Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

This was a pretty interesting game and I had actual fun playing it. It would be a great submission for any other jam but like some other commenters noted I can’t see how it relates to gain ground and the UI and sounds were lacking. A nitpick was that aiming and moving are tied together to it was difficult to fire from afar. I know it’s a difficult thing since people complained about the same for my first round submission :)

Thank you! I'm very glad that you had fun with the game )

Regarding recreation:

1. top-down perspective

2. level within one screen

3. rescue of "hostages"

4. rescued hostages have new abilities

5. after rescuing hostages you need to follow to the exit to finish the game

6. the game tracks how many hostages were rescued

I thought that was enough )))

My biggest change was that abilities are given instantly upon saving. And the control method - all my previous jam games were controlled exclusively with a mouse, I decided to keep the trend)

The thing is, I initially made the game as similar to the original as possible, but the idea didn't motivate me at all. I wanted to change something. So I started making this version two days before the deadline. Of course, the game is raw, but it was worth it.