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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 211,808 Replies: 2,627
Viewing posts 41 to 240 of 1,736 · Next page · Previous page · First page · Last page
(1 edit) (+7)(-1)

Have you thought about greenlighting this on Steam. It could fetch some decently good views. The price could at least be $5.00.

(+3)(-2)

$5?! More like $10 or $15. Heck, with a little more months of work or maybe an year of work, the developer could charge around $20! $5 is too low in my opinion.

(+1)

I agree putting it on Steam would be good and you could make use of achievements, badges, auto updates, etc. but there's the overhead of getting it on Steam (one-time $100 fee) plus it has to be submitted to Greenlight then approved (based on popularity, probably wouldn't be an issue with this game but still a hurdle) as well once it's greenlit then Steam has to contact you and work out the details of getting things setup. A lot of work for something that's already available on itch. Still I think it would be good a good idea, but probably later in the development cycle and after there's been enough content to get to an alpha or beta stage maybe.

(+2)

Yeah. The game is fun, but for only those few moments in the beginning. It is lacking a LOT. It's a good concept that shouldn't be held down to the current state that it is at, or anywhere near, for that matter. I am not saying it should be some gold tier kind of game, but it has potential to be a good fun game for longer than an hour; which is about the time it takes to do everything. Maybe 20mins if you're familiar with the game. Where it's at right now is good. It's free, and with the nameing of the price for the buyer, it lets people try it to see what it offers. Later on, they should charge, but it is too bare-bones to have a real set price for it.

(+2)

In my opinion the game is a little too easy .. can you add more enemies ?

(+1)

What other enemies can be introduced though?

(+1)

Pirates and pirate ships, tribes from nearby islands, whales, piranhas, octopuses, alien invaders, creepers, Master chief, Dark peasant, dinosaurs, giant kittens, emoji monsters ans so on

Alien invaders? That doesn't fit the theme of the game. Creepers? From Minecraft? Um... Again, doesn't fit the theme of the game. Master chief? From Halo? Again, doesn't fit the theme of the game. Dark peasant? Doesn't fit the theme. Giant kittens? Same reason again. Emoji monsters?! That REALLY doesn't fit the theme of the game.

I was joking -_-

Oh... well... um... nevermind then.

this should be changeable by a difficulty level.

(+7)

I think map should be more foggy and when you expanded you raft to specific size, fog will uncower and show more larger area, where different items flow!

(+1)

+1 great idea c:

I like this idea

(+3)

It's a cool game but, for some new things, try to create some furniture, more water creatures, some stranded sheeps under the water, maybe some easter eggs ( Titanic *cough cough* ). Try to fix the problem that you can't destroy a grill or a water purrifier after u placed it down. More sharks but a lower rate of attack. That's pretty much it. Furniture guys, lot of furniture xD. And, maybe some islands with treasures, a pirate who's selling goodies for gold. Basic stuff. Good game, but i kinda finished anything you can do in it in only 3 hours, that's sad i want MORE !

(+6)

More trees (have only seen coconut until now).

(sorry for this correction, I had to.) it is a palm tree, not a coconut tree.

> The coconut tree (Cocos nucifera) is a member of the family Arecaceae (palm family) and the only species of the genus Cocos.


Obligatory youtube video xD https://www.youtube.com/watch?v=w0AOGeqOnFY

oh, ok. I didn't know. I can delete my comment if you want me to.

np :D

(-1)

k

(+8)

I like the game, although I think several features could improve it and make it more complex:

-A Story Mode

-A Survival Mode (Where it gets harder and harder over time to survive, with the goal to last as long as possible)

-A Multiplayer Mode

-More dangers aside from the Shark

-More resource types

-Being able to sail on the raft

-Differently sized islands to go to

-Different weapons that deal different amounts of damage

-A ranged weapon, such as a bow, or perhaps the ability to use the hook to damage the shark

-Decorative items, to make the raft look unique

-More types of fish, more plants, and more types of food in general

-Raft fights/Raft merging (either conquered rafts, or abandoned rafts)

-Different difficulty levels, for example on easy there may be one shark that doesn't have a lot of health and doesn't deal too much damage, whereas on hard there may be two sharks who deal more damage and have more health

-Diving in the ocean, with things to explore such as reefs and shipwrecks

(+1)

Also, I'm not sure if it is just my computer being slow, but the frame rate is quite low for me.

(+1)

Story mode just doesn't seem right for this type of game. Regarding multiplayer, the dev has said that the studio is currently small thus they can't do multiplayer so currently, it is not a planned feature and I don't think will be implemented for a long time. Concerning sized islands to go to, that would ruin the very thing that made this game unique. Many games already do this thus if this game did it, it would not be as unique. Finally, diving in the ocean, many games already do this (Subnautica being a popular one).

(+7)

I suggest that a day and night cycle (and items related to night time such as a palm leaf bed or a candle; as well, a sleeping feature) should be a priority for the next small update along with the bug fixes. After that, there should be a focus on replayability; such as deteriorating tools (every tool have a certain number of "uses" before its destroyed). The replayability features could be added over many updates. By the way, I, myself, am looking forward to the day and night cycle (and items related to it; as well, the sleeping feature).


P. S: There also should be a player model implemented within in the next few small/big updates and a sprint feature.


-Additionally, a good way of hunting for bugs in the next update before it gets released is to set up a Beta Program where people/players can sign up for it and then they receive beta versions of the game to which they can provide feedback for it. This ensures that the "stable" version of the game remains bug free (or have less bugs than usual). I would definitely volunteer as a beta tester.

(+8)

Suggest a Trello board to keep track of distilled game ideas/features that you guys are working on (and their status). Transparency goes a long way with the community (just look at Subnautica Trello Board as an example).

(+2)

I've never seen a developer use Trello before, but that's an awesome idea. Helps the community see what's a priority and what to expect from future updates and whatnot.

(+2)

Great idea! Definitely approve of this. Transparency sure does go a long way.

(+9)

Change of direction for the current. The game is pretty nerfed with nets. You build a row of them perpendicular to the current and you're set for life. You can just forget about gathering stuff and you'll never run out of supplies. Introduce a change of current so it might go north or west, and you won't have people that just build a giant row of nets (they could still just build them around the other edges though).

(+2)

Yea. Good idea!

they could also add an illusion which would make the raft appear to turn at times, and this would also change the current.

(+1)(-1)

nice game

(+4)

Please add the game online with your friends it will be very great thanks for playing!

(+2)

Multiplayer is not planned currently sadly. The developer has already stated that in the FAQ.

круто надо добавить вам

(+8)

Whales! and a rare killer whale that can do some real damage. hmmm... and how about upgrades for the spear like attaching a rope to it and throwing it at that damn shark or turning it into a whale hunting spear

and if the whale dies you can pull meat of the floating carcass for a couple days but it also attracts a couple more sharks until it's gone

(+5)

As you implement new buildables and items, consider adding higher quality versions of the planks/thatch/metal scrap. Say, 5 or 10 of each to make the higher quality version. As it stands now, even with chests, it's easy to fill them depending on your number of item nets. This would help reduce buildup of those base materials, and provide for higher level crafting trees. It's also something that could snowball into better and higher quality materials. OR, consider adding things like a furnace or loom where you have to create the higher quality materials.

(+3)

i love this game add bow

and arrows

(1 edit) (+1)

and body armor

(+1)(-1)

What is moby armor?

(+1)

sorry for this body armor*

(+3)

multiplayer

(+1)

The answer to this is in the FAQ. Not planned currently.

(1 edit) (+1)

try making the game a bit more friendleyer to older computers or make it less laggyer apart from that its awesome

!

(+2)

I agree that there needs to be more optimizations to the game.

(+6)

At the risk of sounding Minecraft-y:

Shift-click to quickly move stuff to/from hotbar, right-click to halve stack.

(+2)(-1)

I Have A Suggestion

You Should Add A Pickaxe To Remove The Coocking Stations And The Water Stations

You Should Add A Storage Like Chests And Add More Farming Stuff Like Carrots

If You Can Add Multiplayer Version So We Can Work Togheter

~ Hope You Liked My Ideas And You'll Add Them To The Game

(+3)

Multiplayer sounds awsome

Yea I Know I Cant Wait To See This In The Game

(+1)

Regarding multiplayer, it is stated in the FAQ that multiplayer is not planned for the foreseeable future.

Maybe After The Alpha Version

If the studio grows then yes but if not then no.

Ok :|

I Belive The Studio Will Get Bigger Cuz' This Game Is Awesome like AWESOME!!!!!!!!!!!!

No pickaxes, that would be to much like Minecraft.

Maybe Something Else

they should also add a utility tool, similar to a mattock, which would be very usefull as you wouldn't have tools filling up your hotbar.

yea

they should also add a utility tool, similar to a mattock, which would be very usefull as you wouldn't have tools filling up your hotbar.

(+5)(-2)

I know this sounds a bit crazy, but maybe add the ability to create scuba gear and, as you go farther away from the center of the raft, you could swim down and find things like sunken ships and get resources from them? - There could even be a shark's nest or something challenging

That is too much like subnautica.

I Like Subnautica

This is a good idea and you should find gems and gold to trade with npcs around the map

(+6)(-1)

what about tin cans in the oceans also it would be cool if you could tame an animal and also co-op

(+2)

+1 for the taming an animal. Also, I think Co-Op could be the next best thing compared to multiplayer.

(+8)

-Add weather like rain, and anything with fire cant be used during rain unless a roof is put over it

-Make it so sometimes the fire from the cooking stations can catch onto your raft and start small fires?

(+4)

+1 for rain. That could be a small step towards more dynamic weather feature and features related to it.

Liked It

mabey raft fires could be turned off via dificulty?

(2 edits) (+4)

Can you add some action? For example make a shark more dangerous)

~ Maybe after (3,5,7,etc..) killed sharks swims "great white shark" -> she swims faster, faster breaks a raft, have a lot of hp, and at the same time starts the storm c:

(+7)

Auto save would be nice

(+3)

Yes definitely!

Right!

(+4)

when you kill a shark on more is added (ex. There's one shark and you kill it now there are two, 2-3 and so on) that way it gets progressively difficult.

(-1)

Yeah that will be cool to kill the shark

(+2)(-1)

can you pleace optimize the game

and an automatic purifier that grabs water and prepare it on the cup put elevators more building objects and more items like breath or bigger cropplot to put more potatos in ad more food and ad more weapons

(+2)

elevators would be wayy too advanced for the theme for this game. An automatic purifier however seems interesting. I wonder how it would work.

(+2)

I proposed an idea of using sea turtles to capture drinkable rain water (totally stolen from The Forest) or something primitive. Think Gilligan's Island, but I agree there shouldn't be an overly complicated mechanical system here. You're stuck in the middle of nowhere with next to nothing on your back. You're not MacGyver.

(+2)

Could use a simple pulley system made of wood, or even just a rope

(+1)

You would have to pull the rope and stand on the platform that would be good

(+11)

When you destroy an item with a raft make it give you half of the items back instead of just discarding all.

(+5)

It really needs that feature. +1

(+5)

Some visible effect damage to raft components would be nice, be able to see how damaged a part is without having to hold a hammer set to repair on it.

Also something to keep the shark at bay for longer would be nice.

Some music and more sound effects would be nice too.

Also, if we are gonna make the place feel more like home, how about some furniture. It won't do anything, just be decorative.

Oh! And being able to pick up or destroy things and get some (not all) resources back.

(+3)

i have a idea! have a day and night cycle and can make a bed. at ngiht you get more items but its more dangerous. if you sleep in the bed it goes back to day time!

minecraft.

or any other game that has that mechanic lol

The bed was the giveaway.

(+1)

lol yeah but Minecraft isn't the only game that does that LOL other games have beds that you sleep to turn into day.

that will be sooooo cool

right!

How about choosing how long to sleep for

yeah, that too!!

Will you be adding more people to your developing team?

(+2)

you just asked the same thing twice.

(+1)(-1)

When the raft gets big it would be good to have a sprint and make it so that if you sprint a lot it will make the water and food go down faster.

(+1)(-1)

Just saying but the controls are really hard to get use to sooooooo It's really hard to play the game

(+2)


Your add dificulti please thanks you

(+1)

It would be nice if there would be a way to move the cooking place and the water purifyer.

i argee

(1 edit) (+6)

I'm loving this game so far! I think the beginning is very engaging in trying to balance survival, fending off the shark, and building up the raft, though later gameplay could be made more complex. Some ideas:

  • Please have coconuts and those tiny barrels float?
  • The option to put labels on chests.
  • Not having resources constantly flowing by the raft. Right now, once the player builds enough nets to catch everything that floats by it's not important to really hold onto anything. Once the player has progressed far enough in the game, having new resources float by should slow to more of a trickle, or become an event. I think this would encourage players to utilize chests, value their scrap(the one thing they can't produce right now), and place more focus on self-sufficiency.
  • Day/night cycles and the option(or need) to sleep to recover health.
  • Weather: fog that reduces visibility, no wind/still water(no new resources flow by), rain that puts out unsheltered cooking fires, dangerous hot and cold temperatures. Also windy storms- the unsheltered player can be blown about, but lots of new resources flood the ocean. There could be some kind of visual cue that indicates what's coming.
  • Shark variation: how much health they have(could be indicated by their size), how fast they are, and how often they attack the raft.
  • Friendly or neutral AI, like crabs that scutter around the raft if you drop them. Maybe birds? They could be hunted or caged and have nests with eggs to collect. Maybe dolphins could appear in an event where if you feed them they could temporarily repel sharks or gift rare items from the sea floor.

Edits for spelling

I totally agree

you should have a setting to make thosee mini barrels float, but it would use up wood.

(+3)(-1)

You should add structural integrity and buoyancy

(+1)

And it should start to tip if you add to much to one side, and it will not let you build more in that direction until you add more to the other side!

(+1)

yep! good thinking Rasta420! XD

Multiplayer/Coop Mode

Support for non powerfull computers

Updating Launcher

(+3)

Make a snap feature like the floors walls etc but for trees planters so you can have a very even row would be nice. Make it so you can still place it whereever but when you try to place them in a row make them snap into place.

(+4)

Make a setting or something where when you pick up an item it does not go straight to the bar at the bottom but in the inventory then clicking tab. I do not like it when it gets cluttered at the bottom.

I agree. Maybe we could be able to place priority on items for whether they go to the inventory first or the bar first, since you might pick up a can of water to drink immediately from the bottom bar, but want rope and planks to always go in the inventory.

Yes, I think there should at least be some menu bar slots permanently for drinking and eating items. It's annoying always having to shift out a bit of rope to make way for you drinking cup.

(+2)
You should add 1-2 n 1-3 multi player if that isnt enough to ask thanks -RaftFacts
(+1)

make where we can craft a camp fire like type thing and we need to get a lighter by crafting with 2 scarps and 1 plant to make a lighter thingy idk i thought it would be cool

It would make more sense to have a torch and a re-lightable torch than a lighter.

(+2)

I think you should be able to throw the spear and be able to stack them so you can. Also a leveling system so you can add points to do make you better at things like what someone said to add weather so you could freeze to death or get to hot. also add more different types of fish like tuna would give you the least and salmon or something better could work and better fishing poles to get better fish. which this leads me to add that you should add more craftables. More things you could grow. also add more animals that can pop up like whales or sea turtles which could give meat. also armor and more weapons and things that can kill you. also you don't have to lose your raft when you die just your items. Also multiplayer would be nice and me and my friend were noticing that nothing drifts off so right now I have 2 separate rafts that arnt connected. also you could add island which are small but that would be how you got animals and pets and also new trees and by the way its a fact that palm would cant float. also you can get a docking method if you do add islands. also motors so you can move smaller rafts around to other islands. also anchors. And if you wanted to explore add maps and beacons and waypoints to know where things are. lastly I found out that you have to open chests from a certain angle if they are under stairs which there should be ladders because of how much room the stairs take up. also add rubber which you can turn into floaties so you don't lose fatigue in the water. also you can add more crafting tables to get more advanced matirials. also a bed to get through the night. These are only a few of the things think you should add and thank you for reading and possibly adding these things love the game and hope you get more ideas to add to the game because I think you have big start to a big game.

-your gamer friend,

DerpyCowMan

Sorry for my English I am Mexican, they should add a system that warns that the shark is approaching since it is difficult to build and suddenly the shark attack you without realizing it, something like a bell or alarm.

I got a very similar idea, where there could be a new wepon - a harpoon - which could have a bell buoy attached to warn you if the shark is approaching.

(+8)

- coconuts to have collision with walls, so they don't just roll off the side

- perhaps add some kind of fence/railing, stops player from walking into water and cause it would look cool

- craft a large net that is operated by a pully the player has to use, (same time frame to use as hook?) catch 3 fish at once?

^ this would need a fair amount of rope to craft and more wood and even scrap

- thatch roofing

- wall with a door

- extra large chests

- weather cycle (rain, storm, heat wave)

- more advanced and larger cooking grill and water purifier (2 food and 2 water at once?)

(+3)

Something that would be great is if potatoes produced less and filled your food a little more because being able to plant 3 in a box and then getting 6 back cluttered up my inventory and made it a little too easy not to die of hunger especially when I put down multiple boxes.

Also more uses for scrap like weapons, reinforcements, traps, that sort of thing

One more thing in my opinion would be that the poles should let you build out 2 floor pieces instead of 1 and there should be some way to move/ pick up poles and other building pieces after they are put down

whether you implement any of these things or not, your game is super fun and I will make sure to buy it when it comes out

(+3)

One more thing just though of is that there should be some sort of cinematic mode where you can see your raft from different angles

Agreed. I'd like to be able to pan out and see what the raft looks like from above.

I haven't seen it yet, but some spec requirements we nice.

(+4)

I think the gameplay would be more challenging if you can add more natural harms to your raft. Example: weathers (storms, summer, blizzard), possible pirates attacking your raft, etc.

(+4)

Night time and torches

And in the night there will be some sea monsters, And the shark will go away until the daytime its back.

Great addtion thanks

(+2)(-1)

a skill tree

(+2)

You should make it so the more you play the game the farther out the resources will appear!

Also it should take time to build stuff, to make it a bit harder. but add a way to disable it with a command!

(+2)(-1)

Maybe there should be some joke about how this is all just a lesson about polluting the ocean and how you should not pollute the ocean unless you want some guy on a raft to build tree farms with it.

(-1)

I think you should put boats and small islands so there we can get different food resources and add machines like a fisher catcher so scraps can be more useful because they take up A LOT of space in your inventory good thing theres a chest now.. and like a uhmm warning device for when a shark is eating the raft this is just a suggestion no need to like grant this ... anyways thank you for this game i wish you would add a SYSTEM REQUIREMENTS and you can select you own GRAPHICS STYLE ..

When you start the game there is an option below to change the graphics (Fastest to Beautiful)

(1 edit) (-1)

you can add a giant kraken who attacks the raft who you have to attack the tentacles to get him of the raft or he will destroy many fondations

Don't think that would fit with the game's theme.

(2 edits) (+2)

I have some ideas:

-Contact steam in order to Raft to be added to steam, because I think this is a great game and it will be added to Steam very fast.

-Add more kind of trees and seeds.

-Add new building materials and to get them you must cut rare trees.

-Add flares to call a helicopter to bring materials.

-Add some kind of turret to automate the attack to the shark, and you will need to craft batteries and bullets for its working.

-Bags and Big Bags depending the more materials you use.

AND AN END :D

(+1)(-1)

Regarding turrents, that is unrealistic with the game's theme.

Deleted 7 years ago
(+2)

Perhaps some sort of heatstroke mechanic. As with real life, if you are out in the sun nonstop with no shade, you will eventually die. I would suggest another bar to keep watch on, like food and water, but going down much slower. Spending time in the shade would reduce the chance of getting heatstroke - Maybe you could be able to build canvas/tarp things out of thatch as a shelter, because it would be nice to have a roof that isn't made out of planks.

(+1)(-1)

I've just completed the form at the homepage and i have some ideas for this game

1. This game is too easy for most of game player, because the difficulty levels are not added. You should add them to the game (Easy, Normal, Hard, etc.)

2. The effects of the weather and day/night can make the game become harder.

3. Need more Crafting items and a place to trade for necessaries and sell unuseful items

4. Main chracter have to do more to survive, instead of just finding food and fresh water.

5. The game should have some objectives to complete. If main character don't complete it, some resources will disappeared or another punishments.

I haven't played an interesting game like this game. I hope you will develope this game and make it more interesting in the future.

Happy new year and sorry about my bad english

The one thing that I dislike on the list is the trading post.

This might be hard but please add multiplayer! me and my friend love this game and want to play it together!

Also keep up the great work! <3

They could add Co-Op but not multiplayer. They already stated that multiplayer is not a planned feature for the foreseeable future.

(1 edit) (+1)

Currently, i only have a few ideas for this game to become a bit better. First off, I'd like to see a diving system implemented. That'd make this game a little better. Secondly, different land masses. Islands, mountains, ect. Thirdly, traps/defenses for the shark. Lastly, more food. Just having shark meet potatoes and coconuts to eat is just kinda boring.

You can also fish with a Fishing Rod to get Raw Mackerel

Yeah, I forgot about that. I was trying to remember that but couldnt place my finger on it.

(+3)

Upgrading the cooking station and water cooking station would be awesome.

(+1)

Adding like a boss random event like a random pirate ship that has a rare chance of spawning to attempt and raid your raft to steal from your chests or even steal your life? Its big but it could be a huge addition in future updates? Also amazing game really enjoying it!

(2 edits) (+6)

How about Steel, which can be made from 2 scrap in a Furnace (2 Scrap, 1 Wood). With the steel you can make Steel Tools, which are stronger than the normal scrap kind. Why not a Thatch Bed, made from 2 Wood, 6 Thatch? When you pick up a barrel, you could place it and store things in it like a chest, but not as many. Maybe some First Aid Kits could be out there in the blue sea, but it would be a rare sight. Could there be Cloth, A special fabric (found in crates)? Maybe it could make Sails. What else could be out there? Crates filled with rare items, like Food, Materials and First Aid? Everyone needs a good Rainstorm, you could make a Water Collector (2 Cloth, 1 Empty Tin Can, 2 Wood) and collect some purified water too! Fishing gets old, a Fishing Net (2 Steel, 4 Rope) can do the work for you! It gets cold at night, why not make a Coat (3 Cloth)? Potatoes can get boring to eat, mix it up with Carrots, Tomatoes, Corn, Grapes, and Bananas! Also, Make a Hat (1 Cloth, 1 Thatch) to protect yourself from Sunburn (Doesn't affect in shade). That's all I have for now.

(+1)

Those are some amazing ideas, I love how all the things are highlighted in bold.:D

Thanks :D

I hope the Devs look at my ideas and consider adding them.

(+1)

YOUR IDEAS ARE FANTASTIC i added about 6 but there not as ilaberate as these!!!! nice work man!! i hope they implement some of these great ideas! :D

(+1)(-1)

Man! Your ideas are so great! i really wish your ideas to be added in the game :)

I can already imagine the cool cloth and steel that we can use to make more items :D

I know right? It would be so cool if you could make steel tools, and find a super rare crate every once in a while!

(+1)

WOW! i love your ideas

(+1)

I think you should add cloth and add temperatures to be a thing and day/night cycles. With the cloth you could make a bed or clothes also add doors for building.

Hey cloth was my idea D:

(+2)

Sorry to say this, but no one owns ideas.

(+1)(-7)

добавить пиратов

Я не думаю, что пираты были бы хорошим дополнением к игре. Возможно, подводное плавание, все больше и больше материалов крафта рецептов было бы более полезным.

(5 edits) (+16)(-6)

Hi, i got some suggestions! like if you agree!

Island idea:

+ add islands!

+ palm trees on the island, so you can cut them down with your axe.

+ we got the building system for a raft, sure wanna keep that going, but if you add islands, you can have 2 building systems, so you can make a house on an island! i think that would be cool!

+ sails, so you can acually GO to the islands, without using smaller boats! The main raft will be slower than the small boats.

Island building system:

Roofs, but not only flat roofs, but maybe also square roofs, made of thatch or wood!

Thatch roof materials: rope, thatch

Wood roof materials: wood, nails

And also add wooden walls!

With the same materials as the wooden roof.

Materials:

+ Sticks, for a campfire!

+ Stone, for maybe stone walls and roofs, for the island, and maybe for flint and steel, so you can start the campfire!

+ add a hoe, so you can plant vegetables on an island!

+ When you are on the island, you can start a farm with your hoe. Add carrots and weed! With weed you can make bread!

Game ideas:

+ Add more drinks, like rum or regular milk (can be found inside barrels)

+ Add a way to destract (is that how i spell it? :\) the shark for one day and one night, so you can build safely.

+ Add NPC characters: Humans on other rafts, so you can trade or fight them. And populations om SOME of the islands (in NPC villages). And maybe some animals, so you can hunt, tame or eat them!

+ Add more furniture, like torches (for the walls on the ISLAND, not on a raft.) beds, and a closet (with the same use of chests, but you will need more materials to build it, and it will have more space to put items in!)

+ multiplayer mode!

+ smaller boats! very usefull in multiplayer mode, becaus you can build the main raft, and explore the ocean with smaller boats! the main raft will be like a mothership! sounds cool to me.... :\

OOH OOH, this is maybe the best of all...

+ Add wooden plates, so you can put food on it!!! :O (like fish, potatoes, and beetroots) and that you can also sit on the chairs, because they are kinda useless now, exept for decoration...

Hope you guys like my ideas!

I wrote this with my friend and more ideas will come later, pls add tips in the comments below! :D

(+4)(-1)

I like this idea would make the game 100 times better. so cool, Im donating a dollard already

(+3)

just wondering, what would the npc characters be like? who would they be?


btw theres already an npc... the shark

(+1)

i will put it in my main topic. gunna edit it right now :)

Thanks 4 ur tip!

(+2)

that would make the game so much better

(+3)(-2)

just look at the title of the game, they wont add islands.

(+2)(-1)

why not? only because its called 'Raft'? It still has a lot stuff with a raft.

(+2)(-1)

There shouldn't be islands in Raft. It defeats the purpose of a raft in total. If you found an island with a healthy amount of food, you have a water purifier, and enough trees for a house, your basically set for the rest of the game. Zombieslayer008 is right, it's called Raft for a reason. If islands were added, this would turn into a regular survival styled game. This game is different, and I think we need to keep it this way.

(+1)

umm they said they would be adding islands...

(+1)(-1)

Rly? I cant find this message anywhere where did they post that?

(+1)

In one of the surveys they had a question about wat ppl would want to see added to the game. They said they would eventually be adding all of the options in the question, which were:

- Moving your raft

-Islands

-Diving

-Other NPC Rafts

(+5)

I really like your idea so what i was thinking about is maybe make something dangerous on the island could be canibals or wild animals that wants to hunt you down. so i wont be that easy to get to the island. it could also be cool if there was some secret rum storages from pirates or something

(+4)

Would also be nice if they added, sea exploration (or at least more verticality the game, right now you can only go up). Not sure about the Islands stuff because I believe would make it too similar to Stranded Deep. And the village ideas would be cool but if NPC's can live on the island what reason gives the player to stay on the raft instead of going to the island? Maybe dangerous predators etc could be added to make the player consider the risks of going to land for resources (would also need to make the resources coming from the ocean, less reliable, to also make the player need to go into the islands, otherwise they would stick to the raft and that would be boring). All great options and all, but if executed poorly, it can skew the scope of the game and make it seem lost and with no purpose

(+1)

Raiju, great ideas you got there! And lets turn all villagers into cannibals, and the other NPC's live on rafts! And maybe they can add some new weapons. And maybe the developers can think about dock building. so you can build docks and explore other islands. And yes, the resource floating by are way too much. So if they add islands, they can also make random chests on the beach of the islands. And i think the idea of predators and stuff awesome! if they will add all of this, this game will be so awesome! predators: crocodiles, of course sharks, and lions (rare).

(+1)

I agree with sea exploration. There needs to be a way to attach either sails or have manual rows on your raft to explore different areas across the sea. When you explore new areas you can find other computer generated ships and rafts with NPC's on it where you can trade, fight, steal and whatnot, creating friendly or hostile relationships with other people. When you go to other areas, you would encounter different things flowing in the water, and in different directions. At endgame, if you have the resources and you have made generators from harnessing fire or using wave power, you could attach simple motors to your raft to get to areas faster. Since you and NPC's will be on the same ocean, there should be different weapons instead of a spear. To plunder other ships and sink them, you would need simple firearms, using rare gunpowder, scrap metal and other materials to make them. Or you could mount cannons which take up lots of space, are hard to maneuver and are expensive to fire and to craft, but that deal significant damage to other ships and NPC's.

(+2)

not trying to be rude but it sounds a lot like stranded deep like that

(+2)

Here are my ideas and glitches:

Raft glitches:

  • when making something with a full stack of something and a stack that is less than what you have to use to make that something, it will first get rid of the small stack because that's not enough and then subtract the cost from the full stack, making you pay that small stack extra.So for example: you want to make something of 4 wood, and you have a stack of 2 and a stack of 10 wood, it will get rid of the 2 stack and then subtract 4 from the 10 stack.
  • The shark swum on my raft when i made it really big, then when i killed it, the items went under the raft so i couldn't get the meat.
  • The items spawn not on the full width of my raft, here is a picture:

This could just be meant to be but I thought I would mention it anyway



Raft tips:

  • I'm going to mention this one even though I'm 99% sure this is planned already: add more items, now I've played something like 3 or 4 hours and I'm just building a big platform because there's nothing else to do. Mostly add items of metal because I had 2 chests full of crap before my house was done. Now there's almost no use for scrap.
  • Add more graphics options. This is mostly for the bad computers (like mine) because it actually looks awesome but I'm playing raft at about 10 fps with the second to lowest water quality and all other graphics off. Also: the game is always like a third of a second later than what I do, even though that's probably the fault of my computer, I wanted to mention this too.
Deleted 349 days ago
(-2)

ok just saying most of these ideas are just from the developers ideas... they are already planning to add most of these..

(-1)

They are not adding multiplayer....

(+1)

good idea mincpower

a island and having stone

but also if i may can i add something

maybe some new weapons as well and new build options (like the chair and the lamp and the table)

(+2)

XD

1 thing be able to place things next to pillars cause sometimes you cant

2 when you break foundation you cant place it again PLEASE FIX

3 doors and furniture

4 more resources in the ocean and a way to go in water woud be sick

Best regards Victor

(-1)

The first and second items are bugs. They'll find it easier in the bug report page. Third idea is a good one. But only if they implement multiplier. And I've always loved the idea of going under water and searching for items and resources there.

(+2)

Spawnpoint - so when u die you dont lose everything (including your batteries)

weight limit - so you cant build a skyscraper

Watergod - (basically creative)


sorry if this is short i have 2%

I agree with weight limit but watergod wouldn't be fun and would be too much like minecraft and spawn points are bad and i think you should lose everything when you die

(+2)

Hello, I'm enjoying raft very, very much and I think these ideas will hopefully make it even more enjoyable.

First of all, if you add a thing to catch fish automatically like adding a fishing net or have fish actively swimming in shallow water so you could attack them with your spear. Also make fishing harder, right now I think it is too easy to catch fish.

Okay, about when and if you add multiplayer make sure you that you make different types of multiplayer. For example, when you go to make multi-player make different modes so there could be a mode where you can socialize, make friends and help each other out without making other players able to attack you.

The other mode could be called Competitive. Where you can travel across the ocean to find other players rafts and raid them. Please do not make it able to team in competitive if you decide to add a teaming mode please make it separate.

Make the game harder. For example, make floats or something where you have to put them under you raft to hold up your raft and if you make a 10 floor raft like me for example please make it so you have to build a floating foundation underneath. If you decide to use that idea have a little menu when you open the crafting menu that tells you if you need more foundation or not.

Make a backstory. My mind honestly needs to know how your player got where he/she is

I think you should add a creative mode this could be single player and multi-player. In the single player mode, you should make it so you don't starve you don't take damage no sharks unlimited resources and remove thirst. For the multi-player you should do the same thing, but you can have your friends help you build the best raft.

Try to make it on steam! You could invite friends from your steam account to help you. Plus the steam workshop is a great way to download and play with rafts you find on the workshop.

I think your game is great and has a great future ahead of it. Keep it up!

I support your idea!

they should add like a cutscene before playing the game, which tell us the backstory

In creative mode, furniture would look nice like beds,tables and seating etc.. its probably unnecessary for some people, but its just what im thinking :)

The multiplayer should just be one mode where you can decide to trade/team/raid other players and the creative mode wouldn't be fun I think there should be a building mode where you take no damage and don't starve or dehydrate but you have to get your own resources outside of building mode. Building mode should be turned on and off in main menu and in game toggled with the buttons 'ctrl b' in game. You shouldn't be able to do much in building mode apart from opening chests, building and breaking. In building mode you don't get resources back from stuff you built if you break it.

for the multiplayer you mean pve servers and pvp servers(player vs entity (eg the shark) and player vs player (eg attack each other))

(+4)

I feel that a good addition to the game could be a "creative mode" in which you have unlimited resources to build infinitely. I think that this could be a good addition now especially since they do not have a way for the different versions to be compatible with each other. In this mode you can build with no limits, and the shark will not attack. However, you can turn this off, that way you can play normally once you are done building. Please let me know what you guys think! I really love this game and it's a lot of fun to play, it just sucks that your gamesave does not carry over between updates, so this might be a happy medium for those who still want to play, but do not want to start over. If the devs see this, awesome work and I'm looking forward to seeing more from this game in the future! Cheers!

(+1)

the creative mode wouldn't be fun I think there should be a building mode where you take no damage and don't starve or dehydrate but you have to get your own resources outside of building mode. Building mode should be turned on and off in main menu and in game toggled with the buttons 'ctrl b' in game. You shouldn't be able to do much in building mode apart from opening chests, building and breaking. In building mode you don't get resources back from stuff you built if you break it.

I suggested creative mode due to the fact that they game saves aren't backwards compatible. I myself put over 5 hours of work into my save in v1.03 and sadly cannot play in that same world in the newer versions. Creative mode would be a quick way for users to quickly regain any lost progress.

It'l be fun if there is day, rain(lightly or heavily) and night..

adding more stuff to build would be nice too. like torches for night time or wooden beds something like that

this game is really fun! Keep it up!

(+3)

It Would be great to play with friends and it would be nice if you can craft armor or something like that and more trees(especially more fruits

Maybe You Can Add Some New Resources Like Sands To Make Glasses Stones and stuff

{Deffinitely Not On Lands The Stuff Just Came To Us}

Good Idea

(-1)

can you add multiplayer coop ?

(-1)

very clever idea really should be added

(1 edit) (+1)

Следва да се добави маси столове просто мебели

I Have An Idea

You Should Add An Optioon For Creating Tech Like Computer Chips So You Can Create Like An Advenced Tools

Add Night Time

Add Flash Light

Add More Fishes And The Hunger That Every Kind Of Fish Give Diffrent Hunger

Do That You Can Damage The Shark With The Axe As Well

great idea but with the stuff that we get from the ocean making electronics would be impossible and on top of that if there were floating computer chips and stuff like that the water would have already fried the battery before it came to us :/ nice idea tho!!!!

Maybe It Should Be On The Barrels Or Maybe In Something Else

It should just require tons of materials that can be in water and then you could have to put it somewhere and maybe get it struck by lightning to power it or find oil and burn it to power something that could be good

Thanks For The Good Idea

Thanks For The Good Idea

(2 edits) (+2)

I have an IDEA!, can you put EDIT MODE so we can edit our raft a lot easier and maybe some INTENSE BACKGROUND MUSIC whenever the shark is attacking the raft, and could you improved the A.I. of the shark that if we put WALLS that the shark wont break the raft unless if there is an open area for it to break the raft, and maybe if we could put Mode's like, survival mode, custom mode, and creative mode if possible.

Yea Good Idea

(-1)

I think there should be a building mode where you take no damage and don't starve or dehydrate but you have to get your own resources outside of building mode. Building mode should be turned on and off in main menu and in game toggled with the buttons 'ctrl b' in game. You shouldn't be able to do much in building mode apart from opening chests, building and breaking. In building mode you don't get resources back from stuff you built if you break it.

Hi, :). Love this game.

Adding a map system could be cool. Like u can fit an engine to ur raft and then u can go to different biomes and stuff through a map.

Also weather effects could be cool. i.e. snow, lightning, rain, waves.

And adding some sort of decorations could be cool, like maybe a bookshelf or tables and chairs :)

Hope this game goes far and becomes very popular <3

Engines would be difficult i think you could make sails and masts to move and maybe have a steam powered Turbine engine

I think an engine idea would be cool, but there would be oil that would float by, and you would have to use the tin can to get, then that's how you charge up the motor

(+1)

I have an idea!!


can you please make it so you can choose diffaculty also i had an idea about the walls! i expanded my raft and started putting walls up thinking that they would keep the sharks away but apperntly they are just for show....can you please make it so when you turn it on easy they wont attack the sides with walls n stuff?????

(+2)

1. REALISTIC

im not hating but making the game more realistic would be more fun and adding all teh of the features that have been reqested (of course not ALL of them ). The only reason im asking of this is because when you play for a really long time you have food recorses because of the nets so the only thing to do is sit there and wait for the shark which is kinda boring.


2. SOUND

And please make the sound Q for the shark alittle louder because i have my headphones turned up on the second floore of my raft but when i come back down half of my faft is gone because i can never here the sound QAND ONE MORE THING BEFORE I GO!!! just to make it a little more ominis maybe play the JAWS music when your in the water because the shark starts swimming towards you just to make it kind of scary.

3. DEFENCE

I was thinking you could ad defence mekinisms and there have been alot of reqest of adding spikes and stuff but alot of people have been talking about weight so i dont think those would even be possible. what i as thinking of is somthing more....suttle. For instance when you kill the shark he always comes back!! theres no breaks inbetween! hes alllwaaaaays there. so i was thinking maybe when they try to eat the nets that are on the outside of the raft they would get caught in it delaying the spawn of another one.

4. FAMILY

This is kinda overkill but maybe the shark could have a family a kind of...reason why te sharks keep coming back and maybe when you killong of the sharks th eone from far out can smeel the blood and when they spawn the come rushing twords where ever the other one died.

5 DIVING

Maybe in the game sence the only things you can collect on the surface are planks scraps etc. when the shark isnt looking you could dive under water. this could increase your fatiuge when you diving in regularly.

6. GEAR (Last one!)

This is pretty much just an add-on to number five but SCUBBA GEAR WOULD BE AWSOME!! it could be used to stay under water longer because maybe when you go under water ynext to your fatuige you have a blue breath meeter and building peice-by-peice scubba gear would help you when your under water as far and moving and searching goes!!

These are alll ov my ideas for the game sorry if there really long but i spent really long time typing and coming up with these so please implement al LEAST one :3

Love It

maybe do something to defend from shark, like alert system or something like that, or make a wall that defend from him

(1 edit)

Different Language Required Especially Turkish, Russian, Chinese, Japanese, French, German But Absolute Turkish

why absolute turkish? because you from Turkey?!

for me it's absolute polish then :D

yeah just cause your language is turkish dosent mean its the most important but english is as most people play with english

Spanish, English, French, Russian, Chinese and Arabic are the most spoken languages so they should implement them first

Deleted 2 years ago
(+1)

not only french, polish, russian and german also

(+1)

Planting trees requires soil

You could get soil bags from floating barrels.

(+1)

Good point i agree and also planting potatoes requires soil.

(4 edits)

Mam te Sugestie / pomysły:

multiplayer

pułapki rekina

Inne zwierzeta

harpun

Dziewczyną, Mężczyzna

Deska

Zwiększona Skrzynki Pojemność

polski przetłumaczyć

Upgrading the cooking station and water cooking station

Coconuts to have collision with walls, so they don't just roll off the side

Network for fish

Hammer, to remove stations coocking the Water Stations

(+1)

Please add animals in the sea oother than sharks and i have another idea for e.g:to tame a turtle you need seaweed and to get seaweed you need to go into the ocean and get some and you can ride the turtle

It's a great game and i'd love to see some other building decorations (Like a storage cabin or something) come in, different types of food and defense from the shark attacks would be nice, most importantly - add running to it so I could prevent the shark from destroying my stuff! :D

(-1)

-The posibility to play multiplayer

(+2)

I've got some suggestions. So;

How about doors? There could be a door with a window and just a regular door.

There could be birds flying around the ocean, and the player could hunt them, tame them or just simply let them be. The taming would be giving them food, (food as seeds) and maybe helping them.

New weapons, like arrows, you could make a bow or just throw them around (the bow would make more damage but take longer to charge).

Bananas, apples and different berries. Edible and non-edible flowers would be nice too.

Different fish and sharks.

Difficulty levels, they would define how many sharks there are at a time, how much recourses would pass by and how quickly the player would become hungry and thirsty.

Multiplayer. We need multiplayer.

Make the raft look like it's moving more, there could also be a way to lock yourself to one place.

Day-night cycle, seasons and weather.

A way to make stronger rope and put it on the planks. It could be just decorative, or it could be used to tie two areas of the raft together. If it was just flowing in the water with no purpose, the shark could hang onto it and rip the plank it was connected to off.

The more the player would build things, the better they would get. If the player is good at building and has the necessary recourses, they could make some really cool even automated stuff. The systems would not be the best, and the player would still need to get fuel, so it wouldn't become boring.

There could be a gamemode where the player would need to stay alive in extreme situations for a certain amount of time before they get rescued.

A backstory. Why is the player on the raft?

Also, sorry if I made any typos, English is not my native language, forgive me.

Regarding multiplayer, the devs stated that there are no plans currently to add multiplayer.

Automated stuff could be like steam engines and stuff because that would be more realistic

add day night cycle

How about more repairing mechanics where anything (like foundation) that damaged can be spotted like broken woods or something, and you can repair something with material that same as you build with it.

Weapons, armor, more food, a variety of fish, sharks, add day and night, sunrise sunset, rain, storm and other weather phenomena

сетевая игра

(+1)

Day & Night cycles and possibly weather might be cool. There'd also need to be a source of light such as a fire or torch.

There could be a way to get stone (very rare, though) and build a furnace / refinery where 10 scrap metal can be turned into refined metal, and used to create reinforced foundations.

If islands were to be implemented, I would also like to see shipwrecks.

+1 for the source of light and day-night cycle.

+1 for reinforced foundations and refined metal

Add multiplayer to the game.

Add other creatures then sharks.. like The kraken(big squid like monster) or different types of sharks with different damages.

A level system would be nice to have.. different levels unlocks new crafting stuff.

This game is really fun to play... keep up the good work Raft Team :)

they can add crocodiles. Crocodiles could walk on a raft, you could kill them with crossbow

Concerning multiplayer, it is stated in the FAQ that there are no plans to add multiplayer currently.

Difficulty:

Exemple:

Easy

Medium

Hard

Extreme etc

Please do this in a new update

when or if you add multiplayer please also add swords and more weapons so we can fight and maybe a pvp mode

Add some type of chest

There is already chests in the game.

You should make a mobile raft and have different areas that you can travel to on that raft and make sure it has a ore, to paddle with.

Multiplayer or LAN

You can do on multiplayer mode survivor.

The players will have their own raft for each and they will swim with them, raid with them, and survive with them.

(+1)

Multiplayer is currently not planned. That is stated by the devs.

(+3)

Hello,

Some idea:

  • Construct Hammock between tree;
  • During Storm you need to protect your foundation.
  • Climate ( Rain, Sun...) And you need to protect with Hat, cloths, umbrella...
  • Killer Whale dificult;
  • Sense of travel. Like a boat. So you can see some scenery;
  • Waves can push you, So you need to construct barrier to protect of them.
  • You can visit small island.
(-1)

Add a way to move your raft. Add a "crafting station" where you can build bigger items like boats and ships. Add places like other rafts and islands to explore. Add clothes, tempature and weather.

(+1)(-1)

Wrecked ships? ( idk havent played it yet )

(+3)

if you could do it i would really like a launcher, to download the newest version from instead of downloading a seperate file every update

Dear developers! I like your game! But add to it online, to play with your friends! I would be very happy with this update!

They said that its not possible at the moment

As i said earlier, i like to see a hammock and a item net (for storing items).

(+1)(-2)

A bow, birds and a boat to go hunting birds to eat

(+5)

I have some ideas that would make the game harder and realistic

-The fishing rod requires bait to catch fish because its too easy to get food. Thatch should sometimes come with worms (used for bait).

-When you kill a shark it needs to give 3 pieces of shark meat not 6, again, its too easy to get food. Also, making the growing time for the potatoes would make the game harder, also giving 2 potatoes instead of 3.

-Placing roofs on walls without a pillar needs to work, its logic

-Each time you want to heat up the cooking station and the water purifier you should need 1 plank and 1 scrap

-Later on in the game you could make something that would make your raft move your water. You could explore little sand islands(as big as 4 foundations) that have banana trees that you cut, get bananas, wood, thatch , take their seed and plant banana trees on your raft. Also on islands you can find strawberries

(+4)(-2)

I think the moving raft isn't a good idea. It kinda ruins the concept...

(+1)

maybe new walls made on scrap and metal floor to shark hard chop raft

(+2)

The ability to rotate walls diagonally?

(1 edit) (+2)

- Being able to move things that have already been placed.

- day/night, fire

(+1)

I would like you to add seaweed,more tree types,carrot,2 sharks instead only one(the game would be more harder and interesting).

All in all its very good game and keep update it.

(+2)(-1)

Multiplayer!

(+1)(-1)

Nice idea,and co-op too.

(+2)

Multiplayer is currently not planned. It is stated by the devs.

(+3)

Add bed,day-night and plastic like crafting material.

(+5)

I played this game for 1 hour and I love it! Very nice idea. I would like to see more features.

1. More animals like turtles, we could see fish as well. Maybe birds, like seagulls. Shrimps

2. Some kind of way of collecting dirt, from the bottom of the ocean or from the barrels, becouse tree cropplot contains dirt (we should have it from somewhere).

3. More crops: Wheat, Carrots, beetroots.

4. All survivors should have rum for drinking :D (from barrels or something).

5. Wrecked ship, containing treasures.

6. Multiplayer!!! Making your own server, playing with friends and other people.

7. More building materials

8. Bait for the fishing rod.

9. Some events, like storm

10. We could see coral reef in the mirror of water.

11. Cloth for clothes and "??"

12. Saw for making furniture.

13. Fishing net

14. In game key setting, sounds

15. Nice music (When storm -Pt.9.- spooky music??)

16. Flint - becouse how we can start the fire without it.

17. Hammock. For resting and gaining energy

18. Knife

More coming soon <3

(+1)

Multiplayer is currently not planned by the devs.

The crops shouldn't include beetroot

(+1)(-1)

Make the game multiplayer, and let us use the worlds from 1.03 to 1.04, or if you can't from 1.03 to 1.04 let us use teh saved maps for further updates of the game.

(+2)

It is stated in the FAQ, multiplayer is not planned anytime soon and you can't use worlds from 1.03 into 1.04.

(+2)

Achivements are ussaly easy to implent and provide great value to further play.

Deleted 7 years ago
Deleted 2 years ago
(+1)

Since then doesn't have many more options this game, that if these only in the middle of the ocean doesn't make sense to get so many objects and so many things without a site where the votes come from, would come a point where serious repetitive, only a game build if not you put something more adventure just getting tired.

(+4)(-1)

Ad Plastic as a resource and a melter, so we can make Plastic-bags, water-bottles ,buckets and maybe even plastic trash boat.

I would also love the inclusion of seaweed for decorative purposes.

(+3)

Definitely some controller support would be nice. Especially with those who struggle with the keyboard.

(+2)

Great idea!

(+4)(-1)

Hello, I have a suggestion :

Damage falling..

Add time for crafts..

Posibility to Customize the character

Add Multiplayer 1-4 Players

Sorry for my bad english,

I'm a French player..

(+3)

More building materials. Change day and night. Multiplayer.

(+1)

I dont know if it's a bug but I discovored that every time I open up a saved game all my plants are gone but the pots are still there;(. So please help me with that.

(+2)(-1)

Add furniture, door, daylight cycle.

(+2)(-1)

SAVES... I think i would like to be able to save or not the game. Like if you die you can just respawn at the last save. Because now all your work goes to waste (and there goes the rage quit) :D

with all the ideas that we give to your team can you make the game update weekly

(+1)

That is a bit too much to ask. There is only 3 developers working on this game. Outta the 3, only one of them is a programmer. Be patient for game updates.

put archer plz

Can you make it multiplayer? so it is possible to play with your friends? like make a private game?

They said theyre not gonna do that

It would be great if you could add shark traps to the game. My idea was to have a small platform that has spikes around one edge. When the shark tries to bite it, the shark gets stuck and you can come kill the shark. The shark traps can't be destroyed by the shark when the shark gets stuck.

(+1)

Night time! So it's simple, when the sun goes down the shark becomes more aggressive and attacks more frequently... This would make the addition of raft defenses more relevant.

(+1)

For beginning this game have really good idea for the surroundings ,great potential and performs the basic elements of a survival game, but it will be much better if we can find there things like this:

- More kind of vegetables and tropical fruit (like pineapple, papaya or mango)

- Trees what includes these kind of fruit (on the same principle like the coconut palm in the game)

- More kind of fish ( like Tuna, cod, mackerel or salmon)

- Possibility to make small boats for traveling around the raft

- More kind of sharks (swordfish, hammerhead, great white shark)

- trophies (head of the shark or whole fish hanged on wall)

- Basic types of furniture (chair, table, shelves)

- weather, natural disasters, season and day cycle

- Raids of groups of sharks or raid of a pirate ship

- Pirate and other weapons (like saber, musket, sword, ax, etc.)

- Some kinds of octopus

- Also besides floating barrels floating Chests

And for the future:

- The possibility of adding the way your raft will come to the far remote island

- 2-4 players coop

(+1)

Love the game so far! Very relaxing. I've put many hours already into it. I see a major potential with this game... granted I love survival games.

Here is a list of ideas I think would be great long term:

  • Day/night cycle
    • Torches to light up dark (could start fires if not places right)
  • Temperate change
    • Fire pits (for warmth)
  • Weather
    • Storms
    • Lighting
    • Waves
      • All can cause damage
  • More dangers
    • More sharks
    • Pirates
    • Bad weather
  • More food options
    • Bananas
    • Different types of fish
    • Other veggies
  • Defense systems / Weapons
    • Spikes
    • Bow / arrows
    • Traps
  • End-Game (Long term try to build a beacon to send signals for help or danger! (aka pirates))
  • More materials to build different things
  • Furniture
    • Beds (progress night / heal faster)
    • Tables / chairs (decor)
    • Shelves (to hold chests / storage)
  • Multiplayer (player hosted servers)
    • Way to move rafts
    • Randomly spawn everyone (have to try to find each other)
    • Make radios to find each other
    • Beacons to find each other
    • Can tether / connect two rafts (once two or more players have been found)
  • Mini islands (rare but have good loot)
  • Boats (to visit mini islands easier or go between player rafts)
Animals
  • Birds you can kill / eat
  • Random small creatures on islands (kill / eat... maybe tame?!


I'm sure I will come up with many many more ideas, but I look forward to seeing the progression of the game! Thanks for the fun!

(+1)

Great list! There are some things that I personally would like to talk about more...


-Waves

How would they affect your raft?


-Pirates

What would the pirates be like (Modern, old school, what would they do)?

How rare would a pirate attack be?


-Bow and arrows

This idea I do not personally like because fighting the sharks with the spear is such an original thing that it should be left like it is. (Other melee weapons would be cool)


-Multiplayer

Raft multiplayer would be a very interesting concept. In my opinion the multiplayer should be like this...

1-4 People spawn on the same raft

There are multiple sharks



Thats all I have to say...

Yeah! So...

  • Waves - chance that it can wash off objects from the floor, like water filters, cooking stations, planters, chests... mostly something to keep an eye on?
  • Pirates - I'd have to say old school pirates. They give off the more "fun" aspect where modern ones may seem a little "too soon"? They can send projectiles to damage the raft, and also they have their own hooks and ropes to gather your loot maybe? I don't see them ever getting off the boat they are on, just some ranges damage. The longer you play, the harder they are, also with what I suggested with a beacon, if you have one active, they will come far more since "you're on the radar".
  • The bow and arrow I totally get, maybe a harpoon gun? One of those stationary ones? Especially if pirates come, having some way to fight back at range would be good!
  • The multiplayer on same raft would be awesome too! I think it would be important to do solid players though, since there would add a challenge of not pushing each other off! Haha

Thanks so much!!

(+3)

New item: Cloth

Comes from water/Crafted from leaf

People have been suggesting a temperature changing feature. With cloth you could craft clothes that give you protection from the cold.


New item: Campfire

Crafted from planks

Another item that would protect you from freezing.

(+1)

Have it so that every x amount of time, more sharks spawn. So that after you get everything, the game does not become too easy. Also please fix the hunger and thirst bar value. You have to drink water and eat so constantly. All in all, good concept.

(+1)

Salut,

Va rog din suflet puteti baga multiplayer

Mersi

C'est du développeur:

Si le multijoueur sera implémenté, il ne sera pas dans un futur proche, les raisons étant que nous avons seulement un programmeur et c'est une caractéristique difficile à ajouter.

(2 edits) (+3)

Please add some cool machines. For example a machine that automatically makes drinkable water or a machine that catches and cooks fish automatically. Would be great! :)

(1 edit) (+4)

My Suggestions as of V1.04

-Upgrade the overall crafting interface

-Add sun damage so that overtime you need clothing!

-Add Ability to go third person

-I know that is repeated but you need to make this game harder somehow! (More sharks or faster shark damage or maybe the shark steals the barrels sometimes)

-Add a explanation on why you woke up on a little raft

-make your raft buoyant and not just magically flouting

-Add a backdrop and remove the fog.

upvote = "I like your suggestions" or "that you thought the same thing"

downvote = "This is utter rubbish and it should not be added at all for any reason!"

Great game and I and the community shape it to be the best it can be and maybe get it over on the steam....

(+1)

yo hard to play fro me im weak XD

(+3)(-1)

2 Bolts from scrap.

a plank = 2 sticks.

Bow / crossbow.

Birds.

Arrows From 1 stick, 1 Scrap and 1 Fedders

do so that it gets dark.

Random sharks

(+2)

Personally i think while playing the game i really hate the shark. I think you should add a trophy of the head of the shark you get after you kill it. The head could also be used for something else...

(+1)

Maybe.. every shark will changes ? that can turn to bull shark, great shark and more. a tent !! that can sleep at night and a day and night cycle. idk about the sharks tho when you are sleeping, maybe you can figure that out. that's all thxxx

(+3)

Dear Mr Raft Developers

How about some sort of shift click option to move items around in your inventory or into storage boxes easier/faster. Also when shift clicked items stack and when in a full stack, any spar go to the next available slot.

This is a very great and enjoyable game, i cant wait to see what else is to come.

P.S. Happy holidays/Christmas/New Years.

(+3)

By the way the shadow of your character is quite wired cuz the shadow is only hands LOL maybe you can add that the shadow. and also maybe you can make like hungry different effect like, when he/she get hungry maybe like a rumbling stomach.

(+2)

Friends add better graphics like the blue sky and the blue sea so that it looks more tropical it would also be very good for the game

PS: This game I would love more graphics better thanks

Some players have weak computers, so maybe there could be fog limits, detail options, and shader options? For those who have strong computers, they can turn the settings up. For those who have weak computers, they can turn the settings down.

Then nothing will find me another game, that fits them Well

(+4)

I think you should have a backstory to how you got on the raft. It would open up a storyline and open many opportunities for things such as pets and other animals

(+2)

I think that you should be able to use scrap to make spikes that you could put on edges to prevent the shark from biting them!

(2 edits) (+5)

-Armored Foundations

-new enemies

-dont have to drink every ten seconds

-player armor or suits maybe you can see your own character and customize him/her

-DOORS

-Beds that you can save in, and if you die you can respawn. PLEASE PLEASE PLEASE

-Platypuses, why you may ask? because.

-things to customize a house with.

-more things to build a house with

-COMPANIONS???

-Sharks with laser beams attached to their backs, ohhh and, sharks with laser beams attached to their backs that are tamed, so you can ride around and take ovah de Atlantic.

- the one above i was joking, but the game has potential for easter eggs, wink wink

-bigger inventory or craftable backpacks

- night day cycle making use for items like beds or lights, and you know how games tend to get harder at night make it easier because sharks dont have great eye sight so at night the shark does not attack you, but you need light to build or you need fire to stay warm.

lovee the game you guys have a lot of potential, keep up the work, you guys are amazing, oh yah one more thing new fish. -Kohl

Night and day would be cool.Maybe different creatures spawn at different times of the day, seems like something that could be interesting.And yeah less drinking would be nice along with a save feature.Great ideas! :)

(+3)

While in chest right click on an item in your inventory to drop into the chest inventory and vise versa.

The ability to attack shark with axe,

the ability to click on a food item in your inventor and select whether to eat or drop that way you wouldn't need to drop it on your hot bar.

that's all so far :)

great game btw.

(+1)(-1)

put plastic,circuits and other important materials in barrels

and please make something to upgrade foundation like metal foundation

and put like the transport containers that can came with food inside or materials

and a story because why we start on raft wath happen with me before y arrive to the raft

please put an elevator to go up more fatser automatic water purifire and day and night cycle with rain storms and weather like hot or cold

cloths beds a workbench a fish trap and more enemies because the game is to easy for me

(+1)

optimize the game please i have a graphic card and i cnts play with beatifull graphics

(+1)

Do you have a high end ish graphics card?

yes i have a radeon R9 280

(+1)

Make sure you have updated graphics driver and be sure to have DirectX11 or above.

(+1)

yes a have everithing

(+1)

How much RAM does your computer have?

(+1)

32GB

(+1)

Hm... Seems to be a bug that affects certain users. You might have to wait for a bug fix update.

thanks for helping me

(+2)

Here are my ideas to improve:

1. You can get different types of trees. For example, Oak trees (No coconuts, but more wood and thatch. Also, oak seeds)

2. You can swim underwater

3. You can make picks to mine cobble at the bottom of the ocean.

4. There are fish

5. I have some more ideas that I waill not post right now

You would have to have something that would get rid of the shark or like one of those shark cages to go to the bottom of the ocean

or u would have to kill the shark and go for the peried of the time that its gone

(1 edit) (+1)

Los voy a escribir en español porque me resulta mejor para expresarme :D disculpa las molestias.

Ideas:

-Un mundo abierto tanto hacia las profundidades del océano como una o unas islas.

-Modo historia ( estilo TheForest pero no igual, solo el estilo de supervivencia con modo historia incluido ).

-Más enemigos, lo de los piratas suena bien pero es muy irreal.

-Que no puedas construir un edificio sobre una balsa.

-Que para hacer cosas más avanzadas tengas que tener planos de construcción.

-Multijugador.

-Opciones gráficas, optimizar el juego para computadoras lentas.

-Mejores gráficos.

-Que las construcciones no sean tan ''cuadradas''.

-Más dificultad: temperatura, lluvia, tormentas eléctricas, olas grandes, marea alta y baja, necesidad de dormir.

-Que el tiburón sea más realista y que salte.

-Más objetos.

-Pisos, techos y paredes de metal.

-Cofres más grandes.

-Que no tengas que empezar de cero cuando moris, pero que pierdas todo lo que llevabas en el inventario.

-Más tipos de comida.

-Que tengas que regar las plantas y que demoren más tiempo en crecer.

-Barcos.

-Barcos de naufragios con tesoros y armas.

-Más tipos de armas: desde un simple arco hasta una pistola o un rifle.

-Físicas realistas.

-Diseño del personaje, no solo unas simples manos flotantes.

-Que te puedas agachar.

-Que puedas investigar el fondo del océano.

-Día y noche.

-Antorchas.

-Fogatas.

-Escaleras verticales.

-Más tipos de materiales, por ejemplo: que para hacer un vaso tengas que bajar al océano a buscar mineral de hierro.

Y muchas otras ideas!!! :D

Espero las lean y les gusten, tengo muchas más pero me pasaría el día entero escribiendo :D

PD: que el juego sea más realista.

(+2)

what if you could crack open coconuts into coconut drinks that can be drunk and then they would become halved coconuts that you could eat and ACTUAL cooking like potato soup or something

When you consume a coconut shell you get both thirst and hunger refilled so esentially it's doing what you're asking, is it not?

(+10)(-6)

Maybe more food that comes in the beginning of the game

Yeah, but if they add a sufficient amount of food, they would need to decrease the speed of how fast your hunger and thirst lowers. With more types of food also, it should also be possible to combine some food, like making sandwiches or salads.

(+2)

I swear multiplayer would make this the best game ever! Please add it!

There is only 3 developers working on this. Only one of them is a programmer. So multiplayer is not planned for the foreseeable future.

I think that u should add a in save but don't do this first unless this is easy, because it isn't that important and yeah. ps. i love this game i have a huge raft and made a parkour area covering my whole base. :)

(+2)

How about a harpoon? (I did a quick look on the sug thread and didn't see it.)

Basically a throwable spear with a tether attached to it so you could harpoon the shark and pull it in close to your raft to kill it.

I think it would also be useful if you could hang a live shark up on your boat to use for food.

(+1)

Hey guys.

Just before I begin. I wanna say that the game concept is brilliant. and for an early access/alpha staged game, it is very well polished. So congrats to you guys! :)

If I could give you some things I think are the most important for quality game play is:

  • the danger element to increase. 1 shark is too easy to avoid and defend against.
  • Tools to work after 45 mins ( ish ) of game play
  • More use for scrap metal || Reduce the amount it spawns for the time being.
  • The hammers scroll wheel took me a while to figure out it even existed, and is not easy to select a new object with at the moment.
  • Ability to manually stack items in your inventory.
  • Nets could slowly degrade over time.
These are ideas I thought of during my first time playing. I believe these ideas and fixes are some of the ones that need addressing to first before adding new features. I hope I helped.

Once again guys... Great game :) Keep it up :)

I like your ideas, especially upping the danger factor and having degrading items.

Version 1.04 allows us to stack items manually! I'm not sure what "Tools to work after 45 mins ( ish ) of game play" means, can you clarify?

Hi there.

What i meant was. after a point of playing, when i tried to switch to a tool e.g. spear. It would not allow me to click and attack with it. Instead my character just held the took by his side vertically. and every tool i had from then on didn't work. Spear, Fishing Rod, Hatchet etc. :)

Oh I see, thanks! That really sucks to have happen, tho.

And yes i noticed the new 1.04 update fixed that which is brilliant. But I now wish I could split stacks and place one item at a time in an inventory slot. Although this is not as important as my other ideas. :)

I know you guys plan to add a lot of things, and i know some people ask a lot but i thought i would type out some stuff that could be a nice add down the line!.
- A neat little way to auto kill or something strong we can make to kill the shark to keep him from taking down the raft
- Maybe a way to reinforce a raft part, more health
- A way to discard items (i have a whole chest of palm tree seeds! and no way to throw them away)
- A way to move items without having to destroy the whole raft to move things
- More types of items to find/make
- Islands to explore
- Ways to auto set up gathering water (Maybe rain catchers)
- Weather could be cool
- more ideas if i think of them!

You can delete that chest and the items dissapear!

You can also throw items away by placing them anywhere that's not an inventory slot. They drop on the ground as tiny barrels :D

If you are right is a very good idea I like, I also thought about a construction in islands, And that add temperature so it is obligatory to go to islands, And if possible add rivers to catch freshwater fish

if the barrels roll into the ocean then I'm pretty sure you can't get them back so technically there is a way to throw things away xD

(+1)

I also think the player should be able to either destroy or replace objects such as the distiller and cooker :)

(+3)(-1)

Would be nice to have a weather system put in storms and such.

Yes. I was thinking the exact same thing.

(+3)

A few ideas ive thought of:

More weapons! (harpoon gun,different levels of spears etc...)

Doors for buildings

Different kinds of walls to make different buildings (stone house,wood house,bamboo house etc...)

Decorations for the inside of buildings such as beds,chairs,wooden desks or a bath that we can fill with water from the ocean (just for aesthetics)

More ways to catch food and different kinds of fish

Different levels of fishing rods such as basic rod(made for catching basic/small fish),medium rod (can catch bigger fish like tuna,lobsters etc... and experienced rod (for small sharks and other underwater creatures\

Different kinds of sharks as enemies that change everytime you kill the main shark (meaning): the first shark is the basic one we already have,then when we kill it it becomes a tiger shark, hammerhead shark,great white shark and finally a megalodon as a final shark

Different ways to make platforms (not just building pillars to stack houses for multiple levels)

The already mentioned idea of crafting diving gear and exploring is really interesting and the idea of crafting different kinds of rafts sounds fun too

Upvote/reply with any ideas/changes you have!

more fish and different types of wood for rafts

(4 edits) (+2)

I had some more ideas:

  • I think there should be more things that can hurt the player if done wrong: poisonous fish, drinking saltwater, some uncooked food items, getting caught in bad weather, running the fatigue meter down, touching jellyfish in the item nets with bare hands, touching spikes. Things that would be common sense or can be learned through trial and error. The only way to get hurt right now is by the shark, which you never have to worry about if you never leave the raft. There would be more challenge and variety to the dangers the player faces. I think it'd be good since players can eat food to restore health, and in later gameplay it's all too easy to keep the hunger bar full.

^ Working with dangerous items like spikes, traps, fire, or stronger fish on a hook could require skill checks that hurt the player if failed.

  • More reasons to get in the water. Perhaps bigger nets or underwater structures that require getting wet to place and repair. I feel like just making the sharks more numerous or more destructive would get more frustrating than fun, and it'd be more interesting if part of the challenge was from players themselves risking the shark.

^ To discuss an already-existing reward: I recently found out that if I regularly combat the shark(letting it bite me and so I can hit it until it dives under) my raft is attacked way less. Please please keep this in. I find it allows me to work on my raft on my own time without getting interrupted, plus I'm eating food as soon as I can produce it to keep my health up, so I don't have a crazy surplus of potatoes. Also it's fun decorating the seas with the carcasses of my enemies >:D I always have something to keep me engaged by playing this way.

  • Shark repellent that works on a time limit, maybe something crafted from poisonous fish/plants that affects so much area for a few minutes. This could help a player defend larger rafts or let them sleep securely if that's implemented.
  • Fires should require fuel. In order to use the water purifier or cooking station __ number of times, they could be stocked with planks or thatch or rope in various amounts.
  • A standard, multi-use campfire. Food or water can be cooked with equipment add-ons, and items that require heat to make can be crafted there.
  • The ability to dive down a few feet. The player could use it to dodge the shark or even pursue it when it dives itself. Maybe shallow sealife could be encountered. But even if there's nothing to see under the water it would keep the player from getting stuck under the raft(about which I already submitted to the bug forum).
  • Have scrap exclusively come in barrels while removing palm seeds. Have coconuts float by as a rare item. Allow rope to be an uncommon barrel-item. As the game is right now I think this would cause some balance problems, but if it could be done later I think it would feel more realistic.

These ideas are more "out there" but would be pretty cool:

  • A free-diving game mode. Not so much open-world but limited movement and visibility. Presuming that the raft and player are drifting on the ocean currents, they wait for their playable area to move over new items stuck to the ocean floor. It would be very similar to how resources float by the raft on the surface, except the player grabs everything by hand.

^This would only be possible during special events, when the raft is drifting over a shallow area. The player has the opportunity to dive once per event.

^ The player would need to craft a tether and post so that they 'anchor' themselves to the raft. It'll explain why they can't go far.

^There's a breath meter. Running the meter down starts decreasing health until the player surfaces or dies. Not sure about the fatigue meter. The player can risk running out of breath by waiting to drift over good items.

^The player could collect things like sand, rocks, decorative shells, and seaweed, and could grab crabs or spear fish.

  • Hard Mode: Rats. An extra challenge in addition to the shark. They float in on barrels, hide in palm trees, can climb pillars and walls, can chew through chests and destroy items inside, gnaw on potatoes, bite the player if held too long, and eventually multiply if two can make a nest. The player can get rid of the rats by eating them or throwing them off the raft(hope that they're whisked away by the current before they swim back). They can't chew through chests, walls, doors, or floors that are reinforced with metal.

Edits for spelling and words

yes!

lol scrool down this giant thing and all i see is "Yes"

(+4)

Things I wish to see:

  • Whales
  • Throwable spears-Maybe if you throw at the shark right before attack it won't attack
  • Life of Pi gamemode-Stuck with tiger or other animal
  • Birds and ambiance
  • Placeable trinkets found rarely in barrels, purely for aesthetics and something to collect
  • Dinglehopper
  • MUCH Harder
  • Food poisoning
  • Furniture
  • Enemy with intelligent AI (I know it's repetitive)
  • Random character traits-Ex. Fish allergy, OCD, Laziness, Aquaphobia
  • Steam version/Steam workshop for mods

Thank you for such an amazing game! I look forward to seeing what this game is capable of!

Life of pi gamemode sounds awesome xD

(+2)(-1)

Hello!

I played this game and i tought of multiplayer.

You and literally 50% of this forum.

(-1)

lol cas its a really good idea and if its said over and over then mabe we will find out why its not happening

People like you are the reason shit games are made.

why do you say that?... if your gona say somthing like that i would like to know why

добавьте сетевую игру

^

"add a network game"

google translated but anyone translate different? cas i think he means a web version or more likely servers.

(+1)

Pls I have win 10 x64-bit pro and 120gb ssd 8gb ddr3 ram inter i5 series 2 3.1gh and I get 10 fps so pls make the game less laggy.

i get 12 fps with 4 gb ram and intel pentium 1.60GHz

When you are on a higher level and try to look in the distance the fps drops a lot but if you look at the floor it goes back up so it must be trying to lad the whole ocean and making the fps really bad if you could fix that it would be great.

fix items in chest a before 4hours have full chest with items and now all my chest are empty

(+2)

I was playing the game,It's awesome.But one thing I did notice was that you could find palm seeds inside the barrels.

So I think you should make coconuts become another item that can float to you in the water.AND THEN,you can find palm seeds inside the COCONUT.

You NEED to add storage to the game (chests or what ever you want :D)

they have

(+8)(-1)

Please add seagulls stealing your food .

(+1)

It would be cool if you could dive and find something like seaweed or something more rare.

(+3)(-18)

The game seems to be missing a shotgun... FIX IT NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

(-1)

lol

(+2)(-1)

Shotguns don't fit the theme of the game.

(-3)

fam no offense but how exactly would u make a shotgun on a floating raft in the middle of the ocean, and how would u get the shells, which brings me to something else. HOW THEFUCK DOES SCRAP METAL FLOAT????

(-2)

How do you create houses from wet wood? nothing makes sense its a game

(-1)

lol good point also sharks dont eat large chunks of wood 0-o

(1 edit)

Add bird and butterfly net to catch them - get the seeds and scattered them on the ground and wait for the bird begins to eat them. When will there we catch it in the net - and we still have one way of food production

(+50)(-6)

Any chance we could get multiplayer? the amount of fun that would be!

Maybe add some rare items that come from the sea?

also I would really like it we could make camp fires and beds and things and i would also like to see a day and night cycle!

(+25)(-12)

Multiplayer is not being planned anytime soon or for the foreseeable future.

(+11)(-1)

Kinda rude that people would downvote you so much for simply stating that something isn't planned.

(+8)(-1)

This is the use of their form from now on. In the form it CLEARLY says... What do you wish to have in raft?

- Multiplayer and meet others and trade and fight

You have pretty much made a FALSE statement

(+7)
"
  • Q: Will there be multiplayer?
    A: Since multiplayer is super difficult for a small team like our's, we do not have any current plans for it. "
Nop he/ she is just saying what the devs posted... sad but true there are no plans for multiplayer and i fully understand know Xb but maybe in the future once the game is more complete and has enough content they can look at it.
(+2)

I'm also an independent game designer. I can do most everything on the design end except make art assets - models and promotional images. My main talents lie in programming and writing.

I spent the better part of a year devoting myself to learning how to code for multiplayer, and it really is a pain in the rear. It has to be something you plan from the beginning, and even then, you have to know EXACTLY how the whole system will come together before you write it; alternatively, you have to go back through your entire set of code in all of the scripts used just to rewrite it to include multiplayer support. By then, though, the game should already still work, so you still have to test it again, thoroughly, to make sure you didn't miss anything in multiplayer, or you need to have several people proficient in multiplayer coding to proofread all of the code too, to double- and triple-check that nothing was missed. And you'll have to debug it, too, which is even worse because, again, the code already works. So you have to find where it works but doesn't.

Every input needs checks for singleplayer, client, and host or server. Any inventories need to be known by a server, as well as any changes and when. Non-authoritative p2p is prone to lag and needs predictive ai to represent other players, to better understand where they are and what they're doing; ai in p2p needs some form of synchronization, so even the shark existing complicates matters. Checks need added to update positions and changes that may have been missed. All connected players need managed so the game knows who is allowed to play, and who gets the data. Everything needs to check if in multiplayer to disable communication attempts so it doesn't waste resources in singleplayer. It's like programming your game layered overtop of your game, and requires points in the singleplayer code to connect to the multiplayer code; you can't just add more code to it and hope that it works, the way you would add new content.

It takes way more effort than it's worth for a small group. It's not impossible, but it's definitely "super difficult" without a team devoted just to it. If they aren't planning multiplayer now, it will be even less appealing when there's more content, and they probably never will. That's the sad truth of it. Knowing how to code is different from coding for multiplayer, and the task is just too ambitious without several experts on the matter.

(+30)(-3)

2 man Co-op would be more than enough fun! :D Multiplayer is too much atm I think.

(+14)(-3)

2 man co-op would be great idea for this game:DD

(+9)(-5)

Ohh, I ment 2 players. Not necessary 2 men.

(+5)

lol why is there so much down votes on you correcting a small mistake 0-o

(+6)(-1)

i think 2 player would be great better yet if you had different rafts but could build 2 each other or move them to set the building blocks for server play IF the devs want sever play

(-1)

don't 2 идут 4 люди

(-2)

"dont 2 go 4 people" ( google translate) and i think once they get the ground work for 2 people it should be easy to put it up to 4+ people.

я думаю, что как только они получают подготовительную работу для 2-х человек он должен быть легким, чтобы положить его до 4 + людей. (Google Translate очень жаль, если его неправильно)

(1 edit) (+4)

Rare items that come from the sea would be so cool! I hope they add diving equipment that you could make from the scrap metal pieces or something that would allow you to dive for new items in the ocean. Also the idea of abandoned shipwrecks and deserted islands is such a great idea as well and I hope they will take the game in this direction with the next few updates. :D

(+1)

#Multiplayer

There is a multiplayer mod! Go check that out :)

(3 edits) (+10)

If you add this , the game will become much awesome. "INSANE GAME CHANGES!"

VERSION: 2.0.0


New Recipe:

1. "Shark Alarm" - This alarm is a bell on a pillar,when the shark want to destroy your foundation this bell alarm you.

RECIPE: 4 Wood , 2 Rope , 5 Scrap .

2. "Bow" - An regullar bow.

RECIPE: 5 Wood , 2 String

3. "Arrows" - Two Arrow's

RECIPE: 1 ROPE , 1 Wood , 2 Scrap.

4. "Fish Net" - A net like the item net but for a fish. (max. capacity:3).This net capture a fish per 20-40 seconds.

RECIPE: 5 Rope .

5. "Wool" - Some wool you can use to make a bed.

RECIPE: 4 Rope.

6. "Bed" - A bed where you can sleep when is night.

RECIPE: 5 Wood,3 Wool.

7. "String" (HSLEGACY IDEEA) - Some string . You can make a bow whit it.

RECIPE: 2 Rope.

New Creature:

1. SeaGull - A gull. Can be killed whit arrows.

DROPS: Gull meat (can be cooked)

2.Salmon Fish - New fish type.

DROPS: Salmon Fish (can be cooked)

Game Changes:

1. Stacks increased to 16.

2. Day Time & Night Time.


If you guys want that changes hit the ^ button please. :)

Please notify me on email if you add this. "ana_cool10@yahoo.com"

(+1)

hit the ^ button? you forgot to say hit it 67 times because they will trust me. 10/10 for the thinking!

:)

thx

(+1)

Having worked with arrows IRL, I know that feathers are needed for the fletching (the three things at the back end of the arrow). Perhaps there should be an easy way to gather some feathers just by scaring the sea gulls or pulling them out of the water like scrap and planks. I think it would only take one metal scrap to make the arrow head.

With the bow, I know it might seem like rope is what you'd need, but bows actually require a finer material: string. Maybe a recipe for that could be added as well?

Wool seems unlikely on the ocean (because it comes from land-based animals), but maybe fabric scraps could be gathered from barrels? Cotton seeds would be another idea. They could be planted in crop plots.

All your other ideas are pretty solid, though.

(+1)

thx togheter we can make the developer to see that ideeas. If he do it, the game will be insane!

(1 edit) (+5)

Day/Night Cycle and a Fireplace to heat up during night.

Also you can Overheat whilst staying in the Sun and cool down by jumping in the Water or Stay in the Shadow of a Roof or etc.


I mean your in the middle of the Ocean, and if you ever watched Bear Grills you know its "a bit" hot out there :D

*give 100 like rating to comment*

meh idk if its that hot depends were you are? i mean theirs ice in they ocean in places? but still good idea just didnt agree with reasoning Xb

(+8)

it would be cool if you added in when you make cooked food or water it costs you 1 wood because it would make it 2% harder

(+3)

Yes, I thought of that too! Perhaps you also have to break down a piece of wood into small pieces first as well.

(+2)

The broken-down pieces of wood could be called 'tinder'. I think other fuel sources could be found, too. In another reply, I noted that shark skin could be placed on a drying rack. Maybe the drying process produces a small amount of fish oil? Aside from that, the palm fronds are clearly flammable.

... there on a wood floor just burn that :) also the roof as that would heat up a bit as well :b stuff it live in a giant fire {jk devs dont set my raft on fire plz} but i wouldn't lite a fire so open on a wooden raft make it cost more and combine cooking and boiling into a closed fire with a chimney you can put threw the roof. (that uses wood and matches etc to light maybe even paper you have to dry first cant be that hard to find in a ocean were metal floats)

(1 edit) (+22)(-2)

The more I am looking into the game and try out your updates, the more convinced I am you might be creating THE game of 2017. People love the game, youtubers are picking it up as well, I hope you get the support you need! Good luck, man, you deserve success with it, the idea is great.

Other people have already picked up ideas I also would have suggested like:

Day/Night circle

Temperature (very hot - need more water; very cold - stored water might freeze, you need a fire to keep you warm, better clothes)

different sharks and NPCs (also friendly)

I will present you my suggestions for these ideas and also other new ones:

Add a bed (can be crafted out of a lot of thatch and some ropes to keep it together, could look more like a pile of thatch than an actual bed. If nights are added you can animate a sun and a moon, perhaps also stars, according to which you know how late it is. For far away future: you could create an even bigger world and you'd have to navigate according to the stars, according to where you travel you could paint maps - literally let the player him/herself make the map according to how long they travel somewhere)

Make surviving a lot harder (when I start playing it's not easy, however if you play smartly you soon enough reach a point where surviving isn't that hard anymore. Add not only different kinds of fishes to eat and catch, but also make the catching a lot harder. Think of some sort of bait, perhaps pieces of raw fish or insects. More seeds would be a great idea but everything should take a way longer time to grow. When you have to survive you can't start growing potatos as it would take months for them to grow. When a day and night circle is added you can let stuff like potatos take up to 5-7 days and palm trees 15-20 days. There should be some variety in the plants growing in general.)

Weather (storms, waves, sun, wind, ... all these natural issues can occur and damage your raft, perhaps even throw you off and you have to swim back while keeping the shark off. The weather could also affect and damage the raft, pillars could crack if you don't repair them on time or a piece of the raft might just break off in general)

Nets capture so much (which is awesome and therefore too easy I think. Perhaps let them catch up to 3 items only, the rest should swim through, and if more than 10 items got through the net could break)


All together your game already improved a lot, it's great! The added chests are very useful, I like that you need a lot of metal for them and that they don't have that much storage room. I think you could in general make a "normal" and "hardcore" mode later on, just different stages of how hard surviving might be.

(+3)

I just posted in another thread and saw yours. Very similar to mine. I shall just expand on yours :P

From my play through of this game, it is probably one of the best builder prototypes I have ever played.

A bow would be a great introduction to the game. I would love to see the shark get harder the longer you play as well. Definitely more plants to plant, more fish types with varying hunger levels/poisonous fish that harm you when you eat them. Also a fishing net would be amazing. Either similar to the nets that collect items or a casting net similar to the hook.

I also think a more advanced crafting system would definitely benefit the game. The more you advance, the more stuff should unlock. A more advanced cooking station/water purifier to harvest more at once from a singular station. A furnace to smelt the metal down to ingots for further advanced crafting recipes. Perhaps leading to diving devices as suggested above? Maybe a craft-able cannon to battle the shark (gunpowder could be harvested from barrels)? Upgraded spears/harpoons?

Going along with what I said about more advanced items. As you progress through the game, more advanced materials start drifting in inside the barrels.

Adding durability to items should also be a must since once you create a tool, you can use it indefinitely.

Nighttime/daytime cycles that limits vision as said above. Weather with hot and cold affects the character requiring you to find shade so the reason to have walls and a roof is useful. Bad rain and storms that damage your structures.

With those listed above, seasons could also be added as well as different biomes. This opens up the option to craft clothes based on the environment or something as simple as a rain poncho to help ward of getting cold from the rain. (Furs and such could also be harvested from barrels)

Lastly... This would greatly improve the current game. Add a cooldown to the annoying starving/dehydrating sound. It is probably the biggest annoyance and downside to this game since it spams constantly until you eat or drink.

From what I have seen from this game, it has a HUGE potential. I honestly can't wait to see what future updates hold.

Since I really like this post, i'm going to list some quotes you said and improve a bit.

  1. "more fish types with varying hunger levels/poisonous fish that harm you when you eat them." I really like this. Later on in the game, getting to know the world that you are surviving in is going to be a key factor.
  2. "The more you advance, the more stuff should unlock. A more advanced cooking station/water purifier to harvest more at once from a singular station. A furnace to smelt the metal down to ingots for further advanced crafting recipes." I'm going to go for a long shot with this suggestion, but maybe a skill tree. The more you do a certain thing, you get experience or points for that subject and can make things less expensive, faster, or give more. For example, once you fish 3 fish, you gain a point you can use to increase the speed of how many you catch, or how big the fish is. So the better you get at a skill, you unlock different recipes for this, which may have a use for the leftover metal we all have laying around in chests.
  3. "As you progress through the game, more advanced materials start drifting in inside the barrels." I'v seen many posts about diving gear and snorkels and such, this could be a way you can go from making thatch and wood walls to survive, to being underwater without a shark to worry about.
  4. "Adding durability to items should also be a must since once you create a tool, you can use it indefinitely." This is needed.
  5. "Weather with hot and cold affects the character requiring you to find shade so the reason to have walls and a roof is useful. Bad rain and storms that damage your structures." Also it could affect how much you need to eat/drink.
  6. "Add a cooldown to the annoying starving/dehydrating sound." I don't think any sane person can go any longer than 2 minutes listening to that sound.
  7. "From what I have seen from this game, it has a HUGE potential. I honestly can't wait to see what future updates hold." Keep up the great work :)


i agree with everything but the nets but i do think there op but mabe just have different ones that get different % of the stuff that gos threw them. eg a net with larger gaps would be cheaper as it needs less rope(but gets less) and the smaller ones need more refined thin rope (but can also catch the odd fish and all the stuff that gos passed).

It would be well to put different times rain storm fog cte pirate boats that came to attack more weapons that the tide change and that every time a raft comes with modern things that raise the game bubble more animalis like wild and pass it so well after 5 hours Come a clank more materials and more crafteos

(+6)(-1)

I am a YouTuber my sub count is rising fairly fast but the likes on this game is where its at. i am with 100% if your with me. i have asked my subscribers to support this game and will be playing the game on my channel (if your ok with that). With that being said here are mine and my fans ideas

IDEAS:

Character customization

islands

More enemies

more weapons

more tools

fall damage

more interactive enviorment

ability to swim "down" into ocean and collect items you may only find in ocean (metal, sunken ship, etc.)

more interactions

voice acting (IF POSSIBLE)

more animals (not necessarily enemies ex: birds, whales, types of sharks??, more fish, crabs, etc.)

more but cant name them all

(+4)(-1)

Changes in weather rotation also would be great

(+5)

Again with the islands...

It ruins the purpose of the game, if you find an island with a sufficient amount of food and clean water, it defeats the purpose of even having a raft. It would be basically changing the whole game into stranded deep. Think about this: The two major sea games are Subnautica, and Stranded Deep. Raft sits right in the middle of both of them. Stranded Deep is island focused while Subnautica is underwater diving centered. Raft is no islands, and no diving, which, like I said, sits right in the middle of both games. Many people think that since it has neither, it needs some main focal point so the game can thrive on, so they either say islands, or diving. That would turn the game into one of those two games. What I think there should be is sea exploration. Going around in your raft finding other NPC rafts and creating positive or negative relationships with the NPC's.

(+3)

nice idea with the npc rafts

But i think diving and islands as additional feature cant turn raft into another game the main feature is and (i hope) will ever be the raft you should give the game time to evolve and stop complaining about ideas of fans. Not all islands have clear water, food or even palms and every new feature turns raft into a new game some more some less

So have a nice day and well done so far to the developers

(+2)

I understand your view point on islands, but I wasn't "complaining". I was just stating my opinion on a largely discussed topic, and the downsides of it. I actually agree with you about not all islands having water, food and trees. If there were mini islands just for either small island homes or aesthetic purposes, it would be nice.

(+1)

Ok than sry

lol Game Dev adds in island and now the game is better

(+1)(-4)

It doesen't have a multiplayer and you can't look at yourself so No Character Customization

The game's name is "RAFT" So no Islands.

What kind of enemies do you expect? You are in the Ocean dude. THE OCEAN!

Something that deals more damage can be ok

More tools? Such as what?

fall damage might be good but also, it might ruin the game because if you are on the 3rd floor and there is a shark attacking the raft, Shark would win. Because you can't jump down.

interactive enviroment? What enviroment? Sea?

Ability to swim down sounds ok, but it would take a looooooooooong time to implement that feature to the game.

Again, what interactions? Petting a shark? pfft..

Voice Acting?! Don't make me laugh.

birds and more types of sharks might be ok but Whales? They would destroy everything that you have created in one bite, Like One Punch Man. Also, Crabs? This is not the seaside dude.

But I am not a developer so...... This is what I think.

(No Offense, No Homo,)

Also, would be nice if he upgrade the combat mechanics. It's so annoying.

(1 edit)

You got a nice list going but here are a few things that would really make this game cool.

IDEAS:

-a possible sandbox mode made just to build and ability to fly

-armor or gear such as scuba tank and scuba suit for going to bottom of ocean

-more blocks such as bed (for sleeping and maybe saves game), spikes (to deter sharks), couches (just for decoration), fences (to prevent falling off the raft while at the same time not interfering with your peripheral vision), ceilings (to top it all off), doors (do I need to explain?) and ladders (for different means of climbing)

to add on to your "more tools" idea,

-shovel for digging at bottom of ocean for sand, used for glass?

-bow for shooting sharks at distance

-possible workbench or building grid for making bigger/ more useful things

-gun or flare gun of some sort

Stone should be an item in the game for making things such as stone foundations that can't be broken by sharks

another cool concept should be a sort of shark bait because shark meat is a great food source in the game

It would also be cool if the developers added a feature that auto joins walls to form 1 big wall that has no gaps


There's a great future ahead for this game. Even in the early stages, I find myself not being able to stop playing. Raft Developers, keep up the good work!

you have 38 subs... not rising particularly quickly are we?

oh well doing better now

(+4)

add to craft boat with wood and metal and also can add more fish species

(+4)(-1)

Add a day-night cycle plus beds and during nighttime to be more sharks and more difficult.

(1 edit) (+1)

developer plz make it so the raft can be as big as possible because some people can make cool things and ONLY small rafts would make the game a 2 hour of fun. make a small raft only would be cool ONLY in a different game mode. keep up the good work


:D game rating right now in v1.04 like real life 7/10, fun 10/10 but gets lower as the same save goes on, thing right now to do in game for a 1.04 game there is a lot so 10/10 total 9/10 my opinion this is. o and this is my 4th fav game when full probs 2nd

Its called raft, not giant wooden island. The developer should focus on deepening the content rather than just "make the raft bigger." Right now the game lacks realism. There is no considerations when it comes to buoyancy, the raft doesn't move with waves and shit, and doesn't drift in the ocean. The point is to survive in a small space with minimal resources not make a world builder.

It's a good idea to add wrecks and u have to search in for the items. Shark dosen't attack ur base anymore just sometime when u diving.

It would be nice to navigate with a boat and find islands or other boats, and the only problem for ur island, raft to be pirates.

(+2)

-Add the possibility to stack Walls and pillers on top of each other, so that you can build higher rooms.

-Maybe add Ladders, so you dont have to build those big stairs, they should also be stackable.

-Add Night and a Bed, wich you can skip the night in (some sort of hammock maybe). But there should also be some advantages at night, to give a reason to not skip it.

-Add doors so you can build closed rooms

-Maybe add small Island randomly spawning near you sometimes, where you have to swim to, to get more materials or you find researches of new types of structures that you can build after you found a research.

-Add an online coop mode

;D


    (+8)(-3)

    Can you add native controller support please, and also some kind of testing mode with unlimited resources and infinite food, water and health

    Native controller support would screw me over control-wise more than I already am, but I suppose controllers are more popular than graphics tablets. The testing mode sounds good, though.

    Ideas para multijugador:

    Servidores oficiales:

    Modo de juego:-Modo survival

    -Modo creativo

    Antihack: si

    Servidores de jugadores:

    Modo de juego:-Modo survival

    -Modo creativo

    -Modo historia

    Seguridad del servidor: contraseña opcional ( creador del servidor )

    Antihack: opcional

    Lan:

    Modos de juego:-Modo survival

    -Modo historia

    -Modo creativo

    Seguridad: contraseña opcional ( creador del Lan )

    Antihack: no ( ya que sabes quien esta conectado a tu servidor Lan )


    Modos de juego:

    Modo survival: Consigue recursos y sobrevive cuanto quieras.

    Modo creativo: Recursos infinitos, vida infinita, hambre infinita, etc...

    Modo historia: Igual que el modo survival pero con la diferencia que va ocurriendo una historia ( parecido a TheForest, pero no igual la historia claramente :D )

    Modo editor: puedes crear tu propio mapa, puedes editar las AI, el terreno, plantas, construcciones, altura del mar, cuevas,etc...


    Compartir mapas del editor: comparte los mapas que creaste en una lista de mapas de la comunidad, donde otras personas pueden descargarlos y jugarlos.

    Steam: les recomiendo que cuando tengan el juego un poco más avanzado lo vendan en Steam, además que tiene la SteamWorkShop que es una tienda donde los jugadores comparten sus Mods o Mapas para el juego.

    Supongo que los sepan...pero se los digo de todas formas, Steam es una tienda muy conocida, donde se venden miles o millones de juegos, desde juegos Indie hasta juegos FPS, MMO, Acción, Aventura, etc...

    PD: háganse un canal de Youtube y promocionen el juego, poniendo las novedades de las Actualizaciones, Trailer del juego, MiniGameplays, etc...

    PD2: este juego si lo terminan va a ser un éxito, no se rindan y continúen!! :D


    NO SE RINDAN!!!!!!!!!!!!! :D

    (+1)

    Hi this is my first time suggesting something for a game.
    Sorry if my English is not understood much I am Spanish speaking and I try to collaborate with the game.

    This are some ideas that i think it would be handy to have in others versions

    1. Increase the storage capacity of the chest
    The possibility of stacking more than 10 articles of the same article,
    because while you're playing comes a point where you have to make
    many coffers since the amount of objects is very high.

    2. That the level of thirst diminishes a little slower
    if you are protected from the sun having a roof.
    It seems to me that it is a simple and realistic touch,
    although I do not know if programming is difficult.

    Thanks :D

    Deleted post

    The "-1, +2 sharks" mode is a cool idea, but would end up causing hellish amounts of lag. It's a cool idea though.

    (+2)(-1)

    Can you make it multiplayer?

    (+1)(-1)

    The devs have stated that multiplayer is not planned anytime soon.

    stop being a party pooper if we spam they may change there mind :) but i 100% under stand if they want more content first. but eventually servers or even 2p is the way of games know its becoming a must for survival games i think :/ also with this many people asking PROBABLY a good idea to try or give a reason why not even if that reason is the game is not compatible yet (eg. there is no character in 3rd person its just a capsule with arms, rafts cant move and are based around not bring abill to move OR just genral problems with having more then 1 player

    (1 edit) (+3)

    It would be nice if you could add some chairs or tables .. standing on the chair regenerate energy ; being able to run would be nice

    (5 edits) (+1)

    My Ideas :

    1. If you catch a barrel you get a broken barrel (1 out of 3 chance).
    2. You can fix the barel to make a storage barrel. Storage barrel has 4 spaces. To fix it you need 3 planks and 1 rope.
    3. Doors can be Crafted \w 3 scrap, 4 ropes and 6 planks.(EDIT: not scrap but scrap ingots)
    4. Crafting devices like a furnance (10 stone and 5 scrap), an anvil (3 scrap ingots), etc.
    5. Scrap ingots smelted in a furnance: 3 scrap.
    6. More furniture like Tables, Chairs, Beds, etc. using rope and planks(Sometimes thatch).
    7. More tools(EDIT:Made with an anvil) and underwater with ores (Edit: and stones).
    8. ALSO BLEEDING EFFECT for YOU AND DA SHARK.
    (+2)(-1)

    already reminds me of minecraft

    (+2)

    Ya gotta DEAL WITH IT

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