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Devlogs

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4,934
Topics

A Devlog is a forum post dedicated to the development of a single project. Developers can introduce their works in progress and share updates as they have them. Anyone is free to comment on any devlog.

View this community's rules…

Rules

  • Devlogs are to share progress. This is not a place for advertising a completed product
  • Dumping links and leaving is not allowed
  • Please create a topic with the intention of updating it
  • Devlogs are about building relationships with (potential) players. Posts that obviously lack effort will be removed
  • If your project has a visual component, screenshots are mandatory
4,934 topics · Next page
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Last post
Hello, thanks for taking a moment to check out this topic. When itch.io first launched its community , there was no way...
started by leafo Jul 07, 2018 Last page
58 replies
24,909 views
Hi everyone! Over the past couple of weeks I've been building out a collection of 10 browser games from scratch — curr...
started by Playnook Games 32 days ago
5 replies
132 views
Hello everyone! Let me introduce myself: I’m Dashton_game. I’m writing this devlog to talk about a video game projec...
started by dashton_game 30 minutes ago
9 views
No replies yet
Way to Crown is a free deckbuilding roguelike, directly inspired by Slay the Spire. While keeping very similar core game...
started by AlSoKnown 9 hours ago
18 views
No replies yet
I've been building a day trading simulator solo in Godot 4.6, and I've hit the point where I need other people's hands o...
started by True King Games 11 hours ago
19 views
No replies yet
Hello everyone, my name is Pedro Valdez from the Dominican Republic, I am a part-time indie developer trying to publish...
started by Bitboy Games 12 hours ago
18 views
No replies yet
First of all hello everyone. I mainly created this topic to share my progress of the 2D game that I am working on. The p...
started by test_of_valor 3 days ago
2 replies
61 views
a small fps im making its in playable state but i will probably add something do it feedback and support welcome https...
started by Coa 5 days ago
7 replies
132 views
After a lot of prototypes were made and thrown in the trash. I've finally come to the last (hopefully) i D e A. Welcome...
started by Erza Lotus Arcane 40 days ago Last page
28 replies
1,539 views
Factory builder / automation game in space Hard Scifi You are the alien No conveyor belts, no inserters Solar system as...
started by goblin 3 days ago
3 replies
90 views
Hello guys! 👋🙂 I've just launched the first alpha demo for my game. I woul'd love to get some feedback from you gu...
started by gersonbello 1 day ago
4 replies
66 views
It’s still a work in progress, so I’d love to hear what you think. Play it, break it, tell me what sucks 👇 👇...
started by Valderson 1 day ago
26 views
No replies yet
Preface: I have no coding experience, no artful painting experience, Im not a musician, Im not a writer or any other kin...
started by GemstoneBro 33 days ago
2 replies
117 views
https://fragmentsofworlds.com/ Hello everyone! Well, it seems like it's time to start sharing the development, because i...
started by Wagrant 67 days ago
19 replies
1,378 views
While working on Mirror Siege , I started thinking about something that goes far beyond graphics: How much can the same...
started by jxnhalam 2 days ago
39 views
No replies yet
Welcome to the Pinball Realm devlog! Pinball Realm is a pinball roguelite where you can build your own board, create cha...
started by PixelRobin 23 days ago
3 replies
121 views
Hello everyone, I’m currently developing Project Aether, a mission-based 2D shooter for Android inspired partly by the...
started by jpb18 15 days ago
2 replies
157 views
Hello itch.io community! From what I read on some other posts, the use of AI to develop of a game is at best frowned upo...
started by jerkyhips 4 days ago
1 reply
79 views
About a year ago, I challenged myself to create my own programming language - something I'd always wanted to do. At the...
started by DavidCS1 4 days ago
3 replies
90 views
Latest engine devlog video of the C64 Polychrome Raycast Gfx engine, show casing new map aspects and improving engine, w...
started by Blengi 11 days ago
2 replies
144 views
Hey everyone! I recently released v0.98.10 for CUTTER and wanted to share a quick devlog breaking down all the new mecha...
started by Pogaca_Studios 3 days ago
31 views
No replies yet