Thanks for these adorable assets!
Fit perfectly on my last game!
I just finished a new project called Sweet world for Android.
Sweet world is a puzzle game where you have to match the same type of candies to make them blast with a limited number of movements.
You start with 10 movements and get 1 extra move for every 50 points or from extra move special pieces.
Oh yes! there are special pieces too like bombs, column removers...
Any feedback is highly appreciated! :)
I just finished an android beta version of my game 'gunfighter duels' and if I could have some feedback on anything related to the game, visuals, sound, difficulties, etc to make some adjustments before the final launch I would appreciate it!
The controls are very simple, you have three options per turn: Reload, attack and defend, and two seconds to choose what to do.
This makes the game pretty simple to play but hard to complete all encounters.
There are currently 60 levels, 20 easy, 20 normal, and 20 hard ones, where both the difficulty of the enemy AI and the life of both the player and the enemy increases.
There's also an endless mode with mini-bosses every 10 levels.
Here's the link: https://almigames.itch.io/gunfighter-duels
Gosh is it possible to defeat the 3 boss in normal mode? I can't! >.< I don't wanna know how it is in Hard mode...
Managed to kill Hermes on the first run and Loki in my 3 try on normal mode.
I like it!
Did several runs and what I most miss is some kind of checkpoint. On the first double-path where you can see the frog it's not a problem because it's a short way and repeat it is simple, but as you go on it's a bit tedious. For the rest, incredible!