I can't imagine how I couldn't notice this, it's so obvious. With this upgrade, the second base will be easier! Not by much, but easier haha.
smartmagpie
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I mixed up the games in my head for a second and forgot what I was answering...
Well, the obvious solution would be to continue remaking Spore? But we're against obvious answers. Where would I go from here? I'd probably move towards the vampire survivor genre, but also towards adapting to the environment and so on. Almost everything you need is already there, you just need to add bonuses for reaching a new level and strengthening the "enemies" and the biosphere over time
Unexpectedly, Metroid!
Everything is really cool and great. The only thing I can say (besides the hitboxes, which have already been mentioned) is that I was a bit confused by the jump - you often can't see where it's supposed to land. And I often hit my head on mobs, haha. But maybe this plays into the Gameboy aesthetic and was intended that way?
In any case, this won't affect the rating, the customization in the game is very thematic, I liked it
Wow, I didn't even think to count. You can see it in the ending credits—I added all the different types of clothing there.
Regarding leniency, each level always has several possible correct answers, even without regard to character color. Perhaps only LOTR one allows only two correct answers; the others have many more. This is a very interesting topic, by the way. If you add more possible solutions, the chances of solving the puzzle by chance or brute force are higher. If there's only one solution, there's a chance the logic will be unclear. I tried to find that balance between the two extremes.
Thank you very much for your review, I'm very glad you liked the game!








