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A jam entry

[LibGDX Jam] SIM8View game page »

Submitted by Radnap with 9 minutes, 25 seconds before the deadline

Results

CriteriaRankScore*Raw score
Graphics#592.5343.400
Theme#662.5343.400
Overall#672.3853.200
Overall#712.1242.850
Innovation#722.0122.700
Audio#721.4161.900
Fun#731.8632.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Comments

Jupiter_Hadley · 274 days ago

Neat game! I included it in my LibGDX Jam compilation video series, if you would like to take a look :)

Darren (View their submission) · 320 days ago

Very nice! One thing I'd suggest is putting the buttons closer together. During battle it was hard to manage my ship repairs and shooting using a laptop with trackpad.

Radnap (View their submission) · 321 days ago

First of all thanks for the comments ! I write them down for the post-jam version.
In reality my main source of inspiration was Out There as i didn't play to FTL.

I like it! clearly inspired by FTL but without the micromanagement, took me a while to figure the shield thing wasn't a handy shield for combat but a resource collector, could have used some instructions!

some different interactions other than shoot until either party dies might make for a more varied game, but it's a good start!

Radnap (View their submission) · 322 days ago

The jar was inside the zip and i forgot to mark it for Mac and Linux... I updated the files so it's more clear now. The jar is for all and the zip contain the jar plus an exe file.

I wanted to play your game, but no linux version :(

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