Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 211,502 Replies: 2,627
Viewing posts 101 to 300 of 1,736 · Next page · Previous page · First page · Last page
(1 edit) (+1)

Currently, i only have a few ideas for this game to become a bit better. First off, I'd like to see a diving system implemented. That'd make this game a little better. Secondly, different land masses. Islands, mountains, ect. Thirdly, traps/defenses for the shark. Lastly, more food. Just having shark meet potatoes and coconuts to eat is just kinda boring.

You can also fish with a Fishing Rod to get Raw Mackerel

Yeah, I forgot about that. I was trying to remember that but couldnt place my finger on it.

(+3)

Upgrading the cooking station and water cooking station would be awesome.

(+1)

Adding like a boss random event like a random pirate ship that has a rare chance of spawning to attempt and raid your raft to steal from your chests or even steal your life? Its big but it could be a huge addition in future updates? Also amazing game really enjoying it!

(2 edits) (+6)

How about Steel, which can be made from 2 scrap in a Furnace (2 Scrap, 1 Wood). With the steel you can make Steel Tools, which are stronger than the normal scrap kind. Why not a Thatch Bed, made from 2 Wood, 6 Thatch? When you pick up a barrel, you could place it and store things in it like a chest, but not as many. Maybe some First Aid Kits could be out there in the blue sea, but it would be a rare sight. Could there be Cloth, A special fabric (found in crates)? Maybe it could make Sails. What else could be out there? Crates filled with rare items, like Food, Materials and First Aid? Everyone needs a good Rainstorm, you could make a Water Collector (2 Cloth, 1 Empty Tin Can, 2 Wood) and collect some purified water too! Fishing gets old, a Fishing Net (2 Steel, 4 Rope) can do the work for you! It gets cold at night, why not make a Coat (3 Cloth)? Potatoes can get boring to eat, mix it up with Carrots, Tomatoes, Corn, Grapes, and Bananas! Also, Make a Hat (1 Cloth, 1 Thatch) to protect yourself from Sunburn (Doesn't affect in shade). That's all I have for now.

(+1)

Those are some amazing ideas, I love how all the things are highlighted in bold.:D

Thanks :D

I hope the Devs look at my ideas and consider adding them.

(+1)

YOUR IDEAS ARE FANTASTIC i added about 6 but there not as ilaberate as these!!!! nice work man!! i hope they implement some of these great ideas! :D

(+1)(-1)

Man! Your ideas are so great! i really wish your ideas to be added in the game :)

I can already imagine the cool cloth and steel that we can use to make more items :D

I know right? It would be so cool if you could make steel tools, and find a super rare crate every once in a while!

(+1)

WOW! i love your ideas

(+1)

I think you should add cloth and add temperatures to be a thing and day/night cycles. With the cloth you could make a bed or clothes also add doors for building.

Hey cloth was my idea D:

(+2)

Sorry to say this, but no one owns ideas.

(+1)(-7)

добавить пиратов

Я не думаю, что пираты были бы хорошим дополнением к игре. Возможно, подводное плавание, все больше и больше материалов крафта рецептов было бы более полезным.

(5 edits) (+16)(-6)

Hi, i got some suggestions! like if you agree!

Island idea:

+ add islands!

+ palm trees on the island, so you can cut them down with your axe.

+ we got the building system for a raft, sure wanna keep that going, but if you add islands, you can have 2 building systems, so you can make a house on an island! i think that would be cool!

+ sails, so you can acually GO to the islands, without using smaller boats! The main raft will be slower than the small boats.

Island building system:

Roofs, but not only flat roofs, but maybe also square roofs, made of thatch or wood!

Thatch roof materials: rope, thatch

Wood roof materials: wood, nails

And also add wooden walls!

With the same materials as the wooden roof.

Materials:

+ Sticks, for a campfire!

+ Stone, for maybe stone walls and roofs, for the island, and maybe for flint and steel, so you can start the campfire!

+ add a hoe, so you can plant vegetables on an island!

+ When you are on the island, you can start a farm with your hoe. Add carrots and weed! With weed you can make bread!

Game ideas:

+ Add more drinks, like rum or regular milk (can be found inside barrels)

+ Add a way to destract (is that how i spell it? :\) the shark for one day and one night, so you can build safely.

+ Add NPC characters: Humans on other rafts, so you can trade or fight them. And populations om SOME of the islands (in NPC villages). And maybe some animals, so you can hunt, tame or eat them!

+ Add more furniture, like torches (for the walls on the ISLAND, not on a raft.) beds, and a closet (with the same use of chests, but you will need more materials to build it, and it will have more space to put items in!)

+ multiplayer mode!

+ smaller boats! very usefull in multiplayer mode, becaus you can build the main raft, and explore the ocean with smaller boats! the main raft will be like a mothership! sounds cool to me.... :\

OOH OOH, this is maybe the best of all...

+ Add wooden plates, so you can put food on it!!! :O (like fish, potatoes, and beetroots) and that you can also sit on the chairs, because they are kinda useless now, exept for decoration...

Hope you guys like my ideas!

I wrote this with my friend and more ideas will come later, pls add tips in the comments below! :D

(+4)(-1)

I like this idea would make the game 100 times better. so cool, Im donating a dollard already

(+3)

just wondering, what would the npc characters be like? who would they be?


btw theres already an npc... the shark

(+1)

i will put it in my main topic. gunna edit it right now :)

Thanks 4 ur tip!

(+2)

that would make the game so much better

(+3)(-2)

just look at the title of the game, they wont add islands.

(+2)(-1)

why not? only because its called 'Raft'? It still has a lot stuff with a raft.

(+2)(-1)

There shouldn't be islands in Raft. It defeats the purpose of a raft in total. If you found an island with a healthy amount of food, you have a water purifier, and enough trees for a house, your basically set for the rest of the game. Zombieslayer008 is right, it's called Raft for a reason. If islands were added, this would turn into a regular survival styled game. This game is different, and I think we need to keep it this way.

(+1)

umm they said they would be adding islands...

(+1)(-1)

Rly? I cant find this message anywhere where did they post that?

(+1)

In one of the surveys they had a question about wat ppl would want to see added to the game. They said they would eventually be adding all of the options in the question, which were:

- Moving your raft

-Islands

-Diving

-Other NPC Rafts

(+5)

I really like your idea so what i was thinking about is maybe make something dangerous on the island could be canibals or wild animals that wants to hunt you down. so i wont be that easy to get to the island. it could also be cool if there was some secret rum storages from pirates or something

(+4)

Would also be nice if they added, sea exploration (or at least more verticality the game, right now you can only go up). Not sure about the Islands stuff because I believe would make it too similar to Stranded Deep. And the village ideas would be cool but if NPC's can live on the island what reason gives the player to stay on the raft instead of going to the island? Maybe dangerous predators etc could be added to make the player consider the risks of going to land for resources (would also need to make the resources coming from the ocean, less reliable, to also make the player need to go into the islands, otherwise they would stick to the raft and that would be boring). All great options and all, but if executed poorly, it can skew the scope of the game and make it seem lost and with no purpose

(+1)

Raiju, great ideas you got there! And lets turn all villagers into cannibals, and the other NPC's live on rafts! And maybe they can add some new weapons. And maybe the developers can think about dock building. so you can build docks and explore other islands. And yes, the resource floating by are way too much. So if they add islands, they can also make random chests on the beach of the islands. And i think the idea of predators and stuff awesome! if they will add all of this, this game will be so awesome! predators: crocodiles, of course sharks, and lions (rare).

(+1)

I agree with sea exploration. There needs to be a way to attach either sails or have manual rows on your raft to explore different areas across the sea. When you explore new areas you can find other computer generated ships and rafts with NPC's on it where you can trade, fight, steal and whatnot, creating friendly or hostile relationships with other people. When you go to other areas, you would encounter different things flowing in the water, and in different directions. At endgame, if you have the resources and you have made generators from harnessing fire or using wave power, you could attach simple motors to your raft to get to areas faster. Since you and NPC's will be on the same ocean, there should be different weapons instead of a spear. To plunder other ships and sink them, you would need simple firearms, using rare gunpowder, scrap metal and other materials to make them. Or you could mount cannons which take up lots of space, are hard to maneuver and are expensive to fire and to craft, but that deal significant damage to other ships and NPC's.

(+2)

not trying to be rude but it sounds a lot like stranded deep like that

(+2)

Here are my ideas and glitches:

Raft glitches:

  • when making something with a full stack of something and a stack that is less than what you have to use to make that something, it will first get rid of the small stack because that's not enough and then subtract the cost from the full stack, making you pay that small stack extra.So for example: you want to make something of 4 wood, and you have a stack of 2 and a stack of 10 wood, it will get rid of the 2 stack and then subtract 4 from the 10 stack.
  • The shark swum on my raft when i made it really big, then when i killed it, the items went under the raft so i couldn't get the meat.
  • The items spawn not on the full width of my raft, here is a picture:

This could just be meant to be but I thought I would mention it anyway



Raft tips:

  • I'm going to mention this one even though I'm 99% sure this is planned already: add more items, now I've played something like 3 or 4 hours and I'm just building a big platform because there's nothing else to do. Mostly add items of metal because I had 2 chests full of crap before my house was done. Now there's almost no use for scrap.
  • Add more graphics options. This is mostly for the bad computers (like mine) because it actually looks awesome but I'm playing raft at about 10 fps with the second to lowest water quality and all other graphics off. Also: the game is always like a third of a second later than what I do, even though that's probably the fault of my computer, I wanted to mention this too.
Deleted 343 days ago
(-2)

ok just saying most of these ideas are just from the developers ideas... they are already planning to add most of these..

(-1)

They are not adding multiplayer....

(+1)

good idea mincpower

a island and having stone

but also if i may can i add something

maybe some new weapons as well and new build options (like the chair and the lamp and the table)

(+2)

XD

1 thing be able to place things next to pillars cause sometimes you cant

2 when you break foundation you cant place it again PLEASE FIX

3 doors and furniture

4 more resources in the ocean and a way to go in water woud be sick

Best regards Victor

(-1)

The first and second items are bugs. They'll find it easier in the bug report page. Third idea is a good one. But only if they implement multiplier. And I've always loved the idea of going under water and searching for items and resources there.

(+2)

Spawnpoint - so when u die you dont lose everything (including your batteries)

weight limit - so you cant build a skyscraper

Watergod - (basically creative)


sorry if this is short i have 2%

I agree with weight limit but watergod wouldn't be fun and would be too much like minecraft and spawn points are bad and i think you should lose everything when you die

(+2)

Hello, I'm enjoying raft very, very much and I think these ideas will hopefully make it even more enjoyable.

First of all, if you add a thing to catch fish automatically like adding a fishing net or have fish actively swimming in shallow water so you could attack them with your spear. Also make fishing harder, right now I think it is too easy to catch fish.

Okay, about when and if you add multiplayer make sure you that you make different types of multiplayer. For example, when you go to make multi-player make different modes so there could be a mode where you can socialize, make friends and help each other out without making other players able to attack you.

The other mode could be called Competitive. Where you can travel across the ocean to find other players rafts and raid them. Please do not make it able to team in competitive if you decide to add a teaming mode please make it separate.

Make the game harder. For example, make floats or something where you have to put them under you raft to hold up your raft and if you make a 10 floor raft like me for example please make it so you have to build a floating foundation underneath. If you decide to use that idea have a little menu when you open the crafting menu that tells you if you need more foundation or not.

Make a backstory. My mind honestly needs to know how your player got where he/she is

I think you should add a creative mode this could be single player and multi-player. In the single player mode, you should make it so you don't starve you don't take damage no sharks unlimited resources and remove thirst. For the multi-player you should do the same thing, but you can have your friends help you build the best raft.

Try to make it on steam! You could invite friends from your steam account to help you. Plus the steam workshop is a great way to download and play with rafts you find on the workshop.

I think your game is great and has a great future ahead of it. Keep it up!

I support your idea!

they should add like a cutscene before playing the game, which tell us the backstory

In creative mode, furniture would look nice like beds,tables and seating etc.. its probably unnecessary for some people, but its just what im thinking :)

The multiplayer should just be one mode where you can decide to trade/team/raid other players and the creative mode wouldn't be fun I think there should be a building mode where you take no damage and don't starve or dehydrate but you have to get your own resources outside of building mode. Building mode should be turned on and off in main menu and in game toggled with the buttons 'ctrl b' in game. You shouldn't be able to do much in building mode apart from opening chests, building and breaking. In building mode you don't get resources back from stuff you built if you break it.

for the multiplayer you mean pve servers and pvp servers(player vs entity (eg the shark) and player vs player (eg attack each other))

(+4)

I feel that a good addition to the game could be a "creative mode" in which you have unlimited resources to build infinitely. I think that this could be a good addition now especially since they do not have a way for the different versions to be compatible with each other. In this mode you can build with no limits, and the shark will not attack. However, you can turn this off, that way you can play normally once you are done building. Please let me know what you guys think! I really love this game and it's a lot of fun to play, it just sucks that your gamesave does not carry over between updates, so this might be a happy medium for those who still want to play, but do not want to start over. If the devs see this, awesome work and I'm looking forward to seeing more from this game in the future! Cheers!

(+1)

the creative mode wouldn't be fun I think there should be a building mode where you take no damage and don't starve or dehydrate but you have to get your own resources outside of building mode. Building mode should be turned on and off in main menu and in game toggled with the buttons 'ctrl b' in game. You shouldn't be able to do much in building mode apart from opening chests, building and breaking. In building mode you don't get resources back from stuff you built if you break it.

I suggested creative mode due to the fact that they game saves aren't backwards compatible. I myself put over 5 hours of work into my save in v1.03 and sadly cannot play in that same world in the newer versions. Creative mode would be a quick way for users to quickly regain any lost progress.

It'l be fun if there is day, rain(lightly or heavily) and night..

adding more stuff to build would be nice too. like torches for night time or wooden beds something like that

this game is really fun! Keep it up!

(+3)

It Would be great to play with friends and it would be nice if you can craft armor or something like that and more trees(especially more fruits

Maybe You Can Add Some New Resources Like Sands To Make Glasses Stones and stuff

{Deffinitely Not On Lands The Stuff Just Came To Us}

Good Idea

(-1)

can you add multiplayer coop ?

(-1)

very clever idea really should be added

(1 edit) (+1)

Следва да се добави маси столове просто мебели

I Have An Idea

You Should Add An Optioon For Creating Tech Like Computer Chips So You Can Create Like An Advenced Tools

Add Night Time

Add Flash Light

Add More Fishes And The Hunger That Every Kind Of Fish Give Diffrent Hunger

Do That You Can Damage The Shark With The Axe As Well

great idea but with the stuff that we get from the ocean making electronics would be impossible and on top of that if there were floating computer chips and stuff like that the water would have already fried the battery before it came to us :/ nice idea tho!!!!

Maybe It Should Be On The Barrels Or Maybe In Something Else

It should just require tons of materials that can be in water and then you could have to put it somewhere and maybe get it struck by lightning to power it or find oil and burn it to power something that could be good

Thanks For The Good Idea

Thanks For The Good Idea

(2 edits) (+2)

I have an IDEA!, can you put EDIT MODE so we can edit our raft a lot easier and maybe some INTENSE BACKGROUND MUSIC whenever the shark is attacking the raft, and could you improved the A.I. of the shark that if we put WALLS that the shark wont break the raft unless if there is an open area for it to break the raft, and maybe if we could put Mode's like, survival mode, custom mode, and creative mode if possible.

Yea Good Idea

(-1)

I think there should be a building mode where you take no damage and don't starve or dehydrate but you have to get your own resources outside of building mode. Building mode should be turned on and off in main menu and in game toggled with the buttons 'ctrl b' in game. You shouldn't be able to do much in building mode apart from opening chests, building and breaking. In building mode you don't get resources back from stuff you built if you break it.

Hi, :). Love this game.

Adding a map system could be cool. Like u can fit an engine to ur raft and then u can go to different biomes and stuff through a map.

Also weather effects could be cool. i.e. snow, lightning, rain, waves.

And adding some sort of decorations could be cool, like maybe a bookshelf or tables and chairs :)

Hope this game goes far and becomes very popular <3

Engines would be difficult i think you could make sails and masts to move and maybe have a steam powered Turbine engine

I think an engine idea would be cool, but there would be oil that would float by, and you would have to use the tin can to get, then that's how you charge up the motor

(+1)

I have an idea!!


can you please make it so you can choose diffaculty also i had an idea about the walls! i expanded my raft and started putting walls up thinking that they would keep the sharks away but apperntly they are just for show....can you please make it so when you turn it on easy they wont attack the sides with walls n stuff?????

(+2)

1. REALISTIC

im not hating but making the game more realistic would be more fun and adding all teh of the features that have been reqested (of course not ALL of them ). The only reason im asking of this is because when you play for a really long time you have food recorses because of the nets so the only thing to do is sit there and wait for the shark which is kinda boring.


2. SOUND

And please make the sound Q for the shark alittle louder because i have my headphones turned up on the second floore of my raft but when i come back down half of my faft is gone because i can never here the sound QAND ONE MORE THING BEFORE I GO!!! just to make it a little more ominis maybe play the JAWS music when your in the water because the shark starts swimming towards you just to make it kind of scary.

3. DEFENCE

I was thinking you could ad defence mekinisms and there have been alot of reqest of adding spikes and stuff but alot of people have been talking about weight so i dont think those would even be possible. what i as thinking of is somthing more....suttle. For instance when you kill the shark he always comes back!! theres no breaks inbetween! hes alllwaaaaays there. so i was thinking maybe when they try to eat the nets that are on the outside of the raft they would get caught in it delaying the spawn of another one.

4. FAMILY

This is kinda overkill but maybe the shark could have a family a kind of...reason why te sharks keep coming back and maybe when you killong of the sharks th eone from far out can smeel the blood and when they spawn the come rushing twords where ever the other one died.

5 DIVING

Maybe in the game sence the only things you can collect on the surface are planks scraps etc. when the shark isnt looking you could dive under water. this could increase your fatiuge when you diving in regularly.

6. GEAR (Last one!)

This is pretty much just an add-on to number five but SCUBBA GEAR WOULD BE AWSOME!! it could be used to stay under water longer because maybe when you go under water ynext to your fatuige you have a blue breath meeter and building peice-by-peice scubba gear would help you when your under water as far and moving and searching goes!!

These are alll ov my ideas for the game sorry if there really long but i spent really long time typing and coming up with these so please implement al LEAST one :3

Love It

maybe do something to defend from shark, like alert system or something like that, or make a wall that defend from him

(1 edit)

Different Language Required Especially Turkish, Russian, Chinese, Japanese, French, German But Absolute Turkish

why absolute turkish? because you from Turkey?!

for me it's absolute polish then :D

yeah just cause your language is turkish dosent mean its the most important but english is as most people play with english

Spanish, English, French, Russian, Chinese and Arabic are the most spoken languages so they should implement them first

Deleted 2 years ago
(+1)

not only french, polish, russian and german also

(+1)

Planting trees requires soil

You could get soil bags from floating barrels.

(+1)

Good point i agree and also planting potatoes requires soil.

(4 edits)

Mam te Sugestie / pomysły:

multiplayer

pułapki rekina

Inne zwierzeta

harpun

Dziewczyną, Mężczyzna

Deska

Zwiększona Skrzynki Pojemność

polski przetłumaczyć

Upgrading the cooking station and water cooking station

Coconuts to have collision with walls, so they don't just roll off the side

Network for fish

Hammer, to remove stations coocking the Water Stations

(+1)

Please add animals in the sea oother than sharks and i have another idea for e.g:to tame a turtle you need seaweed and to get seaweed you need to go into the ocean and get some and you can ride the turtle

It's a great game and i'd love to see some other building decorations (Like a storage cabin or something) come in, different types of food and defense from the shark attacks would be nice, most importantly - add running to it so I could prevent the shark from destroying my stuff! :D

(-1)

-The posibility to play multiplayer

(+2)

I've got some suggestions. So;

How about doors? There could be a door with a window and just a regular door.

There could be birds flying around the ocean, and the player could hunt them, tame them or just simply let them be. The taming would be giving them food, (food as seeds) and maybe helping them.

New weapons, like arrows, you could make a bow or just throw them around (the bow would make more damage but take longer to charge).

Bananas, apples and different berries. Edible and non-edible flowers would be nice too.

Different fish and sharks.

Difficulty levels, they would define how many sharks there are at a time, how much recourses would pass by and how quickly the player would become hungry and thirsty.

Multiplayer. We need multiplayer.

Make the raft look like it's moving more, there could also be a way to lock yourself to one place.

Day-night cycle, seasons and weather.

A way to make stronger rope and put it on the planks. It could be just decorative, or it could be used to tie two areas of the raft together. If it was just flowing in the water with no purpose, the shark could hang onto it and rip the plank it was connected to off.

The more the player would build things, the better they would get. If the player is good at building and has the necessary recourses, they could make some really cool even automated stuff. The systems would not be the best, and the player would still need to get fuel, so it wouldn't become boring.

There could be a gamemode where the player would need to stay alive in extreme situations for a certain amount of time before they get rescued.

A backstory. Why is the player on the raft?

Also, sorry if I made any typos, English is not my native language, forgive me.

Regarding multiplayer, the devs stated that there are no plans currently to add multiplayer.

Automated stuff could be like steam engines and stuff because that would be more realistic

add day night cycle

How about more repairing mechanics where anything (like foundation) that damaged can be spotted like broken woods or something, and you can repair something with material that same as you build with it.

Weapons, armor, more food, a variety of fish, sharks, add day and night, sunrise sunset, rain, storm and other weather phenomena

сетевая игра

(+1)

Day & Night cycles and possibly weather might be cool. There'd also need to be a source of light such as a fire or torch.

There could be a way to get stone (very rare, though) and build a furnace / refinery where 10 scrap metal can be turned into refined metal, and used to create reinforced foundations.

If islands were to be implemented, I would also like to see shipwrecks.

+1 for the source of light and day-night cycle.

+1 for reinforced foundations and refined metal

Add multiplayer to the game.

Add other creatures then sharks.. like The kraken(big squid like monster) or different types of sharks with different damages.

A level system would be nice to have.. different levels unlocks new crafting stuff.

This game is really fun to play... keep up the good work Raft Team :)

they can add crocodiles. Crocodiles could walk on a raft, you could kill them with crossbow

Concerning multiplayer, it is stated in the FAQ that there are no plans to add multiplayer currently.

Difficulty:

Exemple:

Easy

Medium

Hard

Extreme etc

Please do this in a new update

when or if you add multiplayer please also add swords and more weapons so we can fight and maybe a pvp mode

Add some type of chest

There is already chests in the game.

You should make a mobile raft and have different areas that you can travel to on that raft and make sure it has a ore, to paddle with.

Multiplayer or LAN

You can do on multiplayer mode survivor.

The players will have their own raft for each and they will swim with them, raid with them, and survive with them.

(+1)

Multiplayer is currently not planned. That is stated by the devs.

(+3)

Hello,

Some idea:

  • Construct Hammock between tree;
  • During Storm you need to protect your foundation.
  • Climate ( Rain, Sun...) And you need to protect with Hat, cloths, umbrella...
  • Killer Whale dificult;
  • Sense of travel. Like a boat. So you can see some scenery;
  • Waves can push you, So you need to construct barrier to protect of them.
  • You can visit small island.
(-1)

Add a way to move your raft. Add a "crafting station" where you can build bigger items like boats and ships. Add places like other rafts and islands to explore. Add clothes, tempature and weather.

(+1)(-1)

Wrecked ships? ( idk havent played it yet )

(+3)

if you could do it i would really like a launcher, to download the newest version from instead of downloading a seperate file every update

Dear developers! I like your game! But add to it online, to play with your friends! I would be very happy with this update!

They said that its not possible at the moment

As i said earlier, i like to see a hammock and a item net (for storing items).

(+1)(-2)

A bow, birds and a boat to go hunting birds to eat

(+5)

I have some ideas that would make the game harder and realistic

-The fishing rod requires bait to catch fish because its too easy to get food. Thatch should sometimes come with worms (used for bait).

-When you kill a shark it needs to give 3 pieces of shark meat not 6, again, its too easy to get food. Also, making the growing time for the potatoes would make the game harder, also giving 2 potatoes instead of 3.

-Placing roofs on walls without a pillar needs to work, its logic

-Each time you want to heat up the cooking station and the water purifier you should need 1 plank and 1 scrap

-Later on in the game you could make something that would make your raft move your water. You could explore little sand islands(as big as 4 foundations) that have banana trees that you cut, get bananas, wood, thatch , take their seed and plant banana trees on your raft. Also on islands you can find strawberries

(+4)(-2)

I think the moving raft isn't a good idea. It kinda ruins the concept...

(+1)

maybe new walls made on scrap and metal floor to shark hard chop raft

(+2)

The ability to rotate walls diagonally?

(1 edit) (+2)

- Being able to move things that have already been placed.

- day/night, fire

(+1)

I would like you to add seaweed,more tree types,carrot,2 sharks instead only one(the game would be more harder and interesting).

All in all its very good game and keep update it.

(+2)(-1)

Multiplayer!

(+1)(-1)

Nice idea,and co-op too.

(+2)

Multiplayer is currently not planned. It is stated by the devs.

(+3)

Add bed,day-night and plastic like crafting material.

(+5)

I played this game for 1 hour and I love it! Very nice idea. I would like to see more features.

1. More animals like turtles, we could see fish as well. Maybe birds, like seagulls. Shrimps

2. Some kind of way of collecting dirt, from the bottom of the ocean or from the barrels, becouse tree cropplot contains dirt (we should have it from somewhere).

3. More crops: Wheat, Carrots, beetroots.

4. All survivors should have rum for drinking :D (from barrels or something).

5. Wrecked ship, containing treasures.

6. Multiplayer!!! Making your own server, playing with friends and other people.

7. More building materials

8. Bait for the fishing rod.

9. Some events, like storm

10. We could see coral reef in the mirror of water.

11. Cloth for clothes and "??"

12. Saw for making furniture.

13. Fishing net

14. In game key setting, sounds

15. Nice music (When storm -Pt.9.- spooky music??)

16. Flint - becouse how we can start the fire without it.

17. Hammock. For resting and gaining energy

18. Knife

More coming soon <3

(+1)

Multiplayer is currently not planned by the devs.

The crops shouldn't include beetroot

(+1)(-1)

Make the game multiplayer, and let us use the worlds from 1.03 to 1.04, or if you can't from 1.03 to 1.04 let us use teh saved maps for further updates of the game.

(+2)

It is stated in the FAQ, multiplayer is not planned anytime soon and you can't use worlds from 1.03 into 1.04.

(+2)

Achivements are ussaly easy to implent and provide great value to further play.

Deleted 7 years ago
Deleted 2 years ago
(+1)

Since then doesn't have many more options this game, that if these only in the middle of the ocean doesn't make sense to get so many objects and so many things without a site where the votes come from, would come a point where serious repetitive, only a game build if not you put something more adventure just getting tired.

(+4)(-1)

Ad Plastic as a resource and a melter, so we can make Plastic-bags, water-bottles ,buckets and maybe even plastic trash boat.

I would also love the inclusion of seaweed for decorative purposes.

(+3)

Definitely some controller support would be nice. Especially with those who struggle with the keyboard.

(+2)

Great idea!

(+4)(-1)

Hello, I have a suggestion :

Damage falling..

Add time for crafts..

Posibility to Customize the character

Add Multiplayer 1-4 Players

Sorry for my bad english,

I'm a French player..

(+3)

More building materials. Change day and night. Multiplayer.

(+1)

I dont know if it's a bug but I discovored that every time I open up a saved game all my plants are gone but the pots are still there;(. So please help me with that.

(+2)(-1)

Add furniture, door, daylight cycle.

(+2)(-1)

SAVES... I think i would like to be able to save or not the game. Like if you die you can just respawn at the last save. Because now all your work goes to waste (and there goes the rage quit) :D

with all the ideas that we give to your team can you make the game update weekly

(+1)

That is a bit too much to ask. There is only 3 developers working on this game. Outta the 3, only one of them is a programmer. Be patient for game updates.

put archer plz

Can you make it multiplayer? so it is possible to play with your friends? like make a private game?

They said theyre not gonna do that

It would be great if you could add shark traps to the game. My idea was to have a small platform that has spikes around one edge. When the shark tries to bite it, the shark gets stuck and you can come kill the shark. The shark traps can't be destroyed by the shark when the shark gets stuck.

(+1)

Night time! So it's simple, when the sun goes down the shark becomes more aggressive and attacks more frequently... This would make the addition of raft defenses more relevant.

(+1)

For beginning this game have really good idea for the surroundings ,great potential and performs the basic elements of a survival game, but it will be much better if we can find there things like this:

- More kind of vegetables and tropical fruit (like pineapple, papaya or mango)

- Trees what includes these kind of fruit (on the same principle like the coconut palm in the game)

- More kind of fish ( like Tuna, cod, mackerel or salmon)

- Possibility to make small boats for traveling around the raft

- More kind of sharks (swordfish, hammerhead, great white shark)

- trophies (head of the shark or whole fish hanged on wall)

- Basic types of furniture (chair, table, shelves)

- weather, natural disasters, season and day cycle

- Raids of groups of sharks or raid of a pirate ship

- Pirate and other weapons (like saber, musket, sword, ax, etc.)

- Some kinds of octopus

- Also besides floating barrels floating Chests

And for the future:

- The possibility of adding the way your raft will come to the far remote island

- 2-4 players coop

(+1)

Love the game so far! Very relaxing. I've put many hours already into it. I see a major potential with this game... granted I love survival games.

Here is a list of ideas I think would be great long term:

  • Day/night cycle
    • Torches to light up dark (could start fires if not places right)
  • Temperate change
    • Fire pits (for warmth)
  • Weather
    • Storms
    • Lighting
    • Waves
      • All can cause damage
  • More dangers
    • More sharks
    • Pirates
    • Bad weather
  • More food options
    • Bananas
    • Different types of fish
    • Other veggies
  • Defense systems / Weapons
    • Spikes
    • Bow / arrows
    • Traps
  • End-Game (Long term try to build a beacon to send signals for help or danger! (aka pirates))
  • More materials to build different things
  • Furniture
    • Beds (progress night / heal faster)
    • Tables / chairs (decor)
    • Shelves (to hold chests / storage)
  • Multiplayer (player hosted servers)
    • Way to move rafts
    • Randomly spawn everyone (have to try to find each other)
    • Make radios to find each other
    • Beacons to find each other
    • Can tether / connect two rafts (once two or more players have been found)
  • Mini islands (rare but have good loot)
  • Boats (to visit mini islands easier or go between player rafts)
Animals
  • Birds you can kill / eat
  • Random small creatures on islands (kill / eat... maybe tame?!


I'm sure I will come up with many many more ideas, but I look forward to seeing the progression of the game! Thanks for the fun!

(+1)

Great list! There are some things that I personally would like to talk about more...


-Waves

How would they affect your raft?


-Pirates

What would the pirates be like (Modern, old school, what would they do)?

How rare would a pirate attack be?


-Bow and arrows

This idea I do not personally like because fighting the sharks with the spear is such an original thing that it should be left like it is. (Other melee weapons would be cool)


-Multiplayer

Raft multiplayer would be a very interesting concept. In my opinion the multiplayer should be like this...

1-4 People spawn on the same raft

There are multiple sharks



Thats all I have to say...

Yeah! So...

  • Waves - chance that it can wash off objects from the floor, like water filters, cooking stations, planters, chests... mostly something to keep an eye on?
  • Pirates - I'd have to say old school pirates. They give off the more "fun" aspect where modern ones may seem a little "too soon"? They can send projectiles to damage the raft, and also they have their own hooks and ropes to gather your loot maybe? I don't see them ever getting off the boat they are on, just some ranges damage. The longer you play, the harder they are, also with what I suggested with a beacon, if you have one active, they will come far more since "you're on the radar".
  • The bow and arrow I totally get, maybe a harpoon gun? One of those stationary ones? Especially if pirates come, having some way to fight back at range would be good!
  • The multiplayer on same raft would be awesome too! I think it would be important to do solid players though, since there would add a challenge of not pushing each other off! Haha

Thanks so much!!

(+3)

New item: Cloth

Comes from water/Crafted from leaf

People have been suggesting a temperature changing feature. With cloth you could craft clothes that give you protection from the cold.


New item: Campfire

Crafted from planks

Another item that would protect you from freezing.

(+1)

Have it so that every x amount of time, more sharks spawn. So that after you get everything, the game does not become too easy. Also please fix the hunger and thirst bar value. You have to drink water and eat so constantly. All in all, good concept.

(+1)

Salut,

Va rog din suflet puteti baga multiplayer

Mersi

C'est du développeur:

Si le multijoueur sera implémenté, il ne sera pas dans un futur proche, les raisons étant que nous avons seulement un programmeur et c'est une caractéristique difficile à ajouter.

(2 edits) (+3)

Please add some cool machines. For example a machine that automatically makes drinkable water or a machine that catches and cooks fish automatically. Would be great! :)

(1 edit) (+4)

My Suggestions as of V1.04

-Upgrade the overall crafting interface

-Add sun damage so that overtime you need clothing!

-Add Ability to go third person

-I know that is repeated but you need to make this game harder somehow! (More sharks or faster shark damage or maybe the shark steals the barrels sometimes)

-Add a explanation on why you woke up on a little raft

-make your raft buoyant and not just magically flouting

-Add a backdrop and remove the fog.

upvote = "I like your suggestions" or "that you thought the same thing"

downvote = "This is utter rubbish and it should not be added at all for any reason!"

Great game and I and the community shape it to be the best it can be and maybe get it over on the steam....

(+1)

yo hard to play fro me im weak XD

(+3)(-1)

2 Bolts from scrap.

a plank = 2 sticks.

Bow / crossbow.

Birds.

Arrows From 1 stick, 1 Scrap and 1 Fedders

do so that it gets dark.

Random sharks

(+2)

Personally i think while playing the game i really hate the shark. I think you should add a trophy of the head of the shark you get after you kill it. The head could also be used for something else...

(+1)

Maybe.. every shark will changes ? that can turn to bull shark, great shark and more. a tent !! that can sleep at night and a day and night cycle. idk about the sharks tho when you are sleeping, maybe you can figure that out. that's all thxxx

(+3)

Dear Mr Raft Developers

How about some sort of shift click option to move items around in your inventory or into storage boxes easier/faster. Also when shift clicked items stack and when in a full stack, any spar go to the next available slot.

This is a very great and enjoyable game, i cant wait to see what else is to come.

P.S. Happy holidays/Christmas/New Years.

(+3)

By the way the shadow of your character is quite wired cuz the shadow is only hands LOL maybe you can add that the shadow. and also maybe you can make like hungry different effect like, when he/she get hungry maybe like a rumbling stomach.

(+2)

Friends add better graphics like the blue sky and the blue sea so that it looks more tropical it would also be very good for the game

PS: This game I would love more graphics better thanks

Some players have weak computers, so maybe there could be fog limits, detail options, and shader options? For those who have strong computers, they can turn the settings up. For those who have weak computers, they can turn the settings down.

Then nothing will find me another game, that fits them Well

(+4)

I think you should have a backstory to how you got on the raft. It would open up a storyline and open many opportunities for things such as pets and other animals

(+2)

I think that you should be able to use scrap to make spikes that you could put on edges to prevent the shark from biting them!

(2 edits) (+5)

-Armored Foundations

-new enemies

-dont have to drink every ten seconds

-player armor or suits maybe you can see your own character and customize him/her

-DOORS

-Beds that you can save in, and if you die you can respawn. PLEASE PLEASE PLEASE

-Platypuses, why you may ask? because.

-things to customize a house with.

-more things to build a house with

-COMPANIONS???

-Sharks with laser beams attached to their backs, ohhh and, sharks with laser beams attached to their backs that are tamed, so you can ride around and take ovah de Atlantic.

- the one above i was joking, but the game has potential for easter eggs, wink wink

-bigger inventory or craftable backpacks

- night day cycle making use for items like beds or lights, and you know how games tend to get harder at night make it easier because sharks dont have great eye sight so at night the shark does not attack you, but you need light to build or you need fire to stay warm.

lovee the game you guys have a lot of potential, keep up the work, you guys are amazing, oh yah one more thing new fish. -Kohl

Night and day would be cool.Maybe different creatures spawn at different times of the day, seems like something that could be interesting.And yeah less drinking would be nice along with a save feature.Great ideas! :)

(+3)

While in chest right click on an item in your inventory to drop into the chest inventory and vise versa.

The ability to attack shark with axe,

the ability to click on a food item in your inventor and select whether to eat or drop that way you wouldn't need to drop it on your hot bar.

that's all so far :)

great game btw.

(+1)(-1)

put plastic,circuits and other important materials in barrels

and please make something to upgrade foundation like metal foundation

and put like the transport containers that can came with food inside or materials

and a story because why we start on raft wath happen with me before y arrive to the raft

please put an elevator to go up more fatser automatic water purifire and day and night cycle with rain storms and weather like hot or cold

cloths beds a workbench a fish trap and more enemies because the game is to easy for me

(+1)

optimize the game please i have a graphic card and i cnts play with beatifull graphics

(+1)

Do you have a high end ish graphics card?

yes i have a radeon R9 280

(+1)

Make sure you have updated graphics driver and be sure to have DirectX11 or above.

(+1)

yes a have everithing

(+1)

How much RAM does your computer have?

(+1)

32GB

(+1)

Hm... Seems to be a bug that affects certain users. You might have to wait for a bug fix update.

thanks for helping me

(+2)

Here are my ideas to improve:

1. You can get different types of trees. For example, Oak trees (No coconuts, but more wood and thatch. Also, oak seeds)

2. You can swim underwater

3. You can make picks to mine cobble at the bottom of the ocean.

4. There are fish

5. I have some more ideas that I waill not post right now

You would have to have something that would get rid of the shark or like one of those shark cages to go to the bottom of the ocean

or u would have to kill the shark and go for the peried of the time that its gone

(1 edit) (+1)

Los voy a escribir en español porque me resulta mejor para expresarme :D disculpa las molestias.

Ideas:

-Un mundo abierto tanto hacia las profundidades del océano como una o unas islas.

-Modo historia ( estilo TheForest pero no igual, solo el estilo de supervivencia con modo historia incluido ).

-Más enemigos, lo de los piratas suena bien pero es muy irreal.

-Que no puedas construir un edificio sobre una balsa.

-Que para hacer cosas más avanzadas tengas que tener planos de construcción.

-Multijugador.

-Opciones gráficas, optimizar el juego para computadoras lentas.

-Mejores gráficos.

-Que las construcciones no sean tan ''cuadradas''.

-Más dificultad: temperatura, lluvia, tormentas eléctricas, olas grandes, marea alta y baja, necesidad de dormir.

-Que el tiburón sea más realista y que salte.

-Más objetos.

-Pisos, techos y paredes de metal.

-Cofres más grandes.

-Que no tengas que empezar de cero cuando moris, pero que pierdas todo lo que llevabas en el inventario.

-Más tipos de comida.

-Que tengas que regar las plantas y que demoren más tiempo en crecer.

-Barcos.

-Barcos de naufragios con tesoros y armas.

-Más tipos de armas: desde un simple arco hasta una pistola o un rifle.

-Físicas realistas.

-Diseño del personaje, no solo unas simples manos flotantes.

-Que te puedas agachar.

-Que puedas investigar el fondo del océano.

-Día y noche.

-Antorchas.

-Fogatas.

-Escaleras verticales.

-Más tipos de materiales, por ejemplo: que para hacer un vaso tengas que bajar al océano a buscar mineral de hierro.

Y muchas otras ideas!!! :D

Espero las lean y les gusten, tengo muchas más pero me pasaría el día entero escribiendo :D

PD: que el juego sea más realista.

(+2)

what if you could crack open coconuts into coconut drinks that can be drunk and then they would become halved coconuts that you could eat and ACTUAL cooking like potato soup or something

When you consume a coconut shell you get both thirst and hunger refilled so esentially it's doing what you're asking, is it not?

(+10)(-6)

Maybe more food that comes in the beginning of the game

Yeah, but if they add a sufficient amount of food, they would need to decrease the speed of how fast your hunger and thirst lowers. With more types of food also, it should also be possible to combine some food, like making sandwiches or salads.

(+2)

I swear multiplayer would make this the best game ever! Please add it!

There is only 3 developers working on this. Only one of them is a programmer. So multiplayer is not planned for the foreseeable future.

I think that u should add a in save but don't do this first unless this is easy, because it isn't that important and yeah. ps. i love this game i have a huge raft and made a parkour area covering my whole base. :)

(+2)

How about a harpoon? (I did a quick look on the sug thread and didn't see it.)

Basically a throwable spear with a tether attached to it so you could harpoon the shark and pull it in close to your raft to kill it.

I think it would also be useful if you could hang a live shark up on your boat to use for food.

(+1)

Hey guys.

Just before I begin. I wanna say that the game concept is brilliant. and for an early access/alpha staged game, it is very well polished. So congrats to you guys! :)

If I could give you some things I think are the most important for quality game play is:

  • the danger element to increase. 1 shark is too easy to avoid and defend against.
  • Tools to work after 45 mins ( ish ) of game play
  • More use for scrap metal || Reduce the amount it spawns for the time being.
  • The hammers scroll wheel took me a while to figure out it even existed, and is not easy to select a new object with at the moment.
  • Ability to manually stack items in your inventory.
  • Nets could slowly degrade over time.
These are ideas I thought of during my first time playing. I believe these ideas and fixes are some of the ones that need addressing to first before adding new features. I hope I helped.

Once again guys... Great game :) Keep it up :)

I like your ideas, especially upping the danger factor and having degrading items.

Version 1.04 allows us to stack items manually! I'm not sure what "Tools to work after 45 mins ( ish ) of game play" means, can you clarify?

Hi there.

What i meant was. after a point of playing, when i tried to switch to a tool e.g. spear. It would not allow me to click and attack with it. Instead my character just held the took by his side vertically. and every tool i had from then on didn't work. Spear, Fishing Rod, Hatchet etc. :)

Oh I see, thanks! That really sucks to have happen, tho.

And yes i noticed the new 1.04 update fixed that which is brilliant. But I now wish I could split stacks and place one item at a time in an inventory slot. Although this is not as important as my other ideas. :)

I know you guys plan to add a lot of things, and i know some people ask a lot but i thought i would type out some stuff that could be a nice add down the line!.
- A neat little way to auto kill or something strong we can make to kill the shark to keep him from taking down the raft
- Maybe a way to reinforce a raft part, more health
- A way to discard items (i have a whole chest of palm tree seeds! and no way to throw them away)
- A way to move items without having to destroy the whole raft to move things
- More types of items to find/make
- Islands to explore
- Ways to auto set up gathering water (Maybe rain catchers)
- Weather could be cool
- more ideas if i think of them!

You can delete that chest and the items dissapear!

You can also throw items away by placing them anywhere that's not an inventory slot. They drop on the ground as tiny barrels :D

If you are right is a very good idea I like, I also thought about a construction in islands, And that add temperature so it is obligatory to go to islands, And if possible add rivers to catch freshwater fish

if the barrels roll into the ocean then I'm pretty sure you can't get them back so technically there is a way to throw things away xD

(+1)

I also think the player should be able to either destroy or replace objects such as the distiller and cooker :)

(+3)(-1)

Would be nice to have a weather system put in storms and such.

Yes. I was thinking the exact same thing.

(+3)

A few ideas ive thought of:

More weapons! (harpoon gun,different levels of spears etc...)

Doors for buildings

Different kinds of walls to make different buildings (stone house,wood house,bamboo house etc...)

Decorations for the inside of buildings such as beds,chairs,wooden desks or a bath that we can fill with water from the ocean (just for aesthetics)

More ways to catch food and different kinds of fish

Different levels of fishing rods such as basic rod(made for catching basic/small fish),medium rod (can catch bigger fish like tuna,lobsters etc... and experienced rod (for small sharks and other underwater creatures\

Different kinds of sharks as enemies that change everytime you kill the main shark (meaning): the first shark is the basic one we already have,then when we kill it it becomes a tiger shark, hammerhead shark,great white shark and finally a megalodon as a final shark

Different ways to make platforms (not just building pillars to stack houses for multiple levels)

The already mentioned idea of crafting diving gear and exploring is really interesting and the idea of crafting different kinds of rafts sounds fun too

Upvote/reply with any ideas/changes you have!

more fish and different types of wood for rafts

(4 edits) (+2)

I had some more ideas:

  • I think there should be more things that can hurt the player if done wrong: poisonous fish, drinking saltwater, some uncooked food items, getting caught in bad weather, running the fatigue meter down, touching jellyfish in the item nets with bare hands, touching spikes. Things that would be common sense or can be learned through trial and error. The only way to get hurt right now is by the shark, which you never have to worry about if you never leave the raft. There would be more challenge and variety to the dangers the player faces. I think it'd be good since players can eat food to restore health, and in later gameplay it's all too easy to keep the hunger bar full.

^ Working with dangerous items like spikes, traps, fire, or stronger fish on a hook could require skill checks that hurt the player if failed.

  • More reasons to get in the water. Perhaps bigger nets or underwater structures that require getting wet to place and repair. I feel like just making the sharks more numerous or more destructive would get more frustrating than fun, and it'd be more interesting if part of the challenge was from players themselves risking the shark.

^ To discuss an already-existing reward: I recently found out that if I regularly combat the shark(letting it bite me and so I can hit it until it dives under) my raft is attacked way less. Please please keep this in. I find it allows me to work on my raft on my own time without getting interrupted, plus I'm eating food as soon as I can produce it to keep my health up, so I don't have a crazy surplus of potatoes. Also it's fun decorating the seas with the carcasses of my enemies >:D I always have something to keep me engaged by playing this way.

  • Shark repellent that works on a time limit, maybe something crafted from poisonous fish/plants that affects so much area for a few minutes. This could help a player defend larger rafts or let them sleep securely if that's implemented.
  • Fires should require fuel. In order to use the water purifier or cooking station __ number of times, they could be stocked with planks or thatch or rope in various amounts.
  • A standard, multi-use campfire. Food or water can be cooked with equipment add-ons, and items that require heat to make can be crafted there.
  • The ability to dive down a few feet. The player could use it to dodge the shark or even pursue it when it dives itself. Maybe shallow sealife could be encountered. But even if there's nothing to see under the water it would keep the player from getting stuck under the raft(about which I already submitted to the bug forum).
  • Have scrap exclusively come in barrels while removing palm seeds. Have coconuts float by as a rare item. Allow rope to be an uncommon barrel-item. As the game is right now I think this would cause some balance problems, but if it could be done later I think it would feel more realistic.

These ideas are more "out there" but would be pretty cool:

  • A free-diving game mode. Not so much open-world but limited movement and visibility. Presuming that the raft and player are drifting on the ocean currents, they wait for their playable area to move over new items stuck to the ocean floor. It would be very similar to how resources float by the raft on the surface, except the player grabs everything by hand.

^This would only be possible during special events, when the raft is drifting over a shallow area. The player has the opportunity to dive once per event.

^ The player would need to craft a tether and post so that they 'anchor' themselves to the raft. It'll explain why they can't go far.

^There's a breath meter. Running the meter down starts decreasing health until the player surfaces or dies. Not sure about the fatigue meter. The player can risk running out of breath by waiting to drift over good items.

^The player could collect things like sand, rocks, decorative shells, and seaweed, and could grab crabs or spear fish.

  • Hard Mode: Rats. An extra challenge in addition to the shark. They float in on barrels, hide in palm trees, can climb pillars and walls, can chew through chests and destroy items inside, gnaw on potatoes, bite the player if held too long, and eventually multiply if two can make a nest. The player can get rid of the rats by eating them or throwing them off the raft(hope that they're whisked away by the current before they swim back). They can't chew through chests, walls, doors, or floors that are reinforced with metal.

Edits for spelling and words

yes!

lol scrool down this giant thing and all i see is "Yes"

(+4)

Things I wish to see:

  • Whales
  • Throwable spears-Maybe if you throw at the shark right before attack it won't attack
  • Life of Pi gamemode-Stuck with tiger or other animal
  • Birds and ambiance
  • Placeable trinkets found rarely in barrels, purely for aesthetics and something to collect
  • Dinglehopper
  • MUCH Harder
  • Food poisoning
  • Furniture
  • Enemy with intelligent AI (I know it's repetitive)
  • Random character traits-Ex. Fish allergy, OCD, Laziness, Aquaphobia
  • Steam version/Steam workshop for mods

Thank you for such an amazing game! I look forward to seeing what this game is capable of!

Life of pi gamemode sounds awesome xD

(+2)(-1)

Hello!

I played this game and i tought of multiplayer.

You and literally 50% of this forum.

(-1)

lol cas its a really good idea and if its said over and over then mabe we will find out why its not happening

People like you are the reason shit games are made.

why do you say that?... if your gona say somthing like that i would like to know why

добавьте сетевую игру

^

"add a network game"

google translated but anyone translate different? cas i think he means a web version or more likely servers.

(+1)

Pls I have win 10 x64-bit pro and 120gb ssd 8gb ddr3 ram inter i5 series 2 3.1gh and I get 10 fps so pls make the game less laggy.

i get 12 fps with 4 gb ram and intel pentium 1.60GHz

When you are on a higher level and try to look in the distance the fps drops a lot but if you look at the floor it goes back up so it must be trying to lad the whole ocean and making the fps really bad if you could fix that it would be great.

fix items in chest a before 4hours have full chest with items and now all my chest are empty

(+2)

I was playing the game,It's awesome.But one thing I did notice was that you could find palm seeds inside the barrels.

So I think you should make coconuts become another item that can float to you in the water.AND THEN,you can find palm seeds inside the COCONUT.

You NEED to add storage to the game (chests or what ever you want :D)

they have

(+8)(-1)

Please add seagulls stealing your food .

(+1)

It would be cool if you could dive and find something like seaweed or something more rare.

(+3)(-18)

The game seems to be missing a shotgun... FIX IT NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

(-1)

lol

(+2)(-1)

Shotguns don't fit the theme of the game.

(-3)

fam no offense but how exactly would u make a shotgun on a floating raft in the middle of the ocean, and how would u get the shells, which brings me to something else. HOW THEFUCK DOES SCRAP METAL FLOAT????

(-2)

How do you create houses from wet wood? nothing makes sense its a game

(-1)

lol good point also sharks dont eat large chunks of wood 0-o

(1 edit)

Add bird and butterfly net to catch them - get the seeds and scattered them on the ground and wait for the bird begins to eat them. When will there we catch it in the net - and we still have one way of food production

(+50)(-6)

Any chance we could get multiplayer? the amount of fun that would be!

Maybe add some rare items that come from the sea?

also I would really like it we could make camp fires and beds and things and i would also like to see a day and night cycle!

(+25)(-12)

Multiplayer is not being planned anytime soon or for the foreseeable future.

(+11)(-1)

Kinda rude that people would downvote you so much for simply stating that something isn't planned.

(+8)(-1)

This is the use of their form from now on. In the form it CLEARLY says... What do you wish to have in raft?

- Multiplayer and meet others and trade and fight

You have pretty much made a FALSE statement

(+7)
"
  • Q: Will there be multiplayer?
    A: Since multiplayer is super difficult for a small team like our's, we do not have any current plans for it. "
Nop he/ she is just saying what the devs posted... sad but true there are no plans for multiplayer and i fully understand know Xb but maybe in the future once the game is more complete and has enough content they can look at it.
(+2)

I'm also an independent game designer. I can do most everything on the design end except make art assets - models and promotional images. My main talents lie in programming and writing.

I spent the better part of a year devoting myself to learning how to code for multiplayer, and it really is a pain in the rear. It has to be something you plan from the beginning, and even then, you have to know EXACTLY how the whole system will come together before you write it; alternatively, you have to go back through your entire set of code in all of the scripts used just to rewrite it to include multiplayer support. By then, though, the game should already still work, so you still have to test it again, thoroughly, to make sure you didn't miss anything in multiplayer, or you need to have several people proficient in multiplayer coding to proofread all of the code too, to double- and triple-check that nothing was missed. And you'll have to debug it, too, which is even worse because, again, the code already works. So you have to find where it works but doesn't.

Every input needs checks for singleplayer, client, and host or server. Any inventories need to be known by a server, as well as any changes and when. Non-authoritative p2p is prone to lag and needs predictive ai to represent other players, to better understand where they are and what they're doing; ai in p2p needs some form of synchronization, so even the shark existing complicates matters. Checks need added to update positions and changes that may have been missed. All connected players need managed so the game knows who is allowed to play, and who gets the data. Everything needs to check if in multiplayer to disable communication attempts so it doesn't waste resources in singleplayer. It's like programming your game layered overtop of your game, and requires points in the singleplayer code to connect to the multiplayer code; you can't just add more code to it and hope that it works, the way you would add new content.

It takes way more effort than it's worth for a small group. It's not impossible, but it's definitely "super difficult" without a team devoted just to it. If they aren't planning multiplayer now, it will be even less appealing when there's more content, and they probably never will. That's the sad truth of it. Knowing how to code is different from coding for multiplayer, and the task is just too ambitious without several experts on the matter.

(+30)(-3)

2 man Co-op would be more than enough fun! :D Multiplayer is too much atm I think.

(+14)(-3)

2 man co-op would be great idea for this game:DD

(+9)(-5)

Ohh, I ment 2 players. Not necessary 2 men.

(+5)

lol why is there so much down votes on you correcting a small mistake 0-o

(+6)(-1)

i think 2 player would be great better yet if you had different rafts but could build 2 each other or move them to set the building blocks for server play IF the devs want sever play

(-1)

don't 2 идут 4 люди

(-2)

"dont 2 go 4 people" ( google translate) and i think once they get the ground work for 2 people it should be easy to put it up to 4+ people.

я думаю, что как только они получают подготовительную работу для 2-х человек он должен быть легким, чтобы положить его до 4 + людей. (Google Translate очень жаль, если его неправильно)

(1 edit) (+4)

Rare items that come from the sea would be so cool! I hope they add diving equipment that you could make from the scrap metal pieces or something that would allow you to dive for new items in the ocean. Also the idea of abandoned shipwrecks and deserted islands is such a great idea as well and I hope they will take the game in this direction with the next few updates. :D

(+1)

#Multiplayer

There is a multiplayer mod! Go check that out :)

(3 edits) (+10)

If you add this , the game will become much awesome. "INSANE GAME CHANGES!"

VERSION: 2.0.0


New Recipe:

1. "Shark Alarm" - This alarm is a bell on a pillar,when the shark want to destroy your foundation this bell alarm you.

RECIPE: 4 Wood , 2 Rope , 5 Scrap .

2. "Bow" - An regullar bow.

RECIPE: 5 Wood , 2 String

3. "Arrows" - Two Arrow's

RECIPE: 1 ROPE , 1 Wood , 2 Scrap.

4. "Fish Net" - A net like the item net but for a fish. (max. capacity:3).This net capture a fish per 20-40 seconds.

RECIPE: 5 Rope .

5. "Wool" - Some wool you can use to make a bed.

RECIPE: 4 Rope.

6. "Bed" - A bed where you can sleep when is night.

RECIPE: 5 Wood,3 Wool.

7. "String" (HSLEGACY IDEEA) - Some string . You can make a bow whit it.

RECIPE: 2 Rope.

New Creature:

1. SeaGull - A gull. Can be killed whit arrows.

DROPS: Gull meat (can be cooked)

2.Salmon Fish - New fish type.

DROPS: Salmon Fish (can be cooked)

Game Changes:

1. Stacks increased to 16.

2. Day Time & Night Time.


If you guys want that changes hit the ^ button please. :)

Please notify me on email if you add this. "ana_cool10@yahoo.com"

(+1)

hit the ^ button? you forgot to say hit it 67 times because they will trust me. 10/10 for the thinking!

:)

thx

(+1)

Having worked with arrows IRL, I know that feathers are needed for the fletching (the three things at the back end of the arrow). Perhaps there should be an easy way to gather some feathers just by scaring the sea gulls or pulling them out of the water like scrap and planks. I think it would only take one metal scrap to make the arrow head.

With the bow, I know it might seem like rope is what you'd need, but bows actually require a finer material: string. Maybe a recipe for that could be added as well?

Wool seems unlikely on the ocean (because it comes from land-based animals), but maybe fabric scraps could be gathered from barrels? Cotton seeds would be another idea. They could be planted in crop plots.

All your other ideas are pretty solid, though.

(+1)

thx togheter we can make the developer to see that ideeas. If he do it, the game will be insane!

(1 edit) (+5)

Day/Night Cycle and a Fireplace to heat up during night.

Also you can Overheat whilst staying in the Sun and cool down by jumping in the Water or Stay in the Shadow of a Roof or etc.


I mean your in the middle of the Ocean, and if you ever watched Bear Grills you know its "a bit" hot out there :D

*give 100 like rating to comment*

meh idk if its that hot depends were you are? i mean theirs ice in they ocean in places? but still good idea just didnt agree with reasoning Xb

(+8)

it would be cool if you added in when you make cooked food or water it costs you 1 wood because it would make it 2% harder

(+3)

Yes, I thought of that too! Perhaps you also have to break down a piece of wood into small pieces first as well.

(+2)

The broken-down pieces of wood could be called 'tinder'. I think other fuel sources could be found, too. In another reply, I noted that shark skin could be placed on a drying rack. Maybe the drying process produces a small amount of fish oil? Aside from that, the palm fronds are clearly flammable.

... there on a wood floor just burn that :) also the roof as that would heat up a bit as well :b stuff it live in a giant fire {jk devs dont set my raft on fire plz} but i wouldn't lite a fire so open on a wooden raft make it cost more and combine cooking and boiling into a closed fire with a chimney you can put threw the roof. (that uses wood and matches etc to light maybe even paper you have to dry first cant be that hard to find in a ocean were metal floats)

(1 edit) (+22)(-2)

The more I am looking into the game and try out your updates, the more convinced I am you might be creating THE game of 2017. People love the game, youtubers are picking it up as well, I hope you get the support you need! Good luck, man, you deserve success with it, the idea is great.

Other people have already picked up ideas I also would have suggested like:

Day/Night circle

Temperature (very hot - need more water; very cold - stored water might freeze, you need a fire to keep you warm, better clothes)

different sharks and NPCs (also friendly)

I will present you my suggestions for these ideas and also other new ones:

Add a bed (can be crafted out of a lot of thatch and some ropes to keep it together, could look more like a pile of thatch than an actual bed. If nights are added you can animate a sun and a moon, perhaps also stars, according to which you know how late it is. For far away future: you could create an even bigger world and you'd have to navigate according to the stars, according to where you travel you could paint maps - literally let the player him/herself make the map according to how long they travel somewhere)

Make surviving a lot harder (when I start playing it's not easy, however if you play smartly you soon enough reach a point where surviving isn't that hard anymore. Add not only different kinds of fishes to eat and catch, but also make the catching a lot harder. Think of some sort of bait, perhaps pieces of raw fish or insects. More seeds would be a great idea but everything should take a way longer time to grow. When you have to survive you can't start growing potatos as it would take months for them to grow. When a day and night circle is added you can let stuff like potatos take up to 5-7 days and palm trees 15-20 days. There should be some variety in the plants growing in general.)

Weather (storms, waves, sun, wind, ... all these natural issues can occur and damage your raft, perhaps even throw you off and you have to swim back while keeping the shark off. The weather could also affect and damage the raft, pillars could crack if you don't repair them on time or a piece of the raft might just break off in general)

Nets capture so much (which is awesome and therefore too easy I think. Perhaps let them catch up to 3 items only, the rest should swim through, and if more than 10 items got through the net could break)


All together your game already improved a lot, it's great! The added chests are very useful, I like that you need a lot of metal for them and that they don't have that much storage room. I think you could in general make a "normal" and "hardcore" mode later on, just different stages of how hard surviving might be.

(+3)

I just posted in another thread and saw yours. Very similar to mine. I shall just expand on yours :P

From my play through of this game, it is probably one of the best builder prototypes I have ever played.

A bow would be a great introduction to the game. I would love to see the shark get harder the longer you play as well. Definitely more plants to plant, more fish types with varying hunger levels/poisonous fish that harm you when you eat them. Also a fishing net would be amazing. Either similar to the nets that collect items or a casting net similar to the hook.

I also think a more advanced crafting system would definitely benefit the game. The more you advance, the more stuff should unlock. A more advanced cooking station/water purifier to harvest more at once from a singular station. A furnace to smelt the metal down to ingots for further advanced crafting recipes. Perhaps leading to diving devices as suggested above? Maybe a craft-able cannon to battle the shark (gunpowder could be harvested from barrels)? Upgraded spears/harpoons?

Going along with what I said about more advanced items. As you progress through the game, more advanced materials start drifting in inside the barrels.

Adding durability to items should also be a must since once you create a tool, you can use it indefinitely.

Nighttime/daytime cycles that limits vision as said above. Weather with hot and cold affects the character requiring you to find shade so the reason to have walls and a roof is useful. Bad rain and storms that damage your structures.

With those listed above, seasons could also be added as well as different biomes. This opens up the option to craft clothes based on the environment or something as simple as a rain poncho to help ward of getting cold from the rain. (Furs and such could also be harvested from barrels)

Lastly... This would greatly improve the current game. Add a cooldown to the annoying starving/dehydrating sound. It is probably the biggest annoyance and downside to this game since it spams constantly until you eat or drink.

From what I have seen from this game, it has a HUGE potential. I honestly can't wait to see what future updates hold.

Since I really like this post, i'm going to list some quotes you said and improve a bit.

  1. "more fish types with varying hunger levels/poisonous fish that harm you when you eat them." I really like this. Later on in the game, getting to know the world that you are surviving in is going to be a key factor.
  2. "The more you advance, the more stuff should unlock. A more advanced cooking station/water purifier to harvest more at once from a singular station. A furnace to smelt the metal down to ingots for further advanced crafting recipes." I'm going to go for a long shot with this suggestion, but maybe a skill tree. The more you do a certain thing, you get experience or points for that subject and can make things less expensive, faster, or give more. For example, once you fish 3 fish, you gain a point you can use to increase the speed of how many you catch, or how big the fish is. So the better you get at a skill, you unlock different recipes for this, which may have a use for the leftover metal we all have laying around in chests.
  3. "As you progress through the game, more advanced materials start drifting in inside the barrels." I'v seen many posts about diving gear and snorkels and such, this could be a way you can go from making thatch and wood walls to survive, to being underwater without a shark to worry about.
  4. "Adding durability to items should also be a must since once you create a tool, you can use it indefinitely." This is needed.
  5. "Weather with hot and cold affects the character requiring you to find shade so the reason to have walls and a roof is useful. Bad rain and storms that damage your structures." Also it could affect how much you need to eat/drink.
  6. "Add a cooldown to the annoying starving/dehydrating sound." I don't think any sane person can go any longer than 2 minutes listening to that sound.
  7. "From what I have seen from this game, it has a HUGE potential. I honestly can't wait to see what future updates hold." Keep up the great work :)


i agree with everything but the nets but i do think there op but mabe just have different ones that get different % of the stuff that gos threw them. eg a net with larger gaps would be cheaper as it needs less rope(but gets less) and the smaller ones need more refined thin rope (but can also catch the odd fish and all the stuff that gos passed).

It would be well to put different times rain storm fog cte pirate boats that came to attack more weapons that the tide change and that every time a raft comes with modern things that raise the game bubble more animalis like wild and pass it so well after 5 hours Come a clank more materials and more crafteos

(+6)(-1)

I am a YouTuber my sub count is rising fairly fast but the likes on this game is where its at. i am with 100% if your with me. i have asked my subscribers to support this game and will be playing the game on my channel (if your ok with that). With that being said here are mine and my fans ideas

IDEAS:

Character customization

islands

More enemies

more weapons

more tools

fall damage

more interactive enviorment

ability to swim "down" into ocean and collect items you may only find in ocean (metal, sunken ship, etc.)

more interactions

voice acting (IF POSSIBLE)

more animals (not necessarily enemies ex: birds, whales, types of sharks??, more fish, crabs, etc.)

more but cant name them all

(+4)(-1)

Changes in weather rotation also would be great

(+5)

Again with the islands...

It ruins the purpose of the game, if you find an island with a sufficient amount of food and clean water, it defeats the purpose of even having a raft. It would be basically changing the whole game into stranded deep. Think about this: The two major sea games are Subnautica, and Stranded Deep. Raft sits right in the middle of both of them. Stranded Deep is island focused while Subnautica is underwater diving centered. Raft is no islands, and no diving, which, like I said, sits right in the middle of both games. Many people think that since it has neither, it needs some main focal point so the game can thrive on, so they either say islands, or diving. That would turn the game into one of those two games. What I think there should be is sea exploration. Going around in your raft finding other NPC rafts and creating positive or negative relationships with the NPC's.

(+3)

nice idea with the npc rafts

But i think diving and islands as additional feature cant turn raft into another game the main feature is and (i hope) will ever be the raft you should give the game time to evolve and stop complaining about ideas of fans. Not all islands have clear water, food or even palms and every new feature turns raft into a new game some more some less

So have a nice day and well done so far to the developers

(+2)

I understand your view point on islands, but I wasn't "complaining". I was just stating my opinion on a largely discussed topic, and the downsides of it. I actually agree with you about not all islands having water, food and trees. If there were mini islands just for either small island homes or aesthetic purposes, it would be nice.

(+1)

Ok than sry

lol Game Dev adds in island and now the game is better

(+1)(-4)

It doesen't have a multiplayer and you can't look at yourself so No Character Customization

The game's name is "RAFT" So no Islands.

What kind of enemies do you expect? You are in the Ocean dude. THE OCEAN!

Something that deals more damage can be ok

More tools? Such as what?

fall damage might be good but also, it might ruin the game because if you are on the 3rd floor and there is a shark attacking the raft, Shark would win. Because you can't jump down.

interactive enviroment? What enviroment? Sea?

Ability to swim down sounds ok, but it would take a looooooooooong time to implement that feature to the game.

Again, what interactions? Petting a shark? pfft..

Voice Acting?! Don't make me laugh.

birds and more types of sharks might be ok but Whales? They would destroy everything that you have created in one bite, Like One Punch Man. Also, Crabs? This is not the seaside dude.

But I am not a developer so...... This is what I think.

(No Offense, No Homo,)

Also, would be nice if he upgrade the combat mechanics. It's so annoying.

(1 edit)

You got a nice list going but here are a few things that would really make this game cool.

IDEAS:

-a possible sandbox mode made just to build and ability to fly

-armor or gear such as scuba tank and scuba suit for going to bottom of ocean

-more blocks such as bed (for sleeping and maybe saves game), spikes (to deter sharks), couches (just for decoration), fences (to prevent falling off the raft while at the same time not interfering with your peripheral vision), ceilings (to top it all off), doors (do I need to explain?) and ladders (for different means of climbing)

to add on to your "more tools" idea,

-shovel for digging at bottom of ocean for sand, used for glass?

-bow for shooting sharks at distance

-possible workbench or building grid for making bigger/ more useful things

-gun or flare gun of some sort

Stone should be an item in the game for making things such as stone foundations that can't be broken by sharks

another cool concept should be a sort of shark bait because shark meat is a great food source in the game

It would also be cool if the developers added a feature that auto joins walls to form 1 big wall that has no gaps


There's a great future ahead for this game. Even in the early stages, I find myself not being able to stop playing. Raft Developers, keep up the good work!

you have 38 subs... not rising particularly quickly are we?

oh well doing better now

(+4)

add to craft boat with wood and metal and also can add more fish species

(+4)(-1)

Add a day-night cycle plus beds and during nighttime to be more sharks and more difficult.

(1 edit) (+1)

developer plz make it so the raft can be as big as possible because some people can make cool things and ONLY small rafts would make the game a 2 hour of fun. make a small raft only would be cool ONLY in a different game mode. keep up the good work


:D game rating right now in v1.04 like real life 7/10, fun 10/10 but gets lower as the same save goes on, thing right now to do in game for a 1.04 game there is a lot so 10/10 total 9/10 my opinion this is. o and this is my 4th fav game when full probs 2nd

Its called raft, not giant wooden island. The developer should focus on deepening the content rather than just "make the raft bigger." Right now the game lacks realism. There is no considerations when it comes to buoyancy, the raft doesn't move with waves and shit, and doesn't drift in the ocean. The point is to survive in a small space with minimal resources not make a world builder.

It's a good idea to add wrecks and u have to search in for the items. Shark dosen't attack ur base anymore just sometime when u diving.

It would be nice to navigate with a boat and find islands or other boats, and the only problem for ur island, raft to be pirates.

(+2)

-Add the possibility to stack Walls and pillers on top of each other, so that you can build higher rooms.

-Maybe add Ladders, so you dont have to build those big stairs, they should also be stackable.

-Add Night and a Bed, wich you can skip the night in (some sort of hammock maybe). But there should also be some advantages at night, to give a reason to not skip it.

-Add doors so you can build closed rooms

-Maybe add small Island randomly spawning near you sometimes, where you have to swim to, to get more materials or you find researches of new types of structures that you can build after you found a research.

-Add an online coop mode

;D


    (+8)(-3)

    Can you add native controller support please, and also some kind of testing mode with unlimited resources and infinite food, water and health

    Native controller support would screw me over control-wise more than I already am, but I suppose controllers are more popular than graphics tablets. The testing mode sounds good, though.

    Ideas para multijugador:

    Servidores oficiales:

    Modo de juego:-Modo survival

    -Modo creativo

    Antihack: si

    Servidores de jugadores:

    Modo de juego:-Modo survival

    -Modo creativo

    -Modo historia

    Seguridad del servidor: contraseña opcional ( creador del servidor )

    Antihack: opcional

    Lan:

    Modos de juego:-Modo survival

    -Modo historia

    -Modo creativo

    Seguridad: contraseña opcional ( creador del Lan )

    Antihack: no ( ya que sabes quien esta conectado a tu servidor Lan )


    Modos de juego:

    Modo survival: Consigue recursos y sobrevive cuanto quieras.

    Modo creativo: Recursos infinitos, vida infinita, hambre infinita, etc...

    Modo historia: Igual que el modo survival pero con la diferencia que va ocurriendo una historia ( parecido a TheForest, pero no igual la historia claramente :D )

    Modo editor: puedes crear tu propio mapa, puedes editar las AI, el terreno, plantas, construcciones, altura del mar, cuevas,etc...


    Compartir mapas del editor: comparte los mapas que creaste en una lista de mapas de la comunidad, donde otras personas pueden descargarlos y jugarlos.

    Steam: les recomiendo que cuando tengan el juego un poco más avanzado lo vendan en Steam, además que tiene la SteamWorkShop que es una tienda donde los jugadores comparten sus Mods o Mapas para el juego.

    Supongo que los sepan...pero se los digo de todas formas, Steam es una tienda muy conocida, donde se venden miles o millones de juegos, desde juegos Indie hasta juegos FPS, MMO, Acción, Aventura, etc...

    PD: háganse un canal de Youtube y promocionen el juego, poniendo las novedades de las Actualizaciones, Trailer del juego, MiniGameplays, etc...

    PD2: este juego si lo terminan va a ser un éxito, no se rindan y continúen!! :D


    NO SE RINDAN!!!!!!!!!!!!! :D

    (+1)

    Hi this is my first time suggesting something for a game.
    Sorry if my English is not understood much I am Spanish speaking and I try to collaborate with the game.

    This are some ideas that i think it would be handy to have in others versions

    1. Increase the storage capacity of the chest
    The possibility of stacking more than 10 articles of the same article,
    because while you're playing comes a point where you have to make
    many coffers since the amount of objects is very high.

    2. That the level of thirst diminishes a little slower
    if you are protected from the sun having a roof.
    It seems to me that it is a simple and realistic touch,
    although I do not know if programming is difficult.

    Thanks :D

    Deleted post

    The "-1, +2 sharks" mode is a cool idea, but would end up causing hellish amounts of lag. It's a cool idea though.

    (+2)(-1)

    Can you make it multiplayer?

    (+1)(-1)

    The devs have stated that multiplayer is not planned anytime soon.

    stop being a party pooper if we spam they may change there mind :) but i 100% under stand if they want more content first. but eventually servers or even 2p is the way of games know its becoming a must for survival games i think :/ also with this many people asking PROBABLY a good idea to try or give a reason why not even if that reason is the game is not compatible yet (eg. there is no character in 3rd person its just a capsule with arms, rafts cant move and are based around not bring abill to move OR just genral problems with having more then 1 player

    (1 edit) (+3)

    It would be nice if you could add some chairs or tables .. standing on the chair regenerate energy ; being able to run would be nice

    (5 edits) (+1)

    My Ideas :

    1. If you catch a barrel you get a broken barrel (1 out of 3 chance).
    2. You can fix the barel to make a storage barrel. Storage barrel has 4 spaces. To fix it you need 3 planks and 1 rope.
    3. Doors can be Crafted \w 3 scrap, 4 ropes and 6 planks.(EDIT: not scrap but scrap ingots)
    4. Crafting devices like a furnance (10 stone and 5 scrap), an anvil (3 scrap ingots), etc.
    5. Scrap ingots smelted in a furnance: 3 scrap.
    6. More furniture like Tables, Chairs, Beds, etc. using rope and planks(Sometimes thatch).
    7. More tools(EDIT:Made with an anvil) and underwater with ores (Edit: and stones).
    8. ALSO BLEEDING EFFECT for YOU AND DA SHARK.
    (+2)(-1)

    already reminds me of minecraft

    (+2)

    Ya gotta DEAL WITH IT

    (+2)

    I have some ideas:

    1.) I want some sort of defenses, such as sharp edges like spikes, or stronger walls to keep sharks away, thus preventing them from biting at the raft. It's frustrating that I have to jump off my five story raft just to kill one shark.

    2.) A door would be helpful

    3.) Water and food meter run out too fast. Please make the loss time slower.

    (+1)

    Maybe instead of a regular door there could be a thatch door that looks like cloth that you could roll up or drop down to get through. That might fill the style of the game.

    yea

    auto gun 0o0 but make it cost like crazy high amounts and use metal as bullets also make it take uncommon parts from barrels

    also make it so you can make it aim at players (yep still spamming that idea every were i can i wana know why theres no mp?)

    (+3)

    A command to fly, have all the objects of the game

    Can also throw the spear

    More languages

    I'm Spanish, sorry if I do not speak well, I'm using the google translator XD

    poor Spanish guy

    Maybe you could help provide translations for the game? There should be a translation thread for this game.

    (+4)

    Hello , it would be so nice if you would add some diffrent types of fishes.Some that may poison you or that give you more health, some bigger storage , that requires more material , or some torches or camp fire to make some light if there will be a night/day cycle , and the options of sleepy , cold , sick , etc , and also boats , to make diffrent bases and to go from one to another one without a bridge .. sorry for my bad english..

    (+4)

    With poison fishes you could poison your spear!

    (+3)

    please make gamemodes and diving stuff and a knife please then you wil make my day :)

    ahh drop something off the edge.... maybe just some goggles and free dive? its like 2meters deep

    (+9)(-3)

    You can add new food such as strawberries beets carrots and new oak birch trees and blueberry bushes plants currant berries

    (+2)

    Hello! I added to the game small islands and the possibility of making a small raft on which one could swim. On the islands there were to be a variety of items that could not be gotten in any other way than on there. He would also night and the bed more kinds of fish, pirate Items that were found to be in barrels, smaller wall or fence, doors, signs to describe the chest. You could also add a larger FOV.

    Well wouldn't adding islands not go with the name of the game to well and also the day/night cycle would be amazing with the addition of beds to sleep through the night. I also thing that more building equipment and more items would be good aswell.

    (1 edit) (+9)(-1)

    New Materials & New features for the game

    Day/Night cycle could be great

    temperature and weather to make the game more difficult and in this case make cloths like jacket pants shirt shoes hat

    fish net

    cloth

    plastic bottles

    furnace to smelt the scrap and make iron bars

    anvil to craft weapons

    workbech to craft more items

    boat

    sink boats on the map

    character personalization

    and a story

    (+2)

    I dunno about the anvil - might sink the raft :D

    Good ideas!

    you can build a 2x2 tower and it wouldnt sink

    yea thats cas you can jump off the edge and stand up nearly (try let a coconut fall off and watch it) theirs nothing to sink in its sooo shallow that the shark has to have its fin above water. its a miner problem but explains a lot (no sinking, the sharks fin is always out of the water, theirs no (big) waves and most of all theirs no chance of a boat going passed Xb) seee it was 100% meant to be that shallow and daaa you cant sink still havent worked out the not spinning or moving though 0-o , not tipping , no rain also night time? i mean let a guy sleep

    it was shallow it would fall

    yes but you could just have it with logs holding it up? have you ever seen under the raft?

    i like the story

    1- Every item placed in the boxes is covered by space. 2-Game seagull should be added. Mayrards maybe play food. :) 3- The scrap should only swim in the barrels, except for the more scrap, you have to net under the sea and collect the scrap. Of course it is difficult to make scrap from the bottom of the sea. I need some time for this. 4- We need to give the game a purpose. Like living and building a civilization 5- How the soil holds water and is not affected by sea salt. We are curious about her.

    (+2)

    It would really cool if you could make a day-night-circle and in the night its cold so you need a fire the fire is made with scrap and a stone which you can find in a barrel and you need tinder for that you have to lay the green thing in a sunny place


    SORRY FOR BAD ENGLISH IM FROM GERMANY

    your English is great Xb better then mine and its my first language.(main / only language)

    (+9)(-2)

    Add boats! I think the boats would make it a lot easier to collect materials. Also, if you have a large base, you can get from one side to the other quickly by boat.

    (+3)(-1)

    small boats, very small boats

    Deleted 3 years ago

    I think the boats would like make the game too easy. If anything, add in some sort of rail system that you can ride on if you have a cart.

    The objective of the game is be hard to survive, not put items to do the things faster

    I think the boats would like make the game too easy. If anything, add in some sort of rail system that you can ride on if you have a cart.

    (2 edits) (+6)(-2)

    More slot in your inventory ! PLSS! Or bagpack! :P

    And add Mulltiplayer!If you want!

    (+3)

    Love the game and think it would be cool to add the element of fires on your raft when cooking. Like a 1/25 chance of starting a fire. You would have to put out the fire with buckets of water before it destroys all of your raft

    (+3)

    More weapons with different damage.

    Crafting a small boat to arrive to far small islands with different loot.

    SPECIAL BARRELS with special loot to make special craftings like bombs, guns, reinforze your raft with metal, etc.

    Traps for the shark and fish.

    craft a Underwater suit and well, go underwater to find loot.

    A HISTORY, WHY HE IS THERE?

    Bottled messages, that give you useful info, where is an island, tips for surviving, and some kind of ULTRA SPECIAL STUFF, like a Watch, or food that fills you a lot of hunger bar.

    A faster (and expensive) way to cook and purify water faster.

    and if i get more ideas, i will post them all here.


    If i have any english fail, sorry, im spanish :D

    (+1)

    Ideas : Day/Night cycle ? And the shark attacks you more often at night ?
    U can place floor if u have walls ? Because i dont want pillars in my house...
    More fishes ?
    Repair the nets ?
    Spears ?
    Chair ? Table ? Just for the fun ?
    Bridge ? So u can make more than 1 base ? :D
    Pirates ? (If the game will be to defend your raft )
    You find people that swim from the boat ? And they can help you idk xD

    If u are interested in some ideas i can help you with more :) ( Raft Developer )

    Hyped for this game more than No Man's Sky , and multiplayer maybe when the game releases ?

    You can add more fish the farther you throw the fishing rod appear different fishes with each characteristic. There may be poisonous fish and some that fill a little more life.

    (+3)(-6)

    To balance out the skyscraper rafts, there should be a stability property on buildings like in the game Rust.

    (+2)(-1)

    The way the buildings are stable is that you have to put pillars. But yeah there should be a limit where if it is too high, you have to expand your bottom floor up (like if you reach that limit, you have to expand the base of the raft until its 5x5.... its kind of confusing to say :P)

    (+1)

    the floor above should have to be 5/4 x as big as the one on top or something... or just add weight so if its to big it starts falling apart. also whats with how well these things float 0-o tale ones should sink down more.

    (+2)

    If it's too tall, getting down to kill the shark will take longer and eventually it will collapse if you don't constantly repair it, seems like that should be enough to prevent issues.

    (-1)

    i mean it would be great but it would be like rust in water so...

    (+4)

    I think it shouldnt be changed. The way how we can build our rafts should be our choice, not game mechanics :)

    (3 edits) (+5)

    I've scanned through many of these posts and I see some awesome ideas. You are getting wonderful feedback from the gaming community. It is true that the path of this game should have a significant difference from the other major water-based games out there. For now, maybe the focus should be beefing up the established options and adding one or two new ones that move towards endgame possibilities.

    For example:

    Upgrading what we have

    - Fishing doesn't always yield a catch, multiple types of fish, maybe poisonous options?

    - Incentive to go into the water and brave the shark (durability on the hook?)

    - Multiple enemies, oceanic life or otherwise.

    - The ability to move items after placing

    - Crops grow super easy right now. Don't they need water too? Additional types of crop?

    Moving toward endgame

    - Weather (some resulting in raft destruction) and day/night cycle. [rain for crops/fresh water without boiling]

    - Barrels/Crates yield items to build a radio or transmitter

    - Decide whether we rescue ourselves (steering the raft to a goal. Would also result in being able to steer towards desired flotsam) or if rescue comes to us (constructing radio contact with passing ships/aircraft)

    I apologize if I duplicated previous suggestions. I like what you are doing and you've attracted a lot of attention. Keep it up!

    (you guys posted things while I typed this out, so there are duplications. Sorry!)

    Developer(+2)

    Great ideas Jorylanna!

    Thank you. I hope it helps steer you towards a successful game.

    you should add an island, more food, more oceanic life, more crafting, day and night, you should make it so you don't lose water, and dont go hungry so quick, add multiplayer plz, love your game

    (+4)(-1)

    Hello,

    I've really enojoyed your game, but, as a peaceful player, i'd preffer to have opinion to turn off shark atacks... It can be so annoying once you have bigger buildings,

    Also having bigger stacks would be nice, i have 2 chests full of scrap and dont want to make new chests for that.

    Thanks for reading, bye!

    (+3)(-3)

    I vote for having multiplayer to make RAFT great again!

    Again? it never stopped being great but yes multiplayer AT LEAST 2 PLAYER PLZ even if the devs cant host servers im sure players can host them id probably even look into it. sounds fun Xb but first you'll need to add a way for they rafts to move threw a world.

    I think 2 players is perfect, but more than that is too much.

    i think the devs have a choice to make do they want to make it so you can move the raft OR do they want it so your all on the same raft... this will allso make a difference to number of players as if your all on 1 raft you cant have a server as there would be to many people BUT if you can move the raft it may take away from the game.... also to move the raft they would probably have to re do alot of the scripting to allow the rafts to move around.

    (1 edit) (+1)

    After an hour or two i kinda ran out of thing to build i basically had not limits because of the item traps and was bored because there was nothing to build except from expanding so having more items, being able to reinforce thing and a way to explore after all it is a raft not a base some way of underwater exploration better weapons i do under stand this is a quite early build and it's an absolute blast to play for its current stage and just like the logo maybe a day/night cycle and sleep im sure i have wrote the same as most other people and im sorry this post isnt as structured as other posts

    (+4)

    Hello it would be nice that you add a coop mode online

    (+1)

    Yes, it could be right. But that would mean having to do servers, which can be quite expensive for Developers.

    Thanks.

    they could make it so that your pc is the server

    (+1)

    I vote for having multiplayer to make RAFT great again!

    (+1)(-1)

    Devs have already that multiplayer is not planned for the foreseeable future. Its in the FAQ.

    DANGG i vote too

    Why? It would just be Rust on the water. Would completely defeat the purpose of the minimalist survival game. You're stranded at sea. Do you expect to come across hundreds of other people stranded at sea who also happen to be building rafts? Thank God the developer isn't giving in to you people whining for multiplayer.

    I think that a 2 player "Multiplayer" would be more acceptable for this type of game, rather than visiting and raiding other rafts. A 2 player experience would be entertaining while not going over-the-top with other players.

    get is kinda laggy! also a good idea would be if you added more levels or materials! for example it would be nice if you could upgrade the wooden fountation into an iron one(so you will be protected from shark) ..same goes for others building materials! You can also add some islands! and maybe add nets that can captivate the shark

    please can you set it on steam greenlight ?

    I think you should add a bigger plot to plant potatoes and i think it would be cooler if you put more plants and things.

    I don't suppose you could make the equipped items stay there permanently? Some time I'll be filling up tins, and then it will just leave my quick equip tab, so I have to go back into the menu and equip it. It's a small thing, but it would be a good and helpful fix.

    By the way, I really love this game and can't wait to see more of it in the future.

    (+2)

    You should add some Music to make it more peaceful, and also make the players choose which music they want in settings. i recommend adding more items that require scrap. and making the map infinite because some youtubers managed to get to the edge of the map.

    Maybe there would be gentle ambiance music when the player is just surviving, but things get more intense if the shark is coming? And if music is added, there should be an option to turn it off. I'd hope the music in the game would be copyright-free and/or royalty-free, because not too many games do that, and it makes live streaming and video recording a pain.

    As for the scrap, it seems that the newly-added chests require quite a bit of scrap. So that's useful. Other suggestions have been things like harpoons.

    (+2)

    Progression: The further you sail, the better / newer items you start to unlock.

    Sails: More sails equals faster sailing (err.. or drifting). Don't have to necessary move the raft. Just an internal distance counter.

    Storms: Clouds building on the horizon then you hit a storm. Huge waves would be legit (although maybe too complicated to simulate) but just heavy rain, wind, and parts of the raft having a chance to break off would be great. Might mess with your distance as well.

    Left Field: Ice-burgs.

    Keep up the good work!

    (1 edit) (+1)

    We all know that scrap isn't the most used resource in the game,so heres my idea:
    SPIKES!
    Spikes would allow your raft to stay safe from the shark in a 1 block radius around the spike,and spikes could be placed on walls,making a cool looking epic viking-like raft with deadly spikes covered in blood.This could be used for afk item/potato farming (which in this game you should encourage as the entire game depends on gaining these resources).These spikes could be made from scrap.We also need a renewable way of farming scrap,which could be...eh...i dunno you'll think of it.

    -Have a good one.

    whys the shark eating your wood raft any way? also for farming metal mabe abandoned boats you can scrap ? i mean all the parts that float passed must be coming from some were right? ..... just ignore there floating its very heavy water thats why you can make a 2x99999999x2 raft and it doesn't sink. finally found out why :D also gun parts from abandoned boats? and uncraftable tools?i know i spelt thta wrong idk how to fix it though Xb

    I think birds would be great, they could come with diseases such as salmonella if you eat a raw egg or get nauseous and sick if you eat raw fish, potatoes, birds and even The Shark.

    (+2)

    Hello I want to contribute some ideas to the game, because it is a very good game and has much potential,

    1) put more fruits and vegetables to not stagnate in coconuts,

    and potatoes, and achieve a craft of tropical salads by the style of the game

    INCLUDE FRUITS: pineapples, Mango, ORANGES, TANGERINES and BANANAS.

    2) Add glass the rubble to beautify the boat, and make containers of beverages.

    (3) ISLANDS: the Islands would be useful as have the opportunity of shelter is of the heat,

    and collect fruits, besides load is of wood and because not add maps to the kill to a shark

    4) maps: to the kill animals carnivorous or scavenging by them Islands find maps for find chests

    that us den things unique, that things? that I leave to you.

    CRISTIAN RAYO

    Thank YOU

    I definitely agree with more fruits and vegetables. Oranges could be needed to prevent scurvy. Food recipes sounds great.

    good idea

    (+2)

    Сделайте что-бы с акулы выпадала кожа :) sorry for my Russian

    (+1)

    I used Google Translate to see what you said, and it translated to: "Do something to fall out with shark skin"

    I agree, shark skin would be very useful. It could be used to make water-resistant bags as well as clothing (boots or swimming fins would be good). I'd suggest adding a drying rack as well (to dry out the shark skin into a leather so it's easier to work with).

    great idea

    (+1)

    Survival mechanics and features I'd like to see:

    • Temperature/exposure - incentive to build shelters
      • Weather would be a nice addition
      • Clothing to increase exposure resistance
      • Day/night cycle with different base temperatures at different times of the 24-hour cycle
    • Items to increase inventory size (backpacks, etc)
    • Diving (with or without a skill tree or items that allow deeper dives)

    to shallow just put on goggles... drop somthing off the edge and see what i mean

    (+2)

    It could be cool if the floating items came from different sides.

    It could also be cool if there was a way to upgrade foundations to make them more resistant to sharks, but at the same time add more sharks, stronger sharks and so on to make it harder.

    I love the game and hope to see more updates :)

    (-1)

    There should also be a day counter, and night sessions, so you can keep track of how long you are, and progressivly it should get harder.

    maybe a multiplayer option

    Ths game has great potential but needs some updates first. these are my suggestions.

    Different types of trees and plants that give other foods

    furniture which can be created e.g. bed to sleep in

    traps that can catch fish and the shark

    different modes easy, medium and hard

    easy is one shark

    medium is three sharks

    hard is 5 shark

    day/night cycle

    different weapons which have higher damage

    scrap metal creates armour which give extra health

    options and control settings

    blueprint mode which people can install other peoples rafts

    add a posibility to do a server like in minecraft something little ! i love your game ! and add more things to do with metal

    idk if multiplayer might be good in this game but if you like the idea I would appreciate it.

    (1 edit) (+3)

    Need a background music. be it relaxing, panic, pump up kind of music. Just because some of us a game bloggers who are mute. it's a good thing that u can get some loop musics on..

    Multiplayer? and, different game modes hardcore(one life) Normal (goes back to resent save) and, different Types of worlds (Snow hard, Ice hard, Sunny easy, stormy medium), more stuff to build, bigger dimensions for foundations and floors, different highs for pullers. and more tools

    Stormy should be hard because a storm would destroy your raft

    true true

    | bouts will be good | Iron stuff will be good | shark traps will be AWESOME! | Diff sharks | DO NOT PUT blueprints in Game | fish nets will be good | cheats will be AWESOME! | more building will be Nice | add a ice age | Faster sprint (Shift) | building angle will be nice | ADD IRON Floor,Walls, @ for most of building things | Add Big'er/Better nets also make them look better | Add Armor | add diff Trees and things like dat |

    and also plzz add this stuff will be AWESOME! ps i LOVE this game

    (+2)(-1)

    I think that there should be enemies like pirates or whales and you can raid pirates ships and they could try to raid you. Flintlocks, Cannons etc. should be added to give an extra use for scrap and add gunpowder. There should be beds and the sleep requirement as well as heat and dealing with your raft getting caught on fire. There should be doors to protect you from enemies such as pirates and nails should be added so you can choose between rope or nails for your buildings. You should be able to reinforce your foundations and walls with scrap so that the shark cannot break it so easily. Here is a list of animals and enemies and foods that should be added:

    More fish types just to add more variety into the game (Cod, Salmon, Tuna etc.)

    More plants (Corn, maize, wheat, sugar cane etc.) for making different foods using a new object.

    Foods you can make: Tortillas, popcorn, Bread, sugar etc.

    Food Recipes: Tortilla + any meat or fish = Taco, Water + Sugar + Any fruit = Juice, Flour (Wheat, corn or maize) + sugar + Coconut milk + eggs = Cake etc. Be creative with foods as I think there is an entire range of food items that should be able to be crafted

    Whales (Little bigger than a killer whale) That are rare but can destroy large chunks of your raft (Should only spawn after < 1 hour of playing) They should produce whale meat which should be a little more nutritious than shark meat.

    Pirates. They come in a pirate ship and are armed with flintlocks. Their ship has cannons and can shoot your raft which will destroy whatever it hits. They have cutlasses and will board your raft and attack you. When you destroy their ship it drops loot (planks rope nails barrels scrap food etc.) and it all floats along for you to catch. Pirates can also loot any chests not behind closed doors but the cannons can shoot down the door

    Birds. Birds can steal your food and create nests on your trees. You can harvest these eggs to either get more birds for food or for eating. You should be able to boil the egg in a tin can full of water over the cooking station.

    Salt. Salt should be obtained by putting salt water in the cooking station instead of the water purifier. It should be used to make food more filling but take away from thirst

    Finally the weird one. You should have the option to pee in a cup and drink it immediately if you are about to die and your water is still cooking. You should receive debufs for this like walking slower because you are feeling sick and you may have to vomit into the sea which will contaminate any water got from it for 5 mins.

    Thanks for reading and I will come up with more ideas at a later date.

    (1 edit) (+1)

    I do realize this game is very early in development, so it may take some time for my ideas to be implemented into the game if they are found useful or interesting by the developers. I believe Raft should have a day and night cycle, a temperature aspect, beds, fire pits(warms the character and cooks food), more sharks, more weapons and metal bases. When it gets dark outside (night) the temperature could plummet and this would leave the character only two options, to light fire or to go inside of a walled-off room. To skip to day the character could sleep in his bed. Later in the game when the player has had time to make a base, more sharks will approach and attack the ship at once. The later on in the game, the more sharks. The next step is for the player to make metal foundations, wall, etc.. These foundations will not be easy to make and would require some farming. However, they would stand a good defense again the numerous sharks that will attack. To help defend furthermore the character would use his more advanced weapons like suppose a harpoon.

    Thank you to the developers if they put some of my ideas into the game.

    I've been wondering about a harpoon. It seems like a great idea. Perhaps it'd require a bit more metal scrap than a spear (or perhaps you spend a spear to craft it). The only thing I'd suggest is that hitting the shark with the harpoon might be dangerous. What if you had a chance to be yanked off the raft? On the other hand, it would deal even more damage to the shark than a spear would. Just swim back to safety before the shark comes back for revenge.

    (+3)

    I see lots of suggestions about day/night cycles (which I know are tough to create), and I see a few suggestions of beds. To add to both of those, I'd suggest two types of beds to start with: a hammock and a palm frond sleeping mat. More options could be added for types of beds later on.

    Certain beds would cost more but help the player recover more health (in the event of injury from the shark), players can only sleep if their injuries are severe or the sun is setting. Players also must have decent hunger/thirst levels before sleeping, as sleeping will make these go down. If a player is injured to the point they must sleep, they will wake back up when too hungry or too thirsty.

    While sleeping, the shark might destroy 1-2 foundation tiles. (As per the difficulty level suggestions, this could be increased with an increase in difficulty.)

    (+2)

    Actually, the day/night cycles could be incredibly simple, assuming they are using the right game engine. But yes, I LOVE your bed idea. There also must be something special about the night time to make the player WANT to sleep, besides simply health.

    (+1)

    True, the night has to have something bad about it.

    As for the game engine, this game utilizes Unity (as it states in the opening credits). I have UE4 installed, so I could try to figure out how to add a day/night cycle with that as an experiment, but as far as I know, most programs have confusing or complex ways to implement such cycles. I've never used Unity, though, so I'm not too familiar with its capabilities.

    "There also must be something special about the night time to make the player WANT to sleep, besides simply health."

    Maybe an Energy meter aside from Hunger and Thirst meters. Eating and drinking can bring it up slightly, but that can be a waste if you're full already, so you'll have to sleep eventually.

    Add more ways to die

    I think it will be nice if u can add online in game, 2-4 player

    Would be nice, but that's incredibly difficult to do, especially for indie developers. It has been announced that multiplayer is not planned for the foreseeable future. That means that if there will be multiplayer, it's going to be quite a while.

    PLS ADD MULTIPLAYER

    This has been already stated multiple times but multiplayer is not planned for the foreseeable future. It is stated in the FAQ of the game.

    (+1)

    People don't realize how difficult multiplayer actually is to implement for a game. Game developers can't just snap their fingers and have an update, changes, and additions to a game.

    Create some weapon or knife what is most better than spirow and create change of the day and night... so you can create a: bad,2 sharks (because game like this is so easy dude),...

    Can there be a sandbox mode? I want to build a huge base but I'm very impatient. Also, how about a backpack to store more things on the go? The chest might work, but it's stationed.

    (+1)

    Day and night cycle? Would be spooky at night to randomly hear the shark attacking.

    Regenate the life of the person.

    PD: I like more you game

    (+2)

    First of the game is cool and I like a developer that is doing something about his game.Pasing these thing here I what I would like to see:

    • the previous save to be compatible with the newest version of the game.Cause we all know how anoying is when you have a big building and after that is disappearing.

    • make a day/night cycle and in the day time if you stay too much in the sun your thirst is going down faster.In the night time to get cold and you need to stay near water purification station or cooking station when they are working or make a camp fire to stay warm otherwise you will die.

    • being able to craft bed to skip the night if you don't have a campfire but your thirst and hunger will go up.

    •defense from shark to damage and make him run but only one time after that you need to recraft the defense item.

    •shark not being able to destroy or damage your platforms if they have wall's on them or a chest or something.

    •durability will be nice but to not have too less or too much durability and the hook be indestructible.

    • some furniture or things to put in your base.

    And now things that I wouldn't like to see in game:

    •difficulty to raise as you advence because think about it,you have a big platform 20/20 you wouldn't be able to protect the base from 3 or 4 sharks at the same time cause you see now in the game you made yourself a home and it's hard to protect even from 1 shark.

    • bow and arrow would not be the best idea, if you put bird's and shoot them how would you need able to get them if they fall in water cause the shark will kill you.

    •the raft to go underwater when you are building too much on it.If you think about in real life if the raft is bigger can sustain more weight just like throwing a rock and a plank in water.

    I think is enough for the next 2 update. Hope it helped and sorry if I write it wrong couse English is not my primary language.

    I suggest you add the ability to pick up structures after you place them. Thanks!

    you can mayby add a day and night cycle, would be very cool

    (+1)

    First of all, the game is really fun to play and i'm sure it will become a really great game. It needs a long-term objective, but i'm sure you know that.

    I didn't see anyone mention this: fixing a foundation can cost more wood than letting the shark destroy it and building a new one. I couldn't come up with a solution for that, but I think repairing should be more beneficial, than building a new one.

    I don't know if I misunderstood your post but you can repair if you could get to the foundation before it's destroyed and you fight off the shark. Just hold right click on the hammer and choose repair.

    (+1)

    I haven't investigated in-game, but I think he means that currently repairing a foundation costs more than making a new one...

    (+1)

    yes, that's what I meant. if the foundation's health is, for example, 15, you'll need severall wood planks to return it back to 100, when building a new one only costs 2 wood planks and a rope


    Please make so that in the next update we don t lose our progress , PLEASE

    He did.... it's already done.

    I think adding an option where you can change the controls would be amazing as i prefer arrow keys and then having to press E while rotating mouse gets a bit tricky.

    There should be a "creative mode" were you can build anything with out having to use anything. Also it would be cool if you can chose to have the shark spawn in your would or not, and some other things to build with the hammer/craft, like a ladder, a bigger chest, maybe glass, a fire place to smelt stuff and give heat to the player, better foundation (Like a metal foundation/floor). And one last thing, durability to the tools. (And with better/upgraded tools).

    (+2)

    Thease are some ideas:

    -Day/Night Cycle

    -Furnitures

    -Clothes

    -Weather

    - a Story

    -More Items

    -Better Shadows

    -a Pet

    Add Healing tools like medkits or something that can heal you.

    (+1)

    Maybe add difficulties or different types of sharks? (Tiger, Great White, Hammerhead) Maybe that appear the longer you play that become more aggressive?

    (+1)

    UMM? Am I the only one that thinks about the human stranded?

    WE NEED BEDS! CLOTHES! MAYBE A FRIEND? (DOG, BIRD, ETC.) DAY/NIGHT CYCLE! CUTE STUFF, LIKE RUBBER DUCKIES, DECORATIONS THAT COME EVERY HOUR OR SO, SO THEY ARE A BIT RARE. A PHONE? XDD BATTERIES CAN COME FROM RARE BARRELS, MAYBE A POSSIBLE ISLAND? ANOTHER HUMAN IN AN ISLAND? MORE HARDER TO GET FOOD, (POTATOES ARE TOO EASY TO GET) THOSE ARE MINE :P

    Viewing posts 101 to 300 of 1,736 · Next page · Previous page · First page · Last page