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Snoopy

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A member registered Nov 01, 2024

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Hermione after surviving the battle. I've tried to avoid making her look like Emma Watson and instead gave her brunette hair like the books (still deciding on the exact tone).

This is just the base model, so I'll probably tweak things a lot more (and give her a 90s jacket maybe, dirty/tear up her clothes a bit when she falls in to make it more realistic). 

A few blocked out environments...

Ruined Hogwarts castle interior: https://streamable.com/vt5d6p
Burned Room of Requirement; https://streamable.com/iug0dt
Starting area when you first fall into the RoR: https://streamable.com/7rg051
Dollhouse from Hermione's memories: https://streamable.com/t1qmo0
Part of the Alice In Wonderland area of Hermione's memories: https://streamable.com/jomveg

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Basic Lumos spell you can use at the start of the game (once inside the broken RoR, spells don't work!) https://streamable.com/dd6x50
Ruined castle a week after the battle: https://streamable.com/vt5d6p
Burned Room of Requirement: https://streamable.com/iug0dt
Starting area when you first fall into the RoR: https://streamable.com/7rg051
Dollhouse from Hermione's memories: https://streamable.com/t1qmo0
Part of the Alice In Wonderland area of Hermione's memories: https://streamable.com/jomveg

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Starter area, where you fall through from the Room of Requirement and quickly realise that your wand is useless. I still want to add more 'broken things'.


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Starter area, where you fall through from the Room of Requirement and quickly realise that your wand is useless. I still want to add more 'broken things'.


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Still in the Alice In Wonderland part of Hermione's memories. The bridge will build itself as you walk along it, like the bricks in Diagon Alley.





The bridge will build itself as you walk along it, like the bricks in Diagon Alley.

Blocked out more of the Alice courtyards area from Hermione's memories. You have to interact with the pillars in order to unlock different areas leading up to the exit.



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I'm just blocking in the rough layout of everything for now. Once the core game is built, I'll go back and swap things out and make it look more realistic/interesting and have more items you can interact with. There will be Rift style puzzle and things you have to do, not just a scary walking sim.

I spent the summer planning out the main plot and the entire level structure for about 100 different 'areas' (although some are smaller or you can skip them depending on the route you take). 

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You find blood when you first fall into the room. Then more trails of blood and other items  at various points that you follow.

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Then a setting from Alice In Wonderland (her favourite book as a child, plus I like the surreal/trippy world in Alice Madness). The cylinders are placeholders for stone statues of the characters, which look asleep.



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It then becomes a warped memory of the dentist office where her parents worked.



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You walk through the back of the dollhouse into a sprawling maze of wooden tunnels, stairs and rooms...

(more pictures on the game project page)



The UI is pretty simple, with a drop down inventory at the top and a dialogue bar at the bottom of the screen for any interactions. If I add any basic crafting mechanics later on, it'll be done directly in the inventory via combining items.

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I'll add some fake 'food' on the table that can't actually be eaten. Then maybe an apple tree or something that she can eat from, so she knows she isn't going to starve while trapped in there.







That gradually turns into a warped setting from Alice In Wonderland, which she used to read as a kid. The stone cylinders are placeholders for statues of the characters, which look asleep (but aren't).







Then the environment becomes a version of her parents' dental practice that she remembers from childhood.

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The above room will be the memory of when Hermione walked up on her parents and wiped their memories. Except it won't really be them sat on the sofa.
















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Through the back of the dollhouse into a sprawling maze of wooden tunnels and rooms...







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Dollhouse room from one of Hermione's memories. I haven't decided what else to add in here yet, but you escape via the back of the wooden house via a long tunnel.





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As with other backroom style games, chairs behave really strangely and won't always stay in the same place as the environment is alive.

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Thanks! The premise is that after the battle the magic in the RoR is broken due to all the damage. So she ends up in some dark/twisted place that builds itself off her memories and then other people you meet who are also trapped down there. So it's like the Backrooms/liminal-space games, but set in the HP world rather than a modern one. 

I'm still working out the last few 'levels' and where/who you meet at what point and the lore behind it. To begin with, it's a bunch of Hermione's memories and she spends the first part of the game walking around alone, but finding blood and other evidence left by survivors in the past. Then you see messed up versions of the school and other places she knows and eventually catch up to and can decide to team up/trade with other people in there (at least the friendly ones).

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HP themed backrooms game:  https://snoopix.itch.io/hpbackrooms

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...





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Room of Requirement a week (ish) after getting firebombed.