Hello! I’m Zach Alff, and I’m a programmer for Club Crash. I’ve been working on adding some fun and cinematic polish to the game! In this blog post I will...
Introducing: Farm levels! Now as you harvest plants you will gain experience and unlock new crops for your farm. The crops get more and more lucrative as you le...
hey. it's been a while, hasn't it? if you've been keeping up with my tumblr or patreon , it might not seem like i've been gone for months, but on here, definite...
Hello once again, beings of perfect roundness. Welcome to the second "some thing" devlog! I come to you bearing an update. I added the following cool-people thi...
Cleaned up the card textures, added a plant, some sound effects, and a spaghetti western backing track. I'll be adding in an options window to adjust volumes an...
IT'S BEEN A LITTLE OVER A MONTH 0.4.0 RELEASED THIS IS CRAZY Wow, that was fast Uh, here's the changelog: Percentage Score now works Amount of coins earned is n...
v.306 brings a few new things into the game! -Spider Queen - Can be found in the cave on Kurio Ledge. A boss designed for the early game with tons of amazing lo...
Introduction Welcome to our eight devlog! We’ve been creating a local couch co-op game where the goal is to cook together. The catch however is that you’re...
Hey all! Just a quick announcement regarding v0.3 release. Please see below: NEW PTK v0.3 Update Release ($5+ Patreon-Only): May 17th NEW PTK v0.3 Update Releas...
Okay, now is time to reveal THE DOUBLE ADDON! What is it? It's 2 new locations, DOUBLE places of interests and decent story! More and more, we goes deeper and w...
NOTE: Mac versions of the game are currently NOT supported as of V1.2.1 since I cant build IL2CPP players for Mac on Windows. NOTE 2: Save data from V1.0.0 is N...
The precipice was a love letter. It might of might not have been a good idea, and the deeply internal jokes would make no sense whatsoever out of the context. M...
I finally finished an up-to-date trailer for this game. If you haven't played it yet, here's a preview of what it's about. I made this trailer for everyone who...
Hello there everyone! Here is a quick rundown of all of the new changes in version 1.2.0, Project Ares' first major update! *Added generator proximity detector...
Hola, les escribiré sobre un proceso mas detallado que logré capturar en el desarrollo de este juego. No pude hacer un registro mas detallado por tiempo, pero...
Our game is getting more and more finished. Still there is a lot to be done but as we are coming near the end the product is feeling better and more finished li...
My takeaway from the last jam was “don’t spend all your time on art and polish, make the game first.” So, naturally, I spent all my time on art and polish...
Skill Design Dev Log Designing skills took a while. We quickly decided on what form the skills would take and the basic rules they must follow. These were two s...
Hey everyone! Big update. So most of the demo is ready to go. we're doing the last few pieces of beta testing and bug fixing. We still have to get the animated...
The end is near! Programming It was cool having all those different ingredients and potions, but what the hell do they do and what did I do in my cauldron again...
Special thanks for Disamol for making the new banner for REDUX Sorry if there arent any bumpmaps for the two suits in the banner disamol forgot to put it...
the new update Includes these changes... fixed a bug where Agent Wolfe would explode if you touched too many martians at a time Fixed the "invisible wall glitch...
In version 1.0.2 there was a bug that caused the GUI to be unseen, but that bug is now f ixed with version 1.0.3 . I hope there are no more bugs in the game. Ne...
Added shops that can be robbed, and give random power-ups ! You'll discover them by playing ! Still lot of bug remain, still working on it ! Don't hesitate to l...
Hello you 2-3 people who will see this, as you may or may not know, this game was a school project that went through a lot of themes during development. I had i...
Prototype Version 3.5 Release Notes: New Features: Added Pause Menu (we have added a pause menu to allow the player to easily restart the level, or exit to the...
Date: 8.5.2024 Time spent: over 6hours output: most of the snake basic part. There are still some tweaks that has to be taken care of, but the basics are there...
Hello again! The demo for Tarnished Hearts is on the horizon. We are currently editing the script's pacing to meet our high standards in story crafting. We can'...
bug fix. Sticking to the wall bug fixed Button pressable from very far away, solved More darkness Application logos EbbEntertainment logo ESC to exit to the men...
new patch: - you don't always get shot in Russian roulette, it's properly randomised now - for all those weirdos who attempted to click the hand in the knife mi...
Welcome to our first postmortem for our very first game jam submission! We are a team of four, two artists and two developers, of which a few also happen to be...
During the second week of the sprint, we introduced core mechanics into the game and delved into some art exploration. Artists UI Now visible on the screen are...
While Kyvedy Guardiah is in full development, I am happy to share the demo with you all! Test yourself against the Tower, in the first floor, and see if you are...
Added additional descriptions to nearly every passage and the option to start back to when you grabbed The Golden Scarab after failing to escape with it...
Hello. This is Callmerat Games. Thank you so much for downloading Cryptic Route. I truly appreciate it. Also, I want to express my gratitude to those who have u...
I have just released the full version of Musical Meals! , which I have been working on for more than 3 years. In it, you play as a chef that can only cook to th...
date: 8.5 Acitivty: I have changed how the game will work a litle now the character can't rotate but player cna move both swords individualy. I have coded scori...