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Time for the second report.

I start with the two character designs and then the details about the Battle-Fuck System.

Say hi to your first and only wild monster girl in the demo version.

Alraune, Twisted: She will be in charge of the farm once you invite her to your village.

Kitsune and Tsundere will be in charge of the tavern, where you can take the girls out on a date.

Now let's talk about the Battle Fuck system while sharing some pictures.

This is how the basic battle UI looks (I forgot to add a battle background, nevermind).

First of all, the battles "should" be well balanced, or at least I'm trying to do that, so with a simple attack spam, you are not going to win the battle unless you outlevel the target.

Monster girls have a health bar only, while the players have health and energy skills that cost energy.

As you can see, there are multiple skills and attacks. Some monster girls have certain weaknesses and defenses; for example, if she is weak against kissing but her breast attack only deals a small amount of damage, this applies to the first four skills.

Surrender... well, you can just surrender yourself and be drained.

Undress and undress the monster girl; she will get naked.

Heal, you heal some HP back, but it costs you a lot of energy.

Meditate gives you back energy, but it's not always effective (this is the only option to get your energy back in battle in order to not make the player too strong).

There are also talk-and-invite skills.

Talk is used to earn friendship points, and once you gain enough, it's time to use the invite skill; otherwise, the invite will probably fail.

Attack skills look like this.

All attacks have three random dialogues and a naked version if you use the Undress skill.

Monster Girl's skills are similar to those of the player; they have 4 attacks and 1 stun move for 1-2 rounds.

Monster girls are stronger than the player, but in exchange, they cannot heal their HP and have certain weaknesses.

If the enemy monster girl hp goes below 20%, they will attempt to seduce or attempt to attempt to seduce you with their h move, where you can let her continue or resist for the first time. If you escape, you will receive one hit, but if you let her continue and you want to escape later, well, it's going to be harder with a generated variable check.

Both the temptation and surrender scenes are basically the same with nine random dialogues, and once your HP goes below 10%, you cum or lose.

After you lose, you can decide to watch or skip the proper defeat scene, which is different than the tempation/surrender dialogues (not random) (no spoiler:P).

One more detail

The map exploration is balanced as well; unless you step into the monster girl zone," she is not going to run at you, and even if you do, you can still run away if you are fast enough.

I think this is all about the battle fuck system. Feel free to ask questions if you have. See you guys next week.