Tutorials Page 2
Hello, fellow hunters! It’s that time again—when those who have already conquered the game’s challenges dust off their consoles, charge them up, and set o...
Since Ubisoft disabled Far Cry 1 Servers officially in 18 December of 2016 year. But nothing was lost, we created supporting of MP in FCAV Project. Far Cry 1 Mu...
Hi everyone!! This is the walkthrough of "The Key to Us" to help you get all the ends! :D We have already uploaded a PDF guide to the game folder for people pla...
This prologue serves as Rosea’s common route. The details play out differently depending on your choices, and sets you up for the Faith or Mystery story paths...
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Since this game has beeen getting some more tracting these past few days (thanks for a certain pinterest-post lmao) , I figured I'd post a little walkthrough on...
Introduction Ever wanted to add a 3D hover effect to your UI elements in Godot? With this shader, you can make any CanvasItem like TextureRect appear as if they...
Intro This walkthrough does not include any of the secrets and optional upgrades, even if they're along the way and easy to find. Like any metroidvania, these a...
Introduction The BookMenu plugin was built from its inception to integrate well with Localization plugins. However, there are many different localization plugin...
Many have pointed out to me that Sporangium could be used as a tool for solo roleplaying, and I totally agree! The book includes a one-page oracle and some othe...
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MSE Tool - Node & Event Controls Documentation Overview This document details how to interact with nodes and events within the MSE tool. It covers setting event...
Avoyd 0.26 added a direct to optimised glTF binary mesh export pipeline . We recorded a short video showing how to get your voxel models into Unreal Engine 5+ w...
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3D Creation Demo I'll make things a little different this time. Today I'll show you something cool about the game engine and in the end I'll announce a new vers...
Starting with version 3.4, plugins now support custom voice control. In order to offload voice control to a plugin, the plugin must provide two things: Method...
Hi, all! I've learned a lot while making Soulblaze accessible for NVDA screenreaders, so I created a tutorial to share my knowledge with you!...
3 files — 0.0.12.1
1) Follow the trail to the rocks. 2) Climb over them, and get through until you get the notice. 3) Follow the coordinates and find a house where you can rest on...
Starting from version 0.5.8.199, we no longer package the image assets with the release. Below is a guide to help you install the images: Method 1: Download the...
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Hello again folks. I'm here because some people as having issues to download the premium files, mostly by bundle purchases, so this post have two reasons, first...
Information on editor and levels The Cubic Jumping level editor was used to create all the mainline levels and can be used to create custom levels too. Cubic Ju...
These terms set forth the basis upon which Danny Garay, developer of the game “Toziuha Night: Order of the Alchemists”, will allow players to create mods fo...
2 files — 0.6.1.0
This is a guide focused on mod development for Toziuha Night. You’re authorised to use this decompiled project for the purposes of developing mods, however pl...
2 files — 0.6.1.0
Caution! Mods made for Toziuha Night can do everything the game engine (Godot Engine 3) can do. Including malicious code , caution is advised and download mods...
2 files — 0.6.1.0
For VCF SoCal, I created this DEMO card to show how to use the game with JUST a controller...
Starting with v3.0, FoxVox introduced support for formula evaluations on variables. Formulas are created by preceding the variable value with the equals symbol...
In Spirits of Steel: A New Dawn it is possible to create your own starting conditions, with custom factions, borders, and date, to create your own alternate his...
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Revision Game Version Overview Update version 1.2.0 introduces the Revision Game Version which is re-balanced version of the game. Generally in the Revision Gam...
Da una chiacchierata con Pietro e il modo in cui lui crea missioni per MGZ! Magari può esservi da spunto! Se vuoi che le tue missioni in MGZ siano coinvolgenti...
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It is possible to indefinitely stop updating the game despite having only one demo due to heavy academic workload and some personal pressure. Whether to update...
I am introducing a new format for short, topic driven tutorials rather than version related content summarizing new features. Hopefully this makes learning easi...
Preface I’ve been lurking around GlazeWM and Komorebi ’s Discord servers for some time, mostly for seeing how others make use of a tiling window manager. In...
ENGLISH / INGLÉS Hello fellow hunters! First of all, happy New Year! I hope 2025 is filled with glory for all of you! Now, let’s dive into some secrets: If y...
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Jwno And WSLg Windows When it comes to window management, the WSLg windows are quite unique, because they live in both worlds. The cool kids from Microsoft is u...
Hey everyone! 👋 We’re thrilled to take you behind the scenes of our design journey, starting with the cultural inspirations behind our cinematic screen. It...
Lesson 6: The Platformer+ Plugin Get ready for a BIG lesson this time around! We will be expanding the player move-set using Hauntology's Platformer+ Plugin and...
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First: What About Minis? For anyone looking for a good kit to make a fireteam you can't do better than Wargames Atlantic's Space Nam set. I modified these guys...
“Realife Simulator is now available on itch.io! Realife Simulator offers you a unique simulation game where you can craft your own story in a vibrant city. Wh...
If your room names do not match their file names (e.g. rm_some ’s file/directory are called rm_Some ) for some reason, the keys in GMRoomPack maps might also...
Hi there! Today’s topic is about tweaking your keymap, conveniently . It’s a little trick I use when developing Jwno, and I hope it’s useful to you too. I...
This tutorial explains step by step how to clean up the geometry of voxel models in Blender to prepare them for export to game engines like Unreal, Godot or Uni...
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Video gameplay uploaded on Youtube...
Yu-Gi-Oh!
It feels so empty here, so I decided to share something from Jwno’s Cookbook . Jwno is quite customizable, that it can sometimes be confusing when you want to...
Second part on the lp texturing tutorial, finishing with a normal map...
Spots Spots are a key concept of Notorious Style, and in graffiti culture too. Spots are required for your character to do graffiti. Here is how spots are intro...
quick and easy modeling technique is used to create hp for a scifi normal map...
We have some fun news to tell you all! We are finally ready to show the process behind LevelHeaded and will be premiering the behind the scenes video on YouTube...
We did a tutorial on enviroment textures now how about some base work on props ? 1. LP modeling. 2. Texturing UV base from master material. 3. UV of the final L...
I'm assuming you already have some basic blender and 3d knowledge for this ;). A quick and simple technick im using in my project to expand on textures, at the...
For Ren'py Devs I liked the subtitles I made for UnderHolo, so I thought it would be interesting if I cleaned them up for other Ren'Py developers to use. It's r...
It’s both more simple and more complicated than you think. For GBJAM 12 I created "Doomslinger Dungeon", a 3D-ish first-person dungeon-crawling rougue-lite sh...
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