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ALMI Games

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A member registered Jul 31, 2018 · View creator page →

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Thanks for these adorable assets! 

Fit perfectly on my last game!

https://almigames.itch.io/sweet-world-candy-link-puzzle-game

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Hey!

I just finished a new project called Sweet world for Android.

Sweet world is a puzzle game where you have to match the same type of candies to make them blast with a limited number of movements.

You start with 10 movements and get 1 extra move for every 50 points or from extra move special pieces.

Oh yes! there are special pieces too like bombs, column removers...

I leave here both the itch.io link and the play store one.

Any feedback is highly appreciated! :)

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Hello!

I just finished an android beta version of my game 'gunfighter duels' and if I could have some feedback on anything related to the game, visuals, sound, difficulties, etc to make some adjustments before the final launch I would appreciate it!

The controls are very simple, you have three options per turn: Reload, attack and defend, and two seconds to choose what to do.

This makes the game pretty simple to play but hard to complete all encounters.

There are currently 60 levels, 20 easy, 20 normal, and 20 hard ones, where both the difficulty of the enemy AI and the life of both the player and the enemy increases.

There's also an endless mode with mini-bosses every 10 levels.

Thanks again!


Here's the link: https://almigames.itch.io/gunfighter-duels

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Thank you!

Yep... I would love to add more details and enviornment, characters and that kind of things to this jam games but lately I had no time to work on it (to be honest, I thought that I couldn't do it for this one) because of a new job and all that kind of things, and I'm doing them in like one morning... So they're more like a prototype or a minigame than a real full-game itself.

Thanks for this review and be sure I'll try to work harder on the next ones!

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Wow, thank you so much!

Sharing the video right now!

Thank you!

Thanks!

Wow actually I've been so focused on the Community Game Jam that I completely forgot to rate...

Well, at least there was no price and, if it means something, yours could be the first easy. *and more if we think it was js...*

Anyway, thank you!

Cute pixel art!

I like the idea over this classic game!

Cool idea! 

I've been playing several runs.

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Thank you! The compensation wasn't added on the first version but it made too complicated.

For the music I've made the loop on Audacity using parts of free Royalty-Free music.

The voicelines are so funny xD

The game is cool and I saw your problems with the deadline, but if you keep working on the 2d art and maybe more levels it could be even better!

62000~!

I guess I'll never find the end of the world *cough*

Nice job!

Sadly I don't have a second player to play with, but tryed it alone.

I liked the idea and the controls. Graphics are cool too!

I think that with a second player, it's a nice game!

Gosh is it possible to defeat the 3 boss in normal mode? I can't! >.< I don't wanna know how it is in Hard mode...

Managed to kill Hermes on the first run and Loki in my 3 try on normal mode.

I like it!

The game is cool!

Sometimes I had  some fps drops and was a bit laggy, but that's probably cause I have a potato pc. Probably it would run better in a toaster xD

Amazing game!

The job you did with the music is incredible aswell.

Amazing artwork. 

Did several runs and what I most miss is some kind of checkpoint. On the first double-path where you can see the frog it's not a problem because it's a short way and repeat it is simple, but as you go on it's a bit tedious. For the rest, incredible!

Wow this one was hard!

At the start I didn't know what to do, maybe the first sqares take too long to spawn. Then I got it.