Thanks for taking the time to play it Le6barbare. And actually the weeds appearing when you go to plant was a bug but became a "feature" when I ran out of time lol. Appreciate the feedback!
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Thanks for taking the time to play it Jack. That's by far the most prevalent feedback I've got and I completely agree. You don't generally want to spend more then five minutes reviewing a game jam game and I should've streamlined everything more during design. The controls were meant for a controller when I started and that was a big mistake as it led to them feeling odd. Next time I'll focus down more. Appreciate such great feedback!
Appreciate that Max. It is indeed slow but that was part of the concept. Was kind of a personal challenge to see if I could hold someone's attention long enough to play through. Thanks for the positive comment.
Thanks for playing the game and your detailed feedback Kahz. You're not the only person to give me feedback about the difficult controls. I'm currently working on a "Post Jam" update to address that and much of the other feedback received. Really appreciate you thinking it has "real" game potential. Makes me want to keep working on it :) Cheers!
Beat the game and enjoyed it bunches. The mechanics are kinda like Portal and Contra boned. The portal ability feels satisfying because you can damage enemies but it's risky as it might put you into a dangerous spot. Wasn't till after I beat the game I realized I was killing the animals so now the voiceover/blood animation makes sense. Very fun.