up from a skill or item like the Pokémon "Rare Candy" item
Twice a day, thousands of laborers pay to leave Charhollow. Not a metaphor. Copper coins into heavy fare-slots, policed by corporate collectors, or immediate de...
A capture-quality rework: cleaner cutouts, no glow leaks, and you can now spin the model right in the viewport. Much cleaner cutouts Transparent captures use a...
1 file — 1.7.0
So I'm not exactly sure what the issues have been with pixel but I have updated the dev package that it won't charge any further feedback on what I can do to im...
2 files
Hello Dialog Engine users, we have launched a website where you can generate the .dialog3 file more easily. Click here to visit the site!...
1 file
new photo mode lets you arrange your little dudes and add captions!! also added hands I guess...
2 files
AxisMirror is feature complete. There will still be future updates and upgrades, that expand on the systems and features already in place, from new driver focus...
1 file — 0.9.1
https://playmmo.ed5enterprise.com/play/valcoma-a10b30...
Build an MMO in days! A 2D Isometric Game Engine for making Action MMORPG.
Great progress was made over the weekend: 🖼️📐 Added compact PNG export with editable project metadata embedded directly inside the image. 📥📐 PNGs...
1 file
-Updated the UI to match the new redesign from the Facet Demo -Fixed a bug that caused some chamfered and filleted faces to not display properly when exported t...
1 file
some bugfixes (compiler/parser) new examples...
1 file
Code retro games and demoscene effects. A modern web-based BASIC environment featuring a sprite editor and tracker
Its been a while! Transparent Color support! From Sprite/Map/Animation View Menu - you can enable Transparent support for Color/index 0. This is as good we are...
1 file
Hey there, the past week I tested a bunch and optimised everything that still felt a little bit off, and added a couple of quality-of-life features. Here is a d...
1 file — 0.9.3
Changes fixed glitchy instantiation of components’ layout elements fixed some unreported bugs surrounding inputs for colors added the Terminal (see below) I...
1 file
What's New v2.0.4 Shape tools in Map and Sprite editors — line, rectangle, and circle drawing tools added to both editors with live preview. Click to start, m...
9 files
Hello everyone! Today marks the first public release of MWG (Mogorawoki's Word Generator). MWG is a lightweight procedural word generator inspired by language p...
Bone & Skeleton System — Changelog Integrated procedural skeleton and skinning system for GLB Animator, enabling real-time bone-driven mesh deformation direct...
Tessarium v1.4.1 changelog Isometric shapes have been added and a way to import a sheet of prefab objects. Tessarium Pro is also in the Summer Sale! 50% off unt...
11 files
Sup guys. I don't know if anyone really downloaded the original version of the screensaver, but that doesn't matter, because the definitive version is OUT!!! Th...
1 file
Quick recap of what 0.15.2 actually fixes: the on-screen preview now supersamples so what you see matches what you export — and it auto-backs-off during live...
1 file
Added render layers, allowing emitters to be grouped into separate layer effect chains before being composited together Added Master Effects for final post-proc...
4 files
A new update is now available! Automatic Updates Added an Automatic Update System. AO Lightmapper can now notify users when new versions are available, making i...
6 files — 1.3.5
v1.0.0 is here — Light Mode, and some stubborn bugs finally squashed StartGuard just hit v1.0.0 — the first big update since launch, and it's a meaningful o...
1 file
Loading more posts...

















































