
The game is still in development. I am currently working on core mechanics, visual style, and worldbuilding. A demo is planned in the feature, and the Steam landing page is now live—add it to your wishlist to stay updated!
ITCH.IO: https://marionettecz.itch.io/balladrion
STEAM wishlist: https://store.steampowered.com/app/3756740/Balladrion/
You wake up in a quiet city with no memory. There’s no guidance — only portals leading to dangerous lands. Fight enemies, choose from random skills, gather loot, mine resources, and uncover the world of Balladrion piece by piece.
Each run offers different upgrades, time-limited events, and unexpected challenges. Silent visions from a mysterious being guide you forward, revealing fragments of your past and purpose.
Balladrion is a humble indie project focused on replayable gameplay and a small, yet meaningful story with an interesting ending.
Key Features:
- Rogue-lite third-person action with elements of randomness and replayability
- Mining, crafting, and upgrading your character
- Random skills and upgrades each run
- A stylized magical world full of enemies, loot, and evolving paths
- Short timed events(Lucky minute) with random effects
- Short visual story fragments
- Entirely developed by a solo indie developer