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Maburo

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A member registered Dec 20, 2015

Recent community posts

Ok. So my idea is simple:

Player remotely controls the rover on surface of a some unknown planet. His goal is to find any signs of life before the rover is broken or lost. He can't see surface directly through rover cameras, there is a lag between command input and rower respond and also there is limit in channel bandwidth... let say ~10Kb/s, this is a very old rower ) So the player must choose what data he want's to receive (telemetry, science analyze etc.) and carefullydecide what rover must do next.

This all for now.

Hi,

I'am Alex, java developer from Russia. I'am not a game developer, this is all new to me.

I'll do my best to make it in time.