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A jam entry

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Submitted by motax with 1 day, 12 hours before the deadline


CriteriaRankScore*Raw score

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


Jupiter_Hadley · 225 days ago

Interesting game! I included it in my LibGDX Jam compilation video series, if you would like to take a look :)

the music fits with the game really nicely!

Darren (View their submission) · 268 days ago

The story plus music breaks my heart, especially because I couldn't get my guy home. (◕︵◕)

CarniBlood · 268 days ago

I didn't succeed to get metal, just trying to slowing down the meteor until I was out of fuel :)
Anyway it was still fun to play, the simulation is pretty well done, and the ship easy to control.

It would be good if I can skip the intro cut scene when I play a second time.

(View submission)

I somehow managed to smash meteors into the planet, but alas no metal.

Rupert (View their submission) · 273 days ago

Lots of fun just flying around.

motax (View their submission) · 276 days ago

You have to collect 150 units of metal, that's 6 meteors.

To be honest I just wanted to simulate gravitation forces, because it sounds fun, but since it's a game jam I created this little crap around it, but I had a blast playing around, and placing objects in orbit so I'm glad I did this project. :D

Probably that's the reason why only the orbit mechanics are polished. :D

miffy (View their submission) · 276 days ago

I like the orbit mechanics and it was fun bringing the asteroids in. How much Metal do you need to win?

motax (View their submission) · 278 days ago

Yea, it's my bad I didn't explain it anywhere, but basically you just have to fly in front of the meteors and try to slow them, so they'll fall without enough velocity to stay in orbit.

I should had place a sentence in the game somewhere to explain this.

i could not figure out how to collect the meteors after messing about for about 10 minutes.maybe im just bad

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