My first game as a solo developer
https://hatinbaba.itch.io/streetbazaar-solodev
Visit the project page: https://emaroma88.itch.io/caracol

Working on a life sim for a DJ/Streamer - now working on refining the graphics and replacing placeholders with hand crafted images and balancing the gameplay loop :)
https://grind613.itch.io/thursday-grind-the-video-game

https://bloofbloof.itch.io/oomys-quest-pre-alpha-demo (obviously still in development)

Caverns and Dryads https://louis-dubois.itch.io/caverns-and-dryads

Too Toxic Frogs - 2 Player Game : https://non-normal.itch.io/too-toxic-frogs


oh. Post Processing took good effect.
Massive worlds require Nanite, which is not in Unity.
So maybe Unity is very modular, but making things big world require more work than Unreal Engine.
I found Unreal Engine 5 automatically hides the objects inside buildings by Nanite, which doesn't requires manual process. I was pretty surprised. So for me, I need Unreal Engine 5.
You're correct. I wouldn't consider the lighting in this game to be true to life, its more of a clever play on colors, gradients and indeed post-processing. A drawback of this approach is that it doesn't look good in every scenario. This picture is a good angle, but from many other angles the game will look off. For example, real-time shadows are not rendered beyond 200m and the game does not have baked shadowmaps which leads to abrupt cutoffs.
The main reason I haven't tried out UE5 so far is that I'm not good at visual scripting nor C++. That said, Nanite looks incredible
I wasn't good at C++ either. Actually this one is not very easy :)
Since you know how to do C#, C++ can become easier. The biggest change happened for the C# to C++ is - use of dots '.' Most of the time, there is dot based OOP. But you can also use these two symbols - '->' and '::'. And instead of writting 'using Math;', you use '#include FMath.h'.
Now I am very comfortable with C++ by almost a year :)
Stock Market Simulator - https://common47.itch.io/stock-market-simulator-demo
Beneath The Tyrant by Hodslate https://share.google/LjHa1ZTfibFQJlsJN
Thankyou! Siphon is a dark, souls-like RPG. You play as Kael, a hero who can siphon abilities from corrupted enemies. The thunder-lightning themed island has a final boss, but how you get there is up to you. Take the risk with base abilities or explore, defeat the mini-boss, and stack the odds in your favor.