Tool Devlogs About Game Design
Please let me know what features would be valuable to add to this simple audio monitoring utility What Made That Sound ? Now it has it's simplest form just trac...
To make a platformer game, you essentially need just four gameplay elements . The recipe follows; 🔴Precision Platforming 🔴Environmental Hazards 🟢Spatia...
1 file
A Release I Wasn't Planning To Make When I released Decks in 0.6.0 , my intention was to continue straight on toward 0.7.0 , which is currently focused on PDF e...
Jump'n'Shoot games are a subgenre of Platformer games, and they are usually associated (even used interchangeably) with the Run'n'Gun subgenre. In this post, yo...
1 file
I am currently investigating the possiblity to import, version 1.0.1 is able to import the exported files without much hassle. Importing other scripts from 'han...
SImply put, the 🔴 Telegraphed Threat Loop it's the visual anticipation of a movement, usually one that will punish the player someone. Let's understand why w...
1 file
For anyone not following the app, VRMoveTime is a program that lets you combine 3D face/head tracking with game like movement, so you can actually move your cha...
1 file
The modern computer is perhaps the worst creative writing environment conceivable. You've got terrible ergonomics, a blinding screen, and an entire design and d...
FamiStudio is so great that whenever I release similar software, people always ask me how it differs, so I’m writing this down. FamiStudio Looks like a piano...
No More Excuses: How the Playdate Led Me to Pixel Art and Pulp When I held the Playdate in my hands at the end of 2025, it wasn’t the design by Teenage Engine...
EN The first interface I'll attempt to replicate is the main menu from the video game Karaneko . I saw this game advertised on Kickstarter a while ago, and it c...
2 files
Hello World! I am incredibly excited to announce the official launch of TileMaker DOT , a map editor built specifically to solve the "Layer Hell" that so many...
1 file
I took a break from working on the menus in The Note Competition remake to make my own plugin for logging data. This was a bit of a sidetrack, so while it was i...
I wanted to share the story behind ÆON's seal. Not just what it looks like, but what it means and why it matters to the tool's mission. When I began building...
Uso del sprite de prota para marcar la posición de este al iniciar el juego Mucho más intuitivo y visual que usar un puntero y evitamos confundir este con los...
Entry: https://itch.io/jam/pixelcram2025/rate/3840026 Long time #madewithfusion developer and Reactor contributor Patlegoman has submitted his own entry to Pixe...
Check the video for my progress so far with Zoom Player's IPTV Home Theater interface: With description enabled (not currently displayed), the video shows in an...
A very early preview of Zoom Player version 22's upcoming IPTV Home Theater interface. Basically just showing Groups, Scrolling animation and support for Unicod...
This is an upcoming featore from version 1.5.0...
Create high quality ABS, action games right inside RPG Maker
Have a stunning UI made with Pictures UI Creator ? Join this Discord and show off your work! ☝️ UI made by 뿡식 / bbunsik ☝️ UI by made Neil Bowman...
Hello, adventurers! I noticed the need to write this short article to clarify some doubts and, primarily, to showcase the depth and robustness that ACSG already...
This talk is related to feature/ToDO : " Dynamic external JS script loading- load the script only if file exists (simple plug-in system) " I am planning on maki...
LONG WAITED MSE 1.4.0 IS HERE! New Features: Notifications Show Only a particular event feature New UI Plugin setting feature Script commands Better export syst...
3 files
I started a dev log so I could talk about some design decisions I made. About HP/fight system : It is not implemented at this point. The base code is ready but...
🎲 RandomChoice: Ren'Py Class for Dynamic Dialogue Tired of repetitive lines in your visual novel? The RandomChoice Python class for Ren'Py helps you randomiz...
1 file
Twinspire is getting its own software, as discussed in our previous post on UI design. The purpose of this software is to help build and generate functions that...
I have been working on a new language for the past few weeks and although it had been going well, it seemed a little premature to work on something that is like...
I'm bringing this update just to make a UI Overhaul which make the UI slightly better in terms of usability and user prefference. Some people like having the Gr...
1 file
Download Link - BLOCKHEADS_0.1.0 Overview Solid movement options and a reliable way to path around the map are core components to believable AI in games. So to...
1 file
‘virtual assets’ as 3D models, textures, sounds tldr; sanctuary is filled to the brim with publicly available 3d content and textures and it believes it’s...
Pitch 2 Hi guys. So today was the second pitch presentation that each person in our class had to do. Like last time, each person presented a 3-minute presentati...
Angel Beats has been temporarily shelved for a couple reasons, the main one being that my cash runaway is coming to an end so I need to switch focus to filling...
I have always been fond of game dev toolkits and construction sets. There is a beauty in the limitations they set, and something empowering about the simplicity...
When it comes to decisions, I would say that the very idea of the project (to usurp Base64) was a lofty goal, and the fact that I made something that is technic...
I thought it would be fun to think back on where Yarnspin comes from, and take a look at some of the games from the (distant) past that inspired me to make it...
As you are no doubt aware, I have a YouTube channel for all the videos relating to my software programming work. Before, the original StoryDev program was writt...
Hi there! So PlayPainter is a project I started a couple of months ago, wishing for a mixture of MacPaint & Procreate on my Playdate! I had a lot of fun adding...
1 file
New game release Energy Tycoon!!! https://mrsomebody02.itch.io/energy-tycoon...
The first gameplay screenshots of the visual novel "Breastaurant: Hot Coffee" Earlier we talked about our new test project for Tuesday JS engine, detailed descr...
Yes a new version is coming!!! Let's talk about the updates it will have, a better design, you can program, new options as well as modifying the songs! Wait and...
1 file
Introduction / Overview We recognized that it is challenging to try to imagine how a product would look to us when doing online shopping, which can be usually d...
Story Progression Like in any story-based game, you have some form of progression. In RPG Maker, you have the ability to progress your story using variables and...
Day 9 - A year on, Aug 8 2022. I haven't touched this in a year. There was a bug with mouse input on Android, and it never got fixed, and so I waited, and ultim...
Day 5. I've been working on nearly everything other than a file system. I want to get the file system in place, obviously. It'll make everything easier to deal...
An important factor of a tile editor is choosing what tiles you want to set. In previous iterations this was done by highlighting a border box, or adjusting the...
One of the biggest failures I've had with this program being like a real program is resizing. With monitors that can exceed the Mega Drives' mighty 320x480 (PAL...
Functional optimization: reuse pose when switching avatar 🌟 Updated content 1. Support avatar pose inheritance reuse when switching avatar 2. Fixed UI displa...
Good news again! A fully translated version of Tuesday JS into Japanese will be available in the near future! Twitter user @onigi123 helped us with this, He did...
Some interesting news that Tuesday JS is facing The BrickTales team is finishing their debut " Ninjago vs Demon Slayers " fanfiction project featuring original...
There were documentation links on the front-page of Story Creator. Unfortunately, due to unforeseeable circumstances that affect my personal life, I have been f...
Loading more posts...














































