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TLSAxt

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A member registered Mar 01, 2019 · View creator page →

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Penis King humping a tree.     All kidding aside, how did you do this in a week?

Well then.

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Loved the art and inventory system.

Would you take a second to rate mine?

Rated!
Please, rate mine.

rated

Rated

ugh... I hate music games.  But you did a good job tricking me with the controls anyway.  Good Job!

Rated

I think I've rated yours before. Good Game.

So many Games, right?

It was a bug, but it really doesn't affect anything.  So I chose to worry about other things.

No, but I see how it could be taking that way. really I was trying to go for you can't really control your circumstances so just live.  

Not to bring you into my personal business or anyting, but part of the LIE is that life looks like that room full of stuff that you can't do anything about. That's how a depressed person kind of sees life. 

The gun is not supposed to work.  No matter what you do you can't stop this stuff from happening.  That's what the gun not working symbolizes.  The narrator even says it works but it definitely doesn't.  And I call it a device instead of a gun because of the babies.  Didn't want anyone thinking I think it's ok to shoot babies.

I'm not used to working with top down or working with blend trees.  That's why the character controller is like that.  I wanted to fix it but like you said, it didn't really affect gameplay since there is nothing you can do to escape the onslaught of stuff anyway, and there was plenty of other things to do. Plus, I really was trying to not use any kind of tutorial for this as a personal challenge.

I like your idea about subtracting life based on the amount of enemies left, but I really wanted to keep the feeling that you can't do anything about it.  However, I did want to create healing items so the player could survive longer.  I did run out of time for that.

Other things you probably thought:

  • The bag is a metaphor for life's toolkit.  It's supposed to be empty because no one is completely ready.
  • The only way out is to die.  If you hit esc and quit, the game won't let you. If you step on the spikes you die instantly.  That represents accidents or suicide depending on why you stepped on them.
  • There are intentionally no real instructions.  Life doesn't have those.
  • The lie is the narrator telling you all of the things that should work in the game actually work when they don't and that the narrator makes life out to be a series of things that you have to do.  People with babies will get the baby part.

Thanks for your questions.  Let me know if you have any more.

As soon as I get to a computer.


I got stuck in the ground. I pressed shift beside the grass. Other than this it is a good start to a game and great artwork!


https://itch.io/jam/cgj/rate/476262

All this stuff is coming at you and there's nothing you can do.  Every time you touch the "enemies" it advanced time and depletes your life until you die.  The enemies are supposed to symbolize things that happen in life or stages in life.  All the while you have this thing telling you all kinds of misinformation. 

The puzzles were great.  The music was good and the game was put together solidly. Good Job!

Well that is based on the years.  Each enemy has a script that counts the years and i used if statements to set the health lose.  

example if( years == 25){ health -= 6 }

if(years== 40) { health -= 9}

so if you are at 25 yrs. then you will loose 6 health when an enemy touches you, and if you are 40 years it will be 9 health.
Then all of it is recalculated when the scene reloads.

The heart attack is the same except it has a random number between 20 - 50 that increases each year after they start appearing.  Plus they have a boolean that sets to true to indicate a heart attack.  If your health hits zero with the boolean true, then you will have died of a heart attack.  If it hits zero with ther heart attack boolean false, then you died of a regular death.

If you step on the spikes then it's instant death.  

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So, people always talk about this idea of having a "toolkit for life" or "tool bag."  Check out any number of self help books. Parents, teachers, and others are supposed to have you prepared for life as an adult by the time you graduate high school really, but definitely you should have it full by the time you graduate college.  Well, that doesn't happen in real life.  That's why the narrator says it's there, but it's not.  

You can get to age 70.  I wanted to keep it short because while there are supposed to be lies in the game, I wanted to keep some truth like life is short.

Heart attacks don't always kill you in real life.

Losing health comes from natural stress based on life circumstances.  Stress is linked to the things that kill people more than anything else.  We have pressure on us as soon as we become adults to go to college and do well, to get a job and do well, to get married and do well, to have babies and do well, and to take care of ourselves to an ever increasing degree of scrutiny.    The stress comes from anxiety caused by thoughts like, "If I don't graduate I'll never get a good job," "If I don't get a good job, I'll never be able to take care of myself," "If I don't get married I'll disappoint this person or the other, or I don't know if I can handle marriage,"  "I can't handle being a parent,"  or "Am I taking care of myself well enough?"  Every adult has had these thoughts or questions, or they've had something similar.  If they say they having, then  they're lying.  

The lie in this game is the narrator acting like it is easy by telling you you have everything you need, and by telling you to be a real adult you have to do things like graduate, get a job, get married, and the like.  When you have a baby people give you all kinds of advice that, you don't want or need, to make it easier that just kind of complicate things in reality.  There will be a period of time in you life that you don't appreciate the things that you have, and it will seem like things are going on and on and repeating forever. 

People tell us all kinds of things and make us think in ways that just are simply not true, and most of the times these people are the ones that are supposed to be our guides or our friends.  That is hat the narrator is doing in this game.

Thanks for asking these questions.

This was written in a hurry so sorry in advanced for any typos.

I'm a sucker for the, "Is our will really our will" stuff.  Great game.   The highest score I've given yet.

Fun game.  A lot of devs went with disappearing platforms and killer coins.

Good Game

Rated

All this stuff is coming at you and there's nothing you can do.  Every time you touch the "enemies" it advanced time and depletes your life until you die.  The enemies are supposed to symbolize things that happen in life or stages in life.  All the while you have this thing telling you all kinds of misinformation. 

https://itch.io/jam/cgj/rate/476262

All this stuff is coming at you and there's nothing you can do.  Every time you touch the "enemies" it advanced time and depletes your life until you die.  The enemies are supposed to symbolize things that happen in life or stages in life.  All the while you have this thing telling you all kinds of misinformation. 

https://itch.io/jam/cgj/rate/476262

All this stuff is coming at you and there's nothing you can do.  Every time you touch the "enemies" it advanced time and depletes your life until you die.  The enemies are supposed to symbolize things that happen in life or stages in life.  All the while you have this thing telling you all kinds of misinformation. 

https://itch.io/jam/cgj/rate/476262

Did I just get kidnapped by this game?  Great Job!

All this stuff is coming at you and there's nothing you can do.  Every time you touch the "enemies" it advanced time and depletes your life until you die.  The enemies are supposed to symbolize things that happen in life or stages in life.  All the while you have this thing telling you all kinds of misinformation. 

https://itch.io/jam/cgj/rate/476262

All this stuff is coming at you and there's nothing you can do.  Every time you touch the "enemies" it advanced time and depletes your life until you die.  The enemies are supposed to symbolize things that happen in life or stages in life.  All the while you have this thing telling you all kinds of misinformation. 

https://itch.io/jam/cgj/rate/476262

I feel so terrible.

Yes!  That's the only way out.

Good audio.  I got frustrated with the controls constantly switching and had to stop.   Good game though.

Rated!

Great art and music.  I really like the 20's vibe.  

This game is hard!  The theme is really present in it though.

The game was fun, but I didn't really get the theme in it.

The music is really great.

This would not work for me.  Game starts up fine but when it gets to the game play the screen went haywire.  I liked the music though.

This would not work for me.  Game starts up fine but when it gets to the game play the screen went haywire.  I liked the music though.

I really like the critters!

That's kind of how life is isn't it?