I’ve seen a few posts related to this topic but looks like there are still no options for HTML builds (only on the itch app). Any progress on this front? Any plans in the future? What can we expect?
Josep Valls
Creator of
Recent community posts
The movement of the snake feels great and I love these kinds of games. I’d suggest a couple improvements.
- What’s the incentive for eating and growing? I was expecting some kind of score boost somewhere.
- Don’t start the snake movement automatically, wait for some keypress.
- When the snake’s head hits the wall, have it slide OR stop the “body” from “following” so it maintains its shape. Otherwise it’s quite easy to cheese the game by just curling in a corner.
I could not team with an artist and I just got the assets from itch.io. I did not know that the idea and assets browsing did not count towards the time limit so I just rushed everything. The audio drives the dropplets, I used just used some MIDI files that I found and the smallest soundfont I found with the limited time. I hope to revisit the soundfont and maybe I can find a better one that is free to use. I want to revisit the game after the voting ends and fix a couple issues here and there, then I will publish the source code.
Yes, it controls a height map, so barrier/raised terrain, I wanted to finetune the mechanics but I ran out of time. Same with the levels. Once I had the lava flowing set I started creating levels but it was very tricky to get the timing right and I couldn’t include everything I wanted. I plan on submitting an extension of this game to the lospec jam. Wish me luck!