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smartmagpie

661
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A member registered Jan 31, 2018 · View creator page →

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Recent community posts

Feed the lamb! 

Very cute minimalist animations. I really liked the recreation of the original game's aesthetic and the overall vibe.

I also had a hard time figuring out what the other buttons did except for the play button, but after reading the comments, I realized that not all the functions were fully developed. It's a shame. The game looks really great.

The strategy is about trying out different characters. Have you unlocked many? Some characters can defeat a bear right away. And don't neglect your intelligence—it determines how many points you'll transfer and a lot of other things.

But yes, grinding can essentially replace any strategy.

Thanks for your kind words. I'm not entirely confident in this game, but I'm glad you enjoyed it in some ways.

Wow. Such a detailed and comprehensive review. Thank you so much!

I'm happy you managed to complete the game! That means you really enjoyed it.

Yes, the music has always been my weak point. I still have some work to do.

Oh! I was worried about the controller readability, I'm glad you found the controls intuitive.

Thank you for playing! 💜💜

Exactly! The further a given character can progress, the easier it will be for the next one. I viewed progression not as a single character, but as a game-wide progression. You can only help the current character a little with healing and attack.

Thank you for playing!

Yes, essentially you have the most control when creating a character. After that, you can only help a little with healing and attacks.

Yeah, it was the appearance that I focused on most this time.

Thank you for playing!

Ah! I get it. 

Yeah, I added the spells to the game about 3 hours before the deadline, so I just didn't have time to add feedback. I tried, but Unity wasn't cooperating.

Yeah, the music is just awful! 😅

That's why I made a volume down button! (I don't really understand why I need a volume up button, though)

How ?

Yes, this time I spent much more time than usual on the game's appearance.  Thank you for playing!

You couldn't possibly have passed by a skeleton! 😉

Thanks for the game, I'm glad you liked it.

Of course, I should have explained better what the stats do, but I was already asleep.

When a character dies, they add stats to their overall stat pool. This can be seen by the changing number in parentheses. Initially, all global stats are equal to 10. If you gain 3 points of Strength, the maximum you can gain is 13 Strength if you set the slider to maximum. It would probably be more obvious if I added more points.

In the character creation menu, the left button decreases points, the right button increases them, and the center button moves to the next line. Something like that. Yes, I tried to stick to the original three-button concept.

Thank you for playing!

What a cute little game! 💚

I really enjoyed finding the gnomes. One of them was standing in a T-pose for some reason... I think he was trying to pretend he was a wall. I was very surprised when I discovered the wall jump! Awesome!

If you have time, could you play our game?

I loved the unique concept and the beautiful art!

Is it just me, or is there only one level in the game? I don't think the game fully realizes its puzzle potential - you don't even need to get to layers 3 or 4 to complete the first level. 

It will be great to see how you develop the game further - I really enjoyed it! 💚

If you have time, could you play our game?

Surprisingly fun! Art is minimalistic, but it works perfectly.

Good work on exploration!

Gameplay is a bit repetitive, but still quite nice.

Feels like a metaphor for certain mental conditions. I like the idea, simple, but it works.

Creative concept, I like the puzzles. Overall vibe is pretty nice!

Artstyle and music are beautiful! Gameplay is a bit confusing at first, but in the end I managed to figure it out

Interesting mechanics. I found the controls a bit awkward, but it was a unique experience!

But I especially liked the monster designs 🔥

Thank you for playing!

We wanted to avoid overscoping. Focus on what we could accomplish in a week.

Thanks for playing!

Yes, it would be great if there were a few more levels! I'm glad you liked the game.

Thanks for playing! I'm glad you liked the game!

You never know which level will be difficult 😊

Yes, that's the point😄

Thank you very much for the review, I'm glad you liked the game.

Thank you for playing!

Thank you!

Thank you for playing!

You need to push buttons Q, T and E only when they turn red. I noticed that many players push them as soon as they can 😄

Maybe that was a reason.

You haven't died even once!? Wow, that means you're better at my game than I am !

Maybe I should have died just once – I really like the image that appears when you die 😉

Yeah, the combat really needs some feedback.

I'm glad you liked the game! 

Thank you for playing!

🤞🤞🤞

Thank you for playing!

Yeah, I think if I add feedback during battles, more different enemies, the battles would be more interesting.

The QTE fits your game perfectly, as if it was there from the start!

 I liked the switch to the small level system, it kept me playing longer.

A really cool fishing game! 

I liked the QTEs,  they're very unique for this genre.

Very cute and charming art!

I really liked the QTE mini-games!

Yeah, the game really needs feedback. When will I learn ? 😅

Thank you for playing!!

A very unique QTE idea! The first time, it wasn't very clear how to jump on the bee -  it took me a few tries. It would have been great to practice in a safe zone first. But otherwise, great game!

Great survival game!

I really enjoyed the QTEs. It's great that they're tied to different spells. It kept me from getting bored and motivated me to do them as often as possible.

I really liked the art! 

It's always great when someone make a 3D game on the gamejam, I have so much respect for it.

This is simply a magnificent game! It's incredibly well-made, I wouldn't be surprised if I see it on Steam tomorrow.

 Winner of the "Best Tutorial of All Time" category! 

But playing it makes me realize how bad my typing is in games 😅

I managed to play! The game was still incredibly buggy for some reason (I figured it was just me) but I even managed to get past the second level!

 interesting game idea. Great QTE!

It's funny, I also made a game about a cult in the first round!

A cool spin on the survival genre.

I really liked the art, and the game world looks interesting! 

The QTEs are well done, but the rope minigame is so unforgivable!

 I wish there was at least some room for error; I fell twice at the very end 😄