Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Xoullion

103
Posts
19
Topics
1,059
Followers
4
Following
A member registered Oct 02, 2022 · View creator page →

Creator of

Recent community posts

0.7

2 New HScene (Kitsune/Kitchen/Bathroom)

1 Commisioned HScene (Lamia - Vore)

- In the Player Home main floor, you will see the left bookshelf glowing. This is where you can obtain items, and once you use them from your inventory,

You will be able to watch the commissioned contents without any requirement or limit.

1500+ Words

Bugfix

Important News

After this update for the next two month there wont be update released since i finished the three new girls character design and most of their assets.

I will begin working on the next area/features/content.

Some mirror details and hints about the next update.

Next zone will be friendly and a minigame focused area

"Cave" i leave the rest to your imagination what girls fit to live in a cave area

Features

Marriage System

Alternative house building - pay gold instead of using and farming items.

Minigame

I want to avoid to much information about this but basically you need to pass an area without getting caught.. who knows what is your punishment for it.

0.3 Changelog - Becomes free because of the new area celebration.

1 New H Scene (Bathroom)

Small fixes.

little news about the 0.4 version. for the 0.4 version two new monster girl will join to live in the island (completed beach area)

the two new girl is... Scylla and Eel say hi to them.  

https://xoullion.itch.io/my-life-in-a-monster-girl-paradise-paid/devlog/653306/m...


Changelog 0.6

2 New HScene (Alraune/Kitchen/Bathroom)

700+ Words

Bugfix

"Out of 3 new characters, 2 designs and assets are done."


My Life In A Monster Girl Paradise 0.5 Changelog

2000+ Words

2 New HScene (Kitchen - Minotaur/Lamia)

Battle UI Update - Solid

Updated Combat - Girls have better randomized attack pattern

Hide text - press shift

Bug fix - invisible wall after battle - stuck

Explanation events

Music during battle added

Quest Board - it will list the quests you accepted

Improved exp/gold reward for quests

Tavern minigame - Scylla and Eel is added

Battle logs no longer visible - they were useless in the first place(default rpg maker stuff)

Icon in the main menu (my own website)

(Maybe check out one of my supporter pages; I give a lot of benefits to supporters.)

Yes its planned.

Paid Version 

Only the gallery and cheat system is not given away in the buyed version until the game is 100% complete.

Patreon Sub 

You get access to everything according to the tier you subscribe this includes my other works as well such as my first game or fan animations with anime characters. In long term you pay more in Patreon but you get a lot more benefits for it as well if you are curious about all the details check out my Patreon page and you can compare them.

Maybe but thats why anti virus exist and sites like virustotal to check the files if you are scared to open it.  

for me its 15 days so far but i usually get paid by 10-12 days. i also can understand if there are issues but why this happen almost like every half year at least once? and yes there should be at least some short of annoucmenests about it because its kind of suck that you need to hear this from other people.

First of all the game is out on Steam and still 2 day left from a 20% discount time for people who want to grab it.

https://store.steampowered.com/app/2736290/My_Life_In_A_Monster_Girl_Paradise/

I just copy out what i written on steam

My Life In A Monster Girl Paradise passed 300+ sales, for which I'm thankful for everyone. Also, if not too much trouble, I wish people who bought the game to leave a review sharing their experience and what could be improved in the future or what would be nice to add. But the review itself will do a huge amount of help for me in keeping the game from being lost on Steam due to small reviews. As for the news, I share a short version of what kind of stuff can be expected for the next month's update. - New HScenes.

- Improved Battle Hud

- Hide Text

- Quest Board, so you can check out what kind of quests you accepted.

- Events.

- Bugfixes.

So yeah if someone more interested in the Steam version than Itch.io this is a good opportunity to jump in.

First of all the game is out on Steam and still 2 day left from a 20% discount time for people who want to grab it.

https://store.steampowered.com/app/2736290/My_Life_In_A_Monster_Girl_Paradise/

I just copy out what i written on steam

My Life In A Monster Girl Paradise passed 300+ sales, for which I'm thankful for everyone. Also, if not too much trouble, I wish people who bought the game to leave a review sharing their experience and what could be improved in the future or what would be nice to add. But the review itself will do a huge amount of help for me in keeping the game from being lost on Steam due to small reviews. As for the news, I share a short version of what kind of stuff can be expected for the next month's update. - New HScenes.

- Improved Battle Hud

- Hide Text

- Quest Board, so you can check out what kind of quests you accepted.

- Events.

- Bugfixes.

So yeah if someone more interested in the Steam version than Itch.io this is a good opportunity to jump in.

Nope

Player is the only survivor of the shipwreck.

I would like to share the link of my second project.


Game will be released on Steam as well.


There is a footjob scene yes.

Cool. feel free to join the game Discord server if you want to watch out for the news when the project steam page is out or the game is released for it. 

Yes i do plan to release it in Steam next year as Early Access. My first game is already out in Steam :p 

Both Steam/Itch.io paid product received the patreon exclusive contents (Cheats/Gallery/Extra Scenes

Writte at one of the links page, not here :D 

I can't decide if this is a serious question or not. But no, it's not a Trojan.

I dont plan to add TF  content :/  i mainly try to draw in first person view.

(1 edit)

Only the story events/ending. otherwise this is all the content for the free build. the completed build have the vaginal/anal sex scenes.

This game dont have touch support enabled and only working on Windows/Browser.

Game will be out on Steam soon as well.

0.1 Changelog

All six girls are fully implemented.

5 New H-Scenes: All wild monster girls have three variants.

15000+ Words This only includes the new written text. For example, I do plan to rework the dating system, so I only added new dialogues.

for talk topics or interactions in order to not throw out too much work; otherwise, if I count the implemented text, it's above 20,000+.

Quests and tasks for almost all girls: There are quests you can repeat without waiting, and there are some that require waiting a few days.

Minigames: Fishing/Tavern Serving/Maze/Camping

New Areas

Fast Travel

With the new resources and items, you can track your relationship progress with the book or re-setup the characters details.

a lot of new visuals

Cheat/Gallery added for supporters on Patreon/Subscribestar

Credits added

Most part of the issue were solved with the last 2 bug fix update, but i will release a complete fix today for that issue.

Hi. i dont really need help with the writting but more help with the grammar is allways welcomed so feel free to join the game discord server if you want to help out sometimes.

Since i m done releasing my new project demo i look into it and fix it soon.

Its have a big chance it will.

It's not planned right now, but maybe in the future—who knows?

Monster Girl Isle Demo Release

8400 Text

2 H Scene

1 Date

2 Quests

Check out the Trailer as well.

Progress report.

I managed to finish writing the text files; around 70% of the grammar is fixed, and I'm still working on the rest.

The NPC daily routines are done (after I finished, I realized maybe this was not a good idea and it would be difficult to track when I have more girls join the island in the future, so this probably will be reworked in a more simple way).

I'm doing some extra visual scenes for the demo, like family dinner. Nothing special, but it's nice.

I also added quests or tasks to do, like resource gathering or finding a book in the village; I don't give too much spoiler.

Alraune's defeat scene got a bedroom version as well, so you can visit her during the night if you have enough relationship points and can sleep over. Depending on the NPC route, get alraruined

I begin testing the game tomorrow, working on the grammar and a visual scene.

I also need to create a video trailer for the game and maybe give it a try for Android support (if I'm lucky, it will work; otherwise, I'm staying with the Windows + HTML build).

This is pretty much for the progress report; as for the release date, I don't have an exact number.

Maybe 2023.09.01, but it's also possible it gets a fev-day delay. We will see.

This is all, guys. See you soon.

There is a lot conditional switch check when the scene selection happen, but its probably just a wrong switch activation if you unlock some extra content in that tier it will be solved probably. i look into it and fix it later, my next project demo release plan eating away all my free time right now :/ 

It's time for another report.

I will introduce the last two girls for the start.

Mershark girl, boyish personality; she will run a small shop where you can buy or sell stuff.

Chibi UwU

Centaur/Energic personality: you can use her Fast Travek services once you go far away in the map exploration. (Just a reminder that I'm not going to do anything close to bestiality with this character since I don't wish to be banned from Patreon, so it's a human pussy.)

Now I will introduce the dating system.

Basically, the whole dating event is built up with random dialogs and interactions, so it can feel a little fast for a dating screen, but it's balanced out.

All interactions have three random dialogues.

The dating score is being calculated during the date, and the result will determine how many relationship points you get (details later).

First, during the day, you can invite the desired girl for a date. She has 3 random reactions: 2 accept, 1 refuse, and + 1 if you don't have enough coin for the food.

If she refuses, then you can't try to invite her to a date until the next day. If she accepts, then you can discuss with her where you are taking her out for the date (tavern only for now), and then you need to meet with her in the afternoon/sunset. You can fail the date if you do not show up for her in the afternoon and arrive only in the evening; in that case, she will go home and won't talk to you until the next morning.

Now once you arrive and go in, the Kitsune girl will take your food order (all girls have their food preferences, and there are plenty of hints about it).

After you order the food, you will get three topics to talk about out of the nine in total.

Some topics have two bad choices, one good choice, all three good choices, or two good and one bad with varying scores.

Once you finish the talk, your food order will arrive, and our girl will react to the food, whether it's good, fine, or bad.

After the eating is over, you can have some adorable dating action for the remaining time.

only 3 for now, but I will add more interaction in the future with new dating locations, so basically all location/3 interaction

I know very well what you guys want to pick. Of course, it's the headpat.

After the interaction, your total dating score will be displayed.

She will also tell you how well you performed on the date, and then you get some relationship points, which go between 15 and 35 (this is not going to be grindy; you don't need more than 100 if the girl is fully finished).

Now I will tell you guys what the role of the relationship point in this game is. (This is not done yet.)

Basically, you can give a night visit to the desired girl and interact with her, and it would depend on your points, like in this example.

You have, let's say, 30 relationship points.

The first scene requires you to have 20 to view, and this number would go up with the scenes, so 20-40-60-80-100. something like this, but I'm sure everyone gets the idea.

Now I want to tell you something important, guys. I still have a lot of things to do in order to finish a demo. I still need to write a lot of text, create some basic tasks, do the nighttime scene activity, and then test the project.

I'm not sure if I will be able to finish all of this in the month, but we will see how it goes, and in the worst case, I will delay the demo release by one or two weeks at the most. I would rather release a fully enjoyable demo than a half-baked one. but we will see how it goes. I just wanted to make sure not to be surprised if it possibly can happen.

Time for the second report.

I start with the two character designs and then the details about the Battle-Fuck System.

Say hi to your first and only wild monster girl in the demo version.

Alraune, Twisted: She will be in charge of the farm once you invite her to your village.

Kitsune and Tsundere will be in charge of the tavern, where you can take the girls out on a date.

Now let's talk about the Battle Fuck system while sharing some pictures.

This is how the basic battle UI looks (I forgot to add a battle background, nevermind).

First of all, the battles "should" be well balanced, or at least I'm trying to do that, so with a simple attack spam, you are not going to win the battle unless you outlevel the target.

Monster girls have a health bar only, while the players have health and energy skills that cost energy.

As you can see, there are multiple skills and attacks. Some monster girls have certain weaknesses and defenses; for example, if she is weak against kissing but her breast attack only deals a small amount of damage, this applies to the first four skills.

Surrender... well, you can just surrender yourself and be drained.

Undress and undress the monster girl; she will get naked.

Heal, you heal some HP back, but it costs you a lot of energy.

Meditate gives you back energy, but it's not always effective (this is the only option to get your energy back in battle in order to not make the player too strong).

There are also talk-and-invite skills.

Talk is used to earn friendship points, and once you gain enough, it's time to use the invite skill; otherwise, the invite will probably fail.

Attack skills look like this.

All attacks have three random dialogues and a naked version if you use the Undress skill.

Monster Girl's skills are similar to those of the player; they have 4 attacks and 1 stun move for 1-2 rounds.

Monster girls are stronger than the player, but in exchange, they cannot heal their HP and have certain weaknesses.

If the enemy monster girl hp goes below 20%, they will attempt to seduce or attempt to attempt to seduce you with their h move, where you can let her continue or resist for the first time. If you escape, you will receive one hit, but if you let her continue and you want to escape later, well, it's going to be harder with a generated variable check.

Both the temptation and surrender scenes are basically the same with nine random dialogues, and once your HP goes below 10%, you cum or lose.

After you lose, you can decide to watch or skip the proper defeat scene, which is different than the tempation/surrender dialogues (not random) (no spoiler:P).

One more detail

The map exploration is balanced as well; unless you step into the monster girl zone," she is not going to run at you, and even if you do, you can still run away if you are fast enough.

I think this is all about the battle fuck system. Feel free to ask questions if you have. See you guys next week.