Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

I do realize this game is very early in development, so it may take some time for my ideas to be implemented into the game if they are found useful or interesting by the developers. I believe Raft should have a day and night cycle, a temperature aspect, beds, fire pits(warms the character and cooks food), more sharks, more weapons and metal bases. When it gets dark outside (night) the temperature could plummet and this would leave the character only two options, to light fire or to go inside of a walled-off room. To skip to day the character could sleep in his bed. Later in the game when the player has had time to make a base, more sharks will approach and attack the ship at once. The later on in the game, the more sharks. The next step is for the player to make metal foundations, wall, etc.. These foundations will not be easy to make and would require some farming. However, they would stand a good defense again the numerous sharks that will attack. To help defend furthermore the character would use his more advanced weapons like suppose a harpoon.

Thank you to the developers if they put some of my ideas into the game.

I've been wondering about a harpoon. It seems like a great idea. Perhaps it'd require a bit more metal scrap than a spear (or perhaps you spend a spear to craft it). The only thing I'd suggest is that hitting the shark with the harpoon might be dangerous. What if you had a chance to be yanked off the raft? On the other hand, it would deal even more damage to the shark than a spear would. Just swim back to safety before the shark comes back for revenge.