Pushed up my first playable build: lotta //TODO: in there but I got some menu's running properly and a music manager with placeholder tunes.... https://angelbait.itch.io/cgj-2019-liar
Hey peeps, my first gamejam, ive been learning coding from no prior knowledge for about 2 months now, and also during that time ive learned Godot. I am a game designer and my drawing/sound/music skills prior to this jam hadnt even been explored, so i am pretty much a beginner in the whole process except designing the game itself.
I am making a kingdom management game, here is a short clip of what i have so far
My progress incredibly slow so far. Hopefully I'll be able to post some progress soon. I don't have to work tomorrow, so hopefully it will be a good day for progress. I think my plans may be a little too much and I won't be able to finish in time, but I at least want something to show by the end of the week.
It's my first time posting in this topic. I am trying to do a Wolfenstein 3D similar game. I am ready to add enemies tomorrow and more lab objects as environment props. If you want, you can play the current state of the game: https://itch.io/jam/cgj/rate/474669
So my game is going to have multiple endings and the first level starts with two different possible paths.
The first one is completely done! I'm only missing the second one, the voice acting (for a narrator) and a little introduction animation!
Get ready to follow some instructions!
EDIT: Also, if I'm too much out of time to complete the second path, I can just discard it. Better to have a short but completely functional game than a longer, unfinished product.
What about a Quiz game where you have to lie to win?
That is what I've been working at. Basically you Jiminy Cricket is running through Pinocchio's nose while you are answering the questions.
So Pinocchio's nose grows when he lies and you can keep running. But if you say the truth, you'll end up falling down.
Music and sounds are still missing but at least I've managed to upload a first version.
hey so im making a game in unity its gonna be my first game in a game jam and a first one ill attemt posting at all
its a super busy time so im making somthing simple
the idea is to only let the color the game tells you in and if there is an infultrator (like the small one) in the circle the game will lie to you to let his friens in
I've already uploaded the game here but I've just finished it! (Or the base at least with 100 questions, maybe I add more later)
Aded some sounds and changed the clouds (the ones in the image where from google as placeholder) for ones done by me.
How are you guys doing? Having fun? Hope you all finish it before deadline!
GREAT WORK everyone. I submitted my first submission to a gamejam
It was done in 2 hours after getting a flash of inspiration
It's a breakout clone... with a lie. there is no escape, and the further you go, the more you realize how futile it is... and the more the lie is revealed! That's it, check it out, 2 minutes, windows, mac, linux, just fun and cool physics.
EDIT: I fixed the paddle issue - go to
https://itch.io/jam/cgj/rate/474650
and check out the new download!
THANKS!
I finished my game, and submitted it. I would love it if you could take a look at it.
It's called: Escape Rooms with The Narrator
Here's the link: https://mironco.itch.io/escape-rooms-with-the-narrator
Hi,
as apparently many other did my idea was to create a game that will provide plenty of misleading/false descriptions and hint, and what is the best way to fill up a game with text? Of course, a RPG.
However coming up with a story progress system, a dialogue system and a battle system, all created in a single jam is quite complicated, so... this is the current situation:
Don't know if I'll have the time to create music and add sound effects, still (believe it or not) I'm having lot of fun.
Ah, the joys of trying to throw together sufficient mechanics to allow for decent storytelling (to support the jam theme) in just five days. I've tried to weave together a dialogue system and a shop system in my jam attempt. It's currently hanging together so loosely and with such instability that I'm genuinely scared I'm going to bring the whole edifice crashing down with one bad script edit.
And yet, somehow, yes, it's still fun!
Enemies can now kill the player. https://twitter.com/SlickestRamen/status/1166982106355863553
I just updated the windows build or my quick-and-fun entry
I fixed the paddle-too-fast issue - go to
https://itch.io/jam/cgj/rate/474650
and check out the new download! hit minus a few times, " - " to slow it down with mouse control. or use A and D for control!
THANKS!
:)
<3
Some piece of content for my game (hope, I would be able to finish it in time):
"After a four hours running naked through the night jungle, Samuel sat down, and asked himslef: “What am I doing here?”. Suddenly, he heard the weak sound of bagpipe from far away. He stands up and goes in direction of music, torturing himself with thoughts about what could be happen, when he`ll reach the musician. But he didn`t reached the musician. To be exact, he reached the machine, standing alone in a middle of a jungle, and playing a bagpipe. It was a pretty complicated machine, whole made of shiny metal parts. Samuel freezed, looking at this. The machine looked like a giant insect, it had four thin “hands”, holding a bagpipe, and a huge purple eye. The machine stoped to play, and turned to Samuel, looking at him with it`s hypnotic eye. Samuel turned away and rushed to run."
I have finished my deceiving game :)) Please test it: https://itch.io/jam/cgj/rate/474669
Here I am ! Exhausting week, I had to cut a lot of thing to fit the deadline : The Legend of Zeldo
After tons of tweaks to the published build and on the game page, Instrucdoors is finally complete! Come try to get all 7 endings of this bad boy:
Jam rating page (also downloadable from there): https://itch.io/jam/cgj/rate/475695
Official game page: https://mickyelloow.itch.io/instrucdoors
Just finished our entry. Good luck everyone!
https://ambymx.itch.io/hoax
Finally, done. This has been educational - I've had to cut scope drastically (as I expected), but it's reached a point where it's at least playable, if rather kludgy and janky! Given that this is my first ever completed game, and first ever game jam, I'm happy with where I got to in this week! :) I even had to learn tilemaps from scratch, having never used them before (which probably shows!)
A couple of screenshots attached. Sorry for the extremely bad programmer-pixel-art!
I already finish and uploaded my game!!
This is my first public game and my first Jam and i'm happy for finished. The art of the game is very simple, i wanted to make better but the time played a joke to me ja ja.
The game is playable, so i invite you to play now, is short and fun. Thanks for everyone!
Phew! Done :) Last night I was anxious with how much I have do do left. But it came pretty smoothly :)
Managed to do 2 levels, 2 endings and simple story line. I'm kind of proud xD It was my first game jam and definitely it won't be the last! Next week will be filled with playing submitted games :)
Here are few screenshots.
Hi Everyone!
First ever game jam and published/finished game! Pretty new to itch.io and the uploading process, so the last couple of hours was a bit stressful, but I've uploaded! I hope you enjoy and leave feedback because I'll be reading all the comments! Thanks so much!
'Trust Me' didn't go exactly as I planned, but at least I uploaded it, eh. Check it out if you have a spare few minutes. I'd be so appreciative.
hey, it was a cool game, although it could have really used some mechanics that this guy talks in this video: https://www.youtube.com/watch?v=vFsJIrm2btU
After fixing tons of bugs I have managed to put together something working (full of glitches, but you can complete it!)
https://itch.io/jam/cgj/rate/477115
I am done my Game is: https://itch.io/jam/cgj/rate/476937 its called You Thought!