Clear was my first thought the first second I saw this. Well done.
woodsmoke
Creator of
Recent community posts
After playing computer games for over 2 decades, I was playing GTA1 again and really enjoyed the mayhem, but the framerste is locked to the gameplay at 20 fps, which really sucks for such a fast game. And I found no fixes on the internet other than widescreen fix.
So I thought I could make a GTA-clone running at smooth 60 fps, shouldn't be that hard. After searching "game making software" (guess which game-engine I started with!) it turned out that a GTA1-like isn't as easy as I estimated, especially for sum1 who never programmed before.
Nevertheless I started making a simple game - a (very unique) brick-breaker - and after that I couldn't stop making games, it felt like my calling and I wanted to make games unlike those I played in the past.
Now a decade later of making games, I still have that GTA1-like project in the drawer and plan to do sth interesting with it soon.
Working on my 2nd "big" 2D mech simulation game.
Re-using the code of the previous game to make a very different thing. (mech2: Mercs inspired). My 10 year old n00b code is deeply brute force-ish. It's so much fun to work on.
I've been drawing the title screen today because good gameplay is a result of the title screen, common knowlage. ;)
I'm more of an artist too, although I do program as well (solo dev).
The Low Spec Jam 2 just started, and apart from games and apps you can also submit artwork. Maybe it's something for you. I just joined and will be submitting art, maybe even animated.
Edit: I just checked your art link. Really nice work, I love the straight clean look. The jam is very chunky pixel art, dunno if thats up your alley.
I have a job and kids too. Last jam I (solo dev) was working late into every night (3AM) except one, where I fell asleep early from being extremley tired. I think the jam was 5 days long and at the end I was messed up from the lack of sleep. Jams get me so pumped up I can't stop gamedeving and forget time and sleep. I'm 40 now and it hits hard on my body especially when you need to be a good family member and worker by day. Still jams are alot of fun to me. I always make a game I'm proud of in a tiny time-frame. Also you gain a good load of XP. Deadlines are double-edged swords.
Just join one. What's the worst that can happen? You don't have to submit, when real life gets in the way. Everyone is different, own experience is gives you the best answer.
Hey these look nice! But the vertical cars have a top down perspective and the hoizontal cars have an isometric perspective, which doesnt fit together. One is 2D, the other 3D. I bet it's a lot of work to make 3D "up" and "down" sprites for every car, but I'm sure you'd learn and improve yor skills a good bit by doing so.
Also I think a diagonal sprite would be needed too, so that when the car turns the animation is less jerky.