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Hello,

I'm Lee Stemkoski, a college professor that particularly enjoys teaching courses on video game programming. I recently wrote a book called Beginning Java Game Development with LibGDX - for more information, check out my blog post here (and if you're interested in receiving a free eBook copy in exchange for writing an honest review, feel free to contact me by email!).

I decided to join this game jam to see how far I can push and adapt the code base developed in the book. I'll be using Tiled (http://www.mapeditor.org/) for level design and Box2D (http://box2d.org/) for physics. For prototyping I'll be using some spritesheets from http://kenney.nl/ and text from http://cooltext.com. If time permits, I'll work on some custom art assets later using a combination of MyPaint and GIMP. Sound will be from http://incompetech.com and http://www.freesound.org/, and again, time permitting, I'll work on custom assets using LMMS and Audacity.

Favorite color: RGB(0, 51, 102) == #003366 == "Midnight Blue".

Good luck, everyone!