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Introduce yourself! Sticky

A topic by badlogic created Dec 13, 2015 Views: 9,749 Replies: 191
Viewing posts 101 to 197 of 197 · Previous page · First page

DEF:

NOTHING

Hi,

I'm Cord and I' studying CS.

I've done a couple game jams, and I work in a team with friends.

I'll be using libGDX(obviously!), Box2D, IntelliJ, Pyxel Edit, Affinity Designer, Photoshop, maybe Blender. For Sound I don't know yet what Software I'll be using.

Lets make somthing Awesome :-)

Hi there, from Utah USA! I'm a hacker-of-all-trades that got his start in web development and just did whatever else was asked of me as it came along. I'm always trying to learn something new in the IT industry. I've studied and dabbled with various game development technologies and principles, but never found the time/energy/motivation to actually put a game together. I've been meaning to do a Ludum Dare for the past year or so, however, work always got in the way (including last weekend). Hopefully I'll be able to squeeze in at least 48 hours worth of work over the next 30 days. I've played with libGDX a little, but I will ultimately be learning it as I go in this competition. It will mostly be a solo project, but I'll at least bounce ideas off friends and family over the holidays.

Good luck and happy holidays.

Hi,

I'm Dima,student from Russia.I will be working alone, or maybe with my friends.

Hi Dima, 

I played your game "Save Shelter" and I absolutely love it! I have an opportunity I would like to discuss with you when you have a moment. Please message me back. Thanks!

Hi. Thanks)

Deleted 5 years ago
Submitted

Hi there,

I'm Merijn, would be indie game developer by night. I live in the Netherlands with my wife and cat and have a daytime job in finance. I have been dabbling with game development for over 20 years, but only in recent years have actually made something for a wider audience.

I will be working alone - and will try to use some new technics from scratch. Not sure if this will become a viable contribution - but I will give it a try.

Wow. So many people here! Hope we will see some good contributions! Have fun!

Hi,

I'm Clifford. I did completed an intro to Java course at a university about 3 months ago, and have been using LibGDX for my games ever since.

I'll be aiming to only use Scene2D (as I find it cool and easy to use for UI's and such), get my sounds from Freesounds and make my own art! :D

I use Eclipse mainly because I've gotten really used to it, and it's not a half-bad IDE.

Good luck to everyone taking part!

Hello there

My name is Martin, and I am a noob indie developer from Denmark. I am a newcomer in this, so I am just excited to try it out. I have mostly worked in Unity before, but I fell in love with the LibGDX library, so thats what I am trying to play with now.

Good luck to all others

Hi everyone, i'm Meursault and i'm using this jam as an excuse to learn Libgdx. I have about one year experience with game development as a hobby but i only used Unity. So this jam will be my motivation to try out new things with libgdx. So there is nothing fancy to expect but im looking forward to the experience.


Good luck to everyone!

Hi, I'm Mike and I'm going to give this a shot. By day I'm a developer doing mostly Web related stuff (C#, HTML, Javascript, SQL, etc) but games are more interesting. I've done a couple game jams before and I'm liking the idea of this being a month long as I'm a busy person. Obviously I'll be using LibGDX, but other than that nothing is decided at this stage, probably GIMP for graphics though.

It'd be awesome if you could follow along, I'm on Twitter here: Okinawa Terminal

Finally, Good luck to all! :D

We take part as a team of two. We haven't decided on what libs and frameworks to use apart from libGDX of course and IntelliJ.

Hi all,

I am Chris, a computer science student from Germany. My main focus lies on computer vision and signal / image processing in medicine. I've played around with libGDX a litte and decided to try my first game jam / contest.

Good luck and have fun.


Hey everyone,

my name is Flo, i study CS in Germany too and work together with Chris. Mainly I develop web applications & Android apps. At work with focus on eHealth. In the last few months I started working with libgdx. I never attented a game jam before, but I think this is gonna be fun.

Good luck and I hope to see some cool games.

Submitted(+1)

<-- Flo

Hi, i'm Daniel. I'm from switzerland and i'm a work alone. I love 2d pixel games and cool innovative ideas.

Submitted

I'm Jason. I left my job as a mobile developer to found Broken Shotgun. I've been a huge fan of LibGDX, but I have been recently experimenting with other game engines that have more comprehensive tool sets & IDE's (Unity, Unreal).

I am excited to play around with new stuff like Overlap2D, Spine, and not to mention all the new updates that have come to LibGDX since I've been learning other stuff!

I usually work alone, but I'm always looking for people to collaborate with! If you still don't have a team and want to work together, reply to this comment! :)

Hello fellow jammers;

My name is Jeff and I am both a computer science and engineering student. I am totally new to making games; looking to sharpen my Java skills and make a cool game in the process. Will be working with Liquid Shock Games for this jam.

Good luck everyone (and have fun)!

Submitted

Hey,

Adam here. I didn't think I would be entering this given the theme, but I decided on a game idea within 5 minutes so I decided to give it a go. I am making making ports for desktop, android, and html (I don't have any ios devices sorry).

My idea is spore but with planets and not cells and I will most likely be doing this myself.

Hello everyone, I am @CarelessLabs a hobbyist game developer. I love tea and running.

I have been playing about with LibGDX for around 2 years and have entered several game jams. Love Mega Drive style games and will make some sort of retro 2D/ pixel art game.

I will use Photoshop and Eclipse.

Bye!

Submitted

Hello,

we are Nuke The Moon And Friends: 3 experienced Java / libGDX developers and a talented game artist from Hamburg Germany. The official channels of Nuke The Moon are @NTM_Games and nuke-the-moon.com. But we have personal channels as well @lovisbrot, artstation/mechanika and @HofmannLuca. We cant hardly wait to start developing and see the work of other teams. Have Fun!

Hey guys, software engineering student here and first time doing a jam. I will try to show something to be proud of and at least not get last place haha. Wish you all luck!!!

Hey all, I'm Sonny. First jam here. I released an online space shooter using libgdx about a year ago. Looking forward to working on something new. I'll be trying out Ashley and Overlay2D for the first time, with Gimp and Inkscape for graphics.

Howdy!

I'm Peter, mostly a web developer by day. I don't know libgdx yet, it's been ages since I've used Java and I might not have much time for this, but I'm joining the jam. This will be mostly about learning new stuff and getting the hang of doing a mobile project, but hopefully something finished will come out of it. Will be sharing the progress in a devlog thread.

Good luck everyone!

(1 edit)

Hello, fellow game enthusiasts.

I'm Connor. A guy that has never used libGDX before.
Yes, that's correct. I'm looking into joining this 28-day jam when I haven't used libGDX before and I haven't coded in Java in a few years (and was never really grand at it, either)

Am I going to try to learn to use libGDX and make a game in 28 days? Damn right I am. Will it be possible? Iunno, time to find out. As such, though, I wont be starting a dev blog until I'm at least working on the game itself. Once work of any form starts, the dev blog will also start.

Joining the jam alone. Not sure what other programs I'll use yet as I'm not familiar with libGDX, but I'm familiar with Gimp so that's probably gonna be in there somewhere.

EDIT: I have a feeling me and the post above me will be best friends.

Hi all,

I'm James. I'm using the jam to experiment with Kotlin which has been picking up steam lately in the Android dev community. Looking forward to seeing what everyone comes up with. Good luck all!

Hi. I'm Linus. A web developer just recently started making games. LibGDX is my favourite game framework so I'll definitely enjoy #libGDXJam. If you'd like to see my progress check out @shingekinolinus

Good luck to everyone, and I hope you have fun :)

Heyo!

Names Harry. I'm a self taught, at home developer who is keen about having soon fun with this jam. Been coding with LibGdx for 6 months now. Not 100% sure about a win but I'm ready to get started early tomorrow :D

Submitted

Hello everyone!


My name is Leonard, I'm a self-taught programmer and I've been using libGDX for a while. Never actually finished a game though, so it's time to change that. I'll be working alone, doing all of the design, programming, graphics and so on. Updates will be here and on my twitter @polydus. I have a basic design ready and I'm looking forward to building something that's pretty awesome.


My favourite color? Really anything but #ff00ff. #212121 is not bad.

Hai guise!

My name is Alec and i am a student from Brasil.

Gonna make a fun space game!!! Yay :D I want to work as a game developer eventually.

If i win and get one of the Apple devices i will sell them to buy 2 equivalent android ones. :P

I am not sure if shipment to Brasil will be a problem. Probably will. I just want Halfway steam key beacause i don't like piracy in indie games. :P

Hey there,

Guillermo here, from Chile. I am an android programmer who loves his work, and I've always dreamed of developing video games. For some time I am reading about libgdx, but I not dared to begin to develop my first game.

I know that libgdx is the best framework for mobile devices, because offering compatibility with all android devices, regardless of whether devices are high or low range; for this reason I chose among the other options. I reach to this conclusion after I read a book of Unity, and run in my nexus one.

I do not have a team, just me.

Guillermo

Hi, I'm Kacha, a Cs student and budding indie developer, this will be my first jam and im hoping to have fun learn a lot and develop mmy skills as a coder/game dev. I'll be using libgdx of course and probably box2d. I'll be working with my brother in a team of two.(My sister shall serve as a consultant on story and art direction)
(1 edit)
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Hi Everyone :) I'm Pavel, a web-developer at day and newbie game developer at night. I'll be using LibGdx, libgdx-utils, Bfxr, Spriter, PS and ofc i'll look for some assets at opengameart. I'll be working alone :)

(1 edit)

Hey!

I'm Ralph, lone wanderer-samurai. Not super new to LibGDX, but I've never finished a game in a game jam. I'm about to change that.

Tools I'll be using:

--IntelliJ IDEA
--Tiled
--Krita
--Aseprite

And of course, libGDX (with some included Box2D stuff).

Hi,

I'am Alex, java developer from Russia. I'am not a game developer, this is all new to me.

I'll do my best to make it in time.

Submitted

Hi all, I'm XdebugX from XdebugX Games. I'm going to try to develop a game for the libGDX Jam. My games title is tentatively "Trouble with Tribbles". Will be a casual breakdown type game with space theme and furry Tribbles.

Submitted (1 edit)

If you'd like to connect with me on social media my twitter is:
@XdebugX_Games

Facebook:
https://facebook.com/pages/XdebugX-Games/181395471887491

My games for Android (about half made with libGDX)

https://play.google.com/store/apps/developer?id=XdebugX

My games for IOS (All made with libGDX and RoboVM)

https://itunes.apple.com/us/developer/jeremiah-mcleod/id1020561190

My website:
http://www.xdebugxgames.com

Hi guys & girls,

I'm Faisal Rasak. Solo (night time) indie dev at Monster Brain Games. Used the Awesome LibGDX for my first android Game Spell-it and some other games. Joining previous LD jam also encouraged me to took part in this as well.

Bit afraid to risk using for the first time, Overlap 2D and if possible GDX-AI too. Keeping Devlog is Tiring but quite useful for other devs I guess. I'll try to keep my Devlog interesting and useful.

Will also be using free game art from OpenGameArt, sounds from it, music from kevinmcleod probably.

I'm learning about Life in Space. There are indeed useful sites (for kids) explaining Life in space by NASA and Japanese Space agencies etc. Hope it might help me get some interesting ideas for Game.

It motivates me to read through (not completed reading yet, because its so much) other dev's curiosity and readiness for this jam. Hoping to create and complete a beautiful playable and enjoyable game to the first ever libGDX Jam.

And hopes to play Awesome games from other devs as well. Looking forward to your awesome ideas, which inspires me and other devs as well.

JAM ON ..

Marc here. I've been using LibGDX for a while but it's my first ever jam. I'll be playing solo in this jam. I'll be using LibGDX and I'll probably be giving Ashley a try for the fist time. Depending of what I come up with for the topic I'll most likely use Box2d and Tiled for the levels. I'll use Eclipse as my IDE of choice.

Happy coding!

Submitted

Hi everybody!

I'm Zem. I'm going to create some arcade with story-telling.

Technically, it is not a surprise - I'll use libgdx with custom wrappers and implemented basic Ecs stuff.

Hi everyone !

I'm Violacrimosum, Game Developper & Designer. Still a student ^^

I've already experimented LibGDX with a few games and will try to use Overlap2D for the second time.

I'm planning to use :

  • Android Studio
  • BFXR (for the sfx place holders)
  • Bosca Ceoil (for the music )
  • Gimp (for the sprites)
  • Spine2D (for the animation)
  • Overlap2D (along with Ashley, just awesome systems ^^)
  • GdxAI (yeah, it's a part of the library but never used it so i thinks it's quite logical to give him a spot on the list)
  • Paper & Pencil ! ( can't do shit without it )
Good luck everyone ! Have fun during this jam and may the force be with you ^^
Submitted

Hello,

I'm glatteis, and in a day I have christmas holidays. So I'll try to create a nice game for this jam. :D

I'm Fire, and I'm a Physics/Comp. Sci. university student. I am working on a project for the jam with one friend. We're coding our project in Java with eclipse and LibGDX within it. We are creating all of the art ourselves, and we haven't chosen our music source yet (it may be original content). We're looking to make a roguelike adventure game about a planet-hopping traveler.

Hello. I am Kyle, Mathematics and Comp Sci student at University of California, Irvine. I am working with Fire Gypsy. We are going to make a roguelike adventure game about a planet-hopping traveler.

Submitted

Hi!

We're Felix and Tobias, looking to build the best space game ever! :D Seriously, we will just try to make the most out of it and try out some new techniques.

The game we're going to make is focused on space exploration, resource management and af course, survival! Let's see how far we get :D

So, let's have some fun!
Good luck everybody!!

(1 edit)

Hello fellow Jammers,

I'm Michael, an Android developer (not games) in California. I've been wanting to get into making games as a hobby for a while so here's my chance.

I'll be working alone. The tools I'm using are LibGDX of course, Box2D, and Box2dLights. I'll be doing my own art, sound, and music as well. I don't know what tools I'll use, hopefully something more sophisticated than MS paint.

Happy coding!

Sheix reporting in. Software developer by day, and now by night too.

Hello!..

Im Kevin, from philippines.

im 22 y/o, a beginner in terms of game development but not in programming..
ill be using free assets (not so talented)... hahahahah


i dont think i can win the jam..
but i wanna join since im just learning libGDX and this is my first game to make ;)..

thanks! good luck everyone!

(2 edits)

Hi everyone !

I'm Christian, a 43 years old programmer.

Though my main experience is with C/C++ and I'm not that familiar with Java yet, I've been following the LibGDX progress from afar for quite a long time now, this is my first jam and the opportunity to delve in it and finally DO something with it. Not sure if I will finish anything, but the journey is already quite interesting.

I'll be trying to do some sort of "space mining facility managing game", and I'll be on my own.

Tools :

  • Android Studio.
  • Out of the box APIs from LibGDX (TiledMap, Stage2D,...)
  • Paint.net.
  • Tiled.
  • Blender (if I have time to get better pre-rendered assets)
  • Audacity and Garage band to get some *blips*

Good luck to y'all !

(and of course my favourite colour is black).

Submitted

Hi! Nice to see such a huge crowd!

I'm Northburns and I'm joined by my brother ippekun and cousin kueskol. We're aiming to just have some fun with this jam, not stress it, and simply try to push something small and fun out. The holidays will sure tax our time, but we are very excited!

Happy jamming, everybody! We're already running late, so I'll just keep this brief and get hacking ;)

Submitted

Hello friends,

My name is Jonathan Camarena, I don't study anything or make games in general. Saw this when downloading libgdx lol and though "hey that looks like fun :)". Im a few days late i hope that is ok.

Submitted (3 edits)

Hello!

I'm Antonio, alias @Fahien, CompSci student and enthusiast gamedev. This is the second GameJam in which I use libGDX to develop a game. The former was this.

I don't work alone. As I write code, pasto creates spaceships, asteroids, missiles, bombs, etc. We will use Android Studio, Blender, GIMP, Audacity and I do not know what more.

Well, I'm just a student and english isn't my mother tongue, so if you see any code or grammar horror, please do not hesitate to leave feedback.

Thank you and have a good Jam!

Antonio

Hello everyone!

I'm new to developing games and am joining this game jam to improve my programming skills. Good luck to everyone else! I am not sure yet what tools I will be using besides libgdx.

My favorite color is orange :)

Submitted

Hello everyone!

I'm a current comp. sci. student who has been interested in developing video games and creating software. I've only made about 2 basic games from scratch as personal projects but they were very basic so I've recently been looking at using LibGDX to make the process of creating games easier, hopefully.

Hi , I'm pavitran

Hiho, this is noone, or nooone, or noooone, or nooooone, or ...

I've contributed a few things to libgdx itself and love using it to create games (or rather prototypes I never finish) in my spare time.

This is my first jam ever and I'm probably going to participate alone. I'll probably use Box2D and premade art that I buy for a few bucks.

Nice to see you here :)

(1 edit)

Hi! It is I, EvilEntity! Gonna make me a game in kotlin, fun stuff!

Submitted

Hi all!

My name is David, and I am a web developer from Austria!

After playing around with libGDX for a few years now (prototyping), I actually never built a full game with it. So I figured this game jam will be a nice opportunity to do just that. Or at least a nice learning experience :)

Have fun everybody, and good luck with your projects!

Submitted (2 edits)

Hi!

I'm @CarniBlood. I have been using libGDX sometimes in the last two years for prototyping game ideas, and I'm excited to participate this jam and see what everybody will be making!

I'm a game programmer for a AAA project by day, and also working on a VR educational game by myself in my free time.
I don't have so much time left for another project, so I will mostly work on this game during my subway commute :)
I'm will team up with @PouleyKetchoup who will do all the art, so I can concentrate on the coding and do almost 100% of the work on my smartphone, thanks to AndroidIDE. We will both participate to the game design.

I will re-use one unfinished point-and-click engine I was using for a previous prototype to start with, and will pretty much stick with libGDX only, but maybe also use Java Behaviour Trees library depending on my needs for interaction and AI.

Hello. I am Roman Müller. A software developer from germany currently workin on a Java EE web project.

I started with game development a couple of months ago. This jam-project will be my second game. The first was a rubiks cube developed with libgdx. Libgdx is awesome.

Because I want to learn new things during this jam I will try to write the game in Python using Jython. It will also serve as a method of code obfuscation :D :P.

These are the tools I plan to use:

  • Graphics: Blender and paint.net (maybe inkscape or gimp if paint.net lacks some features).
  • Sound: Audacity
  • Code editing: Eclipse
  • Version control: Git
Wish everybody a fun and educational jam. :-)
Submitted

Ahoy,

I'm Peter, I work for a big corporation as an Intern IT supporter, and hopefully from next year continue to work there as a Junior IT engineer.

In my free time I love developing smaller games, but never really show/share it with anyone, so I'm glad to join this jam and see all these awesome work you guys do, and will be glad to share a project of mine too finally.

I'll use libGDX and box2D, I already have a (in my opinion :D) kinda cool game idea.

Br,
Peter

Submitted (1 edit)

Hi,

I'm a game developer from France, currently working as a programmer on a AAA game in the US.

I'm going to join CarniBlood (a few posts above) for this game jam, and I'll mostly work on the art. I like drawing but I'm not a professional artist so we'll see how it goes :) A lot to learn in a very short time but I think it will be lots of fun too :D

Good luck everybody!

Hello,

I'm Lee Stemkoski, a college professor that particularly enjoys teaching courses on video game programming. I recently wrote a book called Beginning Java Game Development with LibGDX - for more information, check out my blog post here (and if you're interested in receiving a free eBook copy in exchange for writing an honest review, feel free to contact me by email!).

I decided to join this game jam to see how far I can push and adapt the code base developed in the book. I'll be using Tiled (http://www.mapeditor.org/) for level design and Box2D (http://box2d.org/) for physics. For prototyping I'll be using some spritesheets from http://kenney.nl/ and text from http://cooltext.com. If time permits, I'll work on some custom art assets later using a combination of MyPaint and GIMP. Sound will be from http://incompetech.com and http://www.freesound.org/, and again, time permitting, I'll work on custom assets using LMMS and Audacity.

Favorite color: RGB(0, 51, 102) == #003366 == "Midnight Blue".

Good luck, everyone!

Hi,

i'm Gabriel a young dev of mobile games. I discovered libgdx two months ago, and now i'm here! This is my second Jam and i'm very enthusiasticto partecipate!

I use:

-Intellij IDEA

-Sprite From OpenGameArt

-TileMap

-Sound From FreeSounds

-And code by me :)

Hey there!

I'm Jeff and I am currently a computer science student. I've made 2 android games using libGdx and now I'll try a crack at this jam.

I will be working alone on this project.

I'll be using GIMP for art and using the sound generator Bfxr.

Thanks for having and happy holidays!

Submitted (2 edits)

Hi I'm Grant with FiveMedia, (fivemedia.ca

We recently used libgdx to create a game for desktop and android TV- a great framework for Java game makers.

W'll be putting a space/puzzle/platform we together for this game jam, reusing some of our libraries (and knowledge) built on libgdx.


Tiled is our level editor

And texture packer for making sprite sheets

Pikopixel for art

And sublime text for ide

Should be fun,


Grant

Submitted (2 edits)

Hi,

Im Yitz, Ive spent alot of time playing around with libgdx making games outside of school, and this is my first jam!

Ill be making an awesome casual game that will compliment the theme very nicely.

For graphics ill be using iDraw, for sound Audacity and cfxr.

Hey y'all, I'm Ben and always seemingly late to the party (just found out about this jam a second ago)...

I'm currently living in Melbourne & like anyone who is reading this far in, have a habbit of impulsively signing up for online game jams. I also run a fantasy game developer league with my friends (first one to actually finish a game wins),

Given the time limit I'll probably just use a pretty boring tech stack for this (java 8 targeting just the desktop). Although already reading some of the dev logs I might see how kotlin fares. As for tooling I'll do some research and should be covered within the devblog for this project.

Submitted

Hi.


I´m Angel from Spain.

I´m a teacher and teach libgdx to my students.

This is my first 'jam'. I developer games to show my students how libgdx work.


I'm going to work alone in this jam. I will use blender, audicity and Android Studio.

Hello, my name is Nikita. I'm a student of IT University from Russia. I'll try to participate in my first jam ever and produce something interesting but not in a good quality, because it will be my first game project)

GL HF

Just starting!This is my first jam. Hoping to make a simple and cute game

Submitted

Hi everyone,

My name is Graham, I am a Computer Science student and this will be my first time participating in a Game Jam and using libGDX. Hopefully you all enjoy what I submit.

Cheers,

Graham

Hello Community,

Late entry here.. My name is Alex, programming hobbyist and solo competitor in this game jam. My project so far has made extensive use of these tools:

Good luck to all the developers and may the best game win!

-Alex

Submitted

Hi.

I'm Machida from Brazil and I'm very happy to be here creating a game for this Jam.

I'm programmer but I'm doing everything by myself (maybe audio will be 3rd, I don't know yet).

10 days left and I'm very happy because I learned a lot and test different softwares like pixel edit stuff, very cool, and is amazing see other game dev from twitter hastag.

Good Luck and have fun.

Submitted

Hey it's Casey here. Starting this jam late because of being busy with family and work. I'm 21 years old and have been programming for a long time. Programming games comes easy for me but making art assets is harder for me because I'm a perfectionist which sucks because I barely stick with my original intentions with games.

Anyway, let's go!

Hi there i'm nathan a game dev.


I'm going to create a simple game partly inspired by star wars.

Submitted

Hello !

I'm a french computer science student. I've been unable to enter the jam earlier but i already though about a game idea. More in the SIM8's topic.

Good day and good continuation all !

Hi everyone.

My name is Cesar, I'm a small developer from Mexico who last year released only one game (spiketwist, for ios and android).

I'll be working by myself, I'm planing on using just libgdx+3d and some math here and there. My idea is to use a vector-like display, like the old Atari and Vectrex ones. This way I won't need to be hunting for tiles or graphics ;) For audio I'll rely on free audio libraries.

Good luck to everyone. Let's see how much I can do in less than a week ;)

Submitted

Hello,

I'm Ryan, I am fairly new to LIBGDX and want to use overlap2d for this project. I am looking forward to learning a lot and getting to meet the community. I am currently living in Bratislava and you can read my game entry blog here.

http://www.adeveloperabroad.co.uk/2016/01/libgdx-j...

(1 edit)

I'm Shashwat, I represent an Indie studio and we;ve been using libGDX for a while now for our projects and are utterly grateful to everyone who contributes to the development. We go by the name Famous Dogg Studios.


My recent submission to this jam was our newest game called Mean Machines-- please accept my sincere apologies as I realised that my submission was in violation of the jam's rules and was inconsistent with the requested theme "life in space". The submission has been removed by the admins and rightfully so.


Good luck to all the current entries to the jam and keep up the good work!

Hi everyone!

My name is Ken, or "capnkenny", and I'm a hobbyist / student Java developer who hasn't really dabbled too much in their spare time. I just read up on LibGDX, and this will be my first endeavor into game development, as well as my first game jam! This will be fun nonetheless for me, so here goes nothing!

Although I have a few colleagues where I work that would like to join me, I'm going in solo on this one; attempting this game jam will help me learn a lot about where I should start and where to improve. Besides, entering this late in the game (4 days and counting) will show me what I can accomplish in a crunch!

Let's see....My favorite colors are red and green. And I'll be using LibGDX + Box2D (I think, since that's what comes with the project builder and I think I'll be okay with), Audacity for my music files (if I get to it), and GIMP to edit my sprites / pics / etc. I'll also probably bounce back and forth between Eclipse and Android Studio to do the actual development.

Good luck to everyone else who is jamming!

Submitted

Hi guys, I'm late!

Actually, my name is Bruno, I am a (casual) game developer from Croatia. This Jam is the first I will participate in (in what I hope are many more to come) and hopefully we will have something to show in 4 remaining days. When I say we I mean my business partners Marija and Ivana, a programmer and a first time artist. I have kept my eye on libGDX for some time now and finally the right moment came to try and make something with it.

Cheers and good luck!

Well, seeing as there is only 2 days and 20 hours left, I am not giving myself much time, but I am going to try to get something done. I will have to treat this a bit like a normal, weekend game jam and limit myself to something simple, especially as I have not used libGDX in a while. My first libGDX game was quite simple as well, so I am sad that I will not get a chance to make something more exciting, but I am going to look at this as a stepping stone, something to get me back into the libGDX frame of mind, and perhaps work on something more exciting afterward.

This will be done by myself, I am going to use libGDX without any of the extensions, I think. Will likely use Inkscape for the art, though if I find myself really limited, I will consider quickly hand drawing the art.

Submitted

Hi There!!

My name is Isidro, I'm a professor and I'm advising some students to submit the Lunar Killer to this Jam!! They are very excited!!

Submitted

I've submitted my game but I never introduced myself!

My name's Matt and I work in web development, I use LibGDX for Ludum dare entries so it made sense to enter this jam, a whole month to make a game? what luxury! I spent that month up to the last week doing about 5% of the work so it was pretty much done in a weekend anyway!

good luck in the judging!

Dragon Legend

Dragon Legend

Just some random dude on this website.

Hello! I have been playing around with LibGDX when MS let XNA go. So Almost 10 years now I guess. I released a couple of games, but updating them isn't my strongest point. I'm mostly just having fun coding as a hobby and love to reverse engineer mechanics I enjoy. Enjoyed some game jams as well in the past. The scope of my games is usually way too big, but I hope to submit something decent before the deadline. It's hard with a full time job and two young kids, but certainly doable.

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