Game Devlogs Page 2
[PT-BR] Seguindo a linha de melhorias de qualidade de vida, a versão 1.1.0 acrescenta configurações de latência ao jogo, junto de configurações de vídeo...
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Hi, guys! Sorry for the late update! It's past midnight and I've only managed to turn on my PC now due to a black out x_x Anyways! The Front Castle Background i...
Good news everyone! Player 24 Update 0.1.1 adds sound ! The game now includes ambient background tones and a movement-driven musical system. Piece by piece, Bee...
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Hi everyone, Sokobos 2 is currently on sale as part of the Czech & Slovak Games Week! If you're interested in the full version, you can get it on Steam and save...
I this new update I added a Task Manager , to help the player to know what the next move is. Also readded the web version, now you can play in the browser and d...
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Chapter 2 Progress Update Time flies, and somehow we are halfway through November already. As for the story, I am making good progress. It is at 52K words, and...
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Yes, it is a devlog before I actually resume progress on the game. I'm not doing that right away, I just need to say a few things first about the game. First of...
Updatet the Spawning of Pipes, no longer the boring straight ones there are now Diagonal Pipes too. Bug Fixes: - First Pipe gave you 2 Points instead of 1...
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The time has come to reveal my new game, on which I have been working hardly for years now. Delve into the bizare pancapital, assemble a team of cyborg girls an...
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I finally sat down and checked the results for my Ludum Dare 58 entry Outward… and honestly, I’m blown away ! 🤯 This was a tiny 48-hour prototype with ha...
Removed Blue Pumpkin item for begining of the game...
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A nice little pumpkin game :D
Wingy War - Reimagined documented development : Source code coming soon on Github. Start animation and menu, still unfinished lol Start animation will contain f...
A slow start this week, but things picked up toward the end. Lots of modeling work — and since I’m not exactly a “graphics person,” it ended up taking m...
Zeal-X2 Original Soundtrack Der komplette OST hat mittlerweile eine eigene Struktur, ist offiziell registriert und wird nach und nach auf Plattformen wie YouTub...
In this post-jam update, I've resolved the problems that players had found in the jam version of the game. The changes are as follows: - Fixed issue where Hitbo...
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Here a summary of what you can expect in the next release build of "A Lycan's Night". Note ideas may be added or removed between now and the next release. Story...
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Hey all you cool cats and gangsters! About The Process I wanted to do a process dev log about how I went about making this game with the Godot game engine. I'm...
hello all cat meow meow meow fans, there has been a small update that adds 2 levels you're welcome meow...
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Hey! literally all I'm doing is changing the version from 0.1.1 to 1.1. The game is still in alpha but it's just now easier to differentiate a small update to a...
Hello everyone! I am happy to announce that V5 of my game Frogger is now available! V5 includes 3 brand new levels designed by me. This update also includes sma...
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CHANGELOG: + Changed code so creatures at a certain level start with the base EXP for that level + Added the ability to heal creatures at Elecree Buildings, the...
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Fixed population, money, and housing amounts going negative after a few billion THANKS AQUA!!...
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Small update with soe fixes! Fixed several bugs Fixed some localization typos and mistakes Added new transitions to some UI...
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Currently I start work on new update 2.7.0. There is basic list what I plan to do in new update. Any feedback or support (donating, free marketing, positive tal...
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added: revamp launcher more water fountains...
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Hei everyone, i just found out that i didn't upload 0.3 version on game cancel so here you go...
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Hey everyone! We’ve just wrapped up our beta presentation and made some solid progress since the studio visit. Here’s a look at what’s new and what we’l...
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Bugfixes Should be fixed bug where text was displaying incorrectly...
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In 0.25 I have for you mainly bugfixes I found when testing the multiplayer, but also an addition to the UI. Player inventory is now part of the main stack and...
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~ Checkpoints every so often ~ T eleporters , I think I'll make them purple ~ Gravity Reversers , I'll make'em yellow...
( It's recommended to play the game first without reading the patch notes if you don't want any spoilers! ) = Map update = Main menu and In-game Hud update ( to...
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First and second image: I created a code where the high score is saved, unlike before when only the last round's score was recorded. Third and fourth image: Pro...
Twilight Haven builds the current date and time into the game to change the way the game plays. this adds a more dynamic feel to the game as well as making the...
Clitris just had it's first iteration. 1.1!! This adds touch buttons and a way to play on your smartphone. Cool right? SHUT UP SHARON!!!! Anyways, could be a li...
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Hi, new patch that fixes some bugs and typos, and also some balance/miscellaneous changes [Bug fixes] -Fixed a bug where the bonus score in arcade mode (for thi...
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Alterado design de dificuldade das fases para serem mais orgânicas e fluidas. Corrigido nivel 3. Adicionado tela de fim e créditos...
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Gameplay "Sleep": Automation unlock 3000 -> 30 UI/UX Removed current skill level from action requirement text Bug Fixes Fixed save import/export on Chrome...
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Nueva actualizacion v1.3.1 Novedades Se arreglo un error con el boton "Ultima ronda" Se arreglo un error que no terminaba el juego cuando todos los jugadores es...
Buffed sand king's summon speeds cuz it was waaaaaay too long before. Also made the mini mummies he spawns slow for less time to compensate...
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Compared To The Test Beta That We Released Before, This Public Test Beta Has An Actual Backup Game You Can Play In It! (Not the actual peter's adventure) But It...
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-selecting the tanks now shows a small description -the bullets now despawn after touching the walls so no minefield anymore -more pleasing background and the r...
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Fixed a bug that allowed players to accidentally multiply points. Reduced the minimum delay between dialogue lines, making conversations progress faster and fee...
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