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A jam submission

Portal Re:/FlashedView game page

The titular valve title in 2d, again!
Submitted by JamesTDG, PixelDud
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Portal Re:/Flashed's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#163.5003.500
Overall#233.3333.333
Artistry#243.4003.400
Fun (Games) / Useful (Apps) / Engaging (Animations)#243.1003.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • WOW! Throwback to a serious classic. And a double whammy with the feeling of old flash games! I really enjoyed this take on portal! I feel like the controls were a bit wonky on keyboard, but perhaps it would've been easier on a real controller. Overall this was a great entry, nice work!

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Comments

Submitted(+2)

Fun callback to that Flash game from 2007. You've heard enough from here and Newgrounds about the control and portal jankiness. This is a really cool idea that just did not deserve the restrictions of this jam. Don't forget to tag it on Newgrounds as lospec-jam-2.

Submitted(+1)

I love the portal games, so it's interesting to see a 2d version! The ideas are really cool in this game, but I did find myself fighting the controls. Cool game nonetheless!

Developer

Honestly, if we were allowed to, we would have used mouse controls. We honestly tried our best to mitigate it using the gun star heroes control scheme

Submitted(+2)

Great game, very polished, and I also agree with the control comments below.

Submitted(+2)

I can definitely see what other people mean by the control scheme, it's very much so difficult to play with, however, nonetheless the game was still super fun and felt very well made.

Submitted(+2)

The game looks really good. Sorry to say my brain just could not get used to the control scheme. If you ever make a mouse version of this, I'd love to play it--I was a huge fan of the original flash portal.

Developer

Key rebinding and controller support is planned, I’m not sure about mouse input. I will absolutely try and come up with a new default control scheme, maybe not following the jam limitations, post-jam.

Submitted(+2)

The controls were really difficult to get used to, especially because it would clash with the keyboard shortcuts I have assigned (I can’t hold a letter and right/left at the same time, it brings up the diacritic menu).

Developer(+1)

I hadn’t considered that the controls may cause issues like that, I do intend to add an option for rebinding the controls post-jam.

Submitted(+2)

really nailed portal 2.