My Engine (FlatFormer) had been COMPLETELY rewritten from scratch, this time with a plethora of new features and capabilities, and my main focus with this engine is to be able to run it on any hardware, regardless of age :
- Running an unsupported version of Windows? Doesn't matter!
- Running your OS on a Toaster? It'll still be 60 FPS!
- Want to store the game on a Floppy disk? I...Don't know why you'd want to, but you can do that!
In short, FlatFormer is a 2D Platformer engine that was compiled in C while using OpenGL functions compatible with OpenGL 1.1 and higher, you can Load and play a total of 4 Demo levels through it, and i'll even include a level editor one day for it!
This isn't VirtualBox, what you see here is genuine Celeron Hardware
The Engine can be found in here for those that wanna check it out
I'm interested to see what people think of this idea, and what other stuff i should reveal about this Engine's inner workings