I currently use GB Studio as I’m accustomed to it’s layout and the games I’m working on feel right at home on the Game Boy Color.
I’m also planning on dabbling with MD Engine as soon as it releases.
A new update for the game has been released!

https://seanthemii.itch.io/tiramisu-super-duper-star-racing
I’ve been playing the game and it’s been fun! The graphics are good, the music is great and while the gameplay is a bit basic, it’s still fun!
One thing I might suggest adding is the ability to pause the game during the race as while it’s not too big of a problem, it would be nice to have the option. Apart from that, I think the game is great!
https://seanthemii.itch.io/gbs-racing-demo-version
This Game proves that you can make a Kart Racing Game in GB Studio!
And it gives me a reason to use characters from my comic books I made when I was 7.

https://seanthemii.itch.io/attack-robot-demo
A New Juicy Demo of Attack Robot is here which spices up the original formula and adds new features to the mix too!


I used https://epicedit.stifu.fr/ to make the tracks, palettes and to extract game data, https://www.smwcentral.net/?p=section&a=details&id=27208 (YY CHR) to make some of the compressed sprites and https://www.romhacking.net/utilities/108/ (Tile Layer pro) for the racer sprites. For hacking and hex editing, I used https://www.smwcentral.net/?p=viewthread&t=93458 to hack CPU orderings and https://epicedit.stifu.fr/smk_doc/
to edit compressed sprites (this is done easier with an unheadered ROM or a ROM that is 512 kb, or if you made some tracks, 768 kb).

https://seanthemii.itch.io/animal-crossing-kart-deluxe
My fourth ROM hack of Super Mario Kart (the other 3 are on https://www.romhacking.net)
This is easily my best ROM hack I made alongside Kool-Aid Kids.