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Game Devlogs Page 2

Console (Switch/PS4/PS5/Xbox) HUGE Update!
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Major Update
ICYMI: Cooking Companions is OUT on Nintendo Switch / PS4/PS5 / Xbox! With the help of Serenity Forge, all owners of Cooking Companions on Itch will be receivin...
6 files
Surreal Art, Quirky Characters & Haunting Puzzles - Vale’s Echo Playtest is Live!
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Major Update
Welcome to the very first playtest of Vale’s Echo - and thank you for being here at the start of this journey! Vale’s Echo is a story-driven cozy horror gam...
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DevLog9
I've manage to work on the game a bit, mostly polishing for the playtest. I did add music and some SFX and updated the credits accordingly. Will try to work on...
Kakikata - Learn Japanese - Quality of life updates (Insanely slow mastery quick fix)
Devlog – “Hyperdrive Engaged” (Nov 25) This main tweak: pack mastery got a buff. I added a global MASTERY_SPEED_MULTIPLIER = 2 , so all packs level their...
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Devlog 9 — New Weapons & Village Slimes!
✨ UI Improvements Tweaked various UI elements for better readability. 🗡️ New Weapons Four new melee weapons are now available: Sword Spear Dagger Axe Eac...
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Update 4 is LIVE! The Shop is OPEN!
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Hello Adventurers! We're excited to announce that Update 4 is now live, introducing the core gameplay loop you've been waiting for: Run, Earn, Spend! 💰 What'...
THEMING, INTRO STAGE, F*CK
Game Design
THEMING, INTRO STAGE, F*CK First of all shout out to Egoraptor's Megaman Sequalitus video , which to this day is one of my favorite gushes about game design. An...
Week 10 (Course End)
Programming - Added tutorial level "Mary Had A Little Lamb". - Added sound effects for menu buttons. - Added quick restarts from pause menu. - Added volume cont...
Nullwake
Major Update
Nullwake is finally live on itch.io. This is a story-driven psychological horror game where you wake up in a broken world that does not feel real – an empty t...
2 files
You've Got Mail!
Major Update
To: The Player From: The Developer Subject: New Features! In my mind this was so simple: I figured every month I could release a newer version of GB98 with new...
2 files
2 - Some progress, design and code wise
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Hello everyone! I'm Pietro of Lazy Duck Games🦆💤. Our last devlog was back in July and now it's almost Christmas 🎅! It's been a while but we've made som...
Update v1.3 Released
I've included a couple new things in this update: New title and main game music! Priority contracts: some contracts have a chance to offer 1.5x their usual amou...
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📝 Devlog #1 — Behind the Scenes of True Seeking Detective
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Hello everyone! 👋 I’m excited to share the very first Devlog for True Seeking Detective.😆 This project has been a passion of mine for a long time — a...
1 file
Untold Story Released!
Major Update
Hey! Untold Story is now available for download! I hope you all enjoy 10 and a half years of work. Thank you, everyone. Have fun! ~Meowsticks...
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HUGE Sushi Gun v2.0 Update!
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Major Update
Hey folks! It's been a while, but Sushi Gun v2.0 is now available with a slew of new features & bug fixes! 🍣🐰 Here's the patch notes with all the details...
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Physics Game Post-Mortem
Postmortem
This game is the one I had the most difficulty with starting and the one I’m probably least satisfied with. It was really hard to stick with an idea since I d...
Atualização v0.3.0
Devlog v0.3.0 – Olympus Trial Olá, pessoal! Este update traz uma nova leva de melhorias e conteúdos para o Olympus Trial. Confira o que mudou na versão...
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Postmortem
Postmortem
I just want to say, this is my biggest game yet. I learned a lot, from music, sound effects, enemy AI, NPC AI, dynamic cutscenes, panel slideshows, and more! As...
2 files
first major build of game
Postmortem
this is the first major milestone in the games development with all the game rules set in place and most of the art assets made by the team being added into the...
2 files
[0.7.0] Magic Finder's Big update
Major Update
Hello there! I'm coming with the biggest update of Magic Finder so far. It was quiet for a pretty long time here but I was not idling for sure! I was busy with...
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v0.3.0 - The Albums Update
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The game Singer Simulator has just received another update. Albums have just been added to the game! Now, songs can be released both as singles and also as a pa...
Day 4 0f 100! A Quick Escape!
Added a Fly Feather, which is right now dropped by the Faker Box. It will teleport you to the beginning of the dungeon...
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Version 3.0 Changes
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Major Update
Hello! We're back within the year as promised. Chapter 3 will release very soon, and a few small changes have been made from version 2.0. That's right...it's Mo...
V1.4 CANYONS
Postmortem
Canyons is back with a new monster-Hatred, he is sad and alone, will you be his friend? or will he dislike the way you stare at him. This will be my last genera...
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EARLY TEST BUILD OUT NOW!
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Major Update
After weeks of work, I bring you the early test build to my Pizza Tower fangame, The Panic! Channel. Keep in mind, this version of the game mainly focuses on th...
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Patch 2 released
Fixed some minor bugs and redid the entire first scary section added a new easter egg too...
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00 Today I Worked On
A rough concept and test animation for the delivery vehicle, the Butterfly. I am not that good at modeling yet so for now I just did a "whitebox" representation...
The Wrong Dungeon_11.24.25v2
Just a couple small changes/additions: -Nerfed the wizard slightly, he now has less total mana but higher total stamina. -Nerfed the hunter more heavily, he now...
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Mochi Cat - Quality of life update
Devlog: Making Offline Time Kinder Today I pushed a small but important balance tweak to Mochi’s Cat Room: I made offline stat decay much more forgiving, espe...
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Art Team Devlog - Sprint 6, Week 2
The art team has officially completed the art pass for Parasite Zero. We are now primarily working on small bug fixes relevant to the art side of things and con...
Inner Truth – Version 1.45 Release Notes
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Release Notes (ver. 1.45) Hello everyone, this is Miyoshi Shizuka. This update includes multiple bug fixes and improvements to controller support. We kindly ask...
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Scraps of the Machine Steam Page!
Major Update
[Scraps Of The Machine Steam Page is now LIVE!] (and actually has been for about 2 weeks, whoops!) You can still play the early demo here on Itch, but a new Ste...
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NOTICIAS DEL MINUTO 9:00, QUIEN APOYA MI JUEGO
Major Update
Una opinión tuya es un regalo para mi E creado una obra y casi nadie la prueba, quién sería tan amable de juegar mis juegos y ponerles tan siquiera unas 2 o...
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Initial revamp web build
I'm in the process of re-writing this from scratch. The original game was never meant to extend past the basic infinite waves structure that it stopped at. I've...
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Update 2 Clarifications
Received a lot of good feedback from play testers. I have added instructions to the boss so that players don't feel as lost, more consistent results when bounci...
v1.33 Notes
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Hi y'all, I wanted to say thank you to all of y'all who have stuck around, played, enjoyed the game, and given feedback. I couldn't have made it this far withou...
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Status of the projects: November 2025.
Major Update
ENG Welcome to the state of the games of November 2025. The Seven Elemental Vases Steam version The time has come! The Seven Elemental Vases has now a Steam pag...
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KxK Launch Day
Major Update
This is the first game I've ever made so I'm posting it here for free. It's a short game like something you could see in a game jam. You can probably clear it i...
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Weekly Dev Log #9
Game Design
Summary This week we made a number of visual, tuning, and bug fixes based on what we saw from the Beta playtesting. Updates UI Assets - We've imported all of ou...
Rework in progress!
Cheddar is still very much in development now that the game jam has passed and I can really focus on his little world! I intend to update Cheddar and focus on t...
New Fix For AndroidTV
We noticed a bug in Picola Anatis Jr. Paint™ on Android TV that we quickly fixed. Previously, the game displayed touch controls on Android TV even when the TV...
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ANOTHER DISTRIBUTION UPDATE YAY
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OKAY hopefully last distribution update for a while!! I still wasnt able to host my games in the sales while listing them as straight up pay what you want no mi...
Updated Demo - Out Now
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the deno was getting fairly dated, despite only releasing a couple months ago. So now you can download the updated version, which instead of including The House...
2 files — 1.0, 0.3.4
Sorry for taking so long ._."
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ʷʷʷʷʷwwwwwwwWWWWWWWWWWHAT'S UP GAMERS. Sorry for taking... how long has it been? hold on.. *checks calendar* 45 DAYS!? Oh dear ._." I will say though I hav...
Chapter 2 Progress
https://www.patreon.com/posts/milf-hunter-11-2-144174947?utm_medium=clipboard_co... Devlog for chapter 2. Chapter 2 will be out in December. Sign up to my patre...
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Episode 1 Now Available!
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Major Update
11 hour early launch due to RL job duties, hooray? One person's 5 AM meeting is another person's gain...
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Thought Thinker 1.2 (and 1.1) - New Visuals + Cars
Recently pushed an update to thought thinker to fix some outstanding issues and a bit ago I pushed a 1.1 update to add misc new content to the game. Here's a ch...
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rechland national anthem
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𝕋ℍ𝔼 𝔾ℝ𝔼𝔸𝕋 ℝ𝔼ℂℍ𝕃𝔸ℕ𝔻 “From the Independence Day, from Muller the Größte, From the Great War, we shall never surrende...
Sabah E Dev Log #5
Goals for This Sprint: My goals for this week were to implement a working combat system where enemies can kill the player and the player can kill them. I also p...
1.0.2
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UI added option to set max fps. this should help with consistent timings and may hopefully mitigate high refresh rate stutter. readability adjustments to speech...
2 files — 1.0.2
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