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woodsmoke

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A member registered Sep 21, 2014 · View creator page →

Creator of

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The 1st and the 2nd image have just a bit of a lack of contrast with the colours. The red could be a bit brighter in the first image, and the darker white could be a bit more darker in the 2nd image.

3rd image: add some grey on the bottom of the clouds for more volume. And use the dark brown earth colour to do the same to the bottom of the land islands but with a rougher transition to give the earth a rough texture compared to the smooth colour transition of the cloud.

Hope I helped somehow.

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Raum Drive


Obedient Cat

Odnetnin

google "crash course unity" and 3 videos should show up at the top.

try them out to see which one suits you.

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a wilderness survival game early in development, yet to be named

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Fixed, thanx xicx

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Yo! This sounds gooood. I'm in!

Cool! Niche games and no screaming.

I have created quite a diverse palette of 2D indie games over the last few years. Maybe you'll find a game for your taste.

I'll be watching you(r channel) Grimbag! :) After I go play some The Price to Pay.

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https://woodsmoke.itch.io/reflector-sector

Your ball only bounces off the active blocks. Switch the blocks off/on to smash monster eggs. Watch out for momma monster!


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Loved it. Reminded me of Micro Machines 1 at first when I first saw it.

I don't need assets but I just wanted to say that I really dig the colour palette. Nice atmosphere.

Nice art, lookin good!

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Did you go through the entire list?

Search results are probably NOT alphabetical, if that's what you mean. Usually most popular or most clicked search results show up first.

A while ago I suggested being able to create categories for different kinds of projects. They said they are planning sth but nothing has happend yet. :[

Hi! I did a quick search. Is this like what you are looking for?

https://opengameart.org/content/crypt-of-dracula-nes

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Because like you said it's basic work. It's a base. I think it's executed very well, but there is nothing really special about it yet. Needs a highlight, some flavor.

Having little joyful jumps or bobs could be the next stage of dog happiness. Then on it's back doing the belly scratch offering.

I can't imagine that a game only about petting would keep players interested for long. Important additional mechanic: Overfeeding, getting dog fat :]

Good stuff. Keep it comin'! Nice lil' intro comic too :]

Yo what's up! I just had a look at your background art. I'm really digging the reduced colours effect and think it works best with the urban environment. I'd love to see more of those. Especially the first two are really good!

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1. As much time as I feel I need (hobby dev)

2. For sure I get many ideas especially when outside. But ideas are cheap though and you don't get to test them during a break.

3. Best activity while taking a break is going jogging (and then showering). It's like the exact opposite of sitting at a desk und helps me feel balanced, and be productive, concentrated and focused. I think breaks certainly need to be without any form of electronics or they aren't good breaks. Best is going outside. At least open a window and let fresh air in. Closing your eyes for 15-20 min ("power nap") is also excellent to combat fatigue.

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Loved it.  Lots of stuff to discover. Also played it a few times to read everything. :]

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At the core I think adventure games are strategy. But I did almost gave it it's own category myself when I made the list.

Strategy would be by far fullest and could use more subdivision.

Luck category would be needed for a few games.

Card/dice category could be removed (strategy/luck)

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Analog games would sound cool. Also it's the opposite of digital.

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High level filters for physical games

Here's a list I made by going through the list at https://boardgamegeek.com/browse/boardgamecategory and distilling it down to 5.

Everything fits into:

Strategy
Dexterity
Trivia
Puzzle
Card/dice game
Luck

Love it! Fresh mechanics :D

Nice special FX and soundFX. Good music and art.

A custom made cursor would turn up the games atmosphere a notch.

Nice winter setting you have going on there. The art style of the dragons reminds me of the old cartoon movie A Land Before Time. :)

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Blender is the most popular free 3D-modeling  program

How to make 3D models in blender? Youtube is your best friend!  ;) (search:Blender tutorial)

It depends on how you define "different person".

Buy TV advertisement time during the halftime of the super bowl.

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Climbing physics are too big of a mountain for me to grasp as well. I hope you grab hold of a good tutorial soon and that the leaning curve isn't too steep.

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https://woodsmoke.itch.io/plasma-guard

Defend the city with your plasma-powered mech.

Features:

- destructible buildings

- 4 enemy types [tank]  [heli]  [huge tank]  [space crab]

Developing this in my free time in between other projects. You can play this game from this version on, as it continues to get developed sometimes.

Press [2] in-game to initiate the space crab invasion.

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The setting in the cellular dimension is just so damn cool! Excellent art. Instead of music I would rather have heard background soundFX, but the music was good at fitting for a puzzle game. Seamless invisible tutorial too, well done.

lookin' good! maybe a few more different car types (truck,van,bus..)

Thanks for the comment. There will be racing, survival, and other cool victory conditions. No ship building planned. There will be local 2 player options with racing and survival. Game is developing well, a lot of work has gone into the Raum Drive since the last upload.

Amazing presentation/art. Love the scarf animation and how well you used the colour palette.

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the leaves are so nice and fluffy!

Nice game mechanics :]

Nice dot font on the numbers!