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TheMetalCarrotDev

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A member registered Mar 23, 2022 · View creator page →

Creator of

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It’s really just a small tweak, but maybe a second screenshot?

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From what I can tell, some creators who handle payment themselves don’t have it set up to accept card. So, it might not be something site-wide, but rather something that has to do with specific creators.

(Note: I’m also not sure how one would set up card.)

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Hi. Just wanted to say that if a game is marked as using AI, it doesn’t always mean it uses AI art, because it can be marked as AI for using AI-assisted code, writing, etc.

From what I’ve noticed, some might also use the tag on the side of caution, like if they make their own art but use a photo filter that could use AI.

From the screenshot, it looks like you’re on a forum profile. If you click “view creator page”, it will display the page in the way intended by a specific creator.

Probably not the hardest, but my immediate thought was Sigma from Mega Man X coupled with all other obstacles.

I’d describe the Most Recent as kinda like a list, where new stuff pushes the old stuff downward and out of sight - and often rather quickly. The boost you get from appearing in Recent can lose momentum quickly. ie, the Recent category isn’t a long-term promotion strategy.

Here’s my review:

The writing is great, and the design is on-point. My eyes also tended to drift to the right side image of the exterior. I was thinking it’d be neat to have a version of the right side (the detailed image) in pale colors (a color version), as well. It’s one of those devil is in the details type things, that doesn’t necessarily change the gameplay experience, but can add to presentation.

Anyways, that’s my whole review. The interior looks good.

If you want to check out one of my games, I recommend:

https://themetalcarrotdev.itch.io/the-tornado-trial

I feel it’s a game that challenges people to do stuff and be creative.

That makes sense.

Unfortunately, the link doesn’t work for me, for some reason.

Maybe I can just buy the game from your page?

Hi,

You found the right place to ask!

I can certainly check it out.

Fair note, I don’t really strongly scrutinize other’s works as part of a review, instead discussing what I liked and offering a potential design suggestion here and there. For me, if a work has achieved the intentions of the author, then it has achieved its desired effects.

First choice: option #4, second choice: option #3.

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Hello, I wanted to list some rules for the comments section:

  • Please follow the existing Itch rules when posting here

  • No overly personal comments about creators (whether that creator is me, or someone else entirely)

  • No begging

If it’s the “On Sale” page, it seems to be down right now, for some reason. (I’ve experienced the same.)

For what it’s worth, I’m seeing the same when I check it.

Long story short, I’m a mostly Alternative style LGBT+ creator who likes games like Cozy Town and For Small Creatures Such As We.

Could be because it’s under category Assets.

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Hi,

You have to upload a web version of the game, and click “This file will be played in browser”.

(Your engine also has to support creating a web version.)

I kinda interpreted the question as being about normally CPU related tasks.

I think the example in the OP about simulation games would be a good use. I think I’d be on-board but with the note that I don’t think it’ll replace the fact CPUs still do a lot of heavy lifting.

Riddle of the Ghost

This looks really cool!

I hope to check it out when I make my next PC upgrade.

This is a thread for introductions.

To start:

Hi, I’m TheMetalCarrotDev. I’m probably best known for the TTRPGs I’ve made, and being an artist for Robot Rabbits in the Library (my partner, formerly known as The Librarian).

If there was a TTRPG mechanic I was most known for in my games, I would say open-ended elements - something featured in some of my games, that inspired me to create a Q & A page to talk about it and other things (page can be accessed from my creator page).

Some things I like include music, the writings of H. G. Wells, and indie games.

Hope to see you around!

Doesn’t sound bad to me.

If you wanted a slightly deeper, more philosophical element… you could have it where every certain amount of time, you lose money (such as by operating cost).

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Current Endurance.

As for the concept of the game… it’s one that takes a bit, but I’d say the key word is trial, with the theme of hardship. You end up with a trial that’s so tough, whomever set the trial is trying to adapt it to your own abilities. So when you see a little success, the trial also gets tougher. This is one of the reasons why reluctance is expressed in the opening line.

Much as I’d like things to be easier… I 100% agree.

Probably like 3-4 clicks unless you have an existing audience. And without an upvote system, you also don’t have that element that has the chance of a small creator getting more featured.

Hi, welcome! Nice to meet you.

Sounds pretty cool.

I think the Mic input feature could make or break things in regards to reception, depending on how it’s implemented & presented.

Seems they’re talking the profile page, instead of the creator page.

Far as I can tell, there’s not really a way, for the profile page.

Cool!

This looks like an interesting & ambitious project. Congrats on the demo release.

I’d say pricing depends on audience.

Review:

This is one of those games with a theme that hits you so hard, it’s a 10/10 before you even get to the game.

That said, I’ve checked out the game, too… and I’m happy to say, it doesn’t disappoint!

10/10!

Hi, this is such a beautiful and fulfilling game. 10/10!

Hi,

To try to answer the question of “Does it have to be a game?”… Itch has categories other than Games as well (including an Other category). I tend to browse books, comics, and physical games, myself.

Valid.

(I can’t really disagree.)

I’ve had ‘okay’ experiences with GDevelop, but I can’t fully disagree. Biggest issue for me was the inconsistent performance of GDevelop games across computers (for example, a computer twice as powerful might run a game at half the framerate, with little explanation).

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I’d recommend GDevelop or Construct 3, for a browser engine to make platforming games.

Both have their strengths and weaknesses (I think I’d go Construct 3 for a professional project).