If you need one, lmk
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Using Steam version 4.0, latest build.
Simply put, the tool is just not accepting whatever tilesets I attempt to import, including the ones I made specifically and even just random images as a test. Nothing shows up and I cannot even get started with this.
I have followed all basic troubleshooting steps, including but not limited to relaunching Blender, reinstalling the plugin, and rebooting my computer. I seriously do not want to have to use an older Blender build just to use this.
The point is to see the new features, not just experience the same old game that I already have ripped from my dad's floppy, an index (probably the ONLY headset kit I will invest in) still goes for over a grand and needs a LOT of open space to work with. I can't afford either at my current state.
It would be interesting to have a spider demo event for this, same with 10,000 years of evolution. They definitely have some epic designs that could span into a larger roster if you need to.
Edit: original character idea: Afro Demourai. Literally just a spoof on Afro Samurai, lol. Haven't watched the show before to flesh the idea out
Thanks for taking the time to upload it here. This was an amazing game that really deserved to be enjoyed by everyone, even though it is in a postmortem state. I still own and occasionally play my steam copy of the game, but I'll make sure to nudge people over here if they are interested in playing. Before I forget, is this an open-source build or not? If not, it's kinda a shame, I know there are many of people who would want to see how much further they could bring this orphaned game.
So, the game does not adequately teach me how to play, and it is next to impossible to do so when the enemy EVERY match is literally making a b-line to my front lines, I've tried a lot of things, such as shoving my adversary small nations to slow em down, but every time they still break down my door before I have a good enough defense. This game is just too much of a pain to be worth getting into.
Yeah, I think flipping would be neccessary. I guess the only way to resolve my problems with the zoomed out issue would be to make a PicoTron port that can allow for a larger screen size. Also, yes, my first experience with this game was on Mobile rather than PC
This is a pretty nice AoE clone. I just wish being able to read what certain units were doing was easier, enemy units were more obviously labeled (perhaps a red outline?), and that I could retreat units from combat rather than then remaining in it despite my orders.
I have a bad idea. Remember phone VR? Turns out you can still make Google cardboard stuff, so here's my bad idea, make a phone VR port of this or some other game you made. (Honestly, if you actually do this, you have my praise and it will give me a good gauge to see if I should do it)