I also included it in my article of favorites from this jam here!
Play game
Space Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.104 | 4.104 |
Theme | #3 | 4.313 | 4.313 |
Audio | #3 | 4.156 | 4.156 |
Overall | #4 | 4.188 | 4.188 |
Graphics | #6 | 4.281 | 4.281 |
Innovation | #10 | 3.781 | 3.781 |
Fun | #10 | 3.906 | 3.906 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Dev log
http://itch.io/jam/libgdxjam/topic/12593/darrens-devlog-space-shift
Comments
Really funny, well made game! I included it in my LibGDX Jam compilation video series, if you would like to take a look :) https://youtu.be/rZ65V6EgGiI
Great game and awesome perspective effect on the ship sections. It'd be good to make turns faster and to let the player move around quicker when there are no enemies around.
I keep getting to screen 4 or 5 and getting killed in 1 turn from full health by a tripple blob or those spheres of death, but getting back there takes too long with all the un-skippable dialogue! would have been nice to resume from last screen maybe. It sounds great and the pixel graphics and shader look cool, just disappointed I can't see more of it!
Very clever and entertaining mechanics. Love the awesome effects, runs perfectly on my old laptop.
Great game :D
Very neat and innovative game! I like the sound concept, very nice!
@Fivemedia, I think I've fixed it with new version 1.0.2. That's a second shader issue, apparently. I use the atan function in the fragment shader to curve the scene, but if the atan result returned is incorrect, it would result in streaking like I think you're describing. So I switched to the other version of atan (the non-atan2 version). Hopefully that gets around whatever issue was causing the streaking. Thanks for letting me know about it!
I played until screen 4-5 and its working 100% for me (windows10, 64x, v1.0.1), then I died for a double orange. Great game!
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