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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 211,557 Replies: 2,627
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(+1)

Hey guys.

Just before I begin. I wanna say that the game concept is brilliant. and for an early access/alpha staged game, it is very well polished. So congrats to you guys! :)

If I could give you some things I think are the most important for quality game play is:

  • the danger element to increase. 1 shark is too easy to avoid and defend against.
  • Tools to work after 45 mins ( ish ) of game play
  • More use for scrap metal || Reduce the amount it spawns for the time being.
  • The hammers scroll wheel took me a while to figure out it even existed, and is not easy to select a new object with at the moment.
  • Ability to manually stack items in your inventory.
  • Nets could slowly degrade over time.
These are ideas I thought of during my first time playing. I believe these ideas and fixes are some of the ones that need addressing to first before adding new features. I hope I helped.

Once again guys... Great game :) Keep it up :)

I like your ideas, especially upping the danger factor and having degrading items.

Version 1.04 allows us to stack items manually! I'm not sure what "Tools to work after 45 mins ( ish ) of game play" means, can you clarify?

Hi there.

What i meant was. after a point of playing, when i tried to switch to a tool e.g. spear. It would not allow me to click and attack with it. Instead my character just held the took by his side vertically. and every tool i had from then on didn't work. Spear, Fishing Rod, Hatchet etc. :)

Oh I see, thanks! That really sucks to have happen, tho.

And yes i noticed the new 1.04 update fixed that which is brilliant. But I now wish I could split stacks and place one item at a time in an inventory slot. Although this is not as important as my other ideas. :)

I know you guys plan to add a lot of things, and i know some people ask a lot but i thought i would type out some stuff that could be a nice add down the line!.
- A neat little way to auto kill or something strong we can make to kill the shark to keep him from taking down the raft
- Maybe a way to reinforce a raft part, more health
- A way to discard items (i have a whole chest of palm tree seeds! and no way to throw them away)
- A way to move items without having to destroy the whole raft to move things
- More types of items to find/make
- Islands to explore
- Ways to auto set up gathering water (Maybe rain catchers)
- Weather could be cool
- more ideas if i think of them!

You can delete that chest and the items dissapear!

You can also throw items away by placing them anywhere that's not an inventory slot. They drop on the ground as tiny barrels :D

If you are right is a very good idea I like, I also thought about a construction in islands, And that add temperature so it is obligatory to go to islands, And if possible add rivers to catch freshwater fish

if the barrels roll into the ocean then I'm pretty sure you can't get them back so technically there is a way to throw things away xD

(+1)

I also think the player should be able to either destroy or replace objects such as the distiller and cooker :)

(+3)(-1)

Would be nice to have a weather system put in storms and such.

Yes. I was thinking the exact same thing.

(+3)

A few ideas ive thought of:

More weapons! (harpoon gun,different levels of spears etc...)

Doors for buildings

Different kinds of walls to make different buildings (stone house,wood house,bamboo house etc...)

Decorations for the inside of buildings such as beds,chairs,wooden desks or a bath that we can fill with water from the ocean (just for aesthetics)

More ways to catch food and different kinds of fish

Different levels of fishing rods such as basic rod(made for catching basic/small fish),medium rod (can catch bigger fish like tuna,lobsters etc... and experienced rod (for small sharks and other underwater creatures\

Different kinds of sharks as enemies that change everytime you kill the main shark (meaning): the first shark is the basic one we already have,then when we kill it it becomes a tiger shark, hammerhead shark,great white shark and finally a megalodon as a final shark

Different ways to make platforms (not just building pillars to stack houses for multiple levels)

The already mentioned idea of crafting diving gear and exploring is really interesting and the idea of crafting different kinds of rafts sounds fun too

Upvote/reply with any ideas/changes you have!

more fish and different types of wood for rafts

(4 edits) (+2)

I had some more ideas:

  • I think there should be more things that can hurt the player if done wrong: poisonous fish, drinking saltwater, some uncooked food items, getting caught in bad weather, running the fatigue meter down, touching jellyfish in the item nets with bare hands, touching spikes. Things that would be common sense or can be learned through trial and error. The only way to get hurt right now is by the shark, which you never have to worry about if you never leave the raft. There would be more challenge and variety to the dangers the player faces. I think it'd be good since players can eat food to restore health, and in later gameplay it's all too easy to keep the hunger bar full.

^ Working with dangerous items like spikes, traps, fire, or stronger fish on a hook could require skill checks that hurt the player if failed.

  • More reasons to get in the water. Perhaps bigger nets or underwater structures that require getting wet to place and repair. I feel like just making the sharks more numerous or more destructive would get more frustrating than fun, and it'd be more interesting if part of the challenge was from players themselves risking the shark.

^ To discuss an already-existing reward: I recently found out that if I regularly combat the shark(letting it bite me and so I can hit it until it dives under) my raft is attacked way less. Please please keep this in. I find it allows me to work on my raft on my own time without getting interrupted, plus I'm eating food as soon as I can produce it to keep my health up, so I don't have a crazy surplus of potatoes. Also it's fun decorating the seas with the carcasses of my enemies >:D I always have something to keep me engaged by playing this way.

  • Shark repellent that works on a time limit, maybe something crafted from poisonous fish/plants that affects so much area for a few minutes. This could help a player defend larger rafts or let them sleep securely if that's implemented.
  • Fires should require fuel. In order to use the water purifier or cooking station __ number of times, they could be stocked with planks or thatch or rope in various amounts.
  • A standard, multi-use campfire. Food or water can be cooked with equipment add-ons, and items that require heat to make can be crafted there.
  • The ability to dive down a few feet. The player could use it to dodge the shark or even pursue it when it dives itself. Maybe shallow sealife could be encountered. But even if there's nothing to see under the water it would keep the player from getting stuck under the raft(about which I already submitted to the bug forum).
  • Have scrap exclusively come in barrels while removing palm seeds. Have coconuts float by as a rare item. Allow rope to be an uncommon barrel-item. As the game is right now I think this would cause some balance problems, but if it could be done later I think it would feel more realistic.

These ideas are more "out there" but would be pretty cool:

  • A free-diving game mode. Not so much open-world but limited movement and visibility. Presuming that the raft and player are drifting on the ocean currents, they wait for their playable area to move over new items stuck to the ocean floor. It would be very similar to how resources float by the raft on the surface, except the player grabs everything by hand.

^This would only be possible during special events, when the raft is drifting over a shallow area. The player has the opportunity to dive once per event.

^ The player would need to craft a tether and post so that they 'anchor' themselves to the raft. It'll explain why they can't go far.

^There's a breath meter. Running the meter down starts decreasing health until the player surfaces or dies. Not sure about the fatigue meter. The player can risk running out of breath by waiting to drift over good items.

^The player could collect things like sand, rocks, decorative shells, and seaweed, and could grab crabs or spear fish.

  • Hard Mode: Rats. An extra challenge in addition to the shark. They float in on barrels, hide in palm trees, can climb pillars and walls, can chew through chests and destroy items inside, gnaw on potatoes, bite the player if held too long, and eventually multiply if two can make a nest. The player can get rid of the rats by eating them or throwing them off the raft(hope that they're whisked away by the current before they swim back). They can't chew through chests, walls, doors, or floors that are reinforced with metal.

Edits for spelling and words

yes!

lol scrool down this giant thing and all i see is "Yes"

(+4)

Things I wish to see:

  • Whales
  • Throwable spears-Maybe if you throw at the shark right before attack it won't attack
  • Life of Pi gamemode-Stuck with tiger or other animal
  • Birds and ambiance
  • Placeable trinkets found rarely in barrels, purely for aesthetics and something to collect
  • Dinglehopper
  • MUCH Harder
  • Food poisoning
  • Furniture
  • Enemy with intelligent AI (I know it's repetitive)
  • Random character traits-Ex. Fish allergy, OCD, Laziness, Aquaphobia
  • Steam version/Steam workshop for mods

Thank you for such an amazing game! I look forward to seeing what this game is capable of!

Life of pi gamemode sounds awesome xD

(+2)(-1)

Hello!

I played this game and i tought of multiplayer.

You and literally 50% of this forum.

(-1)

lol cas its a really good idea and if its said over and over then mabe we will find out why its not happening

People like you are the reason shit games are made.

why do you say that?... if your gona say somthing like that i would like to know why

добавьте сетевую игру

^

"add a network game"

google translated but anyone translate different? cas i think he means a web version or more likely servers.

(+1)

Pls I have win 10 x64-bit pro and 120gb ssd 8gb ddr3 ram inter i5 series 2 3.1gh and I get 10 fps so pls make the game less laggy.

i get 12 fps with 4 gb ram and intel pentium 1.60GHz

When you are on a higher level and try to look in the distance the fps drops a lot but if you look at the floor it goes back up so it must be trying to lad the whole ocean and making the fps really bad if you could fix that it would be great.

fix items in chest a before 4hours have full chest with items and now all my chest are empty

(+2)

I was playing the game,It's awesome.But one thing I did notice was that you could find palm seeds inside the barrels.

So I think you should make coconuts become another item that can float to you in the water.AND THEN,you can find palm seeds inside the COCONUT.

You NEED to add storage to the game (chests or what ever you want :D)

they have

(+8)(-1)

Please add seagulls stealing your food .

(+1)

It would be cool if you could dive and find something like seaweed or something more rare.

(+3)(-18)

The game seems to be missing a shotgun... FIX IT NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

(-1)

lol

(+2)(-1)

Shotguns don't fit the theme of the game.

(-3)

fam no offense but how exactly would u make a shotgun on a floating raft in the middle of the ocean, and how would u get the shells, which brings me to something else. HOW THEFUCK DOES SCRAP METAL FLOAT????

(-2)

How do you create houses from wet wood? nothing makes sense its a game

(-1)

lol good point also sharks dont eat large chunks of wood 0-o

(1 edit)

Add bird and butterfly net to catch them - get the seeds and scattered them on the ground and wait for the bird begins to eat them. When will there we catch it in the net - and we still have one way of food production

(+50)(-6)

Any chance we could get multiplayer? the amount of fun that would be!

Maybe add some rare items that come from the sea?

also I would really like it we could make camp fires and beds and things and i would also like to see a day and night cycle!

(+25)(-12)

Multiplayer is not being planned anytime soon or for the foreseeable future.

(+11)(-1)

Kinda rude that people would downvote you so much for simply stating that something isn't planned.

(+8)(-1)

This is the use of their form from now on. In the form it CLEARLY says... What do you wish to have in raft?

- Multiplayer and meet others and trade and fight

You have pretty much made a FALSE statement

(+7)
"
  • Q: Will there be multiplayer?
    A: Since multiplayer is super difficult for a small team like our's, we do not have any current plans for it. "
Nop he/ she is just saying what the devs posted... sad but true there are no plans for multiplayer and i fully understand know Xb but maybe in the future once the game is more complete and has enough content they can look at it.
(+2)

I'm also an independent game designer. I can do most everything on the design end except make art assets - models and promotional images. My main talents lie in programming and writing.

I spent the better part of a year devoting myself to learning how to code for multiplayer, and it really is a pain in the rear. It has to be something you plan from the beginning, and even then, you have to know EXACTLY how the whole system will come together before you write it; alternatively, you have to go back through your entire set of code in all of the scripts used just to rewrite it to include multiplayer support. By then, though, the game should already still work, so you still have to test it again, thoroughly, to make sure you didn't miss anything in multiplayer, or you need to have several people proficient in multiplayer coding to proofread all of the code too, to double- and triple-check that nothing was missed. And you'll have to debug it, too, which is even worse because, again, the code already works. So you have to find where it works but doesn't.

Every input needs checks for singleplayer, client, and host or server. Any inventories need to be known by a server, as well as any changes and when. Non-authoritative p2p is prone to lag and needs predictive ai to represent other players, to better understand where they are and what they're doing; ai in p2p needs some form of synchronization, so even the shark existing complicates matters. Checks need added to update positions and changes that may have been missed. All connected players need managed so the game knows who is allowed to play, and who gets the data. Everything needs to check if in multiplayer to disable communication attempts so it doesn't waste resources in singleplayer. It's like programming your game layered overtop of your game, and requires points in the singleplayer code to connect to the multiplayer code; you can't just add more code to it and hope that it works, the way you would add new content.

It takes way more effort than it's worth for a small group. It's not impossible, but it's definitely "super difficult" without a team devoted just to it. If they aren't planning multiplayer now, it will be even less appealing when there's more content, and they probably never will. That's the sad truth of it. Knowing how to code is different from coding for multiplayer, and the task is just too ambitious without several experts on the matter.

(+30)(-3)

2 man Co-op would be more than enough fun! :D Multiplayer is too much atm I think.

(+14)(-3)

2 man co-op would be great idea for this game:DD

(+9)(-5)

Ohh, I ment 2 players. Not necessary 2 men.

(+5)

lol why is there so much down votes on you correcting a small mistake 0-o

(+6)(-1)

i think 2 player would be great better yet if you had different rafts but could build 2 each other or move them to set the building blocks for server play IF the devs want sever play

(-1)

don't 2 идут 4 люди

(-2)

"dont 2 go 4 people" ( google translate) and i think once they get the ground work for 2 people it should be easy to put it up to 4+ people.

я думаю, что как только они получают подготовительную работу для 2-х человек он должен быть легким, чтобы положить его до 4 + людей. (Google Translate очень жаль, если его неправильно)

(1 edit) (+4)

Rare items that come from the sea would be so cool! I hope they add diving equipment that you could make from the scrap metal pieces or something that would allow you to dive for new items in the ocean. Also the idea of abandoned shipwrecks and deserted islands is such a great idea as well and I hope they will take the game in this direction with the next few updates. :D

(+1)

#Multiplayer

There is a multiplayer mod! Go check that out :)

(3 edits) (+10)

If you add this , the game will become much awesome. "INSANE GAME CHANGES!"

VERSION: 2.0.0


New Recipe:

1. "Shark Alarm" - This alarm is a bell on a pillar,when the shark want to destroy your foundation this bell alarm you.

RECIPE: 4 Wood , 2 Rope , 5 Scrap .

2. "Bow" - An regullar bow.

RECIPE: 5 Wood , 2 String

3. "Arrows" - Two Arrow's

RECIPE: 1 ROPE , 1 Wood , 2 Scrap.

4. "Fish Net" - A net like the item net but for a fish. (max. capacity:3).This net capture a fish per 20-40 seconds.

RECIPE: 5 Rope .

5. "Wool" - Some wool you can use to make a bed.

RECIPE: 4 Rope.

6. "Bed" - A bed where you can sleep when is night.

RECIPE: 5 Wood,3 Wool.

7. "String" (HSLEGACY IDEEA) - Some string . You can make a bow whit it.

RECIPE: 2 Rope.

New Creature:

1. SeaGull - A gull. Can be killed whit arrows.

DROPS: Gull meat (can be cooked)

2.Salmon Fish - New fish type.

DROPS: Salmon Fish (can be cooked)

Game Changes:

1. Stacks increased to 16.

2. Day Time & Night Time.


If you guys want that changes hit the ^ button please. :)

Please notify me on email if you add this. "ana_cool10@yahoo.com"

(+1)

hit the ^ button? you forgot to say hit it 67 times because they will trust me. 10/10 for the thinking!

:)

thx

(+1)

Having worked with arrows IRL, I know that feathers are needed for the fletching (the three things at the back end of the arrow). Perhaps there should be an easy way to gather some feathers just by scaring the sea gulls or pulling them out of the water like scrap and planks. I think it would only take one metal scrap to make the arrow head.

With the bow, I know it might seem like rope is what you'd need, but bows actually require a finer material: string. Maybe a recipe for that could be added as well?

Wool seems unlikely on the ocean (because it comes from land-based animals), but maybe fabric scraps could be gathered from barrels? Cotton seeds would be another idea. They could be planted in crop plots.

All your other ideas are pretty solid, though.

(+1)

thx togheter we can make the developer to see that ideeas. If he do it, the game will be insane!

(1 edit) (+5)

Day/Night Cycle and a Fireplace to heat up during night.

Also you can Overheat whilst staying in the Sun and cool down by jumping in the Water or Stay in the Shadow of a Roof or etc.


I mean your in the middle of the Ocean, and if you ever watched Bear Grills you know its "a bit" hot out there :D

*give 100 like rating to comment*

meh idk if its that hot depends were you are? i mean theirs ice in they ocean in places? but still good idea just didnt agree with reasoning Xb

(+8)

it would be cool if you added in when you make cooked food or water it costs you 1 wood because it would make it 2% harder

(+3)

Yes, I thought of that too! Perhaps you also have to break down a piece of wood into small pieces first as well.

(+2)

The broken-down pieces of wood could be called 'tinder'. I think other fuel sources could be found, too. In another reply, I noted that shark skin could be placed on a drying rack. Maybe the drying process produces a small amount of fish oil? Aside from that, the palm fronds are clearly flammable.

... there on a wood floor just burn that :) also the roof as that would heat up a bit as well :b stuff it live in a giant fire {jk devs dont set my raft on fire plz} but i wouldn't lite a fire so open on a wooden raft make it cost more and combine cooking and boiling into a closed fire with a chimney you can put threw the roof. (that uses wood and matches etc to light maybe even paper you have to dry first cant be that hard to find in a ocean were metal floats)

(1 edit) (+22)(-2)

The more I am looking into the game and try out your updates, the more convinced I am you might be creating THE game of 2017. People love the game, youtubers are picking it up as well, I hope you get the support you need! Good luck, man, you deserve success with it, the idea is great.

Other people have already picked up ideas I also would have suggested like:

Day/Night circle

Temperature (very hot - need more water; very cold - stored water might freeze, you need a fire to keep you warm, better clothes)

different sharks and NPCs (also friendly)

I will present you my suggestions for these ideas and also other new ones:

Add a bed (can be crafted out of a lot of thatch and some ropes to keep it together, could look more like a pile of thatch than an actual bed. If nights are added you can animate a sun and a moon, perhaps also stars, according to which you know how late it is. For far away future: you could create an even bigger world and you'd have to navigate according to the stars, according to where you travel you could paint maps - literally let the player him/herself make the map according to how long they travel somewhere)

Make surviving a lot harder (when I start playing it's not easy, however if you play smartly you soon enough reach a point where surviving isn't that hard anymore. Add not only different kinds of fishes to eat and catch, but also make the catching a lot harder. Think of some sort of bait, perhaps pieces of raw fish or insects. More seeds would be a great idea but everything should take a way longer time to grow. When you have to survive you can't start growing potatos as it would take months for them to grow. When a day and night circle is added you can let stuff like potatos take up to 5-7 days and palm trees 15-20 days. There should be some variety in the plants growing in general.)

Weather (storms, waves, sun, wind, ... all these natural issues can occur and damage your raft, perhaps even throw you off and you have to swim back while keeping the shark off. The weather could also affect and damage the raft, pillars could crack if you don't repair them on time or a piece of the raft might just break off in general)

Nets capture so much (which is awesome and therefore too easy I think. Perhaps let them catch up to 3 items only, the rest should swim through, and if more than 10 items got through the net could break)


All together your game already improved a lot, it's great! The added chests are very useful, I like that you need a lot of metal for them and that they don't have that much storage room. I think you could in general make a "normal" and "hardcore" mode later on, just different stages of how hard surviving might be.

(+3)

I just posted in another thread and saw yours. Very similar to mine. I shall just expand on yours :P

From my play through of this game, it is probably one of the best builder prototypes I have ever played.

A bow would be a great introduction to the game. I would love to see the shark get harder the longer you play as well. Definitely more plants to plant, more fish types with varying hunger levels/poisonous fish that harm you when you eat them. Also a fishing net would be amazing. Either similar to the nets that collect items or a casting net similar to the hook.

I also think a more advanced crafting system would definitely benefit the game. The more you advance, the more stuff should unlock. A more advanced cooking station/water purifier to harvest more at once from a singular station. A furnace to smelt the metal down to ingots for further advanced crafting recipes. Perhaps leading to diving devices as suggested above? Maybe a craft-able cannon to battle the shark (gunpowder could be harvested from barrels)? Upgraded spears/harpoons?

Going along with what I said about more advanced items. As you progress through the game, more advanced materials start drifting in inside the barrels.

Adding durability to items should also be a must since once you create a tool, you can use it indefinitely.

Nighttime/daytime cycles that limits vision as said above. Weather with hot and cold affects the character requiring you to find shade so the reason to have walls and a roof is useful. Bad rain and storms that damage your structures.

With those listed above, seasons could also be added as well as different biomes. This opens up the option to craft clothes based on the environment or something as simple as a rain poncho to help ward of getting cold from the rain. (Furs and such could also be harvested from barrels)

Lastly... This would greatly improve the current game. Add a cooldown to the annoying starving/dehydrating sound. It is probably the biggest annoyance and downside to this game since it spams constantly until you eat or drink.

From what I have seen from this game, it has a HUGE potential. I honestly can't wait to see what future updates hold.

Since I really like this post, i'm going to list some quotes you said and improve a bit.

  1. "more fish types with varying hunger levels/poisonous fish that harm you when you eat them." I really like this. Later on in the game, getting to know the world that you are surviving in is going to be a key factor.
  2. "The more you advance, the more stuff should unlock. A more advanced cooking station/water purifier to harvest more at once from a singular station. A furnace to smelt the metal down to ingots for further advanced crafting recipes." I'm going to go for a long shot with this suggestion, but maybe a skill tree. The more you do a certain thing, you get experience or points for that subject and can make things less expensive, faster, or give more. For example, once you fish 3 fish, you gain a point you can use to increase the speed of how many you catch, or how big the fish is. So the better you get at a skill, you unlock different recipes for this, which may have a use for the leftover metal we all have laying around in chests.
  3. "As you progress through the game, more advanced materials start drifting in inside the barrels." I'v seen many posts about diving gear and snorkels and such, this could be a way you can go from making thatch and wood walls to survive, to being underwater without a shark to worry about.
  4. "Adding durability to items should also be a must since once you create a tool, you can use it indefinitely." This is needed.
  5. "Weather with hot and cold affects the character requiring you to find shade so the reason to have walls and a roof is useful. Bad rain and storms that damage your structures." Also it could affect how much you need to eat/drink.
  6. "Add a cooldown to the annoying starving/dehydrating sound." I don't think any sane person can go any longer than 2 minutes listening to that sound.
  7. "From what I have seen from this game, it has a HUGE potential. I honestly can't wait to see what future updates hold." Keep up the great work :)


i agree with everything but the nets but i do think there op but mabe just have different ones that get different % of the stuff that gos threw them. eg a net with larger gaps would be cheaper as it needs less rope(but gets less) and the smaller ones need more refined thin rope (but can also catch the odd fish and all the stuff that gos passed).

It would be well to put different times rain storm fog cte pirate boats that came to attack more weapons that the tide change and that every time a raft comes with modern things that raise the game bubble more animalis like wild and pass it so well after 5 hours Come a clank more materials and more crafteos

(+6)(-1)

I am a YouTuber my sub count is rising fairly fast but the likes on this game is where its at. i am with 100% if your with me. i have asked my subscribers to support this game and will be playing the game on my channel (if your ok with that). With that being said here are mine and my fans ideas

IDEAS:

Character customization

islands

More enemies

more weapons

more tools

fall damage

more interactive enviorment

ability to swim "down" into ocean and collect items you may only find in ocean (metal, sunken ship, etc.)

more interactions

voice acting (IF POSSIBLE)

more animals (not necessarily enemies ex: birds, whales, types of sharks??, more fish, crabs, etc.)

more but cant name them all

(+4)(-1)

Changes in weather rotation also would be great

(+5)

Again with the islands...

It ruins the purpose of the game, if you find an island with a sufficient amount of food and clean water, it defeats the purpose of even having a raft. It would be basically changing the whole game into stranded deep. Think about this: The two major sea games are Subnautica, and Stranded Deep. Raft sits right in the middle of both of them. Stranded Deep is island focused while Subnautica is underwater diving centered. Raft is no islands, and no diving, which, like I said, sits right in the middle of both games. Many people think that since it has neither, it needs some main focal point so the game can thrive on, so they either say islands, or diving. That would turn the game into one of those two games. What I think there should be is sea exploration. Going around in your raft finding other NPC rafts and creating positive or negative relationships with the NPC's.

(+3)

nice idea with the npc rafts

But i think diving and islands as additional feature cant turn raft into another game the main feature is and (i hope) will ever be the raft you should give the game time to evolve and stop complaining about ideas of fans. Not all islands have clear water, food or even palms and every new feature turns raft into a new game some more some less

So have a nice day and well done so far to the developers

(+2)

I understand your view point on islands, but I wasn't "complaining". I was just stating my opinion on a largely discussed topic, and the downsides of it. I actually agree with you about not all islands having water, food and trees. If there were mini islands just for either small island homes or aesthetic purposes, it would be nice.

(+1)

Ok than sry

lol Game Dev adds in island and now the game is better

(+1)(-4)

It doesen't have a multiplayer and you can't look at yourself so No Character Customization

The game's name is "RAFT" So no Islands.

What kind of enemies do you expect? You are in the Ocean dude. THE OCEAN!

Something that deals more damage can be ok

More tools? Such as what?

fall damage might be good but also, it might ruin the game because if you are on the 3rd floor and there is a shark attacking the raft, Shark would win. Because you can't jump down.

interactive enviroment? What enviroment? Sea?

Ability to swim down sounds ok, but it would take a looooooooooong time to implement that feature to the game.

Again, what interactions? Petting a shark? pfft..

Voice Acting?! Don't make me laugh.

birds and more types of sharks might be ok but Whales? They would destroy everything that you have created in one bite, Like One Punch Man. Also, Crabs? This is not the seaside dude.

But I am not a developer so...... This is what I think.

(No Offense, No Homo,)

Also, would be nice if he upgrade the combat mechanics. It's so annoying.

(1 edit)

You got a nice list going but here are a few things that would really make this game cool.

IDEAS:

-a possible sandbox mode made just to build and ability to fly

-armor or gear such as scuba tank and scuba suit for going to bottom of ocean

-more blocks such as bed (for sleeping and maybe saves game), spikes (to deter sharks), couches (just for decoration), fences (to prevent falling off the raft while at the same time not interfering with your peripheral vision), ceilings (to top it all off), doors (do I need to explain?) and ladders (for different means of climbing)

to add on to your "more tools" idea,

-shovel for digging at bottom of ocean for sand, used for glass?

-bow for shooting sharks at distance

-possible workbench or building grid for making bigger/ more useful things

-gun or flare gun of some sort

Stone should be an item in the game for making things such as stone foundations that can't be broken by sharks

another cool concept should be a sort of shark bait because shark meat is a great food source in the game

It would also be cool if the developers added a feature that auto joins walls to form 1 big wall that has no gaps


There's a great future ahead for this game. Even in the early stages, I find myself not being able to stop playing. Raft Developers, keep up the good work!

you have 38 subs... not rising particularly quickly are we?

oh well doing better now

(+4)

add to craft boat with wood and metal and also can add more fish species

(+4)(-1)

Add a day-night cycle plus beds and during nighttime to be more sharks and more difficult.

(1 edit) (+1)

developer plz make it so the raft can be as big as possible because some people can make cool things and ONLY small rafts would make the game a 2 hour of fun. make a small raft only would be cool ONLY in a different game mode. keep up the good work


:D game rating right now in v1.04 like real life 7/10, fun 10/10 but gets lower as the same save goes on, thing right now to do in game for a 1.04 game there is a lot so 10/10 total 9/10 my opinion this is. o and this is my 4th fav game when full probs 2nd

Its called raft, not giant wooden island. The developer should focus on deepening the content rather than just "make the raft bigger." Right now the game lacks realism. There is no considerations when it comes to buoyancy, the raft doesn't move with waves and shit, and doesn't drift in the ocean. The point is to survive in a small space with minimal resources not make a world builder.

It's a good idea to add wrecks and u have to search in for the items. Shark dosen't attack ur base anymore just sometime when u diving.

It would be nice to navigate with a boat and find islands or other boats, and the only problem for ur island, raft to be pirates.

(+2)

-Add the possibility to stack Walls and pillers on top of each other, so that you can build higher rooms.

-Maybe add Ladders, so you dont have to build those big stairs, they should also be stackable.

-Add Night and a Bed, wich you can skip the night in (some sort of hammock maybe). But there should also be some advantages at night, to give a reason to not skip it.

-Add doors so you can build closed rooms

-Maybe add small Island randomly spawning near you sometimes, where you have to swim to, to get more materials or you find researches of new types of structures that you can build after you found a research.

-Add an online coop mode

;D


    (+8)(-3)

    Can you add native controller support please, and also some kind of testing mode with unlimited resources and infinite food, water and health

    Native controller support would screw me over control-wise more than I already am, but I suppose controllers are more popular than graphics tablets. The testing mode sounds good, though.

    Ideas para multijugador:

    Servidores oficiales:

    Modo de juego:-Modo survival

    -Modo creativo

    Antihack: si

    Servidores de jugadores:

    Modo de juego:-Modo survival

    -Modo creativo

    -Modo historia

    Seguridad del servidor: contraseña opcional ( creador del servidor )

    Antihack: opcional

    Lan:

    Modos de juego:-Modo survival

    -Modo historia

    -Modo creativo

    Seguridad: contraseña opcional ( creador del Lan )

    Antihack: no ( ya que sabes quien esta conectado a tu servidor Lan )


    Modos de juego:

    Modo survival: Consigue recursos y sobrevive cuanto quieras.

    Modo creativo: Recursos infinitos, vida infinita, hambre infinita, etc...

    Modo historia: Igual que el modo survival pero con la diferencia que va ocurriendo una historia ( parecido a TheForest, pero no igual la historia claramente :D )

    Modo editor: puedes crear tu propio mapa, puedes editar las AI, el terreno, plantas, construcciones, altura del mar, cuevas,etc...


    Compartir mapas del editor: comparte los mapas que creaste en una lista de mapas de la comunidad, donde otras personas pueden descargarlos y jugarlos.

    Steam: les recomiendo que cuando tengan el juego un poco más avanzado lo vendan en Steam, además que tiene la SteamWorkShop que es una tienda donde los jugadores comparten sus Mods o Mapas para el juego.

    Supongo que los sepan...pero se los digo de todas formas, Steam es una tienda muy conocida, donde se venden miles o millones de juegos, desde juegos Indie hasta juegos FPS, MMO, Acción, Aventura, etc...

    PD: háganse un canal de Youtube y promocionen el juego, poniendo las novedades de las Actualizaciones, Trailer del juego, MiniGameplays, etc...

    PD2: este juego si lo terminan va a ser un éxito, no se rindan y continúen!! :D


    NO SE RINDAN!!!!!!!!!!!!! :D

    (+1)

    Hi this is my first time suggesting something for a game.
    Sorry if my English is not understood much I am Spanish speaking and I try to collaborate with the game.

    This are some ideas that i think it would be handy to have in others versions

    1. Increase the storage capacity of the chest
    The possibility of stacking more than 10 articles of the same article,
    because while you're playing comes a point where you have to make
    many coffers since the amount of objects is very high.

    2. That the level of thirst diminishes a little slower
    if you are protected from the sun having a roof.
    It seems to me that it is a simple and realistic touch,
    although I do not know if programming is difficult.

    Thanks :D

    Deleted post

    The "-1, +2 sharks" mode is a cool idea, but would end up causing hellish amounts of lag. It's a cool idea though.

    (+2)(-1)

    Can you make it multiplayer?

    (+1)(-1)

    The devs have stated that multiplayer is not planned anytime soon.

    stop being a party pooper if we spam they may change there mind :) but i 100% under stand if they want more content first. but eventually servers or even 2p is the way of games know its becoming a must for survival games i think :/ also with this many people asking PROBABLY a good idea to try or give a reason why not even if that reason is the game is not compatible yet (eg. there is no character in 3rd person its just a capsule with arms, rafts cant move and are based around not bring abill to move OR just genral problems with having more then 1 player

    (1 edit) (+3)

    It would be nice if you could add some chairs or tables .. standing on the chair regenerate energy ; being able to run would be nice

    (5 edits) (+1)

    My Ideas :

    1. If you catch a barrel you get a broken barrel (1 out of 3 chance).
    2. You can fix the barel to make a storage barrel. Storage barrel has 4 spaces. To fix it you need 3 planks and 1 rope.
    3. Doors can be Crafted \w 3 scrap, 4 ropes and 6 planks.(EDIT: not scrap but scrap ingots)
    4. Crafting devices like a furnance (10 stone and 5 scrap), an anvil (3 scrap ingots), etc.
    5. Scrap ingots smelted in a furnance: 3 scrap.
    6. More furniture like Tables, Chairs, Beds, etc. using rope and planks(Sometimes thatch).
    7. More tools(EDIT:Made with an anvil) and underwater with ores (Edit: and stones).
    8. ALSO BLEEDING EFFECT for YOU AND DA SHARK.
    (+2)(-1)

    already reminds me of minecraft

    (+2)

    Ya gotta DEAL WITH IT

    (+2)

    I have some ideas:

    1.) I want some sort of defenses, such as sharp edges like spikes, or stronger walls to keep sharks away, thus preventing them from biting at the raft. It's frustrating that I have to jump off my five story raft just to kill one shark.

    2.) A door would be helpful

    3.) Water and food meter run out too fast. Please make the loss time slower.

    (+1)

    Maybe instead of a regular door there could be a thatch door that looks like cloth that you could roll up or drop down to get through. That might fill the style of the game.

    yea

    auto gun 0o0 but make it cost like crazy high amounts and use metal as bullets also make it take uncommon parts from barrels

    also make it so you can make it aim at players (yep still spamming that idea every were i can i wana know why theres no mp?)

    (+3)

    A command to fly, have all the objects of the game

    Can also throw the spear

    More languages

    I'm Spanish, sorry if I do not speak well, I'm using the google translator XD

    poor Spanish guy

    Maybe you could help provide translations for the game? There should be a translation thread for this game.

    (+4)

    Hello , it would be so nice if you would add some diffrent types of fishes.Some that may poison you or that give you more health, some bigger storage , that requires more material , or some torches or camp fire to make some light if there will be a night/day cycle , and the options of sleepy , cold , sick , etc , and also boats , to make diffrent bases and to go from one to another one without a bridge .. sorry for my bad english..

    (+4)

    With poison fishes you could poison your spear!

    (+3)

    please make gamemodes and diving stuff and a knife please then you wil make my day :)

    ahh drop something off the edge.... maybe just some goggles and free dive? its like 2meters deep

    (+9)(-3)

    You can add new food such as strawberries beets carrots and new oak birch trees and blueberry bushes plants currant berries

    (+2)

    Hello! I added to the game small islands and the possibility of making a small raft on which one could swim. On the islands there were to be a variety of items that could not be gotten in any other way than on there. He would also night and the bed more kinds of fish, pirate Items that were found to be in barrels, smaller wall or fence, doors, signs to describe the chest. You could also add a larger FOV.

    Well wouldn't adding islands not go with the name of the game to well and also the day/night cycle would be amazing with the addition of beds to sleep through the night. I also thing that more building equipment and more items would be good aswell.

    (1 edit) (+9)(-1)

    New Materials & New features for the game

    Day/Night cycle could be great

    temperature and weather to make the game more difficult and in this case make cloths like jacket pants shirt shoes hat

    fish net

    cloth

    plastic bottles

    furnace to smelt the scrap and make iron bars

    anvil to craft weapons

    workbech to craft more items

    boat

    sink boats on the map

    character personalization

    and a story

    (+2)

    I dunno about the anvil - might sink the raft :D

    Good ideas!

    you can build a 2x2 tower and it wouldnt sink

    yea thats cas you can jump off the edge and stand up nearly (try let a coconut fall off and watch it) theirs nothing to sink in its sooo shallow that the shark has to have its fin above water. its a miner problem but explains a lot (no sinking, the sharks fin is always out of the water, theirs no (big) waves and most of all theirs no chance of a boat going passed Xb) seee it was 100% meant to be that shallow and daaa you cant sink still havent worked out the not spinning or moving though 0-o , not tipping , no rain also night time? i mean let a guy sleep

    it was shallow it would fall

    yes but you could just have it with logs holding it up? have you ever seen under the raft?

    i like the story

    1- Every item placed in the boxes is covered by space. 2-Game seagull should be added. Mayrards maybe play food. :) 3- The scrap should only swim in the barrels, except for the more scrap, you have to net under the sea and collect the scrap. Of course it is difficult to make scrap from the bottom of the sea. I need some time for this. 4- We need to give the game a purpose. Like living and building a civilization 5- How the soil holds water and is not affected by sea salt. We are curious about her.

    (+2)

    It would really cool if you could make a day-night-circle and in the night its cold so you need a fire the fire is made with scrap and a stone which you can find in a barrel and you need tinder for that you have to lay the green thing in a sunny place


    SORRY FOR BAD ENGLISH IM FROM GERMANY

    your English is great Xb better then mine and its my first language.(main / only language)

    (+9)(-2)

    Add boats! I think the boats would make it a lot easier to collect materials. Also, if you have a large base, you can get from one side to the other quickly by boat.

    (+3)(-1)

    small boats, very small boats

    Deleted 3 years ago

    I think the boats would like make the game too easy. If anything, add in some sort of rail system that you can ride on if you have a cart.

    The objective of the game is be hard to survive, not put items to do the things faster

    I think the boats would like make the game too easy. If anything, add in some sort of rail system that you can ride on if you have a cart.

    (2 edits) (+6)(-2)

    More slot in your inventory ! PLSS! Or bagpack! :P

    And add Mulltiplayer!If you want!

    (+3)

    Love the game and think it would be cool to add the element of fires on your raft when cooking. Like a 1/25 chance of starting a fire. You would have to put out the fire with buckets of water before it destroys all of your raft

    (+3)

    More weapons with different damage.

    Crafting a small boat to arrive to far small islands with different loot.

    SPECIAL BARRELS with special loot to make special craftings like bombs, guns, reinforze your raft with metal, etc.

    Traps for the shark and fish.

    craft a Underwater suit and well, go underwater to find loot.

    A HISTORY, WHY HE IS THERE?

    Bottled messages, that give you useful info, where is an island, tips for surviving, and some kind of ULTRA SPECIAL STUFF, like a Watch, or food that fills you a lot of hunger bar.

    A faster (and expensive) way to cook and purify water faster.

    and if i get more ideas, i will post them all here.


    If i have any english fail, sorry, im spanish :D

    (+1)

    Ideas : Day/Night cycle ? And the shark attacks you more often at night ?
    U can place floor if u have walls ? Because i dont want pillars in my house...
    More fishes ?
    Repair the nets ?
    Spears ?
    Chair ? Table ? Just for the fun ?
    Bridge ? So u can make more than 1 base ? :D
    Pirates ? (If the game will be to defend your raft )
    You find people that swim from the boat ? And they can help you idk xD

    If u are interested in some ideas i can help you with more :) ( Raft Developer )

    Hyped for this game more than No Man's Sky , and multiplayer maybe when the game releases ?

    You can add more fish the farther you throw the fishing rod appear different fishes with each characteristic. There may be poisonous fish and some that fill a little more life.

    (+3)(-6)

    To balance out the skyscraper rafts, there should be a stability property on buildings like in the game Rust.

    (+2)(-1)

    The way the buildings are stable is that you have to put pillars. But yeah there should be a limit where if it is too high, you have to expand your bottom floor up (like if you reach that limit, you have to expand the base of the raft until its 5x5.... its kind of confusing to say :P)

    (+1)

    the floor above should have to be 5/4 x as big as the one on top or something... or just add weight so if its to big it starts falling apart. also whats with how well these things float 0-o tale ones should sink down more.

    (+2)

    If it's too tall, getting down to kill the shark will take longer and eventually it will collapse if you don't constantly repair it, seems like that should be enough to prevent issues.

    (-1)

    i mean it would be great but it would be like rust in water so...

    (+4)

    I think it shouldnt be changed. The way how we can build our rafts should be our choice, not game mechanics :)

    (3 edits) (+5)

    I've scanned through many of these posts and I see some awesome ideas. You are getting wonderful feedback from the gaming community. It is true that the path of this game should have a significant difference from the other major water-based games out there. For now, maybe the focus should be beefing up the established options and adding one or two new ones that move towards endgame possibilities.

    For example:

    Upgrading what we have

    - Fishing doesn't always yield a catch, multiple types of fish, maybe poisonous options?

    - Incentive to go into the water and brave the shark (durability on the hook?)

    - Multiple enemies, oceanic life or otherwise.

    - The ability to move items after placing

    - Crops grow super easy right now. Don't they need water too? Additional types of crop?

    Moving toward endgame

    - Weather (some resulting in raft destruction) and day/night cycle. [rain for crops/fresh water without boiling]

    - Barrels/Crates yield items to build a radio or transmitter

    - Decide whether we rescue ourselves (steering the raft to a goal. Would also result in being able to steer towards desired flotsam) or if rescue comes to us (constructing radio contact with passing ships/aircraft)

    I apologize if I duplicated previous suggestions. I like what you are doing and you've attracted a lot of attention. Keep it up!

    (you guys posted things while I typed this out, so there are duplications. Sorry!)

    Developer(+2)

    Great ideas Jorylanna!

    Thank you. I hope it helps steer you towards a successful game.

    you should add an island, more food, more oceanic life, more crafting, day and night, you should make it so you don't lose water, and dont go hungry so quick, add multiplayer plz, love your game

    (+4)(-1)

    Hello,

    I've really enojoyed your game, but, as a peaceful player, i'd preffer to have opinion to turn off shark atacks... It can be so annoying once you have bigger buildings,

    Also having bigger stacks would be nice, i have 2 chests full of scrap and dont want to make new chests for that.

    Thanks for reading, bye!

    (+3)(-3)

    I vote for having multiplayer to make RAFT great again!

    Again? it never stopped being great but yes multiplayer AT LEAST 2 PLAYER PLZ even if the devs cant host servers im sure players can host them id probably even look into it. sounds fun Xb but first you'll need to add a way for they rafts to move threw a world.

    I think 2 players is perfect, but more than that is too much.

    i think the devs have a choice to make do they want to make it so you can move the raft OR do they want it so your all on the same raft... this will allso make a difference to number of players as if your all on 1 raft you cant have a server as there would be to many people BUT if you can move the raft it may take away from the game.... also to move the raft they would probably have to re do alot of the scripting to allow the rafts to move around.

    (1 edit) (+1)

    After an hour or two i kinda ran out of thing to build i basically had not limits because of the item traps and was bored because there was nothing to build except from expanding so having more items, being able to reinforce thing and a way to explore after all it is a raft not a base some way of underwater exploration better weapons i do under stand this is a quite early build and it's an absolute blast to play for its current stage and just like the logo maybe a day/night cycle and sleep im sure i have wrote the same as most other people and im sorry this post isnt as structured as other posts

    (+4)

    Hello it would be nice that you add a coop mode online

    (+1)

    Yes, it could be right. But that would mean having to do servers, which can be quite expensive for Developers.

    Thanks.

    they could make it so that your pc is the server

    (+1)

    I vote for having multiplayer to make RAFT great again!

    (+1)(-1)

    Devs have already that multiplayer is not planned for the foreseeable future. Its in the FAQ.

    DANGG i vote too

    Why? It would just be Rust on the water. Would completely defeat the purpose of the minimalist survival game. You're stranded at sea. Do you expect to come across hundreds of other people stranded at sea who also happen to be building rafts? Thank God the developer isn't giving in to you people whining for multiplayer.

    I think that a 2 player "Multiplayer" would be more acceptable for this type of game, rather than visiting and raiding other rafts. A 2 player experience would be entertaining while not going over-the-top with other players.

    get is kinda laggy! also a good idea would be if you added more levels or materials! for example it would be nice if you could upgrade the wooden fountation into an iron one(so you will be protected from shark) ..same goes for others building materials! You can also add some islands! and maybe add nets that can captivate the shark

    please can you set it on steam greenlight ?

    I think you should add a bigger plot to plant potatoes and i think it would be cooler if you put more plants and things.

    I don't suppose you could make the equipped items stay there permanently? Some time I'll be filling up tins, and then it will just leave my quick equip tab, so I have to go back into the menu and equip it. It's a small thing, but it would be a good and helpful fix.

    By the way, I really love this game and can't wait to see more of it in the future.

    (+2)

    You should add some Music to make it more peaceful, and also make the players choose which music they want in settings. i recommend adding more items that require scrap. and making the map infinite because some youtubers managed to get to the edge of the map.

    Maybe there would be gentle ambiance music when the player is just surviving, but things get more intense if the shark is coming? And if music is added, there should be an option to turn it off. I'd hope the music in the game would be copyright-free and/or royalty-free, because not too many games do that, and it makes live streaming and video recording a pain.

    As for the scrap, it seems that the newly-added chests require quite a bit of scrap. So that's useful. Other suggestions have been things like harpoons.

    (+2)

    Progression: The further you sail, the better / newer items you start to unlock.

    Sails: More sails equals faster sailing (err.. or drifting). Don't have to necessary move the raft. Just an internal distance counter.

    Storms: Clouds building on the horizon then you hit a storm. Huge waves would be legit (although maybe too complicated to simulate) but just heavy rain, wind, and parts of the raft having a chance to break off would be great. Might mess with your distance as well.

    Left Field: Ice-burgs.

    Keep up the good work!

    (1 edit) (+1)

    We all know that scrap isn't the most used resource in the game,so heres my idea:
    SPIKES!
    Spikes would allow your raft to stay safe from the shark in a 1 block radius around the spike,and spikes could be placed on walls,making a cool looking epic viking-like raft with deadly spikes covered in blood.This could be used for afk item/potato farming (which in this game you should encourage as the entire game depends on gaining these resources).These spikes could be made from scrap.We also need a renewable way of farming scrap,which could be...eh...i dunno you'll think of it.

    -Have a good one.

    whys the shark eating your wood raft any way? also for farming metal mabe abandoned boats you can scrap ? i mean all the parts that float passed must be coming from some were right? ..... just ignore there floating its very heavy water thats why you can make a 2x99999999x2 raft and it doesn't sink. finally found out why :D also gun parts from abandoned boats? and uncraftable tools?i know i spelt thta wrong idk how to fix it though Xb

    I think birds would be great, they could come with diseases such as salmonella if you eat a raw egg or get nauseous and sick if you eat raw fish, potatoes, birds and even The Shark.

    (+2)

    Hello I want to contribute some ideas to the game, because it is a very good game and has much potential,

    1) put more fruits and vegetables to not stagnate in coconuts,

    and potatoes, and achieve a craft of tropical salads by the style of the game

    INCLUDE FRUITS: pineapples, Mango, ORANGES, TANGERINES and BANANAS.

    2) Add glass the rubble to beautify the boat, and make containers of beverages.

    (3) ISLANDS: the Islands would be useful as have the opportunity of shelter is of the heat,

    and collect fruits, besides load is of wood and because not add maps to the kill to a shark

    4) maps: to the kill animals carnivorous or scavenging by them Islands find maps for find chests

    that us den things unique, that things? that I leave to you.

    CRISTIAN RAYO

    Thank YOU

    I definitely agree with more fruits and vegetables. Oranges could be needed to prevent scurvy. Food recipes sounds great.

    good idea

    (+2)

    Сделайте что-бы с акулы выпадала кожа :) sorry for my Russian

    (+1)

    I used Google Translate to see what you said, and it translated to: "Do something to fall out with shark skin"

    I agree, shark skin would be very useful. It could be used to make water-resistant bags as well as clothing (boots or swimming fins would be good). I'd suggest adding a drying rack as well (to dry out the shark skin into a leather so it's easier to work with).

    great idea

    (+1)

    Survival mechanics and features I'd like to see:

    • Temperature/exposure - incentive to build shelters
      • Weather would be a nice addition
      • Clothing to increase exposure resistance
      • Day/night cycle with different base temperatures at different times of the 24-hour cycle
    • Items to increase inventory size (backpacks, etc)
    • Diving (with or without a skill tree or items that allow deeper dives)

    to shallow just put on goggles... drop somthing off the edge and see what i mean

    (+2)

    It could be cool if the floating items came from different sides.

    It could also be cool if there was a way to upgrade foundations to make them more resistant to sharks, but at the same time add more sharks, stronger sharks and so on to make it harder.

    I love the game and hope to see more updates :)

    (-1)

    There should also be a day counter, and night sessions, so you can keep track of how long you are, and progressivly it should get harder.

    maybe a multiplayer option

    Ths game has great potential but needs some updates first. these are my suggestions.

    Different types of trees and plants that give other foods

    furniture which can be created e.g. bed to sleep in

    traps that can catch fish and the shark

    different modes easy, medium and hard

    easy is one shark

    medium is three sharks

    hard is 5 shark

    day/night cycle

    different weapons which have higher damage

    scrap metal creates armour which give extra health

    options and control settings

    blueprint mode which people can install other peoples rafts

    add a posibility to do a server like in minecraft something little ! i love your game ! and add more things to do with metal

    idk if multiplayer might be good in this game but if you like the idea I would appreciate it.

    (1 edit) (+3)

    Need a background music. be it relaxing, panic, pump up kind of music. Just because some of us a game bloggers who are mute. it's a good thing that u can get some loop musics on..

    Multiplayer? and, different game modes hardcore(one life) Normal (goes back to resent save) and, different Types of worlds (Snow hard, Ice hard, Sunny easy, stormy medium), more stuff to build, bigger dimensions for foundations and floors, different highs for pullers. and more tools

    Stormy should be hard because a storm would destroy your raft

    true true

    | bouts will be good | Iron stuff will be good | shark traps will be AWESOME! | Diff sharks | DO NOT PUT blueprints in Game | fish nets will be good | cheats will be AWESOME! | more building will be Nice | add a ice age | Faster sprint (Shift) | building angle will be nice | ADD IRON Floor,Walls, @ for most of building things | Add Big'er/Better nets also make them look better | Add Armor | add diff Trees and things like dat |

    and also plzz add this stuff will be AWESOME! ps i LOVE this game

    (+2)(-1)

    I think that there should be enemies like pirates or whales and you can raid pirates ships and they could try to raid you. Flintlocks, Cannons etc. should be added to give an extra use for scrap and add gunpowder. There should be beds and the sleep requirement as well as heat and dealing with your raft getting caught on fire. There should be doors to protect you from enemies such as pirates and nails should be added so you can choose between rope or nails for your buildings. You should be able to reinforce your foundations and walls with scrap so that the shark cannot break it so easily. Here is a list of animals and enemies and foods that should be added:

    More fish types just to add more variety into the game (Cod, Salmon, Tuna etc.)

    More plants (Corn, maize, wheat, sugar cane etc.) for making different foods using a new object.

    Foods you can make: Tortillas, popcorn, Bread, sugar etc.

    Food Recipes: Tortilla + any meat or fish = Taco, Water + Sugar + Any fruit = Juice, Flour (Wheat, corn or maize) + sugar + Coconut milk + eggs = Cake etc. Be creative with foods as I think there is an entire range of food items that should be able to be crafted

    Whales (Little bigger than a killer whale) That are rare but can destroy large chunks of your raft (Should only spawn after < 1 hour of playing) They should produce whale meat which should be a little more nutritious than shark meat.

    Pirates. They come in a pirate ship and are armed with flintlocks. Their ship has cannons and can shoot your raft which will destroy whatever it hits. They have cutlasses and will board your raft and attack you. When you destroy their ship it drops loot (planks rope nails barrels scrap food etc.) and it all floats along for you to catch. Pirates can also loot any chests not behind closed doors but the cannons can shoot down the door

    Birds. Birds can steal your food and create nests on your trees. You can harvest these eggs to either get more birds for food or for eating. You should be able to boil the egg in a tin can full of water over the cooking station.

    Salt. Salt should be obtained by putting salt water in the cooking station instead of the water purifier. It should be used to make food more filling but take away from thirst

    Finally the weird one. You should have the option to pee in a cup and drink it immediately if you are about to die and your water is still cooking. You should receive debufs for this like walking slower because you are feeling sick and you may have to vomit into the sea which will contaminate any water got from it for 5 mins.

    Thanks for reading and I will come up with more ideas at a later date.

    (1 edit) (+1)

    I do realize this game is very early in development, so it may take some time for my ideas to be implemented into the game if they are found useful or interesting by the developers. I believe Raft should have a day and night cycle, a temperature aspect, beds, fire pits(warms the character and cooks food), more sharks, more weapons and metal bases. When it gets dark outside (night) the temperature could plummet and this would leave the character only two options, to light fire or to go inside of a walled-off room. To skip to day the character could sleep in his bed. Later in the game when the player has had time to make a base, more sharks will approach and attack the ship at once. The later on in the game, the more sharks. The next step is for the player to make metal foundations, wall, etc.. These foundations will not be easy to make and would require some farming. However, they would stand a good defense again the numerous sharks that will attack. To help defend furthermore the character would use his more advanced weapons like suppose a harpoon.

    Thank you to the developers if they put some of my ideas into the game.

    I've been wondering about a harpoon. It seems like a great idea. Perhaps it'd require a bit more metal scrap than a spear (or perhaps you spend a spear to craft it). The only thing I'd suggest is that hitting the shark with the harpoon might be dangerous. What if you had a chance to be yanked off the raft? On the other hand, it would deal even more damage to the shark than a spear would. Just swim back to safety before the shark comes back for revenge.

    (+3)

    I see lots of suggestions about day/night cycles (which I know are tough to create), and I see a few suggestions of beds. To add to both of those, I'd suggest two types of beds to start with: a hammock and a palm frond sleeping mat. More options could be added for types of beds later on.

    Certain beds would cost more but help the player recover more health (in the event of injury from the shark), players can only sleep if their injuries are severe or the sun is setting. Players also must have decent hunger/thirst levels before sleeping, as sleeping will make these go down. If a player is injured to the point they must sleep, they will wake back up when too hungry or too thirsty.

    While sleeping, the shark might destroy 1-2 foundation tiles. (As per the difficulty level suggestions, this could be increased with an increase in difficulty.)

    (+2)

    Actually, the day/night cycles could be incredibly simple, assuming they are using the right game engine. But yes, I LOVE your bed idea. There also must be something special about the night time to make the player WANT to sleep, besides simply health.

    (+1)

    True, the night has to have something bad about it.

    As for the game engine, this game utilizes Unity (as it states in the opening credits). I have UE4 installed, so I could try to figure out how to add a day/night cycle with that as an experiment, but as far as I know, most programs have confusing or complex ways to implement such cycles. I've never used Unity, though, so I'm not too familiar with its capabilities.

    "There also must be something special about the night time to make the player WANT to sleep, besides simply health."

    Maybe an Energy meter aside from Hunger and Thirst meters. Eating and drinking can bring it up slightly, but that can be a waste if you're full already, so you'll have to sleep eventually.

    Add more ways to die

    I think it will be nice if u can add online in game, 2-4 player

    Would be nice, but that's incredibly difficult to do, especially for indie developers. It has been announced that multiplayer is not planned for the foreseeable future. That means that if there will be multiplayer, it's going to be quite a while.

    PLS ADD MULTIPLAYER

    This has been already stated multiple times but multiplayer is not planned for the foreseeable future. It is stated in the FAQ of the game.

    (+1)

    People don't realize how difficult multiplayer actually is to implement for a game. Game developers can't just snap their fingers and have an update, changes, and additions to a game.

    Create some weapon or knife what is most better than spirow and create change of the day and night... so you can create a: bad,2 sharks (because game like this is so easy dude),...

    Can there be a sandbox mode? I want to build a huge base but I'm very impatient. Also, how about a backpack to store more things on the go? The chest might work, but it's stationed.

    (+1)

    Day and night cycle? Would be spooky at night to randomly hear the shark attacking.

    Regenate the life of the person.

    PD: I like more you game

    (+2)

    First of the game is cool and I like a developer that is doing something about his game.Pasing these thing here I what I would like to see:

    • the previous save to be compatible with the newest version of the game.Cause we all know how anoying is when you have a big building and after that is disappearing.

    • make a day/night cycle and in the day time if you stay too much in the sun your thirst is going down faster.In the night time to get cold and you need to stay near water purification station or cooking station when they are working or make a camp fire to stay warm otherwise you will die.

    • being able to craft bed to skip the night if you don't have a campfire but your thirst and hunger will go up.

    •defense from shark to damage and make him run but only one time after that you need to recraft the defense item.

    •shark not being able to destroy or damage your platforms if they have wall's on them or a chest or something.

    •durability will be nice but to not have too less or too much durability and the hook be indestructible.

    • some furniture or things to put in your base.

    And now things that I wouldn't like to see in game:

    •difficulty to raise as you advence because think about it,you have a big platform 20/20 you wouldn't be able to protect the base from 3 or 4 sharks at the same time cause you see now in the game you made yourself a home and it's hard to protect even from 1 shark.

    • bow and arrow would not be the best idea, if you put bird's and shoot them how would you need able to get them if they fall in water cause the shark will kill you.

    •the raft to go underwater when you are building too much on it.If you think about in real life if the raft is bigger can sustain more weight just like throwing a rock and a plank in water.

    I think is enough for the next 2 update. Hope it helped and sorry if I write it wrong couse English is not my primary language.

    I suggest you add the ability to pick up structures after you place them. Thanks!

    you can mayby add a day and night cycle, would be very cool

    (+1)

    First of all, the game is really fun to play and i'm sure it will become a really great game. It needs a long-term objective, but i'm sure you know that.

    I didn't see anyone mention this: fixing a foundation can cost more wood than letting the shark destroy it and building a new one. I couldn't come up with a solution for that, but I think repairing should be more beneficial, than building a new one.

    I don't know if I misunderstood your post but you can repair if you could get to the foundation before it's destroyed and you fight off the shark. Just hold right click on the hammer and choose repair.

    (+1)

    I haven't investigated in-game, but I think he means that currently repairing a foundation costs more than making a new one...

    (+1)

    yes, that's what I meant. if the foundation's health is, for example, 15, you'll need severall wood planks to return it back to 100, when building a new one only costs 2 wood planks and a rope


    Please make so that in the next update we don t lose our progress , PLEASE

    He did.... it's already done.

    I think adding an option where you can change the controls would be amazing as i prefer arrow keys and then having to press E while rotating mouse gets a bit tricky.

    There should be a "creative mode" were you can build anything with out having to use anything. Also it would be cool if you can chose to have the shark spawn in your would or not, and some other things to build with the hammer/craft, like a ladder, a bigger chest, maybe glass, a fire place to smelt stuff and give heat to the player, better foundation (Like a metal foundation/floor). And one last thing, durability to the tools. (And with better/upgraded tools).

    (+2)

    Thease are some ideas:

    -Day/Night Cycle

    -Furnitures

    -Clothes

    -Weather

    - a Story

    -More Items

    -Better Shadows

    -a Pet

    Add Healing tools like medkits or something that can heal you.

    (+1)

    Maybe add difficulties or different types of sharks? (Tiger, Great White, Hammerhead) Maybe that appear the longer you play that become more aggressive?

    (+1)

    UMM? Am I the only one that thinks about the human stranded?

    WE NEED BEDS! CLOTHES! MAYBE A FRIEND? (DOG, BIRD, ETC.) DAY/NIGHT CYCLE! CUTE STUFF, LIKE RUBBER DUCKIES, DECORATIONS THAT COME EVERY HOUR OR SO, SO THEY ARE A BIT RARE. A PHONE? XDD BATTERIES CAN COME FROM RARE BARRELS, MAYBE A POSSIBLE ISLAND? ANOTHER HUMAN IN AN ISLAND? MORE HARDER TO GET FOOD, (POTATOES ARE TOO EASY TO GET) THOSE ARE MINE :P

    (+1)

    Adding different sea creatures like dolphins and whales would be nice whereby one could be friendly but the other can either be friendly or enemy AI. For example if you fish too much you become a threat so the dolphins/whales attack and the one that's always friendly can be fed and after a while turns into a mount for a certain period of time.

    Ocean sounds would be a nice addition, the game is kind of quiet,

    As ideas...

    -Add more types of food (like carrots, radishes..) but more difficult to obtain. (Cotton for make cloths also)

    -A day and night cycle, what means to add a bed

    -More types of fish, ones friendly, other agressive

    -Food degradation. The food can rot after a while

    -Temperature system

    -Diseases, by drinking dirty water, by eating food in poor condition (food degradation), sunstroke during the day, hypothermia at night (add bonfires, which will play an important role here to maintain the temperature)

    -Shark Algorithm: When killing the main shark, increase the number of sharks that spawn at the same time, progressively, or make the sharks harder to kill. In Hard mode, at the beggining would appear 2 sharks. (or something like that)

    -Improve the wood floors walls etc with metal, making them more resistant to attacks

    -Weather system, rain to collect for drinking, thunderstorms + rough seas (which can break the ends of the base), etc (That includes natural disasters like hurricanes, Tsunamis...

    -Add more items and weapons! Fishnets, Bows for hunting, etc

    -Defend the base with spikes, torches to keep sharks away

    -Fall Damage

    -You need blueprints to make complicate buildings/Items

    -Cloths and armor, with leather and metal

    -More buildings

    -Smeltery for making better weapons or improve your actual ones

    -Floats that must be placed while you expand the base (or the base will sink, but thats a hardcore idea)

    -Goose barnacles glued to the base which you can take off and cook for eat (Why not?)

    -Maybe... brocken ships near the base with loot

    I dont have more ideas right now.. If I think anything else, I'll comment it below! (PD Sorry if you dont understand something i dont speak a lot of english)

    Some of these are more advanced, but I stuck to what I knew was doable without any massive amounts of money invested, such as multiplayer.

    1. Raft/Canoe... may be used to travel around the sea a bit more, and reach loot in the ocean.

    1. Buoys... Some stationary buoy's located around the ocean, that you may sail to using the raft. Some more advanced loot may be placed there for looting.

    3. Until some ideas for further implementation of the world border come up, I think having a world loop (if you go over the side on one side, it puts you on the side adjacent to it (opposite side)) may be interesting

    4. Snorkel... pretty self explanatory, you may make a snorkel (basic) out of wood and thatch or something, and then simply be on the surface of the water, or a snorkel (advanced) to go down deeper.

    5. Ocean caves or ravines, accessible using the snorkel. May contain a dungeon or something maybe?

    6. Advanced materials, such as clay, sand, etc. For example, you may use sand to make glass.

    7. Windowed wall tiles, so that the wall has a window on it. My apologies if this is already implemented by the time that I write this.

    IIt would be really nice if possible to add a tool that could remove a foundation,floor,stairs etc... (everything that u built), and let the game be more competitive like, adding NPC trough out the game with their own base and we could raid them,killing them and stealing their stuff, and adding more combat gear to fight NPC´s like bow and arrow

    you use the axe it can destroy anything you put down.

    (+1)

    I think this would be a very neat way to be able to get scarp metal. You know how you get materials floating from you and you start thinking of ways that you are getting them. I was thinking of enabling a sunken ship that has been giving you supplies. You should be able to go to the ship and mine away either with a hatch or a pickax and mine away at the ship and every hit or so you get one scrap metal just like how every hit or so you hit a tree you get wood planks or thatch. Just thought it would be something interesting

    (+1)

    different types of metals

    I think there should be a logistics system, which would include hoppers, chutes, logistics chests( those could interact with the logistics system by accepting items( from chutes) and ejecting items( into hoppers)), channels, and possibly sorting macines. there should also be new items, like gears, sheet metal, and bolts. I also think you should set up a poll to see what ideas the community supports.

    +1 for the public polls for upcoming features

    (2 edits)

    I would suggest adding a feature when you mine floor/walls/nets/etc... with an axe, you actually get the item back. This might be a good feature because sometimes when i place something wrong i have to chop it and then make another one of that item and that means i have to lose more reasources, That would be really helpfull. The other thing is more graphics options. I dont have a good computer which means i have to run a 600x400 resolution. It is really hard for me to play so adding more options would really mean something to the gamers out there. And maybe if you have some time add like some more fish. Right now theres only 1 fish type and thats kind of boring... but its something. You can also add like an automatic machine that picks up planks/scrap/leaves automatticly for you.

    Sincerely

    Vladyplayz

    Deleted 5 years ago
    Deleted 7 years ago

    you should remove the corners from tree lots, and this would let you put pillars in giant squares of trees, allowing you to build massive skyscrapers of tree farms.

    This is a completely out-of-the-box idea (because hardly anyone else will use it), but I would enjoy a return-to-center cursor mechanic in the game. As of right now, you have a completely different cursor mechanic, so it's impossible to play this game with a graphics tablet right now. It would have very little impact on the gameplay of other non-tablet players, so it shouldn't bother too many people. The only potential problems I can see would be with controller support, though you could try implementing something to detect the presence of a controller and switch to a more controller-friendly cursor mechanic.

    The only reason I suggest this is because I'm more accustomed to playing FPS games with a graphics tablet (sounds weird, I know). If I could play this with a tablet, it would be more comfortable for me. (If you don't know what I mean by 'graphics tablet' try searching for 'Wacom Tablet' or 'Huion Tablet' to see what I mean.)

    You Should add signs so you can organize storage or label buildings or something like that

    (1 edit)

    great idea (OCD)

    Love the game

    Maybe you could add some exploration into the game for example someone said underwater play this could be use to kill fish/creatures/bosses who could give you loot (a range of different attack methods e.g. spear guns) and to loot places e.g. abandoned ships, (using driving gear which could be different quality that could last longer underwater).

    Make a menu with options like options low high medium ultra very high and add gamemode : creative survival and console and commands on the 1.05 update

    Add a menu with options like low high very high medium ultra and add gamemode creative survival and console with commands in the update 1.05

    Make a menu with options like low medium ultra very high high and add gamemode creative survival and console with commands on the update 1.05

    I have a couple of ideas. Being able to destroy the food cooker and water purifier would be nice. Also maybe some way to craft a backpack. Ooo, and if your going to add more items to craft, then you should maybe redo the crafting menu.

    Add a full custom Character(Male, Female), New sounds, More place-able Items (Mirror, Compass, Torches, Bowl, Bed, etc.), and Day/Night cycle.

    (1 edit)

    Make something like speargun and make bed :D

    (1 edit) (+1)

    Start with lighter and limited fuel to start fire (or nothing on higher difficulty) and once that runs out, you'll need some other method of making fire to cook and distill water with.

    edit: and I know animation is low on the priority list at this point, but I'd like to see more violent shark attacks on the player, thrashing, biting, dragging you underwater, and give the shark the ability to grab you from the edge of the raft and pull you off.

    Could you please add weapons? Sniper , etc pls For the shark

    When was the last time you saw a sniper rifle floating in the ocean?

    (1 edit) (+1)

    I need Co-op pls it will so good

    (+1)

    Fish Traps and Spikes so the shark will get hurt when eating my stuff. A pistol would be a great addition with ammo craftable with metal scrap. Maybe a metal refinery would be good so we could make metal ingots and sheets to craft a gun. A bow craftable from wood and rope, arrows of leaf+wood+metal could give you 3 arrows. Just some ideas that would fit into the game. Thank you!

    (+1)

    Add gamemode creative

    Add bow&gun

    (+1)

    Currently, I've spent about 3 or 4 hours on this game. I've found out that having a day/night cycle would be amazing. When/If the day/night cycle is implemented, torches would be a given. We'll need oil found beneath the waves of the ocean to craft the torches. Along with cloth made from either, Thatch or a type of hide found on an island or in the barrels. Up-gradable hammer and axe to make better floors walls and traps to set to kill the shark. More resources, like iron, steel, pearl, rock, coral. Found under the ocean as well. Glass for a scuba mask can be caught with a fishing rod or a scoop you create the same as the hook.

    (+1)

    Of what i gather is that your supposed to live on the raft and not go "swimming". So i think the day and night cycle is a great idea but oil could be harvested from coconuts instead of finding it.

    ewww

    (+1)

    If you add a suggestion will you delete the thread? @Raft Developer

    Add Multiplayer Option And Complete Character

    (+1)

    Would LOVE if you could add bigger things like an bigger cooking station or bigger cropplot.

    Also multiplayer maybe? :D

    yes a bigger crop plot would be great... all the potatos

    (+4)

    Ok, i just played for a few hours and basicly i won, cuz there is nothing more to do. I suggest making it a larger area for the shark and debris. Also add a bed, ornaments, and base defences. Also would be fun for like bad weather, and even hurricanes to mess everything up. In that case maybe make some new walls that are super strong to withstand the hurricanes that take alot of materials and time to make. It would make it more indeapth if you could make night time too, and add a fireplace. Maybe add clothes to stay warm in certain weather:make it or even armor out of shark skin. :) ok im sure i can come up with a bunch of more stuff but thats a start :)

    Just realized MikhailKegan and my suggestions are similar.

    love the idea of natural disasters

    (+2)

    I'd like to suggest a sort of "peaceful" mode (sorry, Minecraft was the first thing that came to mind trying to explain this :P)

    A mode where there's no shark and you can just create stuff without the worry of a shark gobbling it all up. I got so scared when I was just trying to make essentials and hadn't built anything and the shark came and ate a quarter of the raft ;-;

    when will we have it on steam?, i think this game has a lot of potential, it should be on it with a fixed price.

    Metal raft parts that have additional hp against the shark

    Please add something like wooden spikes you can place on foundations to scare the shark

    (1 edit) (+3)

    Maybe have two different physic properties to the raft that goes with previously stated difficulty ratings. On the lower two difficulties have the static version of the raft, but on the higher difficulties have a raft that need some sort of floating device that would be used to cancel out heavy sides.

    Example: Put literally everything on the left side of the raft, the raft becomes heavy on the left, and starts to sink in, depending on what the player does the raft's left side could... I don't know snap off? or maybe it causes some sort of game over (player falls into water and cannot get back on the sinking raft, which then has the player become shark food?)

    Charatcer customization would be cool to see as well.

    Just brainstorming. Anyway loving the way the game is coming along. Keep up the work!

    (2 edits)

    Great ideas! Do check me out on YT at PassionOnFire for more Raft content!

    I looked through 10 pages and could not find your channel, but if you provide a link i'll support you.

    This is one of the videos i have on my channel, hope you enjoy:

    I've checked the video out and for my reveiw you can check it out on your channel.

    thank you

    (-1)

    Hey, the game is very nice but I think we can make it better by perhaps adding night, it means you have to sleep in a bed. Mabie night could be cold, so you have to build a fire. adding falling damage as well would be a very good Idea, you know, things to make the game more interesting and a little bit harder in some way.

    I think that its more of a building game, and night would make it hard to see for youtube viewers

    i'd like a nice looking fitting door to my small basic walls and wall windows i just made, a good door

    or more options like more walls more window walls more trees to have different types of colors to the wood

    more things to build ofcourse, before all this i want to tell you im addicted to the game i will give 9.5\10

    reallly good job, better than minecraft haha

    You know what we need on raft. much more tools and items. And something else. The item nets are OP so it would be cool if u can only take items from the nets like 10 times then it breaks and u have to repair it with wood. Not that u have to make another item net just to repair it after using it too much.

    You should add little islands here and there and some other kinds of fish and maybe tresure in the bottom of the sea

    Please no islands. The mystery and challenge that makes the game unique is the raft and having to make due with what you have and build. Adding islands to it would just turn it into Stranded Deep.

    if this game ever got a price please let us who are from the beggining playing keep playing free

    I love all of the ideas, but I think that this game is more of a simple collect resources and build game, so I think that a day night cycle shouldnt be added because it would just make things hard to see especialy for youtube viewers.

    the day night cycle must stay it add so much to the game making it more imersive

    (-2)

    You should add a Casette Player to the game, that would be fun, but with free music (no copyright). And a chance of 1% drop in the barells.

    starting to sound like the forest dude :/

    (-1)

    Developers,please add an motor for raft,to explore the world and add islands for more fun and adventure!

    please please please make multiplayer... it could be so much fun for a survival game for more than 1 player.... another thing when you stand in the sun u can see the shadow of yourself.... but the shadow show that i have only 2 hands not body... a little funny thing

    The devs have already stated this multiple times that multiplayer is not planned for the foreseeable future.

    Loving your game! Well done!


    I have a idea which maybe will be in future as its a bit complicated. Im guessing you are working on underwater already? Anyways if you ever get to that it would be awesome to swim down deep in the ocean and spear fish while collecting items. I had an idea for a item you could find. So you could add large/medium sized clam shells which you could use to build a rain collector. Maybe you need a plank and a shell and then you mount it to your boat and if/when it rains you can collect water from it! Also another idea would be to add weather. And also add fishing nets which you cast in the water and wait a while then after you get 2 to 5 fish if you're lucky.

    (1 edit)

    The ability to steer the raft, and have small islands for players to explore would be great

    (+3)(-1)

    Hello, please add:

    - The Meaning of the game .Dont just to survive,And to survive for some time or swim away

    - Time and weather

    -varieties Sharks, fish, vegetables, trees

    -The Bed, that is, the need for sleep

    -multiplayer

    -bow

    -Speeding, Running

    -clothing

    - temperature

    Sorry for my english, simply because the other country.Good game !!!

    Multiplayer is not planned for the foreseeable future.

    Go check out the Raft Multiplayer mod. It is already done.

    (+2)

    There are lots of ideas so let's get started and let me in the comments what do you think or add more.LOVE THIS GAME !

    SPECIAL : Weekly updates like "The Forest"

    1. Add waves and make the raft "float",move up and down with the water. Also why not Rogue Waves for a developed version where your Raft can be damaged.

    2. Add NPCs : more sharks, bigger sharks, whales, trading posts on islands, birds, shipwrecked humans that you help.

    3. A story when you start the game to tell you how on earth you got there ? Without any endings or such.

    4. Achievements for building, acquiring, killing,etc...

    5. Clothes made of shark skin (later updates maybe of gold that you gather from islands)

    6. Add day/night cycle, rain, thunderstorm places where you leave the raft (they said the raft will me mobile:D) and gather very rare materials protected by Ancient Pigs with Golden Swords and then show off at others. Also whirlpools that you should avoid.

    7. Climate and seasons when more materials come or they don't at all.

    8. Furniture : bed, blinds, curtains, torch lamp...

    (+1)

    ye when u kill a shark u get 5% chance to get one of 5 pieces to get his full shark clothes so when u go explore underwater u cant be detected by the shark

    and ye ancient items that u can find underwater would be great ,but I guess that's not for the next update they're working on the basics

    Of course not for the very next update but it's good to suggest

    "Ancient Pigs with Golden Swords"

    "Golden clothes"

    I left Minecraft for a reason, I don't want this game to go that way too.
    Sorry if you get butthurt from this, just wanted to point something out.

    Chest capacity increase or allow for bigger stacks when items are in chest, also having shift + mouse click to transfer stacks between inventories with ctrl + mouse click to split\transfer half stacks etc.

    Slopped\Triangular\Ramp pieces for building

    Random current changes, so you have resources arrive from different places

    Trees take longer to grow for added challenge. Different types of trees that yield more of certain resource type

    (+2)

    The game, so far, is amazing and I can see so much potential for it.

    The main problem I have found is limited resources. So, what you could do is this:

    - Add Tarp scrap to debris (With this you might be able to add a Rain Collector using tarp, planks and a tin can)
    - Add day/night cycle, perhaps combined with the previously implemented dynamic lighting.
    - A weather cycle. Rain storms could hit the raft and maybe damage parts, as well as pushing you off into the sharks' grips.
    - Debris from destroying buildings. Countless times I have been placing foundations and walls and forgetting to rotate or place the pieces, thus annoying me when I do not get, perhaps, rope or thatch or planks back.
    - I know this has been said previously, but possibly expand the opportunities for food and water.
    - CROUCHING. I don't even know why I want this in the game... But I feel like it has to be said.
    - Sprinting, however I will say that maybe if you are below a quarter full on either food or water (or both). Countless minutes have been spent walking slowly to the other side of my mansion to find that half my building gets wiped out by Jerry (my pet shark I will never kill because of my lack of being able to sprint to him


    Thanks for reading,

    - Toby <3

    (+2)

    My IMPORTANT suggestions for Raft:

    - Add Birds in game, to fly on the sky. Killing these Birds to drop 1 meat morsel (ex. calling: Pelican meat, or

    something like that)

    - Make possibility to craft a Bow with Arrows - Crafting 2 or 3 Arrows: (optional)1 Metal + 1 Plank (because the Plank and Metal are too big to craft only one Arrow)

    - Crafting Bow: 1 Rope + 1 Plank

    - Job: Hunting the Birds (ex. Pelicans)

    - When you catch one Barrel, to get the stuff inside, BUT to remain in inventory this Barrel empty and to can put Barrel on, like one Chest. You can fill it with what you want. And.. Oh yeah, and to don't be stacked because this is NO REALISTIC.

    (+1)

    Add the following news please:

    -can reinforce structures with metal

    -Most types of food and trees

    -A system of automatic water collection.

    -Button to crouch

    -New sounds for the shark

    - Shark defense system

    -Cycle of day and night

    -Camping to move overnight

    -Harpoon

    -furnace (more than 1 food in it)

    -More spaces in the inventory

    -can dive

    -to be able to hit the shark with the axe

    a story to the game ? :3 (not a story that can stop u from playing I mean some eastereggs that have meanings)

    also islands sounds like a great idea

    (4 edits) (+2)

    Hopefully the Developers reads all the Comments in this Thread. (Well, not all but, you know.)

    First off, Day and Night Cycle really Important. Sure that you guys are working on this but, I'll just leave It here.

    - a Way to Reinforce the Foundations, E.g Foundation ---> Reinforced Foundation ---> Metal Reinforced Foundation etc.

    - Difficulty Options, with Increasing Sharks the Harder the Difficulty is Set.

    - Breaking/Health Animations for Certain Objects If not, all. *Important* Since you wouldn't know when the Foundations are being Gnawed at and rendering the Repair Useless. Trees as well. (The Forest)

    -Probably make the Foundation more Larger?

    -Animations for the water! like, you know, Wavy! the Raft needs to be Wavy since It's floating on Water.

    -Variety of Sharks? Megalodon :D

    -Weather!

    -Islands? Subnautica?

    -Wreckage of Ships that you can loot on! and maybe find a Diving Suit or a Rebreather!

    -Upgrade the Graphics? or is it Change the Engine? not sure but It'll be nice If you guys could really bring out the life on the Water since It's 90% Water (Unless you played for 2-4 Hours) anyways. Seeing Subnautica's Waters is really good.

    -Temperature! when night, the Cold strikes. You'll need to stay Warm or else you'll die out of Hyperthermia and too much heat as well. Vice versa.

    -Realistic Weights so that when you don't upgrade your foundation when you put certain Objects like the Tree farm? (Forgot the name) It won't Sink.

    *Edit - and a Backpack as well. a Craftable one and one that you can find somewhere.

    -Variety of food. (Though the Coconuts are enough to last your entire life killing Thousands of Sharks).

    -Spoilage of Food and more Crafting!

    *Eh, forgot one thing.. the Harpoon! where you'll find It on some Ship Wrecked Yatch along the way.

    *I Forgot one again, SPIKES! or TRAPS for the DAMN Sharks to Gnaw into! they'll get stuck into It and have time to go the Shark and kill It! though If you are late, they'll get away and be More Aggressive Afterwards. Just to add a Few Seconds before they escape again.

    *Sorry, Last one. Crafting! Bows, with a Variety of Arrows that you can Craft, a Reinforced one and a Metal Reinforced one. and on How long you have drawn the Bow, the More damage It deals. It's good for have the Shark stop gnawing the Foundation. best for when the Shark is Trap you can the one shot It. also good for hunting down Birds and Collect their Feathers. *Note* Feathers and Sticks are needed in order to Craft the Arrows. Planks = 4-6 Sticks and Feathers sometimes Drop on the Sky or when you hit Birds that Stops by to your Raft.

    -Specific Storage for Objects :D Food Storage and what not.

    That's all I Could think for now. :) hopefully this won't be another Stranded Deep.

    More structures that can be interacted with i.e cooking stations that can combined foods with spices etc that are grown to create food that fills more hunger? Stations to create more tools/weapons for defending raft? More equipment for fishing?

    Raft upgrades? Upgrade the raft from wood to stronger materials for shark attacks.

    Lights?

    Day/Night cycles? implement beds to speed up cycles.

    Decoration blocks to spruce up buildings created on the raft?

    Hi dear developer, my idea is to add Co-op in your great game cuz if solo is this cool if you would add co-op, then your game would blow up the franchise of survival type of games!

    build like small islands where u can pick some other stuff too

    boat to move on water

    you can kill shark to get food or skin from her (+ more sharks that are under water)

    Clothes

    Winter, Summer, Autumn Spring that cycle

    to make metal structures (metal boat)

    Make thing more realistic = food, lower its value and let it be rare, but alson let hunger gets lower

    Day and night

    Multiplayer would be great

    Multiplayer is not planned for the foreseeable future.

    (+1)

    Hello ! I sincerely adore your game, which has great potential, and I apologize in advance if the ideas have already been said, or if my English is bad, I use google translation! : 3
    - To start, you should add some weather. For example, storms could destroy our home.
    - Why not, add islands, to find some things not found at sea.
    - Add electricity to make mechanics more perfomante, after that is not the most important, in my opinion.
    - Add various kinds of sharks, with different capacities, or, add other marine predators which would be much more funny!
    - ADD THE MULTIPLAYER.
    - In case you did not read up, add the multiplayer!
    - Put the Day / Night cycle
    - Add sickness states, open wounds on the shark bites you.
    Thank you for taking the time to read all this!

    Multiplayer is not planned for the foreseeable future.

    no joke one thing i want rn because u did all the other stuff we asked for is a small island that can appear if you spend enough time playing

    add online and more crafteable objects
    (1 edit) (+2)(-2)

    1. Multiplayer

    2. Fixed a bug in the destruction of the box things disappear!

    3. Add more options in crafting.

    4. Add a line, the artist subjects.

    5. The ability to breed sea creatures.

    6. Add more animals.

    7. Add a variety of weapons (bows, arrows, spear to the destruction of sharks, and so on ...)

    8. PLEASE ADD THE NIGHT TIME DAY

    9. Add the ability to fly around the world on his raft, but it turns out that the raft raft, just standing still.

    10. Add the ability to find the boat, using №9 and loot

    12. Add a combination of items, for example (3 in 1 stove bridge the large oven, the same with water)

    13. Сhange the appearance of the hook!

    Thanks to the developer of such an interesting game, it has a great future!

    WHO agreed to these proposals PUT +)

    The game would be more fun if there would be more things to build like tabels, beds and chairs. It would also be nice if there would be different seeds like carrots or tomatoes. It would also be fun if you could dive to the bottoom of the ocean to gather things like chests or so. Also, there could be different fisching rods that the player has to make to get better fish. New textures or different materials would be fun, forexample if you could add armor to your foundation so it is harder for the shark to destroy it.

    Ps: Love the game, already made a huge raft with more than 15 floors. XD

    hope you like some of the ideas.

    (+2)

    Add backpack made of shark skin or even made of wood and rope, we really need more mobile space

    It will be great to make day/night, more items/crafts and add islands where you can build houses and have more options in game :D

    Deleted post
    (-1)

    Add Multiplayer mode and make some difficult on the game:

    Peaceful-No sharks

    Easy-No thirst and food

    Normal-Sharks and thirst and food

    Hard-Sharks on 3 minutes,faster thirst and food

    This has been stated many times, multiplayer is NOT being planned for the foreseeable future.

    Deleted post
    (-1)

    put a multiplayer mod

    (-2)

    Multiplayer is NOT being planned for the foreseeable future. This has been stated many times.

    And it will continue to keep being asked for. People can't read.

    Sadly, that's true. I'll ask the developers to sticky a FAQ topic/thread.

    There's already a FAQ stickied and locked and contains the multiplayer message. Like I said, people just don't read.

    (1 edit) (-1)

    Multiplayer!

    I want to play with my friend :D, I like the game very much but i wanna to like it more when I can play in two :D

    I mean, that I can make that adventure with him.

    (sorry for my bad English, im not American)

    The ship's wreck in the Behind.

    (+2)(-2)

    Hello Mr developer I would like that you unsubscribed:

    -Languages (such as French)

    -Boats to go from island to island - new kinds of food (such as rice)
    -Play with a controllers - add at night and therefore add a bed or can be a torch to light the night or a flashlight battery - powered add storm tides that destroy a little structure.
    -Have a little less life.
    -Have the possibility of improved its weapons - integrate the stone as new material
    -Add a Thermostat
    -Add doors, flower boxes, the table or we can put our screen shot of the game
    -a combination to swim faster - a multiplayer mod online
    -For food to become continental at a time

    Thanks for the listen.
    Good bye

    You need to add like night time and a bed and that you can sleep :)

    Multiplayer? idk i think with a good bit of additions and a harder gameplay mechanic multiplayer would be fun and interesting maybe with voice but at least with text so you can possibly set up a way to communicate via vice like dicord or skype but have public and private options with 1 or more rafts that you would have to connect (if multiple) or transport boats for trade if you decide not to connect. with 2 rafts there would be the idea of glitches happening with sharks locking on tho structures how many there would be etc

    but i think multiplayer could be very cool especially with higher difficulty and maybe different modes or game varients

    Very Good game. But needs lots of fixes. For example: When you are Dehydrating it would be good if the personage no cough so much, wich is a little annoying. I would like the posibility of navigate and find an Island and do a kind of bridge that connect both. I´d like ambientation sound and songs depending the moment. When the shark is coming to you suspense you know. Of course the most big missing thing there is the Multiplayer... The multiplayer would be a very big step in the right direction. It will Attract so much players. with pve and pvp servers.

    Very Good game. But needs lots of fixes. For example: When you are Dehydrating it would be good if the personage no cough so much, wich is a little annoying. I would like the posibillity of navigate and find an Island and do a kind of bridge that connect both. I´d like ambientation sound and songs depending the moment. When the shark is coming to you suspense you know. Of course the most big missing thing there is the Multiplayer... The multiplayer would be a very big step in the right direction. It will Attract so much players. with pve and pvp servers.

    Add more Languages. Spanish is the 2cnd Obligatory language you must put on the game. And then Italian, French, Portuguese, Russian

    Deleted 7 years ago

    Add a harpoon gun to catch whales and sharks with different type of harpoons that have a higher strength hook or rope more damage or better capacity to draw or reel in prey and a system of decay for food or liquids turning into inedible or undrinkable

    I think you should add some kind of multiplayer. The game is really enjoyable right now and i think the aspect of playing with your friends goes along way and for me atleast is what makes games fun!. This game is a really good on that i could see playing with friends and think it would be your best implementation to date.

    Multiplayer is not being planned for the foreseeable future.

    (+1)

    Add a new topic page to go along with devlogs to tell us what is going to be added in the net update what is being worked on and what wil hapen in future updates farther down the line

    +1 for this!

    This game would be amazing and i'd love to see it multiplayer, and i know me and alot of people could say the same

    Multiplayer is not being planned for the foreseeable future.

    Good I think it should have multiplayer mode and have how to activate pvp in the game menu

    I love this idea but I know it can be difficult to support. Imagine if it could be multi platform too!! :)

    Multiplayer is not being planned for the foreseeable future. The developers have already stated this.

    HIYA! was playing the game this morning, Great fun. Cant wait to see this develop with time. for now one BIG thing i would say is make the food/water decrease time longer (so you don't have to eat/drink as often) also add more food types, Carrots etc and maybe more types of fish!

    Can't wait to see this as the updates roll out!

    I would like an "easy" option (especially helpful for those on a macbook). I also get that it is a survivor game but always sad to lose such a beautiful home I've built (here is where some secondary revenue could be earned). Not that we could lay down but furniture and roof. Perhaps even further into the game we could make it through a night/day/rain/wind scenario but I am sure the developers have already thought of such things.

    Maybe Multiplayer

    way to lure in shark on hook

    boats

    portable base

    islands

    more creatures/ animals

    (-1)

    Add more tools.Add islands.Add weathers.Add doors.Add shop and money.Most would like to have multiplayer!!! this is my ideas!!! thanks :D

    (+1)

    no islands, it would turn into stranded deep

    Multiplayer is not being planned anytime soon. The devs have already stated this multiple times.

    this kind of sounds more like a community game than a stuck alone in the middle of nowhere on a raft game

    first, what would the shop and money be used for. islands would make this game Stranded Deep. But the weather and doors would be really useful!

    (1 edit)

    Co-op Multiplayer, play with friends would be a pretty good option. That seems to be the next big thing presumably.

    Larger variety of aquatic creatures/ taming animals ie: sea otters, dolphins etc with different usages (sea otters scavenge clams, dolphins can catch fish or other sea crawlers.)

    (+1)

    MultiPlayer

    (+1)

    Multiplayer is NOT planned for the foreseeable future. The devs have stated this multiples times.

    Tell when a new version will come out

    What? Multiplayer will never be included.

    (+1)

    My idea:

    You should add that you can like put the hook on ur raft and then go swimming and if you want to go back you can go back faster with the hook


    srry for my bad english

    why would anyone need to swim?

    so they can gather materials at the bottom of the ocean.

    (+1)

    Add a bag or more space in the inventory please :D (Raft its my favorite game)

    (+1)

    ADD A RESPAWN BUTTON

    para que? si en fin la dificultad del juego es facil

    That would ruin the purpose of the game

    add like difficulities then like: easy that you can respawn, normal is as it is right now and hard is that the shark does more damage and attacks ur raft more

    (+1)

    Thx for creating this wonderful game. It has a lot of potential to become great.

    Here a few ideas:

    Roofs: Attacth them to walls and window wall

    More food/plants to eat: More variety would be really cool

    Different types of trees: this isnt has important but it would lok cool to have different looking houses

    That's all from me now. Again thx for this great game.

    (-1)

    I think you should make it so after a certain amount of in game days you get rescued and make it so that hunger and hydration decrease a little bit slower.

    nah

    I don't know if anyone had this particular idea, however(as opposed to some of the more complicated things others had mentioned):

    - Simple physics, perhaps light waves.

    - If there's too much weight on one side, the raft could start to tilt(and possibly tip).

    (The weight thing might be too much, not sure)

    (+1)

    the tipping wouldn't be the best idea, but if the dev adds difficulty, it should tip in the hardest mode.

    can you create boats to explore everywhere along with less lag and islands to plz

    How about an update where you can scuba dive with the right gear, of course. So we can discover more things like different sea creatures or an underwater abandoned cave to explore. You can add minerals to the cave and we can mine it to build more sturdy or rare items. You can also have like a rope to tie your raft to something so that it doesn't float away when you scuba dive. Just a thought~ great game btw!!!

    Scuba seems unrealistic, given how much gear is involved, but snorkeling would work. Limited range (and your raft keeps drifting) and depth but still an opportunity to explore a bit while still keeping the world fairly small. Perhaps craft flippers to extend the range, add spear fishing (attracts sharks?) or perhaps clams/oysters that can be collected.

    (1 edit)

    BECAUSE DO NOT CREATE NEW TOOLS OR INCREASE DIFFICULTY OR FIND ISLANDS WITH OTHER THINGS THAT CAN NOT BE SO EASY (ALMENOS SMALL ISLANDS) and you can dive and make a base in the caves

    tienes que ponerlo en ingles por que no lo entenderan..

    Recommendantions and ideas

    More optimization more fish more food a little more difficulty because once you have a tree and you are like a god natural disasters (that the boat moves a lot, waves that push you that you have the shark hit you A flap to the boat (depends on the size of the bigger the slower the thrust) multiplayer and everything you want ;)


    Please continue updating the game if I could donate I would do it but I do not have a credit card the game enchanted me since I tried it.

    add more difficulty pls

    my english is not awesome ..

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