Hi, good to see you!
First off, I have to say I like the concept and all the detail on your page.
I’d also like to say that for a game like yours, I think the overall look of the UI will be important. I wrestled with similar decisions in my game Broken Transcendence, before deciding to keep it simple (although, I did end up with the beta version looking just a tad different than the release version).
Other than that, I’ll say that for myself, I tend to take more of a market-focused, experimental, or intuition-driven approach to game design. That said, I might have one possible tip when it comes to game design, too: there are a lot of games that don’t necessarily go for scale, but gameplay polish. For some games, scale may be worth it, but on the other hand - I wouldn’t necessarily make that decision based on pressure, either.




































































































































































































































